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2014 MEGA-TINS MEGA PACK

( Release Date : 08/29/2014 )

Total of 247 Card(s)
Mecha Phantom Beast Turtletracer
Mecha Phantom Beast Turtletracer

SR

Super Rare
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 500 DEF 2000
This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed.
Battlin' Boxer Headgeared
Battlin' Boxer Headgeared
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1800
When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the GY. The first time this Attack Position card would be destroyed by battle each turn, it is not destroyed.
Battlin' Boxer Glassjaw
Battlin' Boxer Glassjaw
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 2000 DEF 0
If this card is targeted for an attack: Destroy this card. When this card is sent to the GY by card effect: You can target 1 "Battlin' Boxer" monster in your GY, except "Battlin' Boxer Glassjaw"; add it to your hand.
Battlin' Boxer Sparrer
Battlin' Boxer Sparrer
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1400
If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.
Battlin' Boxer Switchitter
Battlin' Boxer Switchitter
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1400
When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your GY; Special Summon it. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.
Battlin' Boxer Counterpunch
Battlin' Boxer Counterpunch
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 0 DEF 1100
During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the end of this turn. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.
Mecha Phantom Beast Megaraptor
Mecha Phantom Beast Megaraptor

SR

Super Rare
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 1900 DEF 1000
When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand.
Mecha Phantom Beast Tetherwolf
Mecha Phantom Beast Tetherwolf

R

Rare
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1200
If this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per battle, during the Damage Step, when this card battles an opponent's monster (Quick Effect): You can Tribute 1 Token; this card gains 800 ATK, until the end of this turn.
Mecha Phantom Beast Blackfalcon
Mecha Phantom Beast Blackfalcon
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1700
When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.
Mecha Phantom Beast Stealthray
Mecha Phantom Beast Stealthray
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 100 DEF 2100
When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.
Mecha Phantom Beast Hamstrat
Mecha Phantom Beast Hamstrat

UR

Ultra Rare
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 1100 DEF 1600
When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.
Brotherhood of the Fire Fist - Wolf
Brotherhood of the Fire Fist - Wolf
X
FIRE FIRE Level Level 3 [ Beast-Warrior / Effect ] ATK 0 DEF 1900
If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.
Brotherhood of the Fire Fist - Leopard
Brotherhood of the Fire Fist - Leopard
X
FIRE FIRE Level Level 3 [ Beast-Warrior / Effect ] ATK 0 DEF 200
During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.
Brotherhood of the Fire Fist - Rhino
Brotherhood of the Fire Fist - Rhino

R

Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1400
If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.
Brotherhood of the Fire Fist - Buffalo
Brotherhood of the Fire Fist - Buffalo

R

Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1000
If this card is in your GY: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up field to the GY; Special Summon this card from your GY. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.
Mermail Abyssocea
Mermail Abyssocea
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 1100 DEF 1900
You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn.
Wheel of Prophecy
Wheel of Prophecy

R

Rare
X
DARK DARK Level Level 8 [ Spellcaster / Effect ] ATK 2700 DEF 1700
When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.
Madolche Hootcake
Madolche Hootcake

SR

Super Rare
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1500 DEF 1100
If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck. You can target 1 monster in your GY; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.
Legendary Atlantean Tridon
Legendary Atlantean Tridon
X
WATER WATER Level Level 3 [ Sea Serpent / Effect ] ATK 1600 DEF 800
You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.
Fire King Avatar Garunix
Fire King Avatar Garunix
X
FIRE FIRE Level Level 3 [ Winged Beast / Effect ] ATK 700 DEF 1700
If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Fire King Avatar" monster from your Deck.
Harpie Channeler
Harpie Channeler

UR

Ultra Rare
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1400 DEF 1300
You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while on the field or in the GY.
Windrose the Elemental Lord
Windrose the Elemental Lord

SE

Secret Rare
X
WIND WIND Level Level 8 [ Winged Beast / Effect ] ATK 2800 DEF 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
Risebell the Star Adjuster
Risebell the Star Adjuster
X
WIND WIND Level Level 3 [ Psychic / Effect ] ATK 800 DEF 800
When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the end of this turn.
Number 107: Galaxy-Eyes Tachyon Dragon
Number 107: Galaxy-Eyes Tachyon Dragon

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2500
2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF. During the Battle Phase, if you activated this effect this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
Gauntlet Launcher
Gauntlet Launcher

UR

Ultra Rare
X
EARTH EARTH Rank Rank 6 [ Warrior / Xyz / Effect ] ATK 2400 DEF 2800
2 Level 6 monsters
You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.
Shark Fortress
Shark Fortress
X
DARK DARK Rank Rank 5 [ Fish / Xyz / Effect ] ATK 2400 DEF 1800
2 Level 5 monsters
Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
Battlin' Boxer Lead Yoke
Battlin' Boxer Lead Yoke

R

Rare
X
FIRE FIRE Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2200 DEF 2000
2 Level 4 "Battlin' Boxer" monsters
If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead of destroying 1 of those monsters. If a material(s) is detached from this card: This card gains 800 ATK.
Number 105: Battlin' Boxer Star Cestus
Number 105: Battlin' Boxer Star Cestus

SR

Super Rare
X
FIRE FIRE Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 1600
3 Level 4 monsters
Once per Chain, during the Battle Step, if your "Battlin' Boxer" monster battles an opponent's monster (Quick Effect): You can detach 1 material from this card; negate the effects of that opponent's monster while it is face-up until the end of this turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.
Number C105: Battlin' Boxer Comet Cestus
Number C105: Battlin' Boxer Comet Cestus

UR

Ultra Rare
X
FIRE FIRE Rank Rank 5 [ Warrior / Xyz / Effect ] ATK 2800 DEF 2000
4 Level 5 monsters
If this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as material, it gains this effect.
●Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; destroy it, and if you destroyed a face-up monster, inflict damage to your opponent equal to the ATK that monster had on the field.
Mecha Phantom Beast Dracossack
Mecha Phantom Beast Dracossack

SE

Secret Rare
X
WIND WIND Rank Rank 7 [ Machine / Xyz / Effect ] ATK 2600 DEF 2200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
Brotherhood of the Fire Fist - Cardinal
Brotherhood of the Fire Fist - Cardinal

SE

Secret Rare
X
FIRE FIRE Rank Rank 4 [ Beast-Warrior / Xyz / Effect ] ATK 1800 DEF 2200
2 Level 4 "Fire Fist" monsters
You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.
Harpie's Pet Phantasmal Dragon
Harpie's Pet Phantasmal Dragon

R

Rare
X
WIND WIND Rank Rank 4 [ Dragon / Xyz / Effect ] ATK 2000 DEF 2500
3 Level 4 WIND monsters
This card's effects can only be applied/resolved while it has material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 material from this card.
King of the Feral Imps
King of the Feral Imps
X
DARK DARK Rank Rank 4 [ Reptile / Xyz / Effect ] ATK 2300 DEF 2000
2 Level 4 monsters
Once per turn: You can detach 1 material from this card; add 1 Reptile monster from your Deck to your hand.
Gagagawind
Gagagawind
X
SPELL SPELL
Special Summon 1 "Gagaga" monster from your hand as a Level 4 monster.
Magnum Shield
Magnum Shield
X
SPELL SPELL Equip Equip
Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position.
●Attack Position: It gains ATK equal to its original DEF.
●Defense Position: It gains DEF equal to its original ATK.
Rank-Up-Magic Barian's Force
Rank-Up-Magic Barian's Force

UR

Ultra Rare
X
SPELL SPELL
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
Scramble!! Scramble!!
Scramble!! Scramble!!

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble!! Scramble!!" per turn.
Fire Formation - Gyokkou
Fire Formation - Gyokkou

SR

Super Rare
X
SPELL SPELL Continuous Continuous
Activate this card by targeting 1 Set Spell/Trap your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior monsters you control gain 100 ATK.
Spellbook of Judgment
Spellbook of Judgment

SE

Secret Rare
X
SPELL SPELL Quick-Play Quick-Play
During the End Phase of the turn this card was activated, add "Spellbook" Spells from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.
Abyss-scale of the Mizuchi
Abyss-scale of the Mizuchi
X
SPELL SPELL Equip Equip
Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
Hysteric Sign
Hysteric Sign

SR

Super Rare
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.
Sacred Sword of Seven Stars
Sacred Sword of Seven Stars

SR

Super Rare
X
SPELL SPELL
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
Summon Breaker
Summon Breaker
X
SPELL SPELL Field Field
During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.
Pinpoint Guard
Pinpoint Guard

SE

Secret Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn.
Memory Loss
Memory Loss
X
TRAP TRAP
When an effect of an Attack Position monster your opponent controls is activated: Negate that effect, and if you do, change that monster to face-up Defense Position.
Torrential Reborn
Torrential Reborn

SE

Secret Rare
X
TRAP TRAP
When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.
Xyz Block
Xyz Block
X
TRAP TRAP Counter Counter
When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.
Aerial Recharge
Aerial Recharge
X
TRAP TRAP Continuous Continuous
Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard.
Do a Barrel Roll
Do a Barrel Roll

R

Rare
X
TRAP TRAP Counter Counter
When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it.
Fire Formation - Kaiyo
Fire Formation - Kaiyo
X
TRAP TRAP Continuous Continuous
During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.
Madolche Nights
Madolche Nights

SR

Super Rare
X
TRAP TRAP Counter Counter
When a monster effect is activated, if you have no monsters in your GY: Negate the activation, then if you control "Madolche Puddingcess", shuffle 1 random card from your opponent's hand into the Deck.
Geargiagear
Geargiagear

SR

Super Rare
X
TRAP TRAP
Special Summon 2 "Geargiano" monsters from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn.
Mind Drain
Mind Drain
X
TRAP TRAP Continuous Continuous
Activate this card by paying 1000 LP. Neither player can activate the effects of monsters in the hand.
Brotherhood of the Fire Fist - Coyote
Brotherhood of the Fire Fist - Coyote

SE

Secret Rare
X
FIRE FIRE Level Level 5 [ Beast-Warrior / Effect ] ATK 2000 DEF 500
If you control a "Fire Formation" Spell/Trap, and no monsters, you can Special Summon this card (from your hand).
Mermail Abyssbalaen
Mermail Abyssbalaen

UR

Ultra Rare
X
WATER WATER Level Level 7 [ Aqua / Effect ] ATK 2500 DEF 2000
You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn.
●At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.
Totem Bird
Totem Bird

SE

Secret Rare
X
WIND WIND Rank Rank 3 [ Winged Beast / Xyz / Effect ] ATK 1900 DEF 1400
2 Level 3 WIND monsters
When a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no materials.
Spellbook of Miracles
Spellbook of Miracles
X
SPELL SPELL
Target 1 Spellcaster-Type Xyz Monster in your Graveyard and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn.
Five Brothers Explosion
Five Brothers Explosion
X
TRAP TRAP Continuous Continuous
When this card is activated: Gain 500 LP for each Continuous Spell/Trap Card you control. If this face-up card you control is sent to your Graveyard by your opponent's card effect: Inflict 500 damage to your opponent for each Continuous Spell/Trap Card in your Graveyard.
Constellar Omega
Constellar Omega

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 4 [ Beast-Warrior / Xyz / Effect ] ATK 2400 DEF 500
2 Level 4 LIGHT monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.
Constellar Sombre
Constellar Sombre

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1550 DEF 1600
You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.
You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
●This turn: You can activate this effect; Normal Summon 1 "Constellar" monster.
Evilswarm Kerykeion
Evilswarm Kerykeion

SR

Super Rare
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1550
You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute.
You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
●This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.
Interceptomato
Interceptomato
X
EARTH EARTH Level Level 2 [ Plant / Effect ] ATK 800 DEF 800
During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
Super Defense Robot Lio
Super Defense Robot Lio
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1600
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
Super Defense Robot Elephan
Super Defense Robot Elephan
X
EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 1400 DEF 2500
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.
Super Defense Robot Monki
Super Defense Robot Monki
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 800 DEF 1200
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
Umbral Horror Ghoul
Umbral Horror Ghoul
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1800 DEF 0
Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
Umbral Horror Unform
Umbral Horror Unform
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 0 DEF 0
When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
Umbral Horror Will o' the Wisp
Umbral Horror Will o' the Wisp
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.
Bujin Yamato
Bujin Yamato

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 200
Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
Bujingi Quilin
Bujingi Quilin

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1600 DEF 900
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.
Bujingi Turtle
Bujingi Turtle
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1700 DEF 1200
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.
Bujingi Wolf
Bujingi Wolf
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1100 DEF 2000
Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.
Bujingi Crane
Bujingi Crane

R

Rare
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 300
During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.
Bujingi Ophidian
Bujingi Ophidian
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 500
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn.
Mecha Phantom Beast Warbluran
Mecha Phantom Beast Warbluran

R

Rare
X
WIND WIND Level Level 1 [ Machine / Tuner / Effect ] ATK 300 DEF 300
If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn.
Mecha Phantom Beast Blue Impala
Mecha Phantom Beast Blue Impala

UR

Ultra Rare
X
WIND WIND Level Level 3 [ Machine / Tuner / Effect ] ATK 1400 DEF 1100
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your field. While you control a Token, this card cannot be destroyed by battle or card effects. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0).
Mecha Phantom Beast Coltwing
Mecha Phantom Beast Coltwing
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1500
If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
Mecha Phantom Beast Harrliard
Mecha Phantom Beast Harrliard
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 1800 DEF 800
Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand.
Brotherhood of the Fire Fist - Boar
Brotherhood of the Fire Fist - Boar

R

Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Tuner / Effect ] ATK 1100 DEF 1400
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
Brotherhood of the Fire Fist - Caribou
Brotherhood of the Fire Fist - Caribou
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1100 DEF 2000
During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
World of Prophecy
World of Prophecy

SE

Secret Rare
X
LIGHT LIGHT Level Level 9 [ Spellcaster / Effect ] ATK 2900 DEF 2400
When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.
Archfiend Heiress
Archfiend Heiress

R

Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 0
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
Archfiend Cavalry
Archfiend Cavalry

R

Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1900 DEF 0
If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn.
Archfiend Emperor, the First Lord of Horror
Archfiend Emperor, the First Lord of Horror

R

Rare
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2000
You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.
Traptrix Atrax
Traptrix Atrax

R

Rare
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1800 DEF 1000
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
Traptrix Myrmeleo
Traptrix Myrmeleo

R

Rare
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1600 DEF 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
Traptrix Nepenthes
Traptrix Nepenthes
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 800 DEF 2000
Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
The Calibrator
The Calibrator
X
LIGHT LIGHT Level Level 4 [ Thunder / Effect ] ATK 1500 DEF 1500
This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.
Talaya, Princess of Cherry Blossoms
Talaya, Princess of Cherry Blossoms

SR

Super Rare
X
WATER WATER Level Level 8 [ Plant / Effect ] ATK 2800 DEF 1200
Gains 100 ATK for each Plant monster you control. Other Plant monsters on the field cannot be destroyed by card effects.
Cheepcheepcheep
Cheepcheepcheep
X
WIND WIND Level Level 1 [ Winged Beast / Flip / Effect ] ATK 300 DEF 200
FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck.
Masked Chameleon
Masked Chameleon

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Reptile / Tuner / Effect ] ATK 1600 DEF 1100
Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.
Flying "C"
Flying "C"
X
EARTH EARTH Level Level 3 [ Insect / Effect ] ATK 700 DEF 700
When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's field in Defense Position. The controller of this card cannot Xyz Summon.
Mecha Phantom Beast Concoruda
Mecha Phantom Beast Concoruda

SR

Super Rare
X
WIND WIND Level Level 7 [ Machine / Synchro / Effect ] ATK 2400 DEF 1200
1 Tuner + 1 or more non-Tuner monsters
Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.
Brotherhood of the Fire Fist - Kirin
Brotherhood of the Fire Fist - Kirin

R

Rare
X
FIRE FIRE Level Level 8 [ Beast-Warrior / Synchro / Effect ] ATK 2000 DEF 2800
1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters
When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
Armades, Keeper of Boundaries
Armades, Keeper of Boundaries

SE

Secret Rare
X
LIGHT LIGHT Level Level 5 [ Fiend / Synchro / Effect ] ATK 2300 DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
Star Eater
Star Eater

SE

Secret Rare
X
LIGHT LIGHT Level Level 11 [ Dragon / Synchro / Effect ] ATK 3200 DEF 2800
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
Starliege Lord Galaxion
Starliege Lord Galaxion

SR

Super Rare
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2000 DEF 2100
2 Level 4 "Photon" monsters
Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached.
●1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand.
●2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.
Googly-Eyes Drum Dragon
Googly-Eyes Drum Dragon
X
EARTH EARTH Rank Rank 8 [ Machine / Xyz / Effect ] ATK 3000 DEF 2500
2 Level 8 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until the end of your opponent's next turn. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then, you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.
Number 66: Master Key Beetle
Number 66: Master Key Beetle

SR

Super Rare
X
DARK DARK Rank Rank 4 [ Insect / Xyz / Effect ] ATK 2500 DEF 800
2 Level 4 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
Bujintei Susanowo
Bujintei Susanowo

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 4 [ Beast-Warrior / Xyz / Effect ] ATK 2400 DEF 1600
2 Level 4 "Bujin" monsters
This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
Rank-Up-Magic Numeron Force
Rank-Up-Magic Numeron Force

UR

Ultra Rare
X
SPELL SPELL
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.
Bujincarnation
Bujincarnation

R

Rare
X
SPELL SPELL
If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.
Vertical Landing
Vertical Landing
X
SPELL SPELL Quick-Play Quick-Play
Tribute any number of WIND monsters, except Tokens; Special Summon an equal number of "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only activate 1 "Vertical Landing" per turn.
Fire Formation - Yoko
Fire Formation - Yoko

SR

Super Rare
X
SPELL SPELL Continuous Continuous
When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior monster, and if you do, destroy that card. All Beast-Warrior monsters you control gain 100 ATK.
Archfiend Palabyrinth
Archfiend Palabyrinth

R

Rare
X
SPELL SPELL Field Field
All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
Transmodify
Transmodify

SE

Secret Rare
X
SPELL SPELL
Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 "Transmodify" per turn.
Bujin Regalia - The Sword
Bujin Regalia - The Sword
X
TRAP TRAP
Activate 1 of these effects.
●Target 1 "Bujin" monster in your Graveyard; add that target to your hand.
●Target 1 of your banished "Bujin" monsters; send that target to the Graveyard.
Bujinfidel
Bujinfidel
X
TRAP TRAP
Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target.
Sonic Boom
Sonic Boom
X
TRAP TRAP
During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster, destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.
Traptrix Trap Hole Nightmare
Traptrix Trap Hole Nightmare

SR

Super Rare
X
TRAP TRAP
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
Shapesister
Shapesister

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Special Summon this card as a Normal Monster (Fiend/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap.) You can only activate 1 "Shapesister" per turn.
Armageddon Designator
Armageddon Designator
X
TRAP TRAP
Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name for the rest of this Duel.
Bujingi Warg
Bujingi Warg
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1200 DEF 1900
While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.
Mecha Phantom Beast Aerosguin
Mecha Phantom Beast Aerosguin

UR

Ultra Rare
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 1600 DEF 400
Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
Cockadoodledoo
Cockadoodledoo

UR

Ultra Rare
X
WIND WIND Level Level 5 [ Winged Beast / Tuner / Effect ] ATK 1600 DEF 2000
If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.
Angel of Zera
Angel of Zera

SE

Secret Rare
X
LIGHT LIGHT Level Level 8 [ Fairy / Synchro / Effect ] ATK 2800 DEF 2300
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use this effect of "Angel of Zera" once per turn.
Xyz Encore
Xyz Encore

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.
Coach Captain Bearman
Coach Captain Bearman

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Beast-Warrior / Effect ] ATK 2600 DEF 2700
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior monster. You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior monsters you currently control become Level 8 until the end of this turn.
Coach Soldier Wolfbark
Coach Soldier Wolfbark

SE

Secret Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 1200
You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Coach Soldier Wolfbark" once per turn.
Brotherhood of the Fire Fist - Rooster
Brotherhood of the Fire Fist - Rooster

SE

Secret Rare
X
FIRE FIRE Level Level 3 [ Beast-Warrior / Effect ] ATK 1500 DEF 100
When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.
Fire King Avatar Yaksha
Fire King Avatar Yaksha

SR

Super Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 200
If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or field. You can only use this effect of "Fire King Avatar Yaksha" once per turn.
Fishborg Archer
Fishborg Archer
X
WATER WATER Level Level 3 [ Fish / Tuner / Effect ] ATK 300 DEF 300
If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn.
Fencing Fire Ferret
Fencing Fire Ferret
X
FIRE FIRE Level Level 4 [ Beast / Effect ] ATK 1700 DEF 600
If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
Kujakujaku
Kujakujaku
X
WIND WIND Level Level 3 [ Winged Beast / Effect ] ATK 1200 DEF 900
If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn.
Madolche Chickolates
Madolche Chickolates
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 800 DEF 1500
When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated.
Ghostrick Ghoul
Ghostrick Ghoul

SR

Super Rare
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1100 DEF 1200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn.
Malicevorous Spoon
Malicevorous Spoon
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 100 DEF 500
When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
Malicevorous Fork
Malicevorous Fork
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 400 DEF 400
You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
Malicevorous Knife
Malicevorous Knife
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 600 DEF 100
When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.
Battlin' Boxer Rib Gardna
Battlin' Boxer Rib Gardna
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 100 DEF 1400
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
Battlin' Boxer Rabbit Puncher
Battlin' Boxer Rabbit Puncher
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 800 DEF 1000
At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
Secret Sect Druid Wid
Secret Sect Druid Wid
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 0 DEF 1800
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.
Secret Sect Druid Dru
Secret Sect Druid Dru
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 0
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.
Mythic Tree Dragon
Mythic Tree Dragon
X
EARTH EARTH Level Level 4 [ Dragon / Effect ] ATK 100 DEF 1400
Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
Mythic Water Dragon
Mythic Water Dragon
X
WATER WATER Level Level 8 [ Dragon / Effect ] ATK 1000 DEF 2000
If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way.
Baby Raccoon Ponpoko
Baby Raccoon Ponpoko
X
EARTH EARTH Level Level 2 [ Beast / Effect ] ATK 800 DEF 0
When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon monsters the turn you activate this effect, except Beast monsters.
Baby Raccoon Tantan
Baby Raccoon Tantan
X
EARTH EARTH Level Level 2 [ Beast / Flip / Effect ] ATK 0 DEF 800
FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".
Ghostrick Lantern
Ghostrick Lantern

SR

Super Rare
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 800 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
Ghostrick Specter
Ghostrick Specter
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 600 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
Ghostrick Witch
Ghostrick Witch
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 1200 DEF 200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
Ghostrick Yuki-onna
Ghostrick Yuki-onna
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 1000 DEF 800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
Ghostrick Jiangshi
Ghostrick Jiangshi
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 400 DEF 1800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
Ghostrick Stein
Ghostrick Stein
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1600 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
Bujin Mikazuchi
Bujin Mikazuchi

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Beast-Warrior / Effect ] ATK 1900 DEF 1500
When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".
Bujingi Crow
Bujingi Crow

R

Rare
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 800
When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn.
Bujingi Ibis
Bujingi Ibis
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 300
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Bujingi Boar
Bujingi Boar
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1100 DEF 1900
If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the end of this turn.
Bujingi Centipede
Bujingi Centipede
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1700 DEF 500
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.
Mecha Phantom Beast Sabre Hawk
Mecha Phantom Beast Sabre Hawk
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 2100 DEF 100
This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.
Mecha Phantom Beast Kalgriffin
Mecha Phantom Beast Kalgriffin

R

Rare
X
WIND WIND Level Level 7 [ Machine / Effect ] ATK 1000 DEF 2500
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
Vampire Sorcerer
Vampire Sorcerer

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1500 DEF 1500
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
Shadow Vampire
Shadow Vampire

SE

Secret Rare
X
DARK DARK Level Level 5 [ Zombie / Effect ] ATK 2000 DEF 0
Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.
Vampire Grace
Vampire Grace
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2000 DEF 1200
When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
Pumprincess the Princess of Ghosts
Pumprincess the Princess of Ghosts
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 900 DEF 1000
If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell by this effect, during each Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK/DEF for each Pumpkin Counter on this card.
Vampire Hunter
Vampire Hunter

SR

Super Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1600
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
Genomix Fighter
Genomix Fighter

UR

Ultra Rare
X
WIND WIND Level Level 6 [ Psychic / Tuner / Effect ] ATK 2200 DEF 1100
You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type.
Mariña, Princess of Sunflowers
Mariña, Princess of Sunflowers

SR

Super Rare
X
FIRE FIRE Level Level 8 [ Plant / Effect ] ATK 2800 DEF 1600
If exactly 1 other Plant monster you control (and no other cards) is destroyed by battle or card effect and sent to the GY: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.
Granmarg the Mega Monarch
Granmarg the Mega Monarch

SE

Secret Rare
X
EARTH EARTH Level Level 8 [ Rock / Effect ] ATK 2800 DEF 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing an EARTH monster, add this additional effect.
●Also, draw 1 card after that.
Risebell the Star Psycher
Risebell the Star Psycher
X
WIND WIND Level Level 4 [ Psychic / Effect ] ATK 1500 DEF 1500
Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1.
Battlin' Boxer Cheat Commissioner
Battlin' Boxer Cheat Commissioner

R

Rare
X
FIRE FIRE Rank Rank 3 [ Warrior / Xyz / Effect ] ATK 0 DEF 1300
2 Level 3 monsters
All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent's monsters cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 materials from this card; look at your opponent's hand, then Set 1 Spell from their hand to your field.
Number 64: Ronin Raccoon Sandayu
Number 64: Ronin Raccoon Sandayu

R

Rare
X
EARTH EARTH Rank Rank 2 [ Beast / Xyz / Effect ] ATK 1000 DEF 1000
2 Level 2 Beast-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
Ghostrick Alucard
Ghostrick Alucard

UR

Ultra Rare
X
DARK DARK Rank Rank 3 [ Zombie / Xyz / Effect ] ATK 1800 DEF 1600
2 Level 3 monsters
Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Bujintei Kagutsuchi
Bujintei Kagutsuchi

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 4 [ Beast-Warrior / Xyz / Effect ] ATK 2500 DEF 2000
2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
Crimson Knight Vampire Bram
Crimson Knight Vampire Bram

UR

Ultra Rare
X
DARK DARK Rank Rank 5 [ Zombie / Xyz / Effect ] ATK 2500 DEF 0
2 Level 5 Zombie monsters
You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.
Meliae of the Trees
Meliae of the Trees

SE

Secret Rare
X
EARTH EARTH Rank Rank 3 [ Plant / Xyz / Effect ] ATK 1700 DEF 900
2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Send 1 Plant-Type monster from your Deck to the Graveyard.
●Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
Divine Dragon Knight Felgrand
Divine Dragon Knight Felgrand

SE

Secret Rare
X
LIGHT LIGHT Rank Rank 8 [ Warrior / Xyz / Effect ] ATK 2800 DEF 1800
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
Gagagatag
Gagagatag
X
SPELL SPELL
All "Gagaga" monsters you currently control gain 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn.
Battlin' Boxing Spirits
Battlin' Boxing Spirits

SR

Super Rare
X
SPELL SPELL
Send the top card of your Deck to the GY, then target 1 "Battlin' Boxer" monster in your GY; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.
Ghostrick Mansion
Ghostrick Mansion
X
SPELL SPELL Field Field
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
Bujin Regalia - The Mirror
Bujin Regalia - The Mirror

R

Rare
X
SPELL SPELL
At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated.
Vampire Kingdom
Vampire Kingdom
X
SPELL SPELL Field Field
Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the GY, and if you do, destroy that target.
Pot of Dichotomy
Pot of Dichotomy

SE

Secret Rare
X
SPELL SPELL
At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
Return of the Monarchs
Return of the Monarchs

UR

Ultra Rare
X
SPELL SPELL Continuous Continuous
You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects;
●Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
●Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only use this effect of "Return of the Monarchs" once per turn.
Ghostrick Vanish
Ghostrick Vanish
X
TRAP TRAP
Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.
Ghostrick Scare
Ghostrick Scare
X
TRAP TRAP
Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).
Vampire Takeover
Vampire Takeover

SR

Super Rare
X
TRAP TRAP
If you have no card in your Field Zone and all face-up monsters you control are Zombie monsters (min. 1): Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your GY in Defense Position. You can only activate 1 "Vampire Takeover" per turn.
Mistake
Mistake

SE

Secret Rare
X
TRAP TRAP Continuous Continuous
Neither player can add cards from their Deck to their hand except by drawing them.
Survival of the Fittest
Survival of the Fittest
X
TRAP TRAP
Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When that attacking monster destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; the equipped monster can make a second attack on an opponent's monster in a row.
Bujingi Raven
Bujingi Raven

R

Rare
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 900
When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.
Vampire Duke
Vampire Duke

R

Rare
X
DARK DARK Level Level 5 [ Zombie / Effect ] ATK 2000 DEF 0
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of "Vampire Duke" once per turn.
Archfiend Giant
Archfiend Giant

R

Rare
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2400 DEF 1600
If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.
Sinister Yorishiro
Sinister Yorishiro

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.
Celestial Wolf Lord, Blue Sirius
Celestial Wolf Lord, Blue Sirius

UR

Ultra Rare
X
DARK DARK Level Level 6 [ Beast-Warrior / Synchro / Effect ] ATK 2400 DEF 1500
1 Tuner + 1 or more non-Tuner monsters
When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.
White Dragon Wyverburster
White Dragon Wyverburster

Limited

Limited
X
LIGHT LIGHT Level Level 4 [ Dragon / Effect ] ATK 1700 DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
Black Dragon Collapserpent
Black Dragon Collapserpent

Limited

Limited
X
DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1800 DEF 1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
Sylvan Bladefender
Sylvan Bladefender

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1900 DEF 700
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand.
Gillagillancer
Gillagillancer
X
EARTH EARTH Level Level 6 [ Warrior / Effect ] ATK 2200 DEF 800
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect.
Rainbow Kuriboh
Rainbow Kuriboh

SE

Secret Rare
X
LIGHT LIGHT Level Level 1 [ Fiend / Effect ] ATK 100 DEF 100
You can only use each effect of "Rainbow Kuriboh" once per turn.
●When an opponent's monster declares an attack: You can target that attacking monster; equip this card from your hand to that monster. It cannot attack.
●When an opponent's monster declares a direct attack while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.
Photon Chargeman
Photon Chargeman
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect.
Chronomaly Moai Carrier
Chronomaly Moai Carrier
X
EARTH EARTH Level Level 5 [ Rock / Effect ] ATK 900 DEF 1800
If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand).
Chronomaly Winged Sphinx
Chronomaly Winged Sphinx
X
EARTH EARTH Level Level 5 [ Rock / Effect ] ATK 1600 DEF 1900
When this card is Normal Summoned: You can target 1 Level 5 "Chronomaly" monster in your Graveyard; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters.
Gorgonic Golem
Gorgonic Golem
X
DARK DARK Level Level 3 [ Rock / Effect ] ATK 1200 DEF 600
If this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.
Gorgonic Gargoyle
Gorgonic Gargoyle
X
DARK DARK Level Level 3 [ Rock / Effect ] ATK 1000 DEF 800
When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand.
Gorgonic Ghoul
Gorgonic Ghoul
X
DARK DARK Level Level 1 [ Rock / Effect ] ATK 100 DEF 100
If you control a "Gorgonic Ghoul": You can pay 300 LP; Special Summon this card from your hand. You can use the effect of "Gorgonic Ghoul" up to twice per turn.
Gorgonic Cerberus
Gorgonic Cerberus
X
DARK DARK Level Level 3 [ Rock / Effect ] ATK 1300 DEF 300
When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3.
Sylvan Peaskeeper
Sylvan Peaskeeper

R

Rare
X
WIND WIND Level Level 1 [ Plant / Effect ] ATK 400 DEF 100
When this card is Normal or Special Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard; Special Summon that target. You can only use this effect of "Sylvan Peaskeeper" once per turn.
Sylvan Komushroomo
Sylvan Komushroomo

R

Rare
X
FIRE FIRE Level Level 2 [ Plant / Effect ] ATK 100 DEF 2000
When this card is flipped face-up: You can choose a number from 1 to 5, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy that target.
Sylvan Marshalleaf
Sylvan Marshalleaf

UR

Ultra Rare
X
WATER WATER Level Level 3 [ Plant / Effect ] ATK 1500 DEF 1200
When this card is Normal Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 monster on the field; destroy that target.
Sylvan Flowerknight
Sylvan Flowerknight

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1800 DEF 1000
When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck.
Sylvan Guardioak
Sylvan Guardioak
X
EARTH EARTH Level Level 6 [ Plant / Effect ] ATK 2400 DEF 1500
Once per turn: You can choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 other Plant-Type monster in your Graveyard; place that target on the top of your Deck.
Sylvan Hermitree
Sylvan Hermitree

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Plant / Effect ] ATK 2700 DEF 1800
Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard, and if you do, draw 1 card. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: Look at up to 3 cards from the top of your Deck, then place them on the top of the Deck in any order.
Ghostrick Jackfrost
Ghostrick Jackfrost
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 800 DEF 100
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.
Ghostrick Mary
Ghostrick Mary

SR

Super Rare
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 100 DEF 1600
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.
Ghostrick Nekomusume
Ghostrick Nekomusume
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 400 DEF 900
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect.
Ghostrick Skeleton
Ghostrick Skeleton
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1200 DEF 1100
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.
Ghostrick Mummy
Ghostrick Mummy
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1500 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.
Bujin Arasuda
Bujin Arasuda

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 1900
If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda".
Bujingi Peacock
Bujingi Peacock

R

Rare
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1800 DEF 700
During your Main Phase 2: You can send this card from your hand to the Graveyard; add 1 "Bujin" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "Bujin" cards. You can only use the effect of "Bujingi Peacock" once per turn.
Bujingi Swallow
Bujingi Swallow
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 800
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect.
Bujingi Fox
Bujingi Fox

R

Rare
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 200 DEF 2100
During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn.
Bujingi Hare
Bujingi Hare

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1700 DEF 500
During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or by card effects. You can only use the effect of "Bujingi Hare" once per turn.
Gravekeeper's Nobleman
Gravekeeper's Nobleman

UR

Ultra Rare
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1000 DEF 1000
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman".
Gravekeeper's Ambusher
Gravekeeper's Ambusher
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 0
When this card is flipped face-up: You can target 1 card in your opponent's GY; place that target on the bottom of their Deck. If this card is sent from the field to the GY after being flipped face-up: You can target 1 "Necrovalley" card in your GY; add that target to your hand. These effects are unaffected by "Necrovalley".
Gravekeeper's Shaman
Gravekeeper's Shaman

SR

Super Rare
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1500 DEF 1500
Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.
Gravekeeper's Oracle
Gravekeeper's Oracle

UR

Ultra Rare
X
DARK DARK Level Level 10 [ Spellcaster / Effect ] ATK 2000 DEF 1500
You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for its Summon;
●This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100.
●Destroy all Set monsters your opponent controls.
●All monsters your opponent currently controls lose 2000 ATK/DEF.
Chirubimé, Princess of Autumn Leaves
Chirubimé, Princess of Autumn Leaves

SR

Super Rare
X
EARTH EARTH Level Level 8 [ Plant / Effect ] ATK 1800 DEF 2800
Your opponent cannot target face-up Plant monsters for attacks, except this one. If this card in your possession is sent to your GY by your opponent's card: You can Special Summon 1 Plant monster from your Deck, except "Chirubimé, Princess of Autumn Leaves".
Mobius the Mega Monarch
Mobius the Mega Monarch

SE

Secret Rare
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2800 DEF 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect.
●Your opponent cannot activate the targeted cards in response to this effect's activation.
Number C101: Silent Honor DARK
Number C101: Silent Honor DARK

UR

Ultra Rare
X
WATER WATER Rank Rank 5 [ Aqua / Xyz / Effect ] ATK 2800 DEF 1500
3 Level 5 monsters
Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as material. When this card is destroyed and sent to the GY while it has material: You can Special Summon this card from your GY, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.
Number 101: Silent Honor ARK
Number 101: Silent Honor ARK

UR

Ultra Rare
X
WATER WATER Rank Rank 4 [ Aqua / Xyz / Effect ] ATK 2100 DEF 1000
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
Gorgonic Guardian
Gorgonic Guardian
X
DARK DARK Rank Rank 3 [ Rock / Xyz / Effect ] ATK 1600 DEF 1200
2 Level 3 Rock-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
Alsei, the Sylvan High Protector
Alsei, the Sylvan High Protector

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 8 [ Plant / Xyz / Effect ] ATK 2300 DEF 3200
2 Level 8 monsters
Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY. If a card(s) is sent from your Deck to the GY by a card effect (except during the Damage Step): You can detach 1 material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn.
Ghostrick Dullahan
Ghostrick Dullahan

R

Rare
X
DARK DARK Rank Rank 1 [ Fiend / Xyz / Effect ] ATK 1000 DEF 0
2 Level 1 monsters
This card gains 200 ATK for each "Ghostrick" card you control. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the GY: You can target 1 other "Ghostrick" card in your GY; add that target to your hand.
Bujintei Tsukuyomi
Bujintei Tsukuyomi

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 4 [ Beast-Warrior / Xyz / Effect ] ATK 1800 DEF 2300
2 Level 4 LIGHT monsters
Once per turn: You can detach 1 material from this card; send your entire hand to the GY (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior "Bujin" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
Evilswarm Exciton Knight
Evilswarm Exciton Knight

SE

Secret Rare
X
LIGHT LIGHT Rank Rank 4 [ Fiend / Xyz / Effect ] ATK 1900 DEF 0
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
Downerd Magician
Downerd Magician

SE

Secret Rare
X
DARK DARK Rank Rank 4 [ Spellcaster / Xyz / Effect ] ATK 2100 DEF 200
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
Rank-Up-Magic Astral Force
Rank-Up-Magic Astral Force

UR

Ultra Rare
X
SPELL SPELL
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".
Mount Sylvania
Mount Sylvania

SR

Super Rare
X
SPELL SPELL Field Field
You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck.
Ghostrick Museum
Ghostrick Museum
X
SPELL SPELL Field Field
Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.
Bujinunity
Bujinunity

R

Rare
X
SPELL SPELL
If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn.
Hidden Temples of Necrovalley
Hidden Temples of Necrovalley

R

Rare
X
SPELL SPELL Continuous Continuous
Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.
Shared Ride
Shared Ride

SE

Secret Rare
X
SPELL SPELL Quick-Play Quick-Play
For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
Sylvan Blessing
Sylvan Blessing
X
TRAP TRAP
Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase.
Ghostrick-Go-Round
Ghostrick-Go-Round

R

Rare
X
TRAP TRAP Continuous Continuous
Once per turn, during the Battle Phase: You can activate 1 of these effects.
●Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position.
●Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position.
Bujin Regalia - The Jewel
Bujin Regalia - The Jewel
X
TRAP TRAP
Target 1 Rank 4 Xyz Monster you control; equip this card to that target. It gains 300 ATK for each Xyz Material attached to it. Once per turn, while this card is equipped to a monster by this effect: You can attach 1 "Bujin" monster from your hand to the equipped monster as an Xyz Material.
Imperial Tombs of Necrovalley
Imperial Tombs of Necrovalley

SE

Secret Rare
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.
The Monarchs Awaken
The Monarchs Awaken
X
TRAP TRAP
If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card.
Skill Prisoner
Skill Prisoner

SR

Super Rare
X
TRAP TRAP
Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect.
Sylvan Mikorange
Sylvan Mikorange

R

Rare
X
WATER WATER Level Level 3 [ Plant / Effect ] ATK 400 DEF 1100
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF.
Ghostrick Yeti
Ghostrick Yeti
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 300 DEF 2000
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or card effects.
Bujingi Pavo
Bujingi Pavo

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 800
When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn.
Gravekeeper's Heretic
Gravekeeper's Heretic

R

Rare
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1500
This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.
Obedience Schooled
Obedience Schooled

SR

Super Rare
X
SPELL SPELL
If you control no monsters: Special Summon 3 Level 2 or lower Beast Effect Monsters with different names from your Deck, but their effects are negated, also they are destroyed during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Beast monsters.
The First Monarch
The First Monarch

SE

Secret Rare
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Fiend/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute.
Alpacaribou, Mystical Beast of the Forest
Alpacaribou, Mystical Beast of the Forest
X
EARTH EARTH Level Level 7 [ Beast / Effect ] ATK 2700 DEF 2100
●While in Attack Position: Attack Position Winged Beast, Insect, and Plant-Type monsters you control cannot be destroyed by battle.
●While in Defense Position: Defense Position Winged Beast, Insect, and Plant-Type monsters you control cannot be targeted by, or be destroyed by, card effects.
Dododo Buster
Dododo Buster
X
EARTH EARTH Level Level 6 [ Warrior / Effect ] ATK 1900 DEF 800
If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your GY; Special Summon that target in Defense Position.
Interplanetarypurplythorny Beast
Interplanetarypurplythorny Beast
X
DARK DARK Level Level 5 [ Beast / Effect ] ATK 1100 DEF 2200
When a monster you control is destroyed by battle and sent to the Graveyard, while this card is in your Graveyard: You can Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field. You can only use the effect of "Interplanetarypurplythorny Beast" once per turn.
Starship Spy Plane
Starship Spy Plane
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 1100 DEF 500
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand.