Total of 43 Card(s)
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SR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUR
Ultra RareSR
Super RareC
Common- Jet Synchron
- X
-
FIRE
Level 1 [ Machine / Tuner/Effect ]
ATK 500 DEF 0 - If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
SR
Super Rare- Rush Warrior
- X
-
WIND
Level 2 [ Warrior / Effect ]
ATK 300 DEF 1200 - During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
C
Common- Synchron Carrier
- X
-
EARTH
Level 2 [ Machine / Effect ]
ATK 0 DEF 1000 - During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster is sent to your GY as material for the Synchro Summon of a Warrior or Machine Synchro Monster, while you control this card: You can Special Summon 1 "Synchron Token" (Machine/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.
C
Common- Junk Synchron
- X
-
DARK
Level 3 [ Warrior / Tuner/Effect ]
ATK 1300 DEF 500 - When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
C
Common- Quickdraw Synchron
- X
-
WIND
Level 5 [ Machine / Tuner/Effect ]
ATK 700 DEF 1400 - You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
C
Common- Drill Synchron
- X
-
EARTH
Level 3 [ Machine / Tuner/Effect ]
ATK 800 DEF 300 - If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
C
Common- Turbo Synchron
- X
-
WIND
Level 1 [ Machine / Tuner/Effect ]
ATK 100 DEF 500 - When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
C
Common- Unknown Synchron
- X
-
DARK
Level 1 [ Machine / Tuner/Effect ]
ATK 0 DEF 0 - If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way.
C
Common- Fleur Synchron
- X
-
LIGHT
Level 2 [ Machine / Tuner/Effect ]
ATK 400 DEF 200 - If this card is sent to the GY as Synchro Material: You can Special Summon 1 Level 2 or lower monster from your hand.
C
Common- Synchron Explorer
- X
-
EARTH
Level 2 [ Machine / Effect ]
ATK 0 DEF 700 - When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects.
C
Common- Speed Warrior
- X
-
WIND
Level 2 [ Warrior / Effect ]
ATK 900 DEF 400 - Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.
C
Common- Sonic Warrior
- X
-
WIND
Level 2 [ Warrior / Effect ]
ATK 1000 DEF 0 - If this card is sent to the Graveyard: All Level 2 or lower monsters you currently control gain 500 ATK.
C
Common- Doppelwarrior
- X
-
DARK
Level 2 [ Warrior / Effect ]
ATK 800 DEF 800 - When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
C
Common- Quillbolt Hedgehog
- X
-
EARTH
Level 2 [ Machine / Effect ]
ATK 800 DEF 800 - If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
C
Common- Tuningware
- X
-
LIGHT
Level 1 [ Machine / Effect ]
ATK 100 DEF 300 - This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.
C
Common- Swift Scarecrow
- X
-
EARTH
Level 1 [ Machine / Effect ]
ATK 0 DEF 0 - When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.
C
CommonForbidden
Forbidden- Level Eater
- X
-
DARK
Level 1 [ Insect / Effect ]
ATK 600 DEF 0 - If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card. This face-up card on the field cannot be Tributed, except for a Tribute Summon.
C
Common- Effect Veiler
- X
-
LIGHT
Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0 - During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
C
Common- Genex Neutron
- X
-
LIGHT
Level 4 [ Machine / Effect ]
ATK 1800 DEF 1200 - Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Machine-Type Tuner monster from your Deck to your hand.
C
Common- Genex Ally Birdman
- X
-
DARK
Level 3 [ Machine / Tuner/Effect ]
ATK 1400 DEF 400 - You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
C
Common- Plaguespreader Zombie
- X
-
DARK
Level 2 [ Zombie / Tuner/Effect ]
ATK 400 DEF 200 - If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
C
CommonSemi-limited
Semi-limited- White Dragon Wyverburster
- X
-
LIGHT
Level 4 [ Dragon / Effect ]
ATK 1700 DEF 1800 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
C
CommonSemi-limited
Semi-limited- Black Dragon Collapserpent
- X
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DARK
Level 4 [ Dragon / Effect ]
ATK 1800 DEF 1700 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
C
Common- Scrap Fist
- X
-
SPELL
Quick-Play
-
Target 1 "Junk Warrior" you control; if it battles an opponent's monster this turn while you control it, apply these effects.
●Your opponent cannot activate cards or effects until the end of the Damage Step.
●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Double any battle damage your opponent takes.
●It cannot be destroyed by battle.
●Destroy the opponent's monster that battled it at the end of the Damage Step.
SR
Super Rare- Limit Overdrive
- X
-
SPELL
Quick-Play
- Return 1 Tuner Synchro Monster and 1 non-Tuner Synchro Monster you control to the Extra Deck; Special Summon 1 Synchro Monster from your Extra Deck that has a Level equal to the combined Levels the 2 monsters had on the field, ignoring its Summoning conditions. You can only activate 1 "Limit Overdrive" per turn.
C
Common- Starlight Junktion
- X
-
SPELL
Field
- You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.
C
Common- Tuning
- X
-
SPELL
- Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.
C
CommonLimited
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
C
Common- The Warrior Returning Alive
- X
-
SPELL
- Target 1 Warrior monster in your GY; add that target to your hand.
C
Common- Dark Eruption
- X
-
SPELL
- Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand.
C
CommonLimited
Limited- One for One
- X
-
SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
C
Common- Night Beam
- X
-
SPELL
- Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
C
Common- Double Cyclone
- X
-
SPELL
Quick-Play
- Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.
C
Common- Scrap-Iron Statue
- X
-
TRAP
- When a Spell/Trap Card that is already face-up on your opponent's field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the GY. If this card is sent to the GY: You can target 1 "Junk" monster in your GY; Special Summon it in Defense Position. You can only use each effect of "Scrap-Iron Statue" once per turn.
C
Common- Scrap-Iron Scarecrow
- X
-
TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.
C
Common- Limiter Overload
- X
-
TRAP
- If this card is sent to the Graveyard: Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard.
C
Common- Call of the Haunted
- X
-
TRAP
Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
C
Common- Solemn Warning
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
C
Common- Stardust Warrior
- X
-
WIND
Level 10 [ Warrior / Synchro/Effect ]
ATK 3000 DEF 2500 -
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
If your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)
UR
Ultra Rare- Jet Warrior
- X
-
FIRE
Level 5 [ Warrior / Synchro/Effect ]
ATK 2100 DEF 1200 -
"Jet Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your Graveyard: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Jet Warrior" once per turn.
UR
Ultra Rare- Accel Synchron
- X
-
DARK
Level 5 [ Machine / Synchro/Tuner/Effect ]
ATK 500 DEF 2100 -
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
SR
Super Rare- Junk Warrior
- X
-
DARK
Level 5 [ Warrior / Synchro/Effect ]
ATK 2300 DEF 1300 -
"Junk Synchron" + 1+ non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
C
Common