Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

STRUCTURE DECK: ROKKET REVOLT

( Release Date : 08/16/2019 )

Total of 46 Card(s)

 
  • Silverrokket Dragon Super Rare
    DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1900 DEF 100  
    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.
    Silverrokket Dragon
  • Rokket Tracer Super Rare
    DARK DARK Level Level 4 [ Dragon / Tuner / Effect ] ATK 1600 DEF 1000  
    (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.
    Rokket Tracer
  • Rokket Recharger
    DARK DARK Level Level 4 [ Dragon / Effect ] ATK 0 DEF 2100  
    If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.
    Rokket Recharger
  • Exploderokket Dragon
    DARK DARK Level Level 7 [ Dragon / Effect ] ATK 2000 DEF 2000  
    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then each player takes 2000 damage. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Exploderokket Dragon". You can only use each effect of "Exploderokket Dragon" once per turn.
    Exploderokket Dragon
  • Absorouter Dragon Super Rare
    DARK DARK Level Level 7 [ Dragon / Effect ] ATK 1200 DEF 2800  
    If you control a "Rokket" monster, you can Special Summon this card (from your hand). You can only Special Summon "Absorouter Dragon" once per turn this way. If this card is sent to the GY: You can add 1 "Rokket" monster from your Deck to your hand. You can only use this effect of "Absorouter Dragon" once per turn.
    Absorouter Dragon
  • Checksum Dragon
    DARK DARK Level Level 6 [ Dragon / Effect ] ATK 400 DEF 2400  
    When an opponent's monster declares an attack: You can Special Summon this card from your hand, then, gain LP equal to half this card's DEF. This Attack Position card cannot be destroyed by battle.
    Checksum Dragon
  • Anesthrokket Dragon
    DARK DARK Level Level 1 [ Dragon / Effect ] ATK 0 DEF 2200  
    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then make 1 face-up monster on the field unable to attack, also it has its effects negated. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Anesthrokket Dragon". You can only use each effect of "Anesthrokket Dragon" once per turn.
    Anesthrokket Dragon
  • Autorokket Dragon
    DARK DARK Level Level 3 [ Dragon / Effect ] ATK 1600 DEF 1000  
    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.
    Autorokket Dragon
  • Magnarokket Dragon
    DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1800 DEF 1200  
    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.
    Magnarokket Dragon
  • Shelrokket Dragon
    DARK DARK Level Level 2 [ Dragon / Effect ] ATK 1100 DEF 2000  
    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy 1 monster in the column this card was in, and if you do, destroy any monsters in that card's adjacent zones. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Shelrokket Dragon". You can only use each effect of "Shelrokket Dragon" once per turn.
    Shelrokket Dragon
  • Metalrokket Dragon
    DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1700 DEF 1400  
    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.
    Metalrokket Dragon
  • Rokket Synchron
    DARK DARK Level Level 1 [ Dragon / Tuner / Effect ] ATK 0 DEF 0  
    When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon it in Defense Position, negate its effects, destroy it during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters.
    Rokket Synchron
  • Gateway Dragon
    DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1600 DEF 1400  
    If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon "Gateway Dragon" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand.
    Gateway Dragon
  • Defrag Dragon
    DARK DARK Level Level 3 [ Dragon / Effect ] ATK 1000 DEF 600  
    You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon "Defrag Dragon" once per turn this way. If this card is in the GY: You can banish 3 monsters from your GY with the same name, except "Defrag Dragon"; Special Summon this card. You can only use this effect of "Defrag Dragon" once per turn.
    Defrag Dragon
  • Background Dragon
    DARK DARK Level Level 5 [ Dragon / Effect ] ATK 1600 DEF 1800  
    If this card is in the GY and you control no cards: You can Special Summon both this card, and 1 Level 4 or lower Dragon monster from your hand, in Defense Position, but banish this card when it leaves the field. You can only use this effect of "Background Dragon" once per turn.
    Background Dragon
  • Labradorite Dragon
    DARK DARK Level Level 6 [ Dragon / Tuner / Normal ] ATK 0 DEF 2400  
    The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.
    Labradorite Dragon
  • Paladin of Felgrand
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 300  
    If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon monster from your hand or Deck to this card. This card is unaffected by other monsters' effects, while equipped with an Equip Card. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it.
    Paladin of Felgrand
  • Dragon Knight of Creation
    LIGHT LIGHT Level Level 4 [ Dragon / Effect ] ATK 1800 DEF 600  
    Increase this card's Level by 4 during your opponent's turn only. When this card destroys an opponent's monster by battle and sends it to the GY: You can send 1 Level 7 or 8 Dragon monster from your Deck to the GY. You can send 1 card from your hand to the GY, then target 1 Level 7 or 8 Dragon monster in your GY; send this card to the GY, and if you do, Special Summon that monster. You can only use this effect of "Dragon Knight of Creation" once per turn.
    Dragon Knight of Creation
  • Keeper of the Shrine
    DARK DARK Level Level 4 [ Dragon / Effect ] ATK 0 DEF 2100  
    This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. While this card is in your hand or GY, if a face-up Dragon monster on the field, except "Keeper of the Shrine", is sent to the GY by a card effect or because it was destroyed by battle: You can Special Summon this card, then, if that monster sent to the GY is a Normal Monster, you can add 1 Dragon Normal Monster from your GY to your hand. You can only use this effect of "Keeper of the Shrine" once per turn.
    Keeper of the Shrine
  • World Chalice Guardragon
    WIND WIND Level Level 1 [ Dragon / Effect ] ATK 400 DEF 400  
    When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn.
    World Chalice Guardragon
  • Raiden, Hand of the Lightsworn
    LIGHT LIGHT Level Level 4 [ Warrior / Tuner / Effect ] ATK 1700 DEF 1000  
    During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.
    Raiden, Hand of the Lightsworn
  • Borrel Supplier
    SPELL SPELL Continuous Continuous  
    During each Standby Phase, if you control a "Borrel" Link Monster: You can target 1 "Rokket" monster in your GY; Special Summon it, but destroy it during the End Phase. You can only use this effect of "Borrel Supplier" once per turn.
    Borrel Supplier
  • Rapid Trigger
    SPELL SPELL Quick-Play Quick-Play  
    Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 "Rapid Trigger" per turn.
    Rapid Trigger
  • Squib Draw
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "Rokket" monster you control; destroy it, and if you do, draw 2 cards. You can only activate 1 "Squib Draw" per turn.
    Squib Draw
  • Quick Launch
    SPELL SPELL Quick-Play Quick-Play  
    Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
    Quick Launch
  • Boot Sector Launch
    SPELL SPELL Field Field  
    All "Rokket" monsters on the field gain 300 ATK/DEF.
    You can activate 1 of these effects;
    ●Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position.
    ●If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference.
    You can only use this effect of "Boot Sector Launch" once per turn.
    Boot Sector Launch
  • Borrel Regenerator
    SPELL SPELL Equip Equip  
    Activate this card by targeting 1 "Rokket" monster in your GY; Special Summon it and equip it with this card, but banish it when this card leaves the field. If this card is sent to the GY because the equipped monster is destroyed: You can draw 1 card. You can only use each effect of "Borrel Regenerator" once per turn.
    Borrel Regenerator
  • Dragon Shrine
    SPELL SPELL  
    Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.
    Dragon Shrine
  • Ruins of the Divine Dragon Lords
    SPELL SPELL Continuous Continuous  
    If a monster(s) is Special Summoned, except from the GY while you control a Level 7 or 8 Dragon monster: Negate that face-up Special Summoned monster(s)'s effects until the end of this turn (even if this card leaves the field). Once per turn: You can send 1 other face-up card you control to the GY; Special Summon 1 "Dragon Lord Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). If this card is in your GY: You can send 1 Level 7 or 8 Dragon monster from your hand or face-up field to the GY; add this card to your hand.
    Ruins of the Divine Dragon Lords
  • Return of the Dragon Lords
    SPELL SPELL  
    Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
    Return of the Dragon Lords
  • Polymerization
    SPELL SPELL  
    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
    Polymerization
  • Twin Twisters
    SPELL SPELL Quick-Play Quick-Play  
    Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
    Twin Twisters
  • Zero-Day Blaster Super Rare
    TRAP TRAP  
    Tribute 1 DARK Link Monster, then target cards on the field equal to its Link Rating; destroy them.
    Zero-Day Blaster
  • Execute Protocols
    TRAP TRAP Continuous Continuous  
    During each Battle Phase: You can banish 1 DARK Link Monster from your GY, then target 1 "Borrel" monster you control; until the end of this turn, it gains ATK equal to the ATK of the monster banished to activate this effect. You can only use this effect of "Execute Protocols" once per turn.
    Execute Protocols
  • Red Reboot
    TRAP TRAP Counter Counter  
    When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
    Red Reboot
  • Link Turret
    TRAP TRAP Continuous Continuous  
    When this card is activated: Place 4 counters on this card. Each time you take battle damage, place 1 counter on this card. During your Main Phase 2: You can remove 1 counter from this card, then target 1 "Rokket" monster in your GY; Special Summon it, but its effects are negated, also it is banished when it leaves the field. You cannot Special Summon monsters from your Extra Deck, except DARK Link Monsters, the turn you activate this effect (even if this card leaves the field).
    Link Turret
  • Mirror Force Launcher
    TRAP TRAP Continuous Continuous  
    Once per turn, during your Main Phase: You can discard 1 monster; add 1 "Mirror Force" from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to your GY: You can Set this card from your GY and 1 "Mirror Force" from your hand, Deck, or GY. They can be activated this turn.
    Mirror Force Launcher
  • Mirror Force
    TRAP TRAP  
    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
    Mirror Force
  • Magic Cylinder
    TRAP TRAP  
    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
    Magic Cylinder
  • Imperial Order Limited
    TRAP TRAP Continuous Continuous  
    Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
    Imperial Order
  • Topologic Zeroboros Ultra Rare
    DARK DARK Link Link 4 [ Cyberse / Link / Effect ] ATK 3000 DEF -  
    2+ Effect Monsters
    You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of your next turn after this card was banished by its own effect: Special Summon this banished card.
    Topologic Zeroboros
  • Borreload Furious Dragon Ultra Rare
    DARK DARK Level Level 8 [ Dragon / Fusion / Effect ] ATK 3000 DEF 2500  
    2 DARK Dragon monsters
    (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.
    Borreload Furious Dragon
  • Quadborrel Dragon Ultra Rare
    DARK DARK Link Link 2 [ Dragon / Link / Effect ] ATK 1000 DEF -  
    2 Dragon monsters, including a "Rokket" monster
    You can discard 1 card, then target 1 face-up monster on the field; you cannot Special Summon Link-2 or lower monsters from the Extra Deck for the rest of the turn, also destroy the targeted monster, then, if it was a Link Monster, you can Special Summon any number of "Rokket" monsters with different names, from your hand or GY, up to its Link Rating. You can only use this effect of "Quadborrel Dragon" once per turn.
    Quadborrel Dragon
  • Borreload Dragon
    DARK DARK Link Link 4 [ Dragon / Link / Effect ] ATK 3000 DEF -  
    3+ Effect Monsters
    Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
    Borreload Dragon
  • Triple Burst Dragon
    DARK DARK Link Link 3 [ Dragon / Link / Effect ] ATK 2400 DEF -  
    2+ monsters, except Tokens
    Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.
    Triple Burst Dragon
  • Booster Dragon
    DARK DARK Link Link 2 [ Dragon / Link / Effect ] ATK 1900 DEF -  
    2 "Rokket" monsters
    Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of "Booster Dragon" once per turn.
    Booster Dragon