Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

STRUCTURE DECK - MARIK -

( Release Date : 10/19/2010 )

Total of 38 Card(s)

 
  • Gil Garth
    DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1800 DEF 1200  
    This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
    Gil Garth
  • Mystic Tomato
    DARK DARK Level Level 4 [ Plant / Effect ] ATK 1400 DEF 1100  
    When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Mystic Tomato
  • Viser Des
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 500 DEF 1200  
    If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.
    Viser Des
  • Legendary Fiend
    DARK DARK Level Level 6 [ Fiend / Effect ] ATK 1500 DEF 1800  
    Once per turn, during your Standby Phase: This card gains 700 ATK.
    Legendary Fiend
  • Dark Jeroid
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500  
    If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
    Dark Jeroid
  • Newdoria
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 800  
    If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
    Newdoria
  • Gravekeeper's Spy
    DARK DARK Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1200 DEF 2000  
    FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
    Gravekeeper's Spy
  • Gravekeeper's Curse
    DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 800 DEF 800  
    If this card is Summoned: Inflict 500 damage to your opponent.
    Gravekeeper's Curse
  • Gravekeeper's Guard
    DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1900  
    FLIP: Target 1 monster your opponent controls; return that target to the hand.
    Gravekeeper's Guard
  • Gravekeeper's Spear Soldier
    DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000  
    If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Gravekeeper's Spear Soldier
  • Gravekeeper's Chief
    DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK 1900 DEF 1200  
    You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
    Gravekeeper's Chief
  • Gravekeeper's Cannonholder
    DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1200  
    You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
    Gravekeeper's Cannonholder
  • Gravekeeper's Assailant
    DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1500  
    When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
    Gravekeeper's Assailant
  • Lava Golem Ultra Rare
    FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
    Lava Golem
  • Drillago
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1100  
    If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
    Drillago
  • Bowganian
    DARK DARK Level Level 3 [ Machine / Effect ] ATK 1300 DEF 1000  
    Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
    Bowganian
  • Gravekeeper's Commandant
    EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1500  
    You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.
    Gravekeeper's Commandant
  • Gravekeeper's Visionary
    DARK DARK Level Level 8 [ Spellcaster / Effect ] ATK 2000 DEF 1800  
    You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
    Gravekeeper's Visionary
  • Gravekeeper's Descendant
    DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1200  
    You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
    Gravekeeper's Descendant
  • Mystical Space Typhoon
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 Spell/Trap on the field; destroy that target.
    Mystical Space Typhoon
  • Nightmare's Steelcage
    SPELL SPELL  
    This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
    Nightmare's Steelcage
  • Creature Swap
    SPELL SPELL  
    Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
    Creature Swap
  • Book of Moon
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 face-up monster on the field; change that target to face-down Defense Position.
    Book of Moon
  • Dark Room of Nightmare
    SPELL SPELL Continuous Continuous  
    Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
    Dark Room of Nightmare
  • Necrovalley
    SPELL SPELL Field Field  
    All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.
    Necrovalley
  • Foolish Burial Limited
    SPELL SPELL  
    Send 1 monster from your Deck to the GY.
    Foolish Burial
  • Magical Stone Excavation
    SPELL SPELL  
    Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
    Magical Stone Excavation
  • Allure of Darkness
    SPELL SPELL  
    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
    Allure of Darkness
  • Acid Trap Hole
    TRAP TRAP  
    Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
    Acid Trap Hole
  • Mirror Force
    TRAP TRAP  
    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
    Mirror Force
  • Skull Invitation
    TRAP TRAP Continuous Continuous  
    Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.
    Skull Invitation
  • Coffin Seller
    TRAP TRAP Continuous Continuous  
    Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
    Coffin Seller
  • Nightmare Wheel
    TRAP TRAP Continuous Continuous  
    Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
    Nightmare Wheel
  • Metal Reflect Slime
    TRAP TRAP Continuous Continuous  
    Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
    Metal Reflect Slime
  • Malevolent Catastrophe
    TRAP TRAP  
    When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.
    Malevolent Catastrophe
  • Dark Illusion
    TRAP TRAP Counter Counter  
    When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
    Dark Illusion
  • Mystical Beast of Serket Ultra Rare
    EARTH EARTH Level Level 6 [ Fairy / Effect ] ATK 2500 DEF 2000  
    If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
    Mystical Beast of Serket
  • Temple of the Kings Ultra Rare
    SPELL SPELL Continuous Continuous  
    You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
    Temple of the Kings