Total of 256 Card(s)
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- Sonic Chick
- X
- EARTH Level 1 [ Winged Beast / Effect ] ATK 300 DEF 300
- Cannot be destroyed by battle with a monster that has 1900 or more ATK.
- Junk Synchron
-
SE
Secret Rare - X
- DARK Level 3 [ Warrior / Tuner / Effect ] ATK 1300 DEF 500
- When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
- Speed Warrior
- X
- WIND Level 2 [ Warrior / Effect ] ATK 900 DEF 400
- Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.
- Nitro Synchron
- X
- FIRE Level 2 [ Machine / Tuner / Effect ] ATK 300 DEF 100
- If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
- Quillbolt Hedgehog
-
SE
Secret Rare - X
- EARTH Level 2 [ Machine / Effect ] ATK 800 DEF 800
- If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
- Turbo Synchron
- X
- WIND Level 1 [ Machine / Tuner / Effect ] ATK 100 DEF 500
- When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
- Tuningware
-
SE
Secret Rare - X
- LIGHT Level 1 [ Machine / Effect ] ATK 100 DEF 300
- This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.
- Turret Warrior
-
R
Rare - X
- EARTH Level 5 [ Warrior / Effect ] ATK 1200 DEF 2000
- You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.
- Debris Dragon
-
SE
Secret Rare - X
- WIND Level 4 [ Dragon / Tuner / Effect ] ATK 1000 DEF 2000
- When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
- Hyper Synchron
- X
- LIGHT Level 4 [ Machine / Tuner / Effect ] ATK 1600 DEF 800
- If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.
- Road Synchron
- X
- LIGHT Level 4 [ Machine / Tuner / Effect ] ATK 1600 DEF 800
- When using this card as Synchro Material for the Synchro Summon of a monster other than "Road Warrior", reduce this card's Level by 2. If this card attacks, at the end of the Damage Step: Increase its Level by 1 until the end of this turn.
- Majestic Dragon
- X
- LIGHT Level 1 [ Dragon / Tuner / Effect ] ATK 0 DEF 0
- Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster.
- Quickdraw Synchron
-
UR
Ultra Rare - X
- WIND Level 5 [ Machine / Tuner / Effect ] ATK 700 DEF 1400
- You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
- Level Eater
-
Forbidden
ForbiddenR
Rare - X
- DARK Level 1 [ Insect / Effect ] ATK 600 DEF 0
- If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card. This face-up card on the field cannot be Tributed, except for a Tribute Summon.
- Drill Synchron
-
SR
Super Rare - X
- EARTH Level 3 [ Machine / Tuner / Effect ] ATK 800 DEF 300
- If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
- Shield Wing
-
R
Rare - X
- WIND Level 2 [ Winged Beast / Effect ] ATK 0 DEF 900
- Twice per turn, this card cannot be destroyed by battle.
- Synchron Explorer
-
UR
Ultra Rare - X
- EARTH Level 2 [ Machine / Effect ] ATK 0 DEF 700
- When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects.
- Effect Veiler
- X
- LIGHT Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
- Bri Synchron
- X
- EARTH Level 4 [ Machine / Tuner / Effect ] ATK 1500 DEF 1100
- If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated.
- Doppelwarrior
-
SR
Super Rare - X
- DARK Level 2 [ Warrior / Effect ] ATK 800 DEF 800
- When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
- Junk Servant
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1500 DEF 1000
- If you control a "Junk" monster, you can Special Summon this card (from your hand).
- Unknown Synchron
-
SE
Secret Rare - X
- DARK Level 1 [ Machine / Tuner / Effect ] ATK 0 DEF 0
- If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way.
- Junk Defender
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 500 DEF 1800
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF until the end of this turn.
- Junk Forward
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 900 DEF 1500
- If you control no monsters, you can Special Summon this card (from your hand).
- Junk Blader
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1800 DEF 1000
- You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the end of this turn.
- Mono Synchron
-
R
Rare - X
- DARK Level 1 [ Machine / Tuner / Effect ] ATK 0 DEF 0
- When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.
- Steam Synchron
-
R
Rare - X
- WATER Level 3 [ Machine / Tuner / Effect ] ATK 600 DEF 800
- During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
- Dragon Knight Draco-Equiste
-
R
Rare - X
- WIND Level 10 [ Dragon / Fusion / Effect ] ATK 3200 DEF 2000
-
1 Dragon Synchro Monster + 1 Warrior monster
Must first be Fusion Summoned. Once per turn: You can target 1 Dragon Synchro Monster in the GY; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.
- Junk Warrior
-
SR
Super Rare - X
- DARK Level 5 [ Warrior / Synchro / Effect ] ATK 2300 DEF 1300
-
"Junk Synchron" + 1+ non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
- Colossal Fighter
-
SE
Secret Rare - X
- DARK Level 8 [ Warrior / Synchro / Effect ] ATK 2800 DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK for each Warrior monster in the GYs. When this card is destroyed by battle and sent to the GY: You can target 1 Warrior monster in either GY; Special Summon that target.
- Stardust Dragon
- X
- WIND Level 8 [ Dragon / Synchro / Effect ] ATK 2500 DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
- Nitro Warrior
- X
- FIRE Level 7 [ Warrior / Synchro / Effect ] ATK 2800 DEF 1800
-
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.
- Turbo Warrior
- X
- WIND Level 6 [ Warrior / Synchro / Effect ] ATK 2500 DEF 1500
-
"Turbo Synchron" + 1 or more non-Tuner monsters
When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
- Armory Arm
-
SE
Secret Rare - X
- LIGHT Level 4 [ Machine / Synchro / Effect ] ATK 1800 DEF 1200
-
1 Tuner + 1+ non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster's original ATK.
- Road Warrior
- X
- LIGHT Level 8 [ Warrior / Synchro / Effect ] ATK 3000 DEF 1500
-
"Road Synchron" + 2 or more non-Tuner monsters
Once per turn: You can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.
- Majestic Star Dragon
-
SR
Super Rare - X
- WIND Level 10 [ Dragon / Synchro / Effect ] ATK 3800 DEF 3000
-
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
- Junk Archer
-
SR
Super Rare - X
- EARTH Level 7 [ Warrior / Synchro / Effect ] ATK 2300 DEF 2000
-
"Junk Synchron" + 1+ non-Tuner monsters
Once per turn: You can target 1 monster your opponent controls; banish it. The banished monster returns to the opponent's field during the End Phase of this turn.
- Drill Warrior
-
SE
Secret Rare - X
- EARTH Level 6 [ Warrior / Synchro / Effect ] ATK 2400 DEF 2000
-
"Drill Synchron" + 1 or more non-Tuner monsters
Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.
- Junk Destroyer
-
SR
Super Rare - X
- EARTH Level 8 [ Warrior / Synchro / Effect ] ATK 2600 DEF 2500
-
"Junk Synchron" + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets.
- Shooting Star Dragon
-
SR
Super Rare - X
- WIND Level 10 [ Dragon / Synchro / Effect ] ATK 3300 DEF 2500
-
1 Tuner Synchro Monster + "Stardust Dragon"
Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
- Formula Synchron
-
SE
Secret Rare - X
- LIGHT Level 2 [ Machine / Synchro / Tuner / Effect ] ATK 200 DEF 1500
-
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
- Lightning Warrior
-
UR
Ultra Rare - X
- LIGHT Level 7 [ Warrior / Synchro / Effect ] ATK 2400 DEF 1200
-
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 300 damage to your opponent for each card in your opponent's hand.
- Junk Berserker
-
SR
Super Rare - X
- WIND Level 7 [ Warrior / Synchro / Effect ] ATK 2700 DEF 1800
-
"Junk Synchron" + 1 or more non-Tuner monsters
You can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
- Junk Barrage
- X
- SPELL Equip
- When the equipped monster destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's ATK in the Graveyard.
- One for One
-
Limited
LimitedUR
Ultra Rare - X
- SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
- Silver Wing
- X
- SPELL Equip
- Equip only to a Level 8 or higher Dragon-Type Synchro Monster. Twice per turn, it cannot be destroyed by battle. If it would be destroyed by a card effect, you can destroy this card instead.
- Advance Draw
-
UR
Ultra Rare - X
- SPELL
- Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.
- Cards of Consonance
-
UR
Ultra Rare - X
- SPELL
- Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.
- Tuning
- X
- SPELL
- Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.
- Battle Waltz
- X
- SPELL
- Target 1 Synchro Monster you control; Special Summon 1 "Waltz Token" with the current Type, Attribute, Level, ATK and DEF of that monster. Neither player takes any battle damage from attacks involving this Token.
- Scrap-Iron Scarecrow
-
UR
Ultra Rare - X
- TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.
- Graceful Revival
- X
- TRAP Continuous
- Activate this card by targeting 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
- Urgent Tuning
- X
- TRAP
- During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
- Spirit Force
- X
- TRAP
- During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, then you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.
- Descending Lost Star
- X
- TRAP
- Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.
- Starlight Road
-
UR
Ultra Rare - X
- TRAP
- When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
- Dark Resonator
- X
- DARK Level 3 [ Fiend / Tuner / Effect ] ATK 1300 DEF 300
- The first time this card would be destroyed by battle each turn, it is not destroyed.
- Trap Eater
-
UR
Ultra Rare - X
- DARK Level 4 [ Fiend / Tuner / Effect ] ATK 1900 DEF 1600
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up Trap your opponent controls to the GY.
- Vice Dragon
- X
- DARK Level 5 [ Dragon / Effect ] ATK 2000 DEF 2400
- If only your opponent controls a monster, you can Special Summon this card (from your hand), but its original ATK/DEF become halved.
- Strong Wind Dragon
-
R
Rare - X
- WIND Level 6 [ Dragon / Effect ] ATK 2400 DEF 1000
- Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Battle Fader
-
SE
Secret Rare - X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
- Flare Resonator
- X
- FIRE Level 3 [ Fiend / Tuner / Effect ] ATK 300 DEF 1300
- A Synchro Monster that used this card as a Synchro Material gains 300 ATK.
- Power Breaker
-
R
Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1900 DEF 0
- If this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
- Extra Veiler
- X
- LIGHT Level 2 [ Spellcaster / Effect ] ATK 600 DEF 200
- When your opponent Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, your opponent takes any effect damage you would have taken from their card effects this turn, instead.
- Creation Resonator
- X
- WIND Level 3 [ Fiend / Tuner / Effect ] ATK 800 DEF 600
- If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).
- Barrier Resonator
- X
- LIGHT Level 1 [ Fiend / Tuner / Effect ] ATK 300 DEF 800
- (Quick Effect): You can send this card from your hand to the GY, then target 1 Tuner you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it.
- Force Resonator
- X
- WATER Level 2 [ Fiend / Tuner / Effect ] ATK 500 DEF 500
- You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step.
- Clock Resonator
- X
- EARTH Level 3 [ Fiend / Tuner / Effect ] ATK 1200 DEF 600
- Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
- Red Dragon Archfiend
- X
- DARK Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
- Exploder Dragonwing
-
R
Rare - X
- DARK Level 7 [ Dragon / Synchro / Effect ] ATK 2400 DEF 1600
-
1 Tuner + 1 or more non-Tuner Dragon-Type monsters
At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.
- Majestic Red Dragon
-
SR
Super Rare - X
- DARK Level 10 [ Dragon / Synchro / Effect ] ATK 4000 DEF 3000
-
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
- Chaos King Archfiend
-
SR
Super Rare - X
- DARK Level 7 [ Fiend / Synchro / Effect ] ATK 2600 DEF 2600
-
1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.
- Red Nova Dragon
-
SR
Super Rare - X
- DARK Level 12 [ Dragon / Synchro / Effect ] ATK 3500 DEF 3000
-
2 Tuners + "Red Dragon Archfiend"
Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. Once per turn, during the End Phase, if this card was banished by its effect this turn: Special Summon this banished card.
- Crimson Blader
-
SE
Secret Rare - X
- FIRE Level 8 [ Warrior / Synchro / Effect ] ATK 2800 DEF 2600
-
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.
- Resonator Engine
- X
- SPELL
- Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.
- Scarlet Security
-
SR
Super Rare - X
- SPELL
- If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.
- Red Dragon Vase
-
R
Rare - X
- SPELL
- If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.
- Resonator Call
- X
- SPELL
- Add 1 "Resonator" monster from your Deck to your hand.
- Resonant Destruction
- X
- SPELL Continuous
- Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation.
- Crimson Fire
-
R
Rare - X
- TRAP Counter
- When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
- Changing Destiny
- X
- TRAP
-
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You (the opponent of this card's activator) gain LP equal to half the target's ATK.
●Your opponent (the activator of this card) takes damage equal to half the target's ATK.
- Fiendish Chain
-
SE
Secret Rare - X
- TRAP Continuous
- Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
- Red Screen
- X
- TRAP Continuous
- Your opponent's monsters cannot declare attacks. During each of your End Phases, you must pay 1000 LP (this is not optional), or this card is destroyed. You can target 1 Level 1 Tuner monster in your Graveyard; destroy this card, and if you do, Special Summon that target. "Red Dragon Archfiend" must be on the field to activate and to resolve this effect.
- Red Carpet
- X
- TRAP
- If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.
- Twilight Rose Knight
- X
- DARK Level 3 [ Warrior / Tuner / Effect ] ATK 1000 DEF 1000
- Monsters your opponent controls cannot target Plant monsters for attacks. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Plant monster from your hand.
- Violet Witch
-
R
Rare - X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1100 DEF 1200
- If this card is destroyed by battle and sent to the Graveyard: Add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.
- Dark Verger
- X
- EARTH Level 2 [ Plant / Effect ] ATK 0 DEF 1000
- When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position.
- Rose Tentacles
-
R
Rare - X
- EARTH Level 6 [ Plant / Effect ] ATK 2200 DEF 1200
- Cannot be Special Summoned. At the start of your Battle Phase, for each Plant monster your opponent currently controls, this card gains 1 additional attack during each Battle Phase this turn. Each time this card destroys a Plant monster by battle: Inflict 300 damage to your opponent.
- Hedge Guard
-
UR
Ultra Rare - X
- EARTH Level 3 [ Plant / Effect ] ATK 0 DEF 2100
- During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle.
- Evil Thorn
- X
- DARK Level 1 [ Plant / Effect ] ATK 100 DEF 300
- You can Tribute this card; inflict 300 damage to your opponent, and if you do, you can Special Summon up to 2 "Evil Thorn" from your Deck in Attack Position, but their effects cannot be activated.
- Rose Fairy
- X
- WIND Level 3 [ Plant / Effect ] ATK 600 DEF 1200
- If this card is added from your Deck to your hand by a card effect: You can Special Summon this card.
- Glow-Up Bulb
-
Forbidden
ForbiddenSE
Secret Rare - X
- EARTH Level 1 [ Plant / Tuner / Effect ] ATK 100 DEF 100
- If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
- Blue Rose Dragon
-
SR
Super Rare - X
- DARK Level 4 [ Dragon / Effect ] ATK 1600 DEF 1200
- When this card on the field is destroyed and sent to the GY: You can target 1 "Black Rose Dragon" or 1 Plant monster in your GY; Special Summon that monster.
- Fallen Angel of Roses
-
UR
Ultra Rare - X
- EARTH Level 7 [ Plant / Effect ] ATK 2400 DEF 1300
- You can Special Summon this card (from your hand) by returning 1 Plant monster you control to the hand, except "Fallen Angel of Roses", but banish it when it leaves the field.
- Rosaria, the Stately Fallen Angel
-
UR
Ultra Rare - X
- EARTH Level 8 [ Plant / Effect ] ATK 2900 DEF 2400
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (1 from your hand and 1 from your Graveyard). Once per turn: You can negate the effects of all other face-up cards currently on the field, until the end of this turn.
- Queen Angel of Roses
-
UR
Ultra Rare - X
- EARTH Level 7 [ Plant / Effect ] ATK 2400 DEF 1300
- You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied).
- Rose Witch
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1600 DEF 1000
- This card can be treated as 2 Tributes for the Tribute Summon of a Plant monster.
- Rose Archer
-
SR
Super Rare - X
- EARTH Level 3 [ Warrior / Effect ] ATK 1000 DEF 100
- When your opponent activates a Trap Card while you control a Plant monster (Quick Effect): You can send this card from your hand to the GY; negate the activation, and if you do, destroy it.
- Black Rose Dragon
- X
- FIRE Level 7 [ Dragon / Synchro / Effect ] ATK 2400 DEF 1800
-
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
- Splendid Rose
-
R
Rare - X
- WIND Level 6 [ Plant / Synchro / Effect ] ATK 2200 DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can banish 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. During the Battle Phase, if this card attacked: You can banish 1 Plant monster from your GY; halve this card's ATK until the end of this turn, and if you do, this card can make a second attack during this Battle Phase.
- Black Garden
-
SE
Secret Rare - X
- SPELL Field
- If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.
- Fragrance Storm
-
UR
Ultra Rare - X
- SPELL
- Target 1 Plant-Type monster on the field; destroy that target, and if you do, draw 1 card, then if that card is a Plant-Type monster, you can reveal it and draw 1 more card.
- Thorn of Malice
- X
- SPELL Equip
- Equip only to "Black Rose Dragon" or a Plant monster. It gains 600 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster attacks a monster, after damage calculation: The attacked monster loses 600 ATK/DEF. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.
- Magic Planter
-
UR
Ultra Rare - X
- SPELL
- Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.
- Ivy Shackles
- X
- TRAP Continuous
- All face-up monsters your opponent controls become Plant-Type during your turns only. If this face-up card you control is destroyed and sent to your Graveyard by an opponent's card effect: Draw 1 card.
- Overdoom Line
- X
- TRAP Continuous
- If a Plant-Type monster(s) is Special Summoned from the Graveyard to your side of the field: It gains 1000 ATK while this card is face-up on the field. Destroy this card during your 2nd End Phase after activation.
- Wicked Rebirth
- X
- TRAP Continuous
- Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Blossom Bombardment
- X
- TRAP
- When a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the destroyed monster's ATK in the Graveyard.
- Star Siphon
- X
- TRAP
- When a Synchro Monster(s) is Special Summoned: Target 1 of them; Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level becomes that monster's current Level and that monster's Level becomes 1.
- Blackwing - Gale the Whirlwind
-
UR
Ultra Rare - X
- DARK Level 3 [ Winged Beast / Tuner / Effect ] ATK 1300 DEF 400
- If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
- Blackwing - Bora the Spear
-
UR
Ultra Rare - X
- DARK Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 800
- If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
- Blackwing - Sirocco the Dawn
-
UR
Ultra Rare - X
- DARK Level 5 [ Winged Beast / Effect ] ATK 2000 DEF 900
- If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.
- Blackwing - Blizzard the Far North
-
UR
Ultra Rare - X
- DARK Level 2 [ Winged Beast / Tuner / Effect ] ATK 1300 DEF 0
- Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your GY; Special Summon that target in Defense Position.
- Blackwing - Shura the Blue Flame
-
UR
Ultra Rare - X
- DARK Level 4 [ Winged Beast / Effect ] ATK 1800 DEF 1200
- When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
- Blackwing - Kalut the Moon Shadow
-
UR
Ultra Rare - X
- DARK Level 3 [ Winged Beast / Effect ] ATK 1400 DEF 1000
- During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
- Blackwing - Elphin the Raven
- X
- DARK Level 6 [ Winged Beast / Effect ] ATK 2200 DEF 1200
- If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.
- Blackwing - Mistral the Silver Shield
- X
- DARK Level 2 [ Winged Beast / Tuner / Effect ] ATK 100 DEF 1800
- If this card on the field is destroyed and sent to the Graveyard: Reduce the next battle damage you would take this turn to 0.
- Blackwing - Vayu the Emblem of Honor
-
SE
Secret Rare - X
- DARK Level 1 [ Winged Beast / Tuner / Effect ] ATK 800 DEF 0
- This face-up card on the field cannot be used as a Synchro Material. If this card is in the GY: You can target 1 non-Tuner "Blackwing" monster in your GY; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.
- Blackwing - Fane the Steel Chain
- X
- DARK Level 2 [ Winged Beast / Effect ] ATK 500 DEF 800
- This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls; change that target to Defense Position.
- Blackwing - Ghibli the Searing Wind
- X
- DARK Level 3 [ Winged Beast / Effect ] ATK 0 DEF 1600
- When your opponent declares a direct attack: You can Special Summon this card from your hand. Once per turn: You can switch the original ATK and DEF of this card, until the end of this turn.
- Blackwing - Gust the Backblast
- X
- DARK Level 2 [ Winged Beast / Effect ] ATK 900 DEF 1400
- If you control no cards, you can Special Summon this card (from your hand). If your opponent's monster attacks a "Blackwing" monster you control: The attacking monster loses 300 ATK during the Damage Step only.
- Blackwing - Breeze the Zephyr
- X
- DARK Level 3 [ Winged Beast / Tuner / Effect ] ATK 1100 DEF 300
- If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.
- Blackwing - Etesian of Two Swords
- X
- DARK Level 3 [ Winged Beast / Effect ] ATK 400 DEF 1600
- If a "Blackwing" monster you control battles an opponent's monster, and your opponent still controls that monster at the end of the Damage Step: You can send this card from your hand to the Graveyard; inflict 1000 damage to your opponent.
- Blackwing - Aurora the Northern Lights
- X
- LIGHT Level 10 [ Winged Beast / Effect ] ATK ? DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 face-up monsters you control (1 "Blackwing" Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Blackwing" Synchro Monster from your Extra Deck; until the End Phase, this card's name and original ATK become that monster's, and replace this effect with that monster's original effects.
- Blackwing - Abrolhos the Megaquake
- X
- DARK Level 7 [ Winged Beast / Effect ] ATK 2600 DEF 1800
- Cannot be Special Summoned. This card cannot destroy monsters by battle. If this card battles a monster, after damage calculation: Return that monster to the hand. Once per turn, during your Main Phase 1: You can have this card lose exactly 1000 ATK, and if you do, return all cards in your opponent's Spell & Trap Zone to the hand.
- Blackwing - Boreas the Sharp
- X
- DARK Level 5 [ Winged Beast / Effect ] ATK 1300 DEF 900
- During your Main Phase 1: You can banish this card from the Graveyard, then target 1 "Blackwing" monster you control; if that monster attacks this turn, you take no battle damage from that attack, it is not destroyed by that battle, also destroy the opponent's monster that it battled, after damage calculation.
- Blackwing - Brisote the Tailwind
- X
- DARK Level 5 [ Winged Beast / Effect ] ATK 1200 DEF 1800
- If 2 or more face-up "Blackwing" monsters you control were destroyed this turn, you can Special Summon this card (from your hand). If this card is sent to the Graveyard as a Synchro Material: Gain 600 LP.
- Blackwing - Calima the Haze
- X
- DARK Level 4 [ Winged Beast / Effect ] ATK 600 DEF 1800
- During your opponent's Battle Phase, if you control no monsters: You can banish this card from the Graveyard, then target 1 Synchro Monster in your Graveyard; Special Summon that target, but banish it at the end of the Battle Phase (this is a Quick Effect).
- Blackwing - Kogarashi the Wanderer
- X
- DARK Level 6 [ Winged Beast / Tuner / Effect ] ATK 2300 DEF 1600
- When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. When a monster is Synchro Summoned using this card as a Synchro Material, the opponent of this card's owner cannot activate cards or effects.
- Blackwing - Kochi the Daybreak
- X
- DARK Level 4 [ Winged Beast / Tuner / Effect ] ATK 700 DEF 1500
- If this card was Special Summoned, it cannot be used as a Synchro Material.
- Blackwing - Gladius the Midnight Sun
-
UR
Ultra Rare - X
- DARK Level 3 [ Winged Beast / Effect ] ATK 800 DEF 1500
- If the only face-up monster you control is 1 "Blackwing" monster other than "Blackwing - Gladius the Midnight Sun", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.
- Blackwing Armor Master
-
SE
Secret Rare - X
- DARK Level 7 [ Winged Beast / Synchro / Effect ] ATK 2500 DEF 1500
-
1 "Blackwing" Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.
- Blackwing Armed Wing
-
UR
Ultra Rare - X
- DARK Level 6 [ Winged Beast / Synchro / Effect ] ATK 2300 DEF 1000
-
1 "Blackwing" Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage.
- Blackwing - Silverwind the Ascendant
-
SR
Super Rare - X
- DARK Level 8 [ Winged Beast / Synchro / Effect ] ATK 2800 DEF 2000
-
1 "Blackwing" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.
- Black-Winged Dragon
- X
- DARK Level 8 [ Dragon / Synchro / Effect ] ATK 2800 DEF 1600
-
1 Tuner + 1+ non-Tuner monsters
If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters from this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
- De-Synchro
-
SR
Super Rare - X
- SPELL
- Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.
- Raptor Wing Strike
- X
- SPELL
- Shuffle 1 "Blackwing" monster you control into the Main Deck; add 1 "Blackwing" monster from your Deck to your hand.
- Black Whirlwind
-
UR
Ultra Rare - X
- SPELL Continuous
- When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
- Cards for Black Feathers
-
R
Rare - X
- SPELL
- Banish 1 "Blackwing" monster from your hand; draw 2 cards. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn.
- Delta Crow - Anti Reverse
-
SE
Secret Rare - X
- TRAP
- If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
- Trap Stun
-
SE
Secret Rare - X
- TRAP
- Negate all other Trap effects on the field this turn.
- Blackwing - Backlash
- X
- TRAP
- When an opponent's monster declares a direct attack while you have 5 or more "Blackwing" monsters in your Graveyard: Destroy all monsters your opponent controls.
- Blackback
- X
- TRAP
- During your turn: Target 1 "Blackwing" monster with 2000 or less ATK in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this card.
- Blackboost
- X
- TRAP
- Banish 2 face-up "Blackwing" Tuner monsters you control; draw 2 cards.
- Black Return
- X
- TRAP
- When exactly 1 "Blackwing" monster (and no other monster) is Special Summoned: Target 1 face-up monster your opponent controls; gain LP equal to the ATK of that target, and if you do, return it to the hand.
- Earthbound Immortal Aslla piscu
-
SR
Super Rare - X
- DARK Level 10 [ Winged Beast / Effect ] ATK 2500 DEF 2500
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed.
- Earthbound Immortal Ccapac Apu
-
SR
Super Rare - X
- DARK Level 10 [ Fiend / Effect ] ATK 3000 DEF 2500
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.
- Earthbound Immortal Cusillu
-
SR
Super Rare - X
- DARK Level 10 [ Beast / Effect ] ATK 2800 DEF 2400
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this card would be destroyed by battle, you can Tribute 1 other monster instead, and if you do, halve your opponent's LP.
- Earthbound Immortal Chacu Challhua
-
SR
Super Rare - X
- DARK Level 10 [ Fish / Effect ] ATK 2900 DEF 2400
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can inflict damage to your opponent equal to half this card's DEF on the field. This card cannot attack the turn this effect is activated. While this card is in Defense Position, your opponent cannot conduct their Battle Phase.
- Earthbound Immortal Wiraqocha Rasca
-
SR
Super Rare - X
- DARK Level 10 [ Winged Beast / Effect ] ATK 100 DEF 100
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card is Normal Summoned: Target 1 to 3 cards you control, but not more than your opponent has in their hand; shuffle them into the Deck, then discard the same number of random cards from your opponent's hand (or as many as possible), and if you do, this card gains 1000 ATK for each card discarded by this effect.
- Earthbound Immortal Ccarayhua
-
SR
Super Rare - X
- DARK Level 10 [ Reptile / Effect ] ATK 2800 DEF 1800
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this card is destroyed by a card effect, except by its own effect: Destroy all cards on the field.
- Earthbound Immortal Uru
-
SR
Super Rare - X
- DARK Level 10 [ Insect / Effect ] ATK 3000 DEF 3000
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can Tribute 1 other monster, then target 1 face-up monster your opponent controls; take control of that target, until the End Phase.
- Earthbound Linewalker
-
SR
Super Rare - X
- DARK Level 4 [ Fiend / Effect ] ATK 1200 DEF 1900
- "Earthbound Immortal" monsters cannot be destroyed by their own effects.
- Hundred Eyes Dragon
-
SR
Super Rare - X
- DARK Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2500
-
1 DARK Tuner + 1+ non-Tuner Fiend monsters
Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card is destroyed and sent to the GY: Add 1 "Earthbound Immortal" monster from your Deck to your hand.
- Earthbound Whirlwind
-
R
Rare - X
- SPELL
- If you control an "Earthbound Immortal" monster: Destroy all Spells and Traps your opponent controls.
- Earthbound Immortal Revival
- X
- SPELL
- Discard 1 card, then target 1 "Earthbound Immortal" monster and 1 Field Spell in your GY; add those targets to your hand.
- Revival of the Immortals
- X
- TRAP
- Target 1 "Earthbound Immortal" monster in your GY; Special Summon it, but it cannot declare an attack this turn, also your opponent takes no battle damage from attacks involving it.
- Earthbound Wave
-
R
Rare - X
- TRAP Counter
- When your opponent activates a Spell/Trap Card while you control an "Earthbound Immortal" monster: Negate the activation, and if you do, destroy it.
- Roar of the Earthbound Immortal
- X
- TRAP Continuous
- Once per turn, if an opponent's monster declares an attack: Target the attacking monster; destroy that target, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. You must control an "Earthbound Immortal" monster with ATK higher than the ATK of the attacking monster to activate and to resolve this effect.
- Offering to the Immortals
- X
- TRAP
- When your opponent's monster declares a direct attack while you have 3000 or less LP: Negate the attack, and if you do, Special Summon 2 "Ceremonial Tokens" (Rock/EARTH/Level 1/ATK 0/DEF 0), and if you do that, add 1 "Earthbound Immortal" card from your Deck to your hand. "Ceremonial Tokens" cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material.
- Meklord Astro Mekanikle
-
SE
Secret Rare - X
- LIGHT Level 12 [ Machine / Effect ] ATK 4000 DEF 4000
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.
- Meklord Emperor Granel
-
SR
Super Rare - X
- EARTH Level 1 [ Machine / Effect ] ATK 0 DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. Gains ATK/DEF equal to half your LP and ATK equal to the combined ATK of the monsters equipped to it by this effect. You can target 1 of these equipped monsters; Special Summon that target to your field in Defense Position.
- Meklord Army of Wisel
-
R
Rare - X
- DARK Level 4 [ Machine / Effect ] ATK 1800 DEF 0
- Gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Meklord Army of Skiel
-
R
Rare - X
- WIND Level 4 [ Machine / Effect ] ATK 1200 DEF 1000
- Gains 200 ATK for each "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Meklord Army" monster from your Deck.
- Meklord Army of Granel
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 1200
- Gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn.
- Meklord Astro Dragon Asterisk
-
SE
Secret Rare - X
- DARK Level 10 [ Machine / Effect ] ATK 0 DEF 0
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.
- Meklord Emperor Skiel
-
SR
Super Rare - X
- WIND Level 1 [ Machine / Effect ] ATK 2200 DEF 2200
- Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the GY; this card can attack your opponent directly this turn.
- Meklord Emperor Wisel
-
SR
Super Rare - X
- DARK Level 1 [ Machine / Effect ] ATK 2500 DEF 2500
- Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, when your opponent activates a Spell Card (Quick Effect): You can negate the activation, and if you do, destroy it.
- Fortissimo the Mobile Fortress
- X
- SPELL Field
- Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand.
- Boon of the Meklord Emperor
- X
- SPELL
- If the only face-up monsters on the field are 2 "Meklord" monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
- The Resolute Meklord Army
- X
- SPELL Continuous
- All Attack Position "Meklord Army" monsters you control cannot be destroyed by battle, also their effects are negated.
- Reboot
- X
- SPELL
- Shuffle 1 "Meklord" monster from your hand into the Deck, then target 1 "Meklord" card in your GY; add that target to your hand.
- Meklord Fortress
-
SR
Super Rare - X
- SPELL Field
- Neither player can target "Meklord Emperor" monsters you control with Synchro Monster effects. When this card on the field is destroyed and sent to the GY: You can add 1 "Meklord Emperor" monster from your Deck to your hand.
- Chaos Infinity
-
SR
Super Rare - X
- TRAP
- Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 "Meklord" monster from your Deck or GY, but its effects are negated, also it is destroyed during the End Phase.
- Mektimed Blast
- X
- TRAP
- Target 1 "Meklord" monster you control and 1 card your opponent controls; destroy them.
- Meklord Factory
-
SR
Super Rare - X
- TRAP
- When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target.
- Tanngrisnir of the Nordic Beasts
-
SE
Secret Rare - X
- EARTH Level 3 [ Beast / Effect ] ATK 1200 DEF 800
- If this card is destroyed by battle and sent to the GY: Special Summon 2 "Nordic Beast Tokens" (Beast/EARTH/Level 3/ATK 0/DEF 0).
- Guldfaxe of the Nordic Beasts
-
SE
Secret Rare - X
- LIGHT Level 4 [ Beast / Tuner / Effect ] ATK 1600 DEF 1000
- If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand).
- Garmr of the Nordic Beasts
- X
- DARK Level 4 [ Beast / Effect ] ATK 800 DEF 1900
- If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand.
- Tanngnjostr of the Nordic Beasts
-
SE
Secret Rare - X
- EARTH Level 3 [ Beast / Effect ] ATK 800 DEF 1100
- When a monster you control is destroyed by battle and sent to the GY: You can Special Summon this card from your hand. Once per turn, when this Defense Position card on the field is changed to face-up Attack Position: You can Special Summon 1 "Nordic Beast" monster from your Deck in Defense Position, except "Tanngnjostr of the Nordic Beasts".
- Ljosalf of the Nordic Alfar
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1200
- When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level.
- Svartalf of the Nordic Alfar
-
UR
Ultra Rare - X
- DARK Level 5 [ Spellcaster / Tuner / Effect ] ATK 1400 DEF 1600
- When this card is Normal Summoned: You can target 1 "Nordic" monster in your GY; add that target to your hand.
- Dverg of the Nordic Alfar
-
SE
Secret Rare - X
- EARTH Level 1 [ Warrior / Effect ] ATK 100 DEF 1000
- After you Normal Summon this card, you can Normal Summon 1 "Nordic" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this face-up card on the field is sent to the GY: Target 1 "Nordic Relic" card in your GY; add that target to your hand.
- Valkyrie of the Nordic Ascendant
-
SE
Secret Rare - X
- LIGHT Level 2 [ Fairy / Tuner / Effect ] ATK 400 DEF 800
-
(This card is not treated as a "Valkyrie" card.)
When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
- Mimir of the Nordic Ascendant
- X
- DARK Level 2 [ Fairy / Effect ] ATK 600 DEF 0
- Once per turn, at the start of your Standby Phase, if you control a "Nordic" monster and this card is in your GY: You can send 1 Spell from your hand to the GY; Special Summon this card.
- Tyr of the Nordic Champions
- X
- LIGHT Level 4 [ Warrior / Effect ] ATK 2000 DEF 2000
- Your opponent's monsters cannot target "Nordic" monsters for attacks, except "Tyr of the Nordic Champions". If there is no other "Nordic" monster on the field, destroy this card.
- Vanadis of the Nordic Ascendant
-
UR
Ultra Rare - X
- DARK Level 4 [ Fairy / Tuner / Effect ] ATK 1200 DEF 400
- For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. If this card is used as Synchro Material, all other Synchro Materials must be "Nordic" monsters. Once per turn: You can send 1 "Nordic" monster from your Deck to the GY; this card's Level becomes the Level of that monster, until the end of this turn.
- Mara of the Nordic Alfar
- X
- DARK Level 2 [ Spellcaster / Tuner / Effect ] ATK 1000 DEF 500
- When using this card as Synchro Material, the other Synchro Materials must be 2 "Nordic" monsters in your hand.
- Thor, Lord of the Aesir
-
SE
Secret Rare - X
- EARTH Level 10 [ Beast-Warrior / Synchro / Effect ] ATK 3500 DEF 2800
-
1 "Nordic Beast" Tuner + 2+ non-Tuner monsters
Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Beast" Tuner from your GY; Special Summon this card. If Summoned this way: Inflict 800 damage to your opponent.
- Loki, Lord of the Aesir
-
SE
Secret Rare - X
- DARK Level 10 [ Spellcaster / Synchro / Effect ] ATK 3300 DEF 3000
-
1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand.
- Odin, Father of the Aesir
-
SE
Secret Rare - X
- LIGHT Level 10 [ Fairy / Synchro / Effect ] ATK 4000 DEF 3500
-
1 "Nordic Ascendant" Tuner + 2+ non-Tuner monsters
Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Ascendant" Tuner from your GY; Special Summon this card. When Summoned this way: You can draw 1 card.
- Nordic Relic Draupnir
-
R
Rare - X
- SPELL Equip
- Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card on the field is destroyed by a card effect: You can add 1 "Nordic Relic" card from your Deck to your hand.
- Gotterdammerung
- X
- SPELL
- Target 1 "Aesir" monster you control; give control of that monster to your opponent. During your opponent's next End Phase, destroy that monster, and if you do, banish all cards your opponent controls.
- March Towards Ragnarok
- X
- SPELL Quick-Play
- Target 1 "Aesir" monster you control; until the end of this turn, its effects are negated, also that face-up monster is unaffected by the effects of other Spells/Traps.
- The Nordic Lights
- X
- SPELL Field
- "Nordic" monsters on the field cannot be destroyed by battle. If this card on the field is destroyed: Destroy all "Nordic" monsters on the field.
- Divine Relic Mjollnir
-
R
Rare - X
- TRAP
- Target 1 "Aesir" monster you control; it can make a second attack during each Battle Phase this turn.
- Solemn Authority
- X
- TRAP Continuous
- Activate this card by targeting 1 "Aesir" monster you control; it cannot be targeted by other card effects while this card is on the field. Send this card to the GY during your 2nd Standby Phase after activation.
- Nordic Relic Brisingamen
-
R
Rare - X
- TRAP
- Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the end of this turn.
- Nordic Relic Laevateinn
-
R
Rare - X
- TRAP
- Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.
- Nordic Relic Gungnir
-
UR
Ultra Rare - X
- TRAP
- Banish 1 "Aesir" or "Nordic" monster you control, then target 1 card on the field; destroy it, also during your 2nd End Phase after activation, return the monster you banished to activate this card to the field in face-up Attack Position.
- The Golden Apples
-
R
Rare - X
- TRAP
- When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect.
- Odin's Eye
- X
- TRAP Continuous
- Once per turn, during each player's Standby Phase: You can target 1 "Aesir" monster you control; negate its effects until the end of this turn, and if you do, look at all cards in your opponent's hand and all Set cards they control. Your opponent cannot activate cards or effects in response to this effect's activation.
- Gleipnir, the Fetters of Fenrir
-
SE
Secret Rare - X
- TRAP
- Add 1 "Nordic" monster from your Deck to your hand.
- Nordic Relic Megingjord
-
R
Rare - X
- TRAP
- Target 1 "Aesir" or "Nordic" monster you control; its ATK/DEF become double its original ATK/DEF, until the end of this turn, but it cannot attack your opponent directly this turn.
- T.G. Cyber Magician
-
SE
Secret Rare - X
- LIGHT Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0
- If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
- T.G. Striker
-
UR
Ultra Rare - X
- EARTH Level 2 [ Warrior / Tuner / Effect ] ATK 800 DEF 0
- If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".
- T.G. Jet Falcon
- X
- WIND Level 3 [ Winged Beast / Tuner / Effect ] ATK 1400 DEF 1200
- If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.
- T.G. Catapult Dragon
- X
- EARTH Level 2 [ Dragon / Effect ] ATK 900 DEF 1300
- Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
- T.G. Warwolf
-
SE
Secret Rare - X
- DARK Level 3 [ Beast-Warrior / Effect ] ATK 1200 DEF 0
- When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".
- T.G. Rush Rhino
-
UR
Ultra Rare - X
- EARTH Level 4 [ Beast / Effect ] ATK 1600 DEF 800
- If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
- T.G. Hyper Librarian
-
Limited
LimitedSE
Secret Rare - X
- DARK Level 5 [ Spellcaster / Synchro / Effect ] ATK 2400 DEF 1800
-
1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
- T.G. Recipro Dragonfly
- X
- WIND Level 2 [ Insect / Synchro / Effect ] ATK 300 DEF 300
-
1 Tuner + 1 non-Tuner monster
Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.
- T.G. Wonder Magician
-
SE
Secret Rare - X
- LIGHT Level 5 [ Spellcaster / Synchro / Tuner / Effect ] ATK 1900 DEF 0
-
1 Tuner + 1+ non-Tuner "T.G." monsters
If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
- T.G. Power Gladiator
- X
- EARTH Level 5 [ Warrior / Synchro / Effect ] ATK 2300 DEF 1000
-
1 Tuner + 1 or more non-Tuner "T.G." monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.
- T.G. Blade Blaster
-
SR
Super Rare - X
- EARTH Level 10 [ Machine / Synchro / Effect ] ATK 3300 DEF 2200
-
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.
- T.G. Halberd Cannon
-
SR
Super Rare - X
- EARTH Level 12 [ Machine / Synchro / Effect ] ATK 4000 DEF 4000
-
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target.
- TGX1-HL
-
UR
Ultra Rare - X
- SPELL Quick-Play
- Target 1 "T.G." monster you control; its ATK/DEF each become half its current ATK/DEF, and if they do, destroy 1 other Spell/Trap on the field.
- TGX300
- X
- SPELL Continuous
- All face-up monsters you control gain 300 ATK for each "T.G." monster you control.
- TGX3-DX2
-
UR
Ultra Rare - X
- TRAP
- Target 3 "T.G." monsters in your Graveyard; shuffle all 3 into your Deck, then draw 2 cards.
- TG-SX1
- X
- TRAP
- When a "T.G." monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Target 1 "T.G." Synchro Monster in your Graveyard; Special Summon that target.
- TG1-EM1
-
SE
Secret Rare - X
- TRAP
- Target 1 monster your opponent controls and 1 "T.G." monster you control; switch control of both monsters.
- Black Salvo
- X
- DARK Level 3 [ Machine / Tuner / Effect ] ATK 100 DEF 1100
- When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
- Oracle of the Sun
- X
- LIGHT Level 5 [ Spellcaster / Effect ] ATK 1000 DEF 2000
- If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the GY: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.
- Fire Ant Ascator
-
R
Rare - X
- EARTH Level 3 [ Insect / Tuner / Effect ] ATK 700 DEF 1300
- When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.
- Supay
-
R
Rare - X
- EARTH Level 1 [ Fiend / Tuner / Effect ] ATK 300 DEF 100
- When this card is sent from the field to the GY by card effect: You can Special Summon 1 "Oracle of the Sun" from your Deck, and if you do, double its ATK, also return it to the hand during the End Phase of this turn.
- Super-Nimble Mega Hamster
-
SE
Secret Rare - X
- EARTH Level 4 [ Beast / Flip / Effect ] ATK 1100 DEF 1800
- FLIP: You can Special Summon 1 Level 3 or lower Beast monster from your Deck in face-down Defense Position.
- Maxx "C"
-
Forbidden
ForbiddenUR
Ultra Rare - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
- Metaion, the Timelord
-
SR
Super Rare - X
- FIRE Level 10 [ Fairy / Effect ] ATK 0 DEF 0
- Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card battled: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
- Sephylon, the Ultimate Timelord
-
SR
Super Rare - X
- LIGHT Level 10 [ Fairy / Effect ] ATK 4000 DEF 4000
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your GY. Once per turn: You can Special Summon 1 Level 8 or higher Fairy monster from your hand or GY, but its effects are negated, also its ATK becomes 4000.
- Avenging Knight Parshath
- X
- LIGHT Level 8 [ Fairy / Synchro / Effect ] ATK 2600 DEF 2100
-
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Goyo Guardian
-
SR
Super Rare - X
- EARTH Level 6 [ Warrior / Synchro / Effect ] ATK 2800 DEF 2000
-
1 EARTH Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
- Magical Android
-
UR
Ultra Rare - X
- LIGHT Level 5 [ Psychic / Synchro / Effect ] ATK 2400 DEF 1700
-
1 Tuner + 1 or more non-Tuner monsters
During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.
- Thought Ruler Archfiend
-
SE
Secret Rare - X
- DARK Level 8 [ Psychic / Synchro / Effect ] ATK 2700 DEF 2300
-
1 Tuner + 1+ non-Tuner monsters
If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. When a Spell/Trap Card is activated that targets 1 Psychic monster (and no other cards) (Quick Effect): You can pay 1000 LP; negate the activation, and if you do, destroy it.
- Dark Strike Fighter
- X
- DARK Level 7 [ Machine / Synchro / Effect ] ATK 2600 DEF 1800
-
1 Tuner + 1 or more non-Tuner monsters
During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.
- Hyper Psychic Blaster
-
R
Rare - X
- EARTH Level 9 [ Psychic / Synchro / Effect ] ATK 3000 DEF 2500
-
1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus.
- Power Tool Dragon
- X
- EARTH Level 7 [ Machine / Synchro / Effect ] ATK 2300 DEF 2500
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can reveal 3 Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. If this card would be destroyed while equipped with an Equip Spell(s), you can send 1 of those cards to the GY instead.
- Trident Dragion
-
SE
Secret Rare - X
- FIRE Level 10 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2800
-
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.
- Ancient Fairy Dragon
-
Limited
Limited - X
- LIGHT Level 7 [ Dragon / Synchro / Effect ] ATK 2100 DEF 3000
-
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.
- Ancient Sacred Wyvern
-
SE
Secret Rare - X
- LIGHT Level 7 [ Fairy / Synchro / Effect ] ATK 2100 DEF 2000
-
1 LIGHT Tuner + 1 or more non-Tuner monsters
While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.
- Mist Wurm
-
UR
Ultra Rare - X
- WIND Level 9 [ Thunder / Synchro / Effect ] ATK 2500 DEF 1500
-
1 Tuner + 2+ non-Tuner monsters
If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.
- Sun Dragon Inti
- X
- LIGHT Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2800
-
"Fire Ant Ascator" + 1+ non-Tuner monsters
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn, during the Standby Phase of the next turn after this card on the field was destroyed: You can target 1 "Moon Dragon Quilla" in your GY; Special Summon that target.
- Moon Dragon Quilla
- X
- DARK Level 6 [ Dragon / Synchro / Effect ] ATK 2500 DEF 2000
-
"Supay" + 1+ non-Tuner monsters
If this card is targeted for an attack: Gain LP equal to half the attacking monster's ATK. If this card on the field is destroyed: You can target 1 "Sun Dragon Inti" in your GY; Special Summon that target.
- Stygian Sergeants
-
SE
Secret Rare - X
- DARK Level 5 [ Fiend / Synchro / Effect ] ATK 2200 DEF 1800
-
1 Fiend Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can make this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.
- Naturia Beast
-
UR
Ultra Rare - X
- EARTH Level 5 [ Beast / Synchro / Effect ] ATK 2200 DEF 1700
-
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
- Naturia Barkion
-
UR
Ultra Rare - X
- EARTH Level 6 [ Dragon / Synchro / Effect ] ATK 2500 DEF 1800
-
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
- Life Stream Dragon
- X
- EARTH Level 8 [ Dragon / Synchro / Tuner / Effect ] ATK 2900 DEF 2400
-
1 Tuner + "Power Tool Dragon"
When this card is Synchro Summoned: You can make your LP become 4000. You take no effect damage. If this face-up card on the field would be destroyed, you can banish 1 Equip Spell Card from your Graveyard instead.
- Orient Dragon
-
UR
Ultra Rare - X
- WIND Level 6 [ Dragon / Synchro / Effect ] ATK 2300 DEF 1000
-
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target.
- Driven Daredevil
-
R
Rare - X
- EARTH Level 7 [ Warrior / Synchro / Effect ] ATK 2400 DEF 2100
-
1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters
This card cannot be destroyed by battle when attacked by a monster with higher ATK. After damage calculation, if this card was attacked by a monster with higher ATK: Destroy the opponent's monster it battled.
- Vulcan the Divine
-
SE
Secret Rare - X
- FIRE Level 6 [ Beast-Warrior / Synchro / Effect ] ATK 2000 DEF 1600
-
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.
- Synchro Blast Wave
- X
- SPELL
- If you control a Synchro Monster: Target 1 monster your opponent controls; destroy that target.
- Emergency Teleport
-
SE
Secret Rare - X
- SPELL Quick-Play
- Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
- Savage Colosseum
- X
- SPELL Field
- If a monster attacks, at the end of the Damage Step: Its controller gains 300 LP. All monsters must attack, if able. During each End Phase: Destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.
- Vanity's Emptiness
-
Forbidden
ForbiddenSE
Secret Rare - X
- TRAP Continuous
- Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
- Roaring Earth
- X
- TRAP Continuous
- If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.)
- Debunk
-
SE
Secret Rare - X
- TRAP Counter
- When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.
- Full House
-
SE
Secret Rare - X
- TRAP
- Target 2 other face-up Spell/Trap Cards and 3 Set Spell/Trap Cards, on the field; destroy them.