Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

STRUCTURE DECK: POWERCODE LINK

( Release Date : 08/10/2018 )

Total of 42 Card(s)

 
  • Datacorn
    DARK DARK Level Level 1 [ Cyberse / Effect ] ATK 0 DEF 0  
    If this card is Special Summoned: You can Special Summon 1 "Data Acorn Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Datacorn" once per turn.
    Datacorn
  • Garbage Collector
    WIND WIND Level Level 2 [ Cyberse / Effect ] ATK 100 DEF 1900  
    You can target 1 other Cyberse monster you control that began the Duel in the Main Deck; return it to the hand, and if you do, Special Summon from your Deck 1 Cyberse monster with the same Level, but with a different name. You can only use this effect of "Garbage Collector" once per turn.
    Garbage Collector
  • Sea Archiver Super Rare
    WATER WATER Level Level 3 [ Cyberse / Effect ] ATK 300 DEF 2100  
    If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn.
    Sea Archiver
  • Flame Bufferlo Super Rare
    FIRE FIRE Level Level 3 [ Cyberse / Effect ] ATK 1400 DEF 200  
    If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
    Flame Bufferlo
  • Lady Debug Super Rare
    LIGHT LIGHT Level Level 4 [ Cyberse / Effect ] ATK 1700 DEF 1400  
    If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
    Lady Debug
  • Antialian
    EARTH EARTH Level Level 4 [ Cyberse / Effect ] ATK 1900 DEF 600  
    Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card.
    Antialian
  • Storm Cipher
    DARK DARK Level Level 4 [ Cyberse / Effect ] ATK 2400 DEF 0  
    Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone.
    Storm Cipher
  • Segmental Dragon Ultra Rare
    LIGHT LIGHT Level Level 7 [ Cyberse / Effect ] ATK 2600 DEF 2400  
    You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. Once per turn, if this Normal Summoned/Set card is on the field (Quick Effect): You can destroy this face-up card, and if you do, destroy all monsters in the Main Monster Zones with ATK less than or equal to the ATK this card had on the field.
    Segmental Dragon
  • Cyberse Gadget
    LIGHT LIGHT Level Level 4 [ Cyberse / Effect ] ATK 1400 DEF 300  
    When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
    Cyberse Gadget
  • Juragedo
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1700 DEF 1300  
    During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn.
    Juragedo
  • Mecha Phantom Beast Tetherwolf
    WIND WIND Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1200  
    If this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per battle, during the Damage Step, when this card battles an opponent's monster (Quick Effect): You can Tribute 1 Token; this card gains 800 ATK, until the end of this turn.
    Mecha Phantom Beast Tetherwolf
  • Reborn Tengu
    WIND WIND Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 600  
    If this face-up card leaves the field: Special Summon 1 "Reborn Tengu" from your Deck.
    Reborn Tengu
  • Skull Meister
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1700 DEF 400  
    When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.
    Skull Meister
  • Goblindbergh
    EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 0  
    When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
    Goblindbergh
  • Phantom Skyblaster Limited
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1100 DEF 800  
    When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
    Phantom Skyblaster
  • Genex Ally Birdman Limited
    DARK DARK Level Level 3 [ Machine / Tuner / Effect ] ATK 1400 DEF 400  
    You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
    Genex Ally Birdman
  • Effect Veiler
    LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0  
    During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
    Effect Veiler
  • Magical Merchant
    LIGHT LIGHT Level Level 1 [ Insect / Flip / Effect ] ATK 200 DEF 700  
    FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY.
    Magical Merchant
  • Cosmic Compass
    EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 100 DEF 300  
    When this card is Normal Summoned: You can Special Summon a number of "Compass Tokens" (Machine/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.
    Cosmic Compass
  • Launcher Commander
    EARTH EARTH Level Level 4 [ Cyberse / Effect ] ATK 1700 DEF 1200  
    All other Cyberse monsters you control gain 300 ATK/DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
    Launcher Commander
  • Cynet Storm
    SPELL SPELL Field Field  
    All linked monsters on the field gain 500 ATK/DEF. Link Summons of Link Monsters cannot be negated. Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. Otherwise, return it to the Extra Deck.
    Cynet Storm
  • Night Beam
    SPELL SPELL  
    Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
    Night Beam
  • Offerings to the Doomed
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
    Offerings to the Doomed
  • Forbidden Chalice
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
    Forbidden Chalice
  • Scapegoat Limited
    SPELL SPELL Quick-Play Quick-Play  
    Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
    Scapegoat
  • Swords of Revealing Light
    SPELL SPELL  
    After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
    Swords of Revealing Light
  • Reasoning Limited
    SPELL SPELL  
    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
    Reasoning
  • Fires of Doomsday
    SPELL SPELL Quick-Play Quick-Play  
    Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
    Fires of Doomsday
  • One for One Limited
    SPELL SPELL  
    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
    One for One
  • Terraforming Limited
    SPELL SPELL  
    Add 1 Field Spell from your Deck to your hand.
    Terraforming
  • Packet Link
    TRAP TRAP  
    During Main Phase 2: Special Summon any number of Level 2 or lower monsters with different names from your hand, Deck, and/or GY to your zone(s) a Link Monster(s) points to. You can only activate 1 "Packet Link" per turn.
    Packet Link
  • Wild Tornado
    TRAP TRAP  
    Target 1 face-up card in the Spell & Trap Zone; destroy that face-up card, then, its controller can Set 1 Spell/Trap from their hand. If this Set card is destroyed and sent to the GY: Target 1 face-up card on the field; destroy that target.
    Wild Tornado
  • Traptrix Trap Hole Nightmare
    TRAP TRAP  
    When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
    Traptrix Trap Hole Nightmare
  • Blazing Mirror Force
    TRAP TRAP  
    When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.
    Blazing Mirror Force
  • Trap Stun
    TRAP TRAP  
    Negate all other Trap effects on the field this turn.
    Trap Stun
  • Safe Zone
    TRAP TRAP Continuous Continuous  
    Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
    Safe Zone
  • Call of the Haunted
    TRAP TRAP Continuous Continuous  
    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
    Call of the Haunted
  • Reckless Greed
    TRAP TRAP  
    Draw 2 cards and skip your next 2 Draw Phases.
    Reckless Greed
  • Debunk
    TRAP TRAP Counter Counter  
    When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.
    Debunk
  • Powercode Talker
    FIRE FIRE Link Link 3 [ Cyberse / Link / Effect ] ATK 2300 DEF -  
    3 monsters
    Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.
    Powercode Talker
  • Traffic Ghost Ultra Rare
    DARK DARK Link Link 3 [ Cyberse / Link ] ATK 1800 DEF -  
    3 monsters
    Traffic Ghost
  • LANphorhynchus
    LIGHT LIGHT Link Link 2 [ Cyberse / Link ] ATK 1200 DEF -  
    2 monsters
    LANphorhynchus