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STRUCTURE DECK - MARIK -

( Release Date : 10/19/2010 )

Total of 38 Card(s)
All

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Common

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Common

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Common

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Common

C

Common

C

Common

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Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

UR

Ultra Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

UR

Ultra Rare

UR

Ultra Rare
Gil Garth
Gil Garth
X
DARK DARK Level Level 4 [ Fiend / Normal ]
ATK 1800 DEF 1200
This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.

C

Common
Mystic Tomato
Mystic Tomato
X
DARK DARK Level Level 4 [ Plant / Effect ]
ATK 1400 DEF 1100
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position.

C

Common
Viser Des
Viser Des
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 500 DEF 1200
If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.

C

Common
Legendary Fiend
Legendary Fiend
X
DARK DARK Level Level 6 [ Fiend / Effect ]
ATK 1500 DEF 1800
Once per turn, during your Standby Phase: This card gains 700 ATK.

C

Common
Dark Jeroid
Dark Jeroid
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1200 DEF 1500
If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.

C

Common
Newdoria
Newdoria
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1200 DEF 800
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.

C

Common
Gravekeeper's Spy
Gravekeeper's Spy
X
DARK DARK Level Level 4 [ Spellcaster / Flip/Effect ]
ATK 1200 DEF 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.

C

Common
Gravekeeper's Curse
Gravekeeper's Curse
X
DARK DARK Level Level 3 [ Spellcaster / Effect ]
ATK 800 DEF 800
If this card is Summoned: Inflict 500 damage to your opponent.

C

Common
Gravekeeper's Guard
Gravekeeper's Guard
X
DARK DARK Level Level 4 [ Spellcaster / Flip/Effect ]
ATK 1000 DEF 1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.

C

Common
Gravekeeper's Spear Soldier
Gravekeeper's Spear Soldier
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1000
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

C

Common
Gravekeeper's Chief
Gravekeeper's Chief
X
DARK DARK Level Level 5 [ Spellcaster / Effect ]
ATK 1900 DEF 1200
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.

C

Common
Gravekeeper's Cannonholder
Gravekeeper's Cannonholder
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1400 DEF 1200
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.

C

Common
Gravekeeper's Assailant
Gravekeeper's Assailant
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.

C

Common
Lava Golem
Lava Golem
X
FIRE FIRE Level Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

UR

Ultra Rare
Drillago
Drillago
X
DARK DARK Level Level 4 [ Machine / Effect ]
ATK 1600 DEF 1100
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.

C

Common
Bowganian
Bowganian
X
DARK DARK Level Level 3 [ Machine / Effect ]
ATK 1300 DEF 1000
Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.

C

Common
Gravekeeper's Commandant
Gravekeeper's Commandant
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ]
ATK 1600 DEF 1500
You can discard this card to the GY; add 1 "Necrovalley" from your Deck to your hand.

C

Common
Gravekeeper's Visionary
Gravekeeper's Visionary
X
DARK DARK Level Level 8 [ Spellcaster / Effect ]
ATK 2000 DEF 1800
You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.

C

Common
Gravekeeper's Descendant
Gravekeeper's Descendant
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1200
You can Tribute 1 other face-up "Gravekeeper's" monster, then target 1 card your opponent controls; destroy that target.

C

Common
Mystical Space Typhoon
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.

C

Common
Nightmare's Steelcage
Nightmare's Steelcage
X
SPELL SPELL
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.

C

Common
Creature Swap
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.

C

Common
Book of Moon
Book of Moon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.

C

Common
Dark Room of Nightmare
Dark Room of Nightmare
X
SPELL SPELL Continuous Continuous
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.

C

Common
Necrovalley
Necrovalley
X
SPELL SPELL Field Field
All "Gravekeeper's" monsters on the field gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.

C

Common
Foolish Burial

Limited

Limited
Foolish Burial
X
SPELL SPELL
Send 1 monster from your Deck to the GY.

C

Common
Magical Stone Excavation
Magical Stone Excavation
X
SPELL SPELL
Discard 2 cards, then target 1 Spell in your GY; add it to your hand.

C

Common
Allure of Darkness
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

C

Common
Acid Trap Hole
Acid Trap Hole
X
TRAP TRAP
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.

C

Common
Mirror Force
Mirror Force
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

C

Common
Skull Invitation
Skull Invitation
X
TRAP TRAP Continuous Continuous
Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.

C

Common
Coffin Seller
Coffin Seller
X
TRAP TRAP Continuous Continuous
Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.

C

Common
Nightmare Wheel
Nightmare Wheel
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.

C

Common
Metal Reflect Slime
Metal Reflect Slime
X
TRAP TRAP Continuous Continuous
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000) (this card is also still a Trap). If Summoned this way, this card cannot attack.

C

Common
Malevolent Catastrophe
Malevolent Catastrophe
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy all Spells and Traps on the field.

C

Common
Dark Illusion
Dark Illusion
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.

C

Common
Mystical Beast of Serket
Mystical Beast of Serket
X
EARTH EARTH Level Level 6 [ Fairy / Effect ]
ATK 2500 DEF 2000
If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.

UR

Ultra Rare
Temple of the Kings
Temple of the Kings
X
SPELL SPELL Continuous Continuous
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the GY; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.

UR

Ultra Rare