Total of 100 Card(s)
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C
CommonC
CommonR
RareC
CommonC
CommonSR
Super RareC
CommonC
CommonR
RareC
CommonSR
Super RareC
CommonC
CommonR
RareC
CommonR
RareC
CommonC
CommonSR
Super RareC
CommonC
CommonR
RareC
CommonC
CommonC
CommonR
RareC
CommonC
CommonR
RareC
CommonC
CommonSR
Super RareC
CommonR
RareC
CommonUR
Ultra RareSE
Secret RareSR
Super RareUR
Ultra RareSE
Secret RareUR
Ultra RareSE
Secret RareUR
Ultra RareSE
Secret RareC
CommonC
CommonR
RareSR
Super RareC
CommonC
CommonR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareSR
Super RareC
CommonR
RareC
CommonR
RareC
CommonSR
Super RareC
CommonSR
Super RareC
CommonC
CommonR
RareC
CommonC
CommonC
CommonC
CommonR
RareC
CommonSR
Super RareSR
Super RareC
CommonR
RareR
RareC
CommonC
CommonSR
Super RareC
CommonR
RareUR
Ultra RareSE
Secret RareUR
Ultra RareSE
Secret RareUR
Ultra RareSE
Secret RareUR
Ultra RareSE
Secret RareC
CommonC
CommonR
RareC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
Common- Vorse Raider
- X
-
DARK
Level 4 [ Beast-Warrior / Normal ]
ATK 1900 DEF 1200 - This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
C
Common- Blackwing - Bora the Spear
- X
-
DARK
Level 4 [ Winged Beast / Effect ]
ATK 1700 DEF 800 - If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
C
Common- Junk Synchron
- X
-
DARK
Level 3 [ Warrior / Tuner/Effect ]
ATK 1300 DEF 500 - When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
R
Rare- Time Wizard
- X
-
LIGHT
Level 2 [ Spellcaster / Effect ]
ATK 500 DEF 400 - Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
C
Common- Newdoria
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1200 DEF 800 - If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
C
Common- Lava Golem
- X
-
FIRE
Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2500 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
SR
Super Rare- Elemental HERO Prisma
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1700 DEF 1100 - Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is mentioned on that card from your Deck to the GY; this card's name becomes the sent monster's until the End Phase.
C
Common- Fabled Urustos
- X
-
LIGHT
Level 4 [ Fiend / Effect ]
ATK 1500 DEF 200 - While you have 2 or less cards in your hand, all face-up "Fabled" monsters you control gain 400 ATK.
C
Common- Fabled Krus
- X
-
LIGHT
Level 2 [ Fiend / Effect ]
ATK 1000 DEF 800 - If this card is discarded to the GY: Target 1 other Level 4 or lower "Fabled" monster in your GY; Special Summon that target.
R
Rare- Fabled Topi
- X
-
LIGHT
Level 1 [ Fiend / Effect ]
ATK 500 DEF 200 - If your opponent has 2 or more cards in their hand than you do: You can reveal 1 "Fabled" monster in your hand and Tribute this face-up card, then target 2 Spell/Trap Cards your opponent controls; destroy those targets.
C
Common- Fabled Soulkius
- X
-
LIGHT
Level 6 [ Fiend / Effect ]
ATK 2200 DEF 2100 - If this card is in your GY: You can send 2 cards from your hand to the GY, except "Fabled Soulkius"; Special Summon this card.
SR
Super Rare- Fabled Miztoji
- X
-
LIGHT
Level 2 [ Fiend / Tuner/Effect ]
ATK 400 DEF 200 - You can send this card from your hand to the GY, then target 1 non-Tuner "Fabled" monster you control; that monster is treated as a Tuner while face-up on the field.
C
Common- Jurrac Ptera
- X
-
FIRE
Level 3 [ Dinosaur / Effect ]
ATK 800 DEF 1500 - If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.
C
Common- Jurrac Iguanon
- X
-
FIRE
Level 4 [ Dinosaur / Effect ]
ATK 1700 DEF 700 - If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand.
R
Rare- Jurrac Brachis
- X
-
FIRE
Level 3 [ Dinosaur / Tuner/Effect ]
ATK 1000 DEF 1000 - While another face-up "Jurrac" monster is on the field, this card cannot be destroyed by battle.
C
Common- Jurrac Spinos
- X
-
FIRE
Level 7 [ Dinosaur / Effect ]
ATK 2600 DEF 1700 - If this card destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 "Spinos Token" (Dinosaur/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's field.
R
Rare- Naturia Dragonfly
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 1200 DEF 400 - Cannot be destroyed by battle with a monster that has 2000 or more ATK. Gains 200 ATK for each "Naturia" monster in your GY.
C
Common- Naturia Sunflower
- X
-
EARTH
Level 2 [ Plant / Effect ]
ATK 500 DEF 0 - When your opponent's monster effect is activated (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card.
C
Common- Naturia Cliff
- X
-
EARTH
Level 4 [ Rock / Effect ]
ATK 1500 DEF 1000 - When this card is sent from the field to the GY: You can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck in Attack Position.
SR
Super Rare- Naturia Tulip
- X
-
EARTH
Level 2 [ Plant / Tuner/Effect ]
ATK 600 DEF 1500 - Each time your opponent activates a Spell/Trap Card, for the rest of this turn all "Naturia" monsters you control will gain 500 ATK.
C
Common- R-Genex Turbo
- X
-
WIND
Level 4 [ Machine / Effect ]
ATK 1500 DEF 1300 - When this card is Normal Summoned, you can add 1 Level 1 "Genex" monster from your Deck to your hand.
C
Common- R-Genex Overseer
- X
-
DARK
Level 2 [ Spellcaster / Tuner/Effect ]
ATK 200 DEF 100 - When this card is Normal or Special Summoned, you can Special Summon 1 Level 3 or lower "Genex" monster from your hand.
R
Rare- R-Genex Crusher
- X
-
EARTH
Level 2 [ Machine / Effect ]
ATK 800 DEF 800 - When this card is Normal Summoned, you can add 1 Level 4 "R-Genex" monster from your Deck to your hand.
C
Common- R-Genex Magma
- X
-
FIRE
Level 3 [ Pyro / Effect ]
ATK 1000 DEF 200 - When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand.
C
Common- Shock Troops of the Ice Barrier
- X
-
WATER
Level 3 [ Spellcaster / Effect ]
ATK 1500 DEF 800 - You can Tribute this card, then target 1 WATER monster on the field; destroy it, and if you do, add 1 "Ice Barrier" monster from your Deck to your hand.
C
Common- Samurai of the Ice Barrier
- X
-
WATER
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1500 - If this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.
R
Rare- Dewdark of the Ice Barrier
- X
-
WATER
Level 2 [ Aqua / Tuner/Effect ]
ATK 1200 DEF 800 - If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.
C
Common- Caravan of the Ice Barrier
- X
-
WATER
Level 1 [ Sea Serpent / Effect ]
ATK 500 DEF 200 - Once per turn: You can target 2 "Ice Barrier" monsters in your GY; shuffle both into the Deck, then each player draws 1 card.
C
Common- Worm Solid
- X
-
LIGHT
Level 4 [ Reptile / Effect ]
ATK 1000 DEF 1600 - This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage from attacking this card, at the end of the Damage Step select 1 Spell or Trap Card your opponent controls, and destroy it.
R
Rare- Worm Tentacles
- X
-
LIGHT
Level 4 [ Reptile / Effect ]
ATK 1700 DEF 700 - Once per turn, you can remove from play 1 Reptile-Type "Worm" monster in your Graveyard to allow this card to attack twice during the same Battle Phase.
C
Common- Worm Ugly
- X
-
LIGHT
Level 1 [ Reptile / Effect ]
ATK 100 DEF 100 - When you Tribute Summon a Reptile-Type "Worm" monster by Tributing this card, you can Special Summon this card from your Graveyard to your opponent's side of the field, in face-up Attack Position.
C
Common- Worm Victory
- X
-
LIGHT
Level 7 [ Reptile / Flip/Effect ]
ATK 0 DEF 2500 - FLIP: Destroy all face-up monsters on the field, except Reptile-Type "Worm" monsters. This card gains 500 ATK for each Reptile-Type "Worm" monster in your Graveyard.
SR
Super Rare- Ultimate Ancient Gear Golem
- X
-
EARTH
Level 10 [ Machine / Fusion/Effect ]
ATK 4400 DEF 3400 -
"Ancient Gear Golem" + 2 "Ancient Gear" monsters
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.
C
Common- Dark Paladin
- X
-
DARK
Level 8 [ Spellcaster / Fusion/Effect ]
ATK 2900 DEF 2400 -
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
R
Rare- Elemental HERO Flame Wingman
- X
-
WIND
Level 6 [ Warrior / Fusion/Effect ]
ATK 2100 DEF 1200 -
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
C
Common- Fabled Leviathan
- X
-
LIGHT
Level 10 [ Fiend / Synchro/Effect ]
ATK 3000 DEF 2000 -
1 "Fabled" Tuner + 1+ non-Tuner monsters
When this card on the field is destroyed and sent to the GY: You can target up to 3 "Fabled" monsters in your GY; add them to your hand.
UR
Ultra RareSE
Secret Rare- Jurrac Velphito
- X
-
FIRE
Level 5 [ Dinosaur / Synchro/Effect ]
ATK ? DEF ? -
1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
SR
Super Rare- Naturia Barkion
- X
-
EARTH
Level 6 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 1800 -
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
UR
Ultra RareSE
Secret Rare- Locomotion R-Genex
- X
-
DARK
Level 9 [ Machine / Synchro/Effect ]
ATK 2500 DEF 2000 -
1 "Genex" Tuner + 1 or more non-Tuner DARK monsters
When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)
UR
Ultra RareSE
Secret Rare- Gungnir, Dragon of the Ice Barrier
- X
-
WATER
Level 7 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 1700 -
1 Tuner + 1+ non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them.
UR
Ultra RareSE
Secret Rare- Rush Recklessly
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
C
Common- Nobleman of Crossout
- X
-
SPELL
- Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
C
Common- Smashing Ground
- X
-
SPELL
- Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
R
Rare- Burial from a Different Dimension
- X
-
SPELL
Quick-Play
- Target up to 3 banished monsters; return them to the GY.
SR
Super Rare- Spell of Pain
- X
-
SPELL
Quick-Play
- When your opponent activates a card or effect that would inflict effect damage to you: Your opponent takes the effect damage from that card or effect, instead.
C
Common- Compulsory Evacuation Device
- X
-
TRAP
- Target 1 monster on the field; return that target to the hand.
C
Common- Damage Condenser
- X
-
TRAP
- When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in Attack Position.
C
Common- Shadow Spell
- X
-
TRAP
Continuous
- Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
C
Common- Widespread Ruin
- X
-
TRAP
- When an opponent's monster declares an attack: Destroy the 1 Attack Position monster your opponent controls with the highest ATK (your choice, if tied).
C
Common- Debris Dragon
- X
-
WIND
Level 4 [ Dragon / Tuner/Effect ]
ATK 1000 DEF 2000 - When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
C
Common- Kuribon
- X
-
LIGHT
Level 1 [ Fairy / Effect ]
ATK 300 DEF 200 - During damage calculation, if this card is attacked by your opponent's monster: You can activate this effect; you take no battle damage from that battle, your opponent gains LP equal to the attacking monster's ATK, also you return this card to your hand.
C
Common- Golden Ladybug
- X
-
LIGHT
Level 1 [ Insect / Effect ]
ATK 0 DEF 0 - During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.
C
Common- Archfiend of Gilfer
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 2200 DEF 2500 - When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card.
C
Common- Destiny HERO - Malicious
- X
-
DARK
Level 6 [ Warrior / Effect ]
ATK 800 DEF 800 - You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
C
Common- Night Assailant
- X
-
DARK
Level 3 [ Fiend / Flip/Effect ]
ATK 200 DEF 500 -
FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
C
Common- Green Baboon, Defender of the Forest
- X
-
EARTH
Level 7 [ Beast / Effect ]
ATK 2600 DEF 1800 - When a face-up Beast monster you control is destroyed and sent to the GY, while this card is in your hand or GY (except during the Damage Step): You can pay 1000 LP; Special Summon this card.
C
Common- Elemental HERO Stratos
- X
-
WIND
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 300 -
When this card is Normal or Special Summoned: You can activate 1 of these effects;
●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.
R
Rare- Dragunity Dux
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 1500 DEF 1000 - Gains 200 ATK for each "Dragunity" card you control. When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card.
SR
Super Rare- Dragunity Legionnaire
- X
-
WIND
Level 3 [ Winged Beast / Effect ]
ATK 1200 DEF 800 - When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. You can send 1 "Dragunity" card from your Spell & Trap Zone to the GY, then target 1 face-up monster your opponent controls; destroy that target.
C
Common- Dragunity Tribus
- X
-
WIND
Level 1 [ Winged Beast / Effect ]
ATK 500 DEF 300 - When this card is Normal or Special Summoned: You can send 1 Level 3 or lower Dragon monster from your Deck to the GY.
R
Rare- Dragunity Darkspear
- X
-
WIND
Level 3 [ Dragon / Tuner/Effect ]
ATK 1000 DEF 1000 - Once per turn: You can Tribute 1 Dragon "Dragunity" monster, then target 1 Level 4 or lower Winged Beast monster in your GY; Special Summon that target.
C
Common- Dragunity Phalanx
- X
-
WIND
Level 2 [ Dragon / Tuner/Effect ]
ATK 500 DEF 1100 - Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.
R
Rare- Fabled Dyf
- X
-
LIGHT
Level 3 [ Fiend / Effect ]
ATK 1400 DEF 1700 - When a "Fabled" monster(s) is sent from the hand to your GY (except during the Damage Step): You can Tribute this card, then target 1 of those monsters; Special Summon it.
C
Common- Fabled Ashenveil
- X
-
LIGHT
Level 4 [ Fiend / Effect ]
ATK 1600 DEF 1200 - Once per battle, if this card battles, during damage calculation (Quick Effect): You can send 1 card from your hand to the GY; this card gains 600 ATK during that damage calculation only.
SR
Super Rare- Fabled Oltro
- X
-
LIGHT
Level 2 [ Fiend / Tuner/Effect ]
ATK 800 DEF 500 - Once per turn: You can send 1 card from your hand to the GY; Special Summon 1 Level 3 "Fabled" monster from your hand.
C
Common- Jurrac Titano
- X
-
FIRE
Level 9 [ Dinosaur / Effect ]
ATK 3000 DEF 2800 - Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.
SR
Super Rare- Jurrac Guaiba
- X
-
FIRE
Level 4 [ Dinosaur / Effect ]
ATK 1700 DEF 400 - If this card destroys an opponent's monster by battle: You can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck, but it cannot declare an attack this turn.
C
Common- Jurrac Stauriko
- X
-
FIRE
Level 2 [ Dinosaur / Effect ]
ATK 500 DEF 400 - If this card is destroyed by battle: Special Summon 2 "Jurrac Tokens" (Dinosaur/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, except for a "Jurrac" monster.
C
Common- Naturia Horneedle
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 1800 DEF 100 - When your opponent Special Summons a monster(s) (Quick Effect): You can Tribute 1 other face-up "Naturia" monster you control; destroy that monster(s).
R
Rare- Naturia Fruitfly
- X
-
EARTH
Level 3 [ Insect / Effect ]
ATK 800 DEF 1500 - All monsters your opponent controls lose 300 ATK/DEF for each "Naturia" monster you control. Once per turn: You can target 1 monster your opponent controls with 0 DEF; take control of that target until the End Phase.
C
Common- Naturia Hydrangea
- X
-
EARTH
Level 5 [ Plant / Effect ]
ATK 1900 DEF 2000 - During your turn, if the effect of a "Naturia" monster was activated on your field, you can Special Summon this card (from your hand).
C
Common- R-Genex Accelerator
- X
-
WIND
Level 4 [ Machine / Effect ]
ATK 1500 DEF 1900 - When a "Genex" monster is added from your Deck to your hand, you can reveal that monster to Special Summon it.
C
Common- R-Genex Oracle
- X
-
DARK
Level 1 [ Spellcaster / Tuner/Effect ]
ATK 300 DEF 300 - If this card is added from your Deck to your hand by the effect of a "Genex" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Genex" monster.
C
Common- R-Genex Ultimum
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 1800 DEF 1400 - When this face-up card on the field is destroyed and sent to the Graveyard, you can select 2 "Genex" monsters from your Graveyard, and return them to the Deck.
R
Rare- Spellbreaker of the Ice Barrier
- X
-
WATER
Level 4 [ Spellcaster / Effect ]
ATK 1200 DEF 2000 - Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; neither player can activate Spell Cards until the end of your next turn, while this monster is face-up on the field.
C
Common- General Grunard of the Ice Barrier
- X
-
WATER
Level 8 [ Warrior / Effect ]
ATK 2800 DEF 1000 - During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
SR
Super Rare- Ally of Justice Omni-Weapon
- X
-
DARK
Level 5 [ Machine / Effect ]
ATK 2200 DEF 800 - If this card destroys a LIGHT monster by battle and sends it to the GY: Draw 1 card, then if you drew a Level 4 or lower DARK monster, you can reveal that card and Special Summon it.
SR
Super Rare- Ally of Justice Quarantine
- X
-
DARK
Level 4 [ Machine / Effect ]
ATK 1700 DEF 1200 - Neither player can Special Summon LIGHT monsters.
C
Common- Ally of Justice Cycle Reader
- X
-
DARK
Level 3 [ Machine / Tuner/Effect ]
ATK 1000 DEF 1000 - (Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets.
R
Rare- Worm Warlord
- X
-
LIGHT
Level 6 [ Reptile / Effect ]
ATK 2350 DEF 1800 - This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row.
R
Rare- Worm Xex
- X
-
LIGHT
Level 4 [ Reptile / Effect ]
ATK 1800 DEF 1000 - When this card is Normal Summoned, you can send 1 Reptile-Type "Worm" monster form your Deck to the Graveyard. If you control a face-up "Worm Yagan", this card cannot be destroyed by battle.
C
Common- Worm Yagan
- X
-
LIGHT
Level 4 [ Reptile / Effect ]
ATK 1000 DEF 1800 - If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return it to it's owner's hand.
C
Common- Worm Zero
- X
-
LIGHT
Level 10 [ Reptile / Fusion/Effect ]
ATK ? DEF 0 -
2 or more Reptile-Type "Worm" monsters
For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects:
●2+: Once per turn, you can select 1 Reptile-Type monster in your Graveyard, and Special Summon it in face-down Defense Position.
●4+: You can remove from play 1 Reptile-Type monster from your Graveyard to send 1 monster on the field to the Graveyard.
●6+: Once per turn, you can draw 1 card.
SR
Super Rare- Cyber Twin Dragon
- X
-
LIGHT
Level 8 [ Machine / Fusion/Effect ]
ATK 2800 DEF 2100 -
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.
C
Common- Elemental HERO Shining Flare Wingman
- X
-
LIGHT
Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2100 -
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
R
Rare- Dragunity Knight - Gae Bulg
- X
-
WIND
Level 6 [ Dragon / Synchro/Effect ]
ATK 2000 DEF 1100 -
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per battle, if this card battles, during the Damage Step (Quick Effect): You can banish 1 Winged Beast monster from your GY; this card gains that monster's original ATK until the end of this turn.
UR
Ultra RareSE
Secret Rare- Fabled Ragin
- X
-
LIGHT
Level 5 [ Fiend / Synchro/Effect ]
ATK 2300 DEF 1800 -
1 "Fabled" Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw until you have 2 cards in your hand.
UR
Ultra RareSE
Secret Rare- Vindikite R-Genex
- X
-
WIND
Level 8 [ Machine / Synchro/Effect ]
ATK 2400 DEF 1000 -
1 "Genex" Tuner + 1 or more non-Tuner WIND monsters
Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand.
UR
Ultra RareSE
Secret Rare- Ally of Justice Decisive Armor
- X
-
DARK
Level 10 [ Machine / Synchro/Effect ]
ATK 3300 DEF 3300 -
1 Tuner + 2+ non-Tuner monsters
Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects.
●Target 1 Set card your opponent controls; destroy that target.
●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls.
●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.
UR
Ultra RareSE
Secret Rare- The Shallow Grave
- X
-
SPELL
- Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.
C
Common- United We Stand
- X
-
SPELL
Equip
- The equipped monster gains 800 ATK/DEF for each face-up monster you control.
C
Common- Book of Moon
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
R
Rare- Brain Control
- X
-
SPELL
- Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
C
Common- Offering to the Snake Deity
- X
-
TRAP
- Target 1 face-up Reptile monster you control and 2 cards your opponent controls; destroy all three targets.
C
Common- Pixie Ring
- X
-
TRAP
Continuous
- While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack.
C
CommonLimited
Limited- Skill Drain
- X
-
TRAP
Continuous
- Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
C
CommonForbidden
Forbidden- Ultimate Offering
- X
-
TRAP
Continuous
- During your Main Phase or your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon/Set 1 monster.
R
Rare- Waboku
- X
-
TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
C
Common