After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
Mataza the Zapper
ATK 1300DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
Mystic Swordsman LV2
ATK 900DEF 0
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.
Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.
Armed Samurai - Ben Kei
ATK 500DEF 800
For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.
Divine Sword - Phoenix Blade
Equip only to a Warrior monster. It gains 300 ATK. During your Main Phase, if this card is in your GY: You can banish 2 Warrior monsters from your GY; add this card to your hand.
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
Mystical Space Typhoon
Target 1 Spell/Trap on the field; destroy that target.
Return all Spell and Trap Cards on the field to the hand.
Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK.
Destroy all Spell and Trap Cards on the field.
Reinforcement of the Army
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
The Warrior Returning Alive
Target 1 Warrior monster in your GY; add that target to your hand.
Fusion Sword Murasame Blade
Equip only to a Warrior-Type monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.
Wicked-Breaking Flamberge - Baou
Send 1 card from your hand to the GY, then target 1 monster on the field; equip this card to that target. It gains 500 ATK. Negate the effects of opponent's monsters destroyed by battle with the equipped monster.
Fairy of the Spring
Target 1 Equip Spell Card in your Graveyard; add that target to your hand. That Equip Spell Card cannot be activated this turn.
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
Discard 1 card; destroy all face-up monsters your opponent controls.
Swords of Concealing Light
Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.
Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.
Call of the Haunted
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Negate all other Trap effects on the field.
Blast with Chain
Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.