Total of 32 Card(s)
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- Exxod, Master of The Guard
-
UR
Ultra Rare - X
- EARTH Level 8 [ Rock / Effect ] ATK 0 DEF 4000
- This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "sphinx" monster. Each time an EARTH monster is Flip Summoned while this card remains face-up on the field, inflict 1000 damage to your opponent.
- Great Spirit
- X
- EARTH Level 4 [ Rock / Effect ] ATK 500 DEF 1500
- Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
- Giant Rat
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1400 DEF 1450
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position.
- Maharaghi
- X
- EARTH Level 4 [ Rock / Spirit / Effect ] ATK 1200 DEF 1700
- This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.
- Guardian Sphinx
- X
- EARTH Level 5 [ Rock / Effect ] ATK 1700 DEF 2400
- Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
- Gigantes
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1900 DEF 1300
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
- Stone Statue of the Aztecs
- X
- EARTH Level 4 [ Rock / Effect ] ATK 300 DEF 2000
- Double any Battle Damage your opponent takes when they attack this monster.
- Golem Sentry
- X
- EARTH Level 4 [ Rock / Effect ] ATK 800 DEF 1800
- Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand.
- Hieracosphinx
- X
- EARTH Level 6 [ Rock / Effect ] ATK 2400 DEF 1200
- Your opponent cannot select a face-down Defense Position monster as an attack target.
- Criosphinx
- X
- EARTH Level 6 [ Rock / Effect ] ATK 1200 DEF 2400
- When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.
- Moai Interceptor Cannons
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1100 DEF 2000
- Once per turn, you can flip this card into face-down Defense Position.
- Megarock Dragon
- X
- EARTH Level 7 [ Rock / Effect ] ATK ? DEF ?
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing any number of Rock monster(s) from your GY. The original ATK/DEF of this card become the number of Rock monsters banished to Special Summon it x 700.
- Guardian Statue
- X
- EARTH Level 4 [ Rock / Effect ] ATK 800 DEF 1400
- Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.
- Medusa Worm
- X
- EARTH Level 2 [ Rock / Effect ] ATK 500 DEF 600
- Once per turn: You can flip this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target.
- Sand Moth
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1000 DEF 2000
- If this face-down Defense Position card is destroyed and sent to the GY: Special Summon it and switch its original ATK/DEF.
- Canyon
- X
- SPELL Field
- If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Premature Burial
-
Forbidden
Forbidden - X
- SPELL Equip
- Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
- Swords of Revealing Light
- X
- SPELL
- After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
- Shield & Sword
- X
- SPELL
- Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.
- Magical Mallet
- X
- SPELL
- Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
- Hammer Shot
- X
- SPELL
- Destroy the 1 Attack Position monster on the field with the highest ATK (your choice, if tied).
- Ectoplasmer
- X
- SPELL Continuous
- Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster.
- Brain Control
- X
- SPELL
- Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
- Shifting Shadows
- X
- SPELL Continuous
- Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.
- Waboku
- X
- TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
- Ultimate Offering
-
Forbidden
Forbidden - X
- TRAP Continuous
- During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.
- Magic Drain
- X
- TRAP Counter
- When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
- Robbin' Goblin
- X
- TRAP Continuous
- Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.
- Ordeal of a Traveler
- X
- TRAP Continuous
- When an opponent's monster declares an attack: Your opponent chooses 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap), and if they call it wrong, return the attacking monster to the hand.
- Reckless Greed
- X
- TRAP
- Draw 2 cards and skip your next 2 Draw Phases.
- Compulsory Evacuation Device
- X
- TRAP
- Target 1 monster on the field; return that target to the hand.