Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

RISE OF THE DRAGON LORDS STRUCTURE DECK

( Release date : 10/24/2007 )

Total of 37 Card(s)

 
  • Felgrand Dragon Ultra Rare
    LIGHT LIGHT Level Level 8 [ Dragon / Effect ] ATK 2800 DEF 2800  
    Cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. If this card is Special Summoned: Target 1 monster in your Graveyard; this card gains ATK equal to that monster's Level x 200.
    Felgrand Dragon
  • Darkblaze Dragon Super Rare
    FIRE FIRE Level Level 7 [ Dragon / Effect ] ATK 1200 DEF 1000  
    If this card is Special Summoned from the Graveyard: Its ATK and DEF become double its original ATK and DEF. If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK.
    Darkblaze Dragon
  • Herald of Creation Super Rare
    LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 600  
    Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
    Herald of Creation
  • Decoy Dragon
    FIRE FIRE Level Level 2 [ Dragon / Effect ] ATK 300 DEF 200  
    If this card is targeted for an attack: Target 1 Level 7 or higher Dragon-Type monster in your Graveyard; Special Summon it, and if you do, change the attack target to it and perform damage calculation.
    Decoy Dragon
  • Spear Cretin
    DARK DARK Level Level 2 [ Fiend / Effect ] ATK 500 DEF 500  
    FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.
    Spear Cretin
  • Gilford the Lightning
    LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 1400  
    You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.
    Gilford the Lightning
  • Morphing Jar Limited
    EARTH EARTH Level Level 2 [ Rock / Flip / Effect ] ATK 700 DEF 600  
    FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
    Morphing Jar
  • Kaiser Sea Horse
    LIGHT LIGHT Level Level 4 [ Sea Serpent / Effect ] ATK 1700 DEF 1650  
    This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
    Kaiser Sea Horse
  • Tyrant Dragon
    FIRE FIRE Level Level 8 [ Dragon / Effect ] ATK 2900 DEF 2500  
    During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap. This card cannot be Special Summoned from the GY, unless you Tribute 1 Dragon monster.
    Tyrant Dragon
  • Twin-Headed Behemoth
    WIND WIND Level Level 3 [ Dragon / Effect ] ATK 1500 DEF 1200  
    During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
    Twin-Headed Behemoth
  • Guardian Angel Joan
    LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2800 DEF 2000  
    When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the original ATK of that destroyed monster in the Graveyard.
    Guardian Angel Joan
  • Horus the Black Flame Dragon LV6
    FIRE FIRE Level Level 6 [ Dragon / Effect ] ATK 2300 DEF 1600  
    This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.
    Horus the Black Flame Dragon LV6
  • Masked Dragon
    FIRE FIRE Level Level 3 [ Dragon / Effect ] ATK 1400 DEF 1100  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
    Masked Dragon
  • The Creator
    LIGHT LIGHT Level Level 8 [ Thunder / Effect ] ATK 2300 DEF 3000  
    Cannot be Special Summoned from the Graveyard. Once per turn: You can target 1 monster in your Graveyard; send 1 card from your hand to the Graveyard, and if you do, Special Summon that target.
    The Creator
  • The Creator Incarnate
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1500  
    You can Tribute this card; Special Summon 1 "The Creator" from your hand.
    The Creator Incarnate
  • Flame Ruler
    FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1500 DEF 1600  
    This card can be treated as 2 Tributes for the Tribute Summon of a FIRE monster.
    Flame Ruler
  • Majestic Mech - Goryu
    LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2900 DEF 1800  
    You can Tribute Summon (but not Set) this card with 1 Tribute. If Summoned this way, during the End Phase: Send it to the Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Majestic Mech - Goryu
  • Snipe Hunter
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1500 DEF 600  
    You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
    Snipe Hunter
  • Trade-In
    SPELL SPELL  
    Discard 1 Level 8 monster; draw 2 cards.
    Trade-In
  • Foolish Burial Limited
    SPELL SPELL  
    Send 1 monster from your Deck to the GY.
    Foolish Burial
  • Soul Exchange
    SPELL SPELL  
    Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
    Soul Exchange
  • Giant Trunade Forbidden
    SPELL SPELL  
    Return all Spell and Trap Cards on the field to the hand.
    Giant Trunade
  • The Shallow Grave
    SPELL SPELL  
    Each player selects a monster in their Graveyard and Special Summons it in face-down Defense Position.
    The Shallow Grave
  • Premature Burial Forbidden
    SPELL SPELL Equip Equip  
    Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
    Premature Burial
  • A Wingbeat of Giant Dragon
    SPELL SPELL  
    Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.
    A Wingbeat of Giant Dragon
  • Terraforming Semi-limited
    SPELL SPELL  
    Add 1 Field Spell from your Deck to your hand.
    Terraforming
  • Big Bang Shot
    SPELL SPELL Equip Equip  
    The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
    Big Bang Shot
  • Mystik Wok
    SPELL SPELL Quick-Play Quick-Play  
    Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
    Mystik Wok
  • Lightning Vortex
    SPELL SPELL  
    Discard 1 card; destroy all face-up monsters your opponent controls.
    Lightning Vortex
  • Brain Control
    SPELL SPELL  
    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
    Brain Control
  • Mausoleum of the Emperor
    SPELL SPELL Field Field  
    During any Main Phase: The turn player can pay 1000 LP x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.)
    Mausoleum of the Emperor
  • Malevolent Catastrophe
    TRAP TRAP  
    When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.
    Malevolent Catastrophe
  • Dust Tornado
    TRAP TRAP  
    Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
    Dust Tornado
  • Call of the Haunted
    TRAP TRAP Continuous Continuous  
    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
    Call of the Haunted
  • Magic Jammer
    TRAP TRAP Counter Counter  
    When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
    Magic Jammer
  • Sakuretsu Armor
    TRAP TRAP  
    When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
    Sakuretsu Armor
  • Draining Shield
    TRAP TRAP  
    When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
    Draining Shield

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