Total of 38 Card(s)
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CommonC
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CommonC
CommonUR
Ultra RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
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CommonC
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CommonC
CommonC
CommonUR
Ultra RareUR
Ultra Rare- Gil Garth
- X
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DARK
Level 4 [ Fiend / Normal ]
ATK 1800 DEF 1200 - This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
C
Common- Mystic Tomato
- X
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DARK
Level 4 [ Plant / Effect ]
ATK 1400 DEF 1100 - When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position.
C
Common- Viser Des
- X
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DARK
Level 4 [ Fiend / Effect ]
ATK 500 DEF 1200 - If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.
C
Common- Legendary Fiend
- X
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DARK
Level 6 [ Fiend / Effect ]
ATK 1500 DEF 1800 - Once per turn, during your Standby Phase: This card gains 700 ATK.
C
Common- Dark Jeroid
- X
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DARK
Level 4 [ Fiend / Effect ]
ATK 1200 DEF 1500 - If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
C
Common- Newdoria
- X
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DARK
Level 4 [ Fiend / Effect ]
ATK 1200 DEF 800 - If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
C
Common- Gravekeeper's Spy
- X
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DARK
Level 4 [ Spellcaster / Flip/Effect ]
ATK 1200 DEF 2000 - FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
C
Common- Gravekeeper's Curse
- X
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DARK
Level 3 [ Spellcaster / Effect ]
ATK 800 DEF 800 - If this card is Summoned: Inflict 500 damage to your opponent.
C
Common- Gravekeeper's Guard
- X
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DARK
Level 4 [ Spellcaster / Flip/Effect ]
ATK 1000 DEF 1900 - FLIP: Target 1 monster your opponent controls; return that target to the hand.
C
Common- Gravekeeper's Spear Soldier
- X
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DARK
Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1000 - If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
C
Common- Gravekeeper's Chief
- X
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DARK
Level 5 [ Spellcaster / Effect ]
ATK 1900 DEF 1200 - You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
C
Common- Gravekeeper's Cannonholder
- X
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DARK
Level 4 [ Spellcaster / Effect ]
ATK 1400 DEF 1200 - You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
C
Common- Gravekeeper's Assailant
- X
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DARK
Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1500 - When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
C
Common- Lava Golem
- X
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FIRE
Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2500 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
UR
Ultra Rare- Drillago
- X
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DARK
Level 4 [ Machine / Effect ]
ATK 1600 DEF 1100 - If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
C
Common- Bowganian
- X
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DARK
Level 3 [ Machine / Effect ]
ATK 1300 DEF 1000 - Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
C
Common- Gravekeeper's Commandant
- X
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EARTH
Level 4 [ Spellcaster / Effect ]
ATK 1600 DEF 1500 - You can discard this card to the GY; add 1 "Necrovalley" from your Deck to your hand.
C
Common- Gravekeeper's Visionary
- X
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DARK
Level 8 [ Spellcaster / Effect ]
ATK 2000 DEF 1800 - You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
C
Common- Gravekeeper's Descendant
- X
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DARK
Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1200 - You can Tribute 1 other face-up "Gravekeeper's" monster, then target 1 card your opponent controls; destroy that target.
C
Common- Mystical Space Typhoon
- X
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SPELL
Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
C
Common- Nightmare's Steelcage
- X
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SPELL
- This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
C
Common- Creature Swap
- X
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SPELL
- Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
C
Common- Book of Moon
- X
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SPELL
Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
C
Common- Dark Room of Nightmare
- X
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SPELL
Continuous
- Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
C
Common- Necrovalley
- X
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SPELL
Field
- All "Gravekeeper's" monsters on the field gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
C
Common- Magical Stone Excavation
- X
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SPELL
- Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
C
Common- Allure of Darkness
- X
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SPELL
- Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
C
Common- Acid Trap Hole
- X
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TRAP
- Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
C
Common- Mirror Force
- X
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TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
C
Common- Skull Invitation
- X
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TRAP
Continuous
- Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.
C
Common- Coffin Seller
- X
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TRAP
Continuous
- Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
C
Common- Nightmare Wheel
- X
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TRAP
Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
C
Common- Metal Reflect Slime
- X
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TRAP
Continuous
- Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000) (this card is also still a Trap). If Summoned this way, this card cannot attack.
C
Common- Malevolent Catastrophe
- X
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TRAP
- When an opponent's monster declares an attack: Destroy all Spells and Traps on the field.
C
Common- Dark Illusion
- X
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TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
C
Common- Mystical Beast of Serket
- X
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EARTH
Level 6 [ Fairy / Effect ]
ATK 2500 DEF 2000 - If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
UR
Ultra Rare- Temple of the Kings
- X
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SPELL
Continuous
- You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the GY; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
UR
Ultra Rare