Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

DUEL TERMINAL 5B

( Release Date : 09/29/2011 )

Total of 50 Card(s)

 
  • Senju of the Thousand Hands
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000  
    When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
    Senju of the Thousand Hands
  • Sonic Bird
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1400 DEF 1000  
    When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.
    Sonic Bird
  • Kelbek
    EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1500 DEF 1800  
    A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally.
    Kelbek
  • Puppet Master
    DARK DARK Level Level 6 [ Fiend / Effect ] ATK 0 DEF 0  
    When this card is Tribute Summoned: You can pay 2000 Life Points to target 2 Fiend-Type monsters in your Graveyard; Special Summon those targets. They cannot attack this turn.
    Puppet Master
  • The Tricky
    WIND WIND Level Level 5 [ Spellcaster / Effect ] ATK 2000 DEF 1200  
    You can Special Summon this card (from your hand) by discarding 1 card.
    The Tricky
  • Silent Swordsman LV5 Super Rare
    LIGHT LIGHT Level Level 5 [ Warrior / Effect ] ATK 2300 DEF 1000  
    Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
    Silent Swordsman LV5
  • Wynn the Wind Charmer
    WIND WIND Level Level 3 [ Spellcaster / Effect ] ATK 500 DEF 1500  
    FLIP: While this card is face-up on the field, take control of 1 WIND monster your opponent controls.
    Wynn the Wind Charmer
  • Armed Dragon LV10 Rare
    WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000  
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the Graveyard to destroy all face-up monsters your opponent controls.
    Armed Dragon LV10
  • Volcanic Rocket
    FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1900 DEF 1400  
    When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand.
    Volcanic Rocket
  • Volcanic Counter
    FIRE FIRE Level Level 3 [ Pyro / Effect ] ATK 300 DEF 1300  
    When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took.
    Volcanic Counter
  • Emperor Sem
    LIGHT LIGHT Level Level 4 [ Fiend / Effect ] ATK 1300 DEF 2200  
    Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.
    Emperor Sem
  • Krebons
    DARK DARK Level Level 2 [ Psychic / Tuner / Effect ] ATK 1200 DEF 400  
    When this card is targeted for an attack: You can pay 800 LP; negate the attack.
    Krebons
  • Black Salvo
    DARK DARK Level Level 3 [ Machine / Tuner / Effect ] ATK 100 DEF 1100  
    When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
    Black Salvo
  • Gishki Abyss
    WATER WATER Level Level 2 [ Fish / Effect ] ATK 800 DEF 500  
    When this card is Summoned: You can add 1 "Gishki" monster with 1000 or less DEF from your Deck to your hand, except "Gishki Abyss".
    Gishki Abyss
  • Gishki Vanity
    WATER WATER Level Level 2 [ Aqua / Effect ] ATK 1000 DEF 800  
    During your Main Phase: You can discard this card; this turn, your opponent cannot activate Spells, Traps, Spell/Trap effects, or Monster Card effects when a "Gishki" monster is Ritual Summoned, or when a "Gishki" Ritual Spell Card is activated.
    Gishki Vanity
  • Gishki Marker Rare
    WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1600 DEF 1200  
    When this card is Summoned: You can target 1 "Gishki" Ritual Monster or "Gishki" Ritual Spell Card in your Graveyard; add that target to your hand.
    Gishki Marker
  • Gishki Chain Super Rare
    WATER WATER Level Level 4 [ Sea Serpent / Effect ] ATK 1800 DEF 1000  
    If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order.
    Gishki Chain
  • Gishki Ariel
    WATER WATER Level Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1800  
    FLIP: You can add 1 "Gishki" monster from your Deck to your hand.
    Gishki Ariel
  • Gishki Shadow
    WATER WATER Level Level 4 [ Sea Serpent / Effect ] ATK 1200 DEF 1000  
    If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.
    Gishki Shadow
  • Gusto Gulldo
    WIND WIND Level Level 3 [ Winged Beast / Tuner / Effect ] ATK 500 DEF 500  
    When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.
    Gusto Gulldo
  • Gusto Egul
    WIND WIND Level Level 1 [ Winged Beast / Tuner / Effect ] ATK 200 DEF 400  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower non-Tuner "Gusto" monster from your Deck.
    Gusto Egul
  • Gusto Thunbolt
    WIND WIND Level Level 4 [ Thunder / Effect ] ATK 1500 DEF 1200  
    At the end of the Battle Phase, if this card is in the Graveyard because it was destroyed by battle and sent to the Graveyard this turn: You can banish 1 "Gusto" monster from your Graveyard; Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
    Gusto Thunbolt
  • Winda, Priestess of Gusto
    WIND WIND Level Level 2 [ Psychic / Effect ] ATK 1000 DEF 400  
    When this card is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gusto" Tuner monster from your Deck.
    Winda, Priestess of Gusto
  • Caam, Serenity of Gusto Super Rare
    WIND WIND Level Level 4 [ Psychic / Effect ] ATK 1700 DEF 1100  
    Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck; draw 1 card.
    Caam, Serenity of Gusto
  • Windaar, Sage of Gusto Rare
    WIND WIND Level Level 6 [ Psychic / Effect ] ATK 2000 DEF 1000  
    When this card destroys a monster by battle and sends it to the Graveyard: You can target 1 Level 3 or lower "Gusto" monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Windaar, Sage of Gusto
  • Steelswarm Cell
    DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0  
    If you control no monsters, you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster.
    Steelswarm Cell
  • Steelswarm Scout Rare
    DARK DARK Level Level 1 [ Fiend / Effect ] ATK 200 DEF 0  
    At the start of your Main Phase 1, if you control no Spell/Trap Cards: You can Special Summon this card from your Graveyard. You cannot Special Summon another monster(s) the turn you activate this effect. While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster.
    Steelswarm Scout
  • Steelswarm Gatekeeper
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1500 DEF 1900  
    If a "Steelswarm" monster is Tribute Summoned face-up while this card is face-up on the field, you can Normal Summon or Set 1 monster in addition to your Normal Summon or Set that turn.
    Steelswarm Gatekeeper
  • Steelswarm Caller Rare
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1700 DEF 0  
    When a "Steelswarm" monster is Tribute Summoned face-up by Tributing this card: You can Special Summon 1 Level 4 or lower "Steelswarm" monster from your Deck.
    Steelswarm Caller
  • Steelswarm Mantis
    DARK DARK Level Level 5 [ Fiend / Effect ] ATK 2200 DEF 0  
    When this card is Tribute Summoned by Tributing a "Steelswarm" monster: You can pay 1000 Life Points to target 1 "Steelswarm" monster in your Graveyard; Special Summon that target.
    Steelswarm Mantis
  • Steelswarm Moth Rare
    DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2400 DEF 0  
    When this card is Tribute Summoned by Tributing a "Steelswarm" monster: You can pay 1000 Life Points to target up to 2 cards your opponent controls; return those targets to the hand.
    Steelswarm Moth
  • Steelswarm Girastag Ultra Rare
    DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2600 DEF 0  
    You can Tribute Summon this card in face-up Attack Position by Tributing 1 "Steelswarm" monster. When this card is Tribute Summoned by Tributing a "Steelswarm" monster(s): You can target 1 card your opponent controls; send that target to the Graveyard and gain 1000 Life Points.
    Steelswarm Girastag
  • Steelswarm Caucastag Ultra Rare
    DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2800 DEF 0  
    When this card is Tribute Summoned by Tributing 2 "Steelswarm" monsters: Activate 1 of these effects.
    ●Destroy all monsters on the field, except this card.
    ●Destroy all Spell and Trap Cards on the field.
    Steelswarm Caucastag
  • Evigishki Mind Augus Super Rare Limited
    WATER WATER Level Level 6 [ Aqua / Ritual / Effect ] ATK 2500 DEF 2000  
    You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any Graveyard(s); shuffle those targets into the Deck.
    Evigishki Mind Augus
  • Evigishki Soul Ogre Ultra Rare
    WATER WATER Level Level 8 [ Aqua / Ritual / Effect ] ATK 2800 DEF 2800  
    You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can discard 1 "Gishki" monster to target 1 face-up card your opponent controls; shuffle that target into the Deck.
    Evigishki Soul Ogre
  • Cyberdark Dragon Rare
    DARK DARK Level Level 8 [ Machine / Fusion / Effect ] ATK 1000 DEF 1000  
    "Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
    This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead.
    Cyberdark Dragon
  • Magical Android
    LIGHT LIGHT Level Level 5 [ Psychic / Synchro / Effect ] ATK 2400 DEF 1700  
    1 Tuner + 1 or more non-Tuner monsters
    During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.
    Magical Android
  • Thought Ruler Archfiend Super Rare
    DARK DARK Level Level 8 [ Psychic / Synchro / Effect ] ATK 2700 DEF 2300  
    1 Tuner + 1 or more non-Tuner monsters
    If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.
    Thought Ruler Archfiend
  • Daigusto Gulldos Super Rare
    WIND WIND Level Level 5 [ Psychic / Synchro / Effect ] ATK 2200 DEF 800  
    1 Tuner + 1 or more non-Tuner "Gusto" monsters
    Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck to target 1 face-up monster your opponent controls; destroy that target.
    Daigusto Gulldos
  • Daigusto Eguls Ultra Rare
    WIND WIND Level Level 7 [ Psychic / Synchro / Effect ] ATK 2600 DEF 1800  
    1 Tuner + 1 or more non-Tuner "Gusto" monsters
    Once per turn, during your End Phase: You can banish 1 WIND monster from your Graveyard to target 1 face-down card your opponent controls; destroy that target.
    Daigusto Eguls
  • Gishki Aquamirror
    SPELL SPELL Ritual Ritual  
    This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the Graveyard into the Deck to target 1 "Gishki" Ritual Monster in your Graveyard; return that target to the hand.
    Gishki Aquamirror
  • Contact with Gusto Rare
    SPELL SPELL  
    Target 2 "Gusto" monsters in your Graveyard and 1 card your opponent controls; shuffle both targets in your Graveyard into the Deck, then destroy the opponent's target.
    Contact with Gusto
  • First Step Towards Infestation
    SPELL SPELL Quick-Play Quick-Play  
    Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand; draw 1 card.
    First Step Towards Infestation
  • Cyberdark Impact!
    SPELL SPELL  
    Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by returning 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, GY, and/or anywhere on your field, to the Deck, as Fusion Material.
    Cyberdark Impact!
  • Star Blast
    SPELL SPELL  
    Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.
    Star Blast
  • Aquamirror Meditation Rare
    TRAP TRAP  
    Reveal 1 Ritual Spell Card in your hand to target 2 "Gishki" monsters in your Graveyard; return them to the hand.
    Aquamirror Meditation
  • Blessings for Gusto
    TRAP TRAP  
    Target 2 "Gusto" monsters in your Graveyard, plus a third "Gusto" monster in your Graveyard; shuffle both of the first 2 targets into your Deck, then Special Summon the third target.
    Blessings for Gusto
  • Infestation Wave Rare
    TRAP TRAP  
    Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand to target 1 card your opponent controls; destroy that target.
    Infestation Wave
  • Blast Held by a Tribute
    TRAP TRAP  
    When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent.
    Blast Held by a Tribute
  • Karma Cut
    TRAP TRAP  
    Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.
    Karma Cut