Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

DRAGUNITY LEGION STRUCTURE DECK

( Release Date : 03/08/2011 )

Total of 39 Card(s)

 
  • Dragunity Arma Leyvaten Ultra Rare
    WIND WIND Level Level 8 [ Dragon / Effect ] ATK 2600 DEF 1200  
    You can Special Summon this card from your hand or Graveyard by removing from play 1 face-up monster you control equipped with a "Dragunity" card(s). When this card is Normal or Special Summoned, you can select 1 Dragon-Type monster in your Graveyard, except "Dragunity Arma Leyvaten", and equip it to this card. When this card is sent to the Graveyard by your opponent's card effect, you can select 1 of the monsters that were equipped to this card when it was sent to the Graveyard, and Special Summon that monster from the Graveyard.
    Dragunity Arma Leyvaten
  • Dragunity Arma Mystletainn Super Rare
    WIND WIND Level Level 6 [ Dragon / Effect ] ATK 2100 DEF 1500  
    You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.
    Dragunity Arma Mystletainn
  • Dragunity Aklys Super Rare
    WIND WIND Level Level 2 [ Dragon / Tuner / Effect ] ATK 1000 DEF 800  
    When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it.
    Dragunity Aklys
  • Dragunity Dux
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1500 DEF 1000  
    Gains 200 ATK for each "Dragunity" card you control. When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card.
    Dragunity Dux
  • Dragunity Legionnaire
    WIND WIND Level Level 3 [ Winged Beast / Effect ] ATK 1200 DEF 800  
    When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. You can send 1 "Dragunity" card from your Spell & Trap Zone to the GY, then target 1 face-up monster your opponent controls; destroy that target.
    Dragunity Legionnaire
  • Dragunity Tribus
    WIND WIND Level Level 1 [ Winged Beast / Effect ] ATK 500 DEF 300  
    When this card is Normal or Special Summoned, you can send 1 Level 3 or lower Dragon-Type monster from your Deck to the Graveyard.
    Dragunity Tribus
  • Dragunity Darkspear
    WIND WIND Level Level 3 [ Dragon / Tuner / Effect ] ATK 1000 DEF 1000  
    Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select 1 Level 4 or lower Winged Beast-Type monster in your Graveyard, and Special Summon it.
    Dragunity Darkspear
  • Dragunity Militum
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 1200  
    Once per turn, you can select 1 "Dragunity" card in your Spell & Trap Card Zone, and Special Summon it.
    Dragunity Militum
  • Dragunity Primus Pilus
    WIND WIND Level Level 5 [ Winged Beast / Effect ] ATK 2200 DEF 1600  
    When this card is Normal or Special Summoned, you can select 1 face-up Winged Beast-Type "Dragunity" monster you control. Equip it with 1 Level 3 or lower Dragon-Type "Dragunity" monster from your Deck.
    Dragunity Primus Pilus
  • Dragunity Brandistock
    WIND WIND Level Level 1 [ Dragon / Tuner / Effect ] ATK 600 DEF 400  
    While this card is equipped to a monster, that monster can attack twice during each Battle Phase.
    Dragunity Brandistock
  • Dragunity Javelin
    WIND WIND Level Level 2 [ Dragon / Tuner / Effect ] ATK 1200 DEF 800  
    If this face-up card is destroyed while in the Monster Card Zone, you can equip it to 1 face-up Winged Beast-Type "Dragunity" monster you control, instead of sending it to the Graveyard.
    Dragunity Javelin
  • Mist Valley Falcon
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 2000 DEF 1200  
    This card cannot declare an attack unless you return 1 card you control to the hand.
    Mist Valley Falcon
  • Hunter Owl
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1000 DEF 900  
    This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target.
    Hunter Owl
  • Garuda the Wind Spirit
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 1200  
    This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. During your opponent's End Phase, you can select 1 face-up monster your opponent controls, and change its battle position.
    Garuda the Wind Spirit
  • Flying Kamakiri #1
    WIND WIND Level Level 4 [ Insect / Effect ] ATK 1400 DEF 900  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Flying Kamakiri #1
  • Spear Dragon
    WIND WIND Level Level 4 [ Dragon / Effect ] ATK 1900 DEF 0  
    If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Spear Dragon
  • Twin-Headed Behemoth
    WIND WIND Level Level 3 [ Dragon / Effect ] ATK 1500 DEF 1200  
    During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
    Twin-Headed Behemoth
  • Armed Dragon LV3
    WIND WIND Level Level 3 [ Dragon / Effect ] ATK 1200 DEF 900  
    During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
    Armed Dragon LV3
  • Armed Dragon LV5
    WIND WIND Level Level 5 [ Dragon / Effect ] ATK 2400 DEF 1700  
    You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
    Armed Dragon LV5
  • Masked Dragon
    FIRE FIRE Level Level 3 [ Dragon / Effect ] ATK 1400 DEF 1100  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
    Masked Dragon
  • Dragon Ravine
    SPELL SPELL Field Field  
    Once per turn: You can discard 1 card, then activate 1 of these effects;
    ●Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand.
    ●Send 1 Dragon monster from your Deck to the GY.
    Dragon Ravine
  • Dragon Mastery
    SPELL SPELL Continuous Continuous  
    Each monster you control that is equipped with a "Dragunity" monster(s) gains 500 ATK. Once per turn, you can select 1 face-up monster you control, and equip it with 1 Dragon-Type "Dragunity" monster from your hand.
    Dragon Mastery
  • United We Stand
    SPELL SPELL Equip Equip  
    The equipped monster gains 800 ATK/DEF for each face-up monster you control.
    United We Stand
  • Mage Power
    SPELL SPELL Equip Equip  
    The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
    Mage Power
  • Dragon's Gunfire
    SPELL SPELL  
    If you control a Dragon monster: Activate 1 of these effects;
    ●Inflict 800 damage to your opponent.
    ●Target 1 monster with 800 or less DEF; destroy that target.
    Dragon's Gunfire
  • Stamping Destruction
    SPELL SPELL  
    If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.
    Stamping Destruction
  • Creature Swap
    SPELL SPELL  
    Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
    Creature Swap
  • Monster Reincarnation
    SPELL SPELL  
    Discard 1 card, then target 1 monster in your GY; add it to your hand.
    Monster Reincarnation
  • Foolish Burial Limited
    SPELL SPELL  
    Send 1 monster from your Deck to the GY.
    Foolish Burial
  • Card Destruction Limited
    SPELL SPELL  
    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
    Card Destruction
  • Windstorm of Etaqua
    TRAP TRAP  
    Change the battle positions of all face-up monsters your opponent controls.
    Windstorm of Etaqua
  • Relieve Monster
    TRAP TRAP  
    When an opponent's monster declares an attack: Target 1 monster you control; return that target to the hand, then Special Summon 1 Level 4 monster from your hand.
    Relieve Monster
  • Legacy of Yata-Garasu
    TRAP TRAP  
    Activate 1 of these effects:
    ●Draw 1 card.
    ●Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.
    Legacy of Yata-Garasu
  • Final Attack Orders
    TRAP TRAP Continuous Continuous  
    All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.
    Final Attack Orders
  • Mirror Force
    TRAP TRAP  
    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
    Mirror Force
  • Dragon's Rage
    TRAP TRAP Continuous Continuous  
    During battle between an attacking Dragon-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
    Dragon's Rage
  • Bottomless Trap Hole
    TRAP TRAP  
    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
    Bottomless Trap Hole
  • Spiritual Wind Art - Miyabi
    TRAP TRAP  
    Tribute 1 WIND monster, then target 1 card your opponent controls; place that opponent's card on the bottom of the Deck.
    Spiritual Wind Art - Miyabi
  • Icarus Attack
    TRAP TRAP  
    Tribute 1 Winged Beast monster, then target 2 cards on the field; destroy them.
    Icarus Attack