Total of 47 Card(s)
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UR
Ultra RareSR
Super RareSR
Super RareUR
Ultra RareUR
Ultra RareSR
Super RareC
CommonSR
Super RareSR
Super RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonUR
Ultra RareC
CommonC
CommonC
CommonR
RareSR
Super RareC
CommonC
CommonC
CommonR
RareC
CommonR
RareC
CommonC
CommonR
RareR
RareC
CommonR
RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonC
CommonC
CommonR
Rare- The Winged Dragon of Ra - Sphere Mode
- X
-
DIVINE
Level 10 [ Divine-Beast / Effect ]
ATK ? DEF ? - Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.
UR
Ultra Rare- Juragedo
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1700 DEF 1300 - During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn.
SR
Super Rare- Legion the Fiend Jester
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1300 DEF 1500 - During your Main Phase, you can Tribute Summon 1 Spellcaster monster in Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.
SR
Super Rare- Anti-Magic Arrows
- X
-
SPELL
Quick-Play
- At the start of the Battle Phase: For the rest of this turn after this card resolves, neither player can activate Spell/Trap Cards, or their effects. Neither player can activate cards or effects in response to this card's activation.
UR
Ultra Rare- Multiple Destruction
- X
-
TRAP
- If both players have 3 or more cards in their hand: Each player places their entire hand on the bottom of the Deck in any order, also you lose LP equal to the total number of cards returned to the Deck by this effect x 300 (min. 1), then each player draws 5 cards. You can only activate 1 "Multiple Destruction" per turn.
UR
Ultra Rare- Black Luster Soldier
- X
-
EARTH
Level 8 [ Warrior / Ritual ]
ATK 3000 DEF 2500 - You can Ritual Summon this card with "Black Luster Ritual".
SR
Super Rare- Black Luster Ritual
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
C
Common- Dark Magician
- X
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DARK
Level 7 [ Spellcaster / Normal ]
ATK 2500 DEF 2100 - The ultimate wizard in terms of attack and defense.
SR
Super Rare- Dark Magician Girl
- X
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DARK
Level 6 [ Spellcaster / Effect ]
ATK 2000 DEF 1700 - Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
SR
Super Rare- Buster Blader
- X
-
EARTH
Level 7 [ Warrior / Effect ]
ATK 2600 DEF 2300 - Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
R
Rare- Archfiend of Gilfer
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 2200 DEF 2500 - When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card.
C
Common- Jack's Knight
- X
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LIGHT
Level 5 [ Warrior / Normal ]
ATK 1900 DEF 1000 - A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
C
Common- Queen's Knight
- X
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LIGHT
Level 4 [ Warrior / Normal ]
ATK 1500 DEF 1600 - This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
C
Common- King's Knight
- X
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LIGHT
Level 4 [ Warrior / Effect ]
ATK 1600 DEF 1400 - When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
C
Common- Kuriboh
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 300 DEF 200 - During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
C
Common- Blue-Eyes White Dragon
- X
-
LIGHT
Level 8 [ Dragon / Normal ]
ATK 3000 DEF 2500 - This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
UR
Ultra Rare- Lord of D.
- X
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DARK
Level 4 [ Spellcaster / Effect ]
ATK 1200 DEF 1100 - Neither player can target Dragon monsters on the field with card effects.
C
Common- The Flute of Summoning Dragon
- X
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SPELL
- Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
C
Common- Enemy Controller
- X
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SPELL
Quick-Play
-
Activate 1 of these effects;
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
C
Common- Crush Card Virus
- X
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TRAP
- Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
R
Rare- Red-Eyes Black Dragon
- X
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DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
SR
Super Rare- Gearfried the Iron Knight
- X
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EARTH
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1600 - If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
C
Common- Rocket Warrior
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1300 - During your Battle Phase, this card cannot be destroyed by battle, also you take no damage from battles involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.
C
Common- Time Wizard
- X
-
LIGHT
Level 2 [ Spellcaster / Effect ]
ATK 500 DEF 400 - Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
C
Common- Insect Queen
- X
-
EARTH
Level 7 [ Insect / Effect ]
ATK 2200 DEF 2400 - Gains 200 ATK for each Insect monster on the field. Cannot declare an attack unless you Tribute 1 monster. Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
C
Common- Jinzo
- X
-
DARK
Level 6 [ Machine / Effect ]
ATK 2400 DEF 1500 - Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
R
Rare- The Legendary Fisherman
- X
-
WATER
Level 5 [ Warrior / Effect ]
ATK 1850 DEF 1600 - While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
C
Common- Dragged Down into the Grave
- X
-
SPELL
- Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.
C
Common- Embodiment of Apophis
- X
-
TRAP
Continuous
- During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800) (this card is also still a Trap).
R
Rare- The Masked Beast
- X
-
DARK
Level 8 [ Fiend / Ritual ]
ATK 3200 DEF 1800 - You can Ritual Summon this card with "Curse of the Masked Beast".
R
Rare- Curse of the Masked Beast
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
C
Common- Dark Necrofear
- X
-
DARK
Level 8 [ Fiend / Effect ]
ATK 2200 DEF 2800 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
R
Rare- Lava Golem
- X
-
FIRE
Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2500 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
R
Rare- Magical Stone Excavation
- X
-
SPELL
- Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
C
Common- Malevolent Catastrophe
- X
-
TRAP
- When an opponent's monster declares an attack: Destroy all Spells and Traps on the field.
C
Common- Harpie Lady
- X
-
WIND
Level 4 [ Winged Beast / Normal ]
ATK 1300 DEF 1400 - This human-shaped animal with wings is beautiful to watch but deadly in battle.
C
Common- Harpie Lady Sisters
- X
-
WIND
Level 6 [ Winged Beast / Effect ]
ATK 1950 DEF 2100 - Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".
C
Common- Elegant Egotist
- X
-
SPELL
- If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.
C
Common- Hysteric Party
- X
-
TRAP
Continuous
- Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your GY. When this face-up card leaves the field, destroy those monsters.
C
Common- Barrel Dragon
- X
-
DARK
Level 7 [ Machine / Effect ]
ATK 2600 DEF 2200 - Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.
R
Rare- Blast Sphere
- X
-
DARK
Level 4 [ Machine / Effect ]
ATK 1400 DEF 1400 - If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.
C
Common- Blue-Eyes Toon Dragon
- X
-
LIGHT
Level 8 [ Dragon / Toon/Effect ]
ATK 3000 DEF 2500 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
C
Common- Toon Dark Magician Girl
- X
-
DARK
Level 6 [ Spellcaster / Toon/Effect ]
ATK 2000 DEF 1700 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.
C
Common- Toon Gemini Elf
- X
-
EARTH
Level 4 [ Spellcaster / Toon/Effect ]
ATK 1900 DEF 900 - Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.
C
Common