Total of 37 Card(s)
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UR
Ultra RareC
CommonC
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Common- Ancient Gear Gadjiltron Dragon
- X
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EARTH
Level 8 [ Machine / Effect ]
ATK 3000 DEF 2000 -
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters.
●Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.
UR
Ultra Rare- Ancient Gear Gadjiltron Chimera
- X
-
EARTH
Level 6 [ Machine / Effect ]
ATK 2300 DEF 1300 -
This card gains the appropriate effects if you Normal Summon it by Tributing these monsters.
●Green Gadget: This card gains 300 ATK.
●Red Gadget: If this card inflicts battle damage to your opponent by a direct attack: Inflict 500 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 700 damage to your opponent.
C
Common- Ancient Gear Engineer
- X
-
EARTH
Level 5 [ Machine / Effect ]
ATK 1500 DEF 1500 - Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target.
C
Common- Boot-Up Soldier - Dread Dynamo
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 0 DEF 2000 - While you control a "Gadget" monster, this card gains 2000 ATK.
C
Common- Mechanicalchaser
- X
-
DARK
Level 4 [ Machine / Normal ]
ATK 1850 DEF 800 - A hunter that relentlessly pursues its target by order of the Machine King.
C
Common- Green Gadget
- X
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EARTH
Level 4 [ Machine / Effect ]
ATK 1400 DEF 600 - When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
C
Common- Red Gadget
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 1300 DEF 1500 - When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
C
Common- Yellow Gadget
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 1200 DEF 1200 - When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
C
Common- Cannon Soldier
- X
-
DARK
Level 4 [ Machine / Effect ]
ATK 1400 DEF 1300 - You can Tribute 1 monster; inflict 500 damage to your opponent.
C
Common- Gear Golem the Moving Fortress
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 800 DEF 2200 - Once per turn, during your Main Phase 1: You can pay 800 LP; this card can attack your opponent directly this turn.
C
Common- Heavy Mech Support Platform
- X
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DARK
Level 3 [ Machine / Union/Effect ]
ATK 500 DEF 500 - Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
C
Common- Ancient Gear Golem
- X
-
EARTH
Level 8 [ Machine / Effect ]
ATK 3000 DEF 3000 - Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
C
Common- Ancient Gear Beast
- X
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EARTH
Level 6 [ Machine / Effect ]
ATK 2000 DEF 2000 - Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the GY).
C
Common- Ancient Gear Soldier
- X
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EARTH
Level 4 [ Machine / Effect ]
ATK 1300 DEF 1300 - If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
C
Common- Ancient Gear
- X
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EARTH
Level 2 [ Machine / Effect ]
ATK 100 DEF 800 - If you control an "Ancient Gear", you can Special Summon this card (from your hand) in Attack Position.
C
Common- Ancient Gear Cannon
- X
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EARTH
Level 2 [ Machine / Effect ]
ATK 500 DEF 500 - You can Tribute this card; inflict 500 damage to your opponent, and if you do, neither player can activate Trap Cards during the Battle Phase of this turn.
C
Common- Ancient Gear Workshop
- X
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SPELL
- Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.
C
Common- Ancient Gear Tank
- X
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SPELL
Equip
- Equip only to an "Ancient Gear" monster. It gains 600 ATK. When this card is destroyed and sent to the Graveyard: Inflict 600 damage to your opponent.
C
Common- Ancient Gear Explosive
- X
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SPELL
- Target 1 "Ancient Gear" monster you control; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK.
C
Common- Ancient Gear Fist
- X
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SPELL
Equip
- Equip only to an "Ancient Gear" monster. At the end of the Damage Step, if the equipped monster battled a monster and is still on the field: Destroy the monster it battled.
C
Common- Ancient Gear Factory
- X
-
SPELL
- Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.
C
Common- Ancient Gear Drill
- X
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SPELL
- If you control an "Ancient Gear" monster: Discard 1 card; Set 1 Spell Card directly from your Deck. This turn, that Spell Card cannot be activated.
C
Common- Ancient Gear Castle
- X
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SPELL
Continuous
- All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).
C
Common- Mystical Space Typhoon
- X
-
SPELL
Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
C
Common- Limiter Removal
- X
-
SPELL
Quick-Play
- Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
C
Common- Enemy Controller
- X
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SPELL
Quick-Play
-
Activate 1 of these effects;
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
C
Common- Weapon Change
- X
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SPELL
Continuous
- Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn.
C
Common- Machine Duplication
- X
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SPELL
- Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.
C
Common- Pot of Avarice
- X
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SPELL
- Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
C
Common- Stronghold the Moving Fortress
- X
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TRAP
Continuous
- Special Summon this card in Defense Position as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap.) While you control "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK.
C
CommonForbidden
Forbidden- Ultimate Offering
- X
-
TRAP
Continuous
- During your Main Phase or your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon/Set 1 monster.
C
Common- Sakuretsu Armor
- X
-
TRAP
- When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
C
Common- Micro Ray
- X
-
TRAP
- Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.
C
Common- Rare Metalmorph
- X
-
TRAP
Continuous
- Activate this card by targeting 1 Machine monster on the field; while this card is face-up on the field, that Machine monster gains 500 ATK, also negate the first Spell effect that targets that monster. When that monster leaves the field, destroy this card.
C
Common- Covering Fire
- X
-
TRAP
- During the Damage Step, if an opponent's monster attacks your monster: Target 1 other face-up monster you control; your attacked monster gains ATK equal to that target's ATK, during the Damage Step only.
C
Common- Roll Out!
- X
-
TRAP
- Target 1 Union monster in your GY; equip that target to an appropriate monster you control for that Union monster's effect.
C
Common