Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

SAGA OF BLUE-EYES WHITE DRAGON STRUCTURE DECK

( Release Date : 09/13/2013 )

Total of 40 Card(s)

 
  • Blue-Eyes White Dragon Ultra Rare
    LIGHT LIGHT Level Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500  
    This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    Blue-Eyes White Dragon
  • Rabidragon
    LIGHT LIGHT Level Level 8 [ Dragon / Normal ] ATK 2950 DEF 2900  
    It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.
    Rabidragon
  • Alexandrite Dragon
    LIGHT LIGHT Level Level 4 [ Dragon / Normal ] ATK 2000 DEF 100  
    Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
    Alexandrite Dragon
  • Luster Dragon
    WIND WIND Level Level 4 [ Dragon / Normal ] ATK 1900 DEF 1600  
    A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
    Luster Dragon
  • Flamvell Guard
    FIRE FIRE Level Level 1 [ Dragon / Tuner / Normal ] ATK 100 DEF 2000  
    A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.
    Flamvell Guard
  • Maiden with Eyes of Blue Super Rare
    LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0  
    When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.
    Maiden with Eyes of Blue
  • Rider of the Storm Winds
    LIGHT LIGHT Level Level 1 [ Dragon / Tuner / Effect ] ATK 500 DEF 200  
    You can target 1 Dragon Normal Monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.
    Rider of the Storm Winds
  • Darkstorm Dragon
    DARK DARK Level Level 8 [ Dragon / Gemini / Effect ] ATK 2700 DEF 2500  
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
    ●Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell and Trap Cards on the field.
    Darkstorm Dragon
  • Kaiser Glider
    LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2400 DEF 2200  
    Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand.
    Kaiser Glider
  • Hieratic Dragon of Tefnuit
    LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2100 DEF 1400  
    If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, and make its ATK/DEF 0.
    Hieratic Dragon of Tefnuit
  • Mirage Dragon
    LIGHT LIGHT Level Level 4 [ Dragon / Effect ] ATK 1600 DEF 600  
    Your opponent cannot activate Trap Cards during the Battle Phase.
    Mirage Dragon
  • Divine Dragon Apocralyph
    DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1000 DEF 1500  
    Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand.
    Divine Dragon Apocralyph
  • The White Stone of Legend
    LIGHT LIGHT Level Level 1 [ Dragon / Tuner / Effect ] ATK 300 DEF 250  
    If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
    The White Stone of Legend
  • Kaibaman
    LIGHT LIGHT Level Level 3 [ Warrior / Effect ] ATK 200 DEF 700  
    You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
    Kaibaman
  • Herald of Creation
    LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 600  
    Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
    Herald of Creation
  • Kaiser Sea Horse
    LIGHT LIGHT Level Level 4 [ Sea Serpent / Effect ] ATK 1700 DEF 1650  
    This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
    Kaiser Sea Horse
  • Honest
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1100 DEF 1900  
    During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
    Honest
  • Shining Angel
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 800  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Shining Angel
  • Dragon Shrine Super Rare
    SPELL SPELL  
    Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.
    Dragon Shrine
  • Silver's Cry
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 Dragon Normal Monster in your GY; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.
    Silver's Cry
  • Burst Stream of Destruction
    SPELL SPELL  
    If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.
    Burst Stream of Destruction
  • Stamping Destruction
    SPELL SPELL  
    If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.
    Stamping Destruction
  • A Wingbeat of Giant Dragon
    SPELL SPELL  
    Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.
    A Wingbeat of Giant Dragon
  • Trade-In
    SPELL SPELL  
    Discard 1 Level 8 monster; draw 2 cards.
    Trade-In
  • Cards of Consonance
    SPELL SPELL  
    Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.
    Cards of Consonance
  • White Elephant's Gift
    SPELL SPELL  
    Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.
    White Elephant's Gift
  • One for One Limited
    SPELL SPELL  
    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
    One for One
  • Monster Reborn Limited
    SPELL SPELL  
    Target 1 monster in either GY; Special Summon it.
    Monster Reborn
  • Dragonic Tactics
    SPELL SPELL  
    Tribute 2 Dragon monsters; Special Summon 1 Level 8 Dragon monster from your Deck.
    Dragonic Tactics
  • Soul Exchange
    SPELL SPELL  
    Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
    Soul Exchange
  • Swords of Revealing Light
    SPELL SPELL  
    After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
    Swords of Revealing Light
  • Enemy Controller
    SPELL SPELL Quick-Play Quick-Play  
    Activate 1 of these effects.
    ●Target 1 face-up monster your opponent controls; change that target's battle position.
    ●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
    Enemy Controller
  • Castle of Dragon Souls
    TRAP TRAP Continuous Continuous  
    Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls".
    Castle of Dragon Souls
  • Fiendish Chain
    TRAP TRAP Continuous Continuous  
    Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
    Fiendish Chain
  • Kunai with Chain
    TRAP TRAP  
    Activate 1 or both of these effects (simultaneously).
    ●When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
    ●Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
    Kunai with Chain
  • Damage Condenser
    TRAP TRAP  
    When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in face-up Attack Position.
    Damage Condenser
  • Call of the Haunted
    TRAP TRAP Continuous Continuous  
    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
    Call of the Haunted
  • Compulsory Evacuation Device
    TRAP TRAP  
    Target 1 monster on the field; return that target to the hand.
    Compulsory Evacuation Device
  • Champion's Vigilance
    TRAP TRAP Counter Counter  
    If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.
    Champion's Vigilance
  • Azure-Eyes Silver Dragon Ultra Rare
    LIGHT LIGHT Level Level 9 [ Dragon / Synchro / Effect ] ATK 2500 DEF 3000  
    1 Tuner + 1+ non-Tuner Normal Monsters
    If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.
    Azure-Eyes Silver Dragon