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STARTER DECK YUGI

( Release Date : 03/29/2002 )

Total of 50 Card(s)
Mystical Elf
Mystical Elf
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 800 DEF 2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
Feral Imp
Feral Imp
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1300 DEF 1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
Winged Dragon, Guardian of the Fortress #1
Winged Dragon, Guardian of the Fortress #1
X
WIND WIND Level Level 4 [ Dragon / Normal ] ATK 1400 DEF 1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
Summoned Skull
Summoned Skull
X
DARK DARK Level Level 6 [ Fiend / Normal ] ATK 2500 DEF 1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

(This card is always treated as an "Archfiend" card.)
Beaver Warrior
Beaver Warrior
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Normal ] ATK 1200 DEF 1500
What this creature lacks in size it makes up for in defense when battling in the prairie.
Dark Magician
Dark Magician

UR

Ultra Rare
X
DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
Gaia The Fierce Knight
Gaia The Fierce Knight
X
EARTH EARTH Level Level 7 [ Warrior / Normal ] ATK 2300 DEF 2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
Curse of Dragon
Curse of Dragon
X
DARK DARK Level Level 5 [ Dragon / Normal ] ATK 2000 DEF 1500
A wicked dragon that taps into dark forces to execute a powerful attack.
Celtic Guardian
Celtic Guardian
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1400 DEF 1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
Mammoth Graveyard
Mammoth Graveyard
X
EARTH EARTH Level Level 3 [ Dinosaur / Normal ] ATK 1200 DEF 800
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
Great White
Great White
X
WATER WATER Level Level 4 [ Fish / Normal ] ATK 1600 DEF 800
A giant white shark with razor-sharp teeth.
Silver Fang
Silver Fang
X
EARTH EARTH Level Level 3 [ Beast / Normal ] ATK 1200 DEF 800
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
Giant Soldier of Stone
Giant Soldier of Stone
X
EARTH EARTH Level Level 3 [ Rock / Normal ] ATK 1300 DEF 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
Dragon Zombie
Dragon Zombie
X
DARK DARK Level Level 3 [ Zombie / Normal ] ATK 1600 DEF 0
A dragon revived by sorcery. Its breath is highly corrosive.
Doma The Angel of Silence
Doma The Angel of Silence
X
DARK DARK Level Level 5 [ Fairy / Normal ] ATK 1600 DEF 1400
This fairy rules over the end of existence.
Ansatsu
Ansatsu
X
EARTH EARTH Level Level 5 [ Warrior / Normal ] ATK 1700 DEF 1200
A silent and deadly warrior specializing in assassinations.
Witty Phantom
Witty Phantom
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1400 DEF 1300
Dressed in a night-black tuxedo, this creature presides over the darkness.
Claw Reacher
Claw Reacher
X
DARK DARK Level Level 3 [ Fiend / Normal ] ATK 1000 DEF 800
Stretching arms and razor-sharp claws make this monster a formidable opponent.
Mystic Clown
Mystic Clown
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1500 DEF 1000
Nothing can stop the mad attack of this powerful creature.
Sword of Dark Destruction
Sword of Dark Destruction
X
SPELL SPELL Equip Equip
Equip only to a DARK monster. It gains 400 ATK and loses 200 DEF.
Book of Secret Arts
Book of Secret Arts
X
SPELL SPELL Equip Equip
A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
Dark Hole
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
Dian Keto the Cure Master
Dian Keto the Cure Master
X
SPELL SPELL
Increase your Life Points by 1000 points.
Ancient Elf
Ancient Elf
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 1450 DEF 1200
This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.
Magical Ghost
Magical Ghost
X
DARK DARK Level Level 4 [ Zombie / Normal ] ATK 1300 DEF 1400
This creature casts a spell of terror and confusion just before attacking its enemies.
Fissure
Fissure
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
Trap Hole
Trap Hole
X
TRAP TRAP
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Two-Pronged Attack
Two-Pronged Attack
X
TRAP TRAP
Select and destroy 2 of your monsters and 1 of your opponent's monsters.
De-Spell
De-Spell
X
SPELL SPELL
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
Monster Reborn
Monster Reborn

Limited

Limited
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
Reinforcements
Reinforcements
X
TRAP TRAP
Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
Change of Heart
Change of Heart

Limited

Limited
X
SPELL SPELL
Target 1 monster your opponent controls; take control of it until the End Phase.
The Stern Mystic
The Stern Mystic
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1500 DEF 1200
FLIP: Reveal all face-down cards on the field (Flip Effects are not activated), then return them to their original positions.
Wall of Illusion
Wall of Illusion
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1000 DEF 1850
If this card is attacked by a monster, after damage calculation: Return that monster to the hand.
Neo the Magic Swordsman
Neo the Magic Swordsman
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 1700 DEF 1000
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
Baron of the Fiend Sword
Baron of the Fiend Sword
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1550 DEF 800
An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.
Man-Eating Treasure Chest
Man-Eating Treasure Chest
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1600 DEF 1000
A monster disguised as a treasure chest that is known to attack the unwary adventurer.
Sorcerer of the Doomed
Sorcerer of the Doomed
X
DARK DARK Level Level 4 [ Spellcaster / Normal ] ATK 1450 DEF 1200
A slave of the dark arts, this sorcerer is a master of life-extinguishing spells.
Last Will
Last Will

Forbidden

Forbidden
X
SPELL SPELL
If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.
Waboku
Waboku
X
TRAP TRAP
You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
Soul Exchange
Soul Exchange

SR

Super Rare
X
SPELL SPELL
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
Card Destruction
Card Destruction

Limited

Limited

SR

Super Rare
X
SPELL SPELL
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
Trap Master
Trap Master
X
EARTH EARTH Level Level 3 [ Warrior / Flip / Effect ] ATK 500 DEF 1100
FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
Dragon Capture Jar
Dragon Capture Jar
X
TRAP TRAP Continuous Continuous
Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
Yami
Yami
X
SPELL SPELL Field Field
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
Man-Eater Bug
Man-Eater Bug
X
EARTH EARTH Level Level 2 [ Insect / Flip / Effect ] ATK 450 DEF 600
FLIP: Target 1 monster on the field; destroy it.
Reverse Trap
Reverse Trap
X
TRAP TRAP
Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)
Remove Trap
Remove Trap
X
SPELL SPELL
Select 1 face-up Trap Card on the field and destroy it.
Castle Walls
Castle Walls
X
TRAP TRAP
Increase a selected monster's DEF by 500 points during the turn this card is activated.
Ultimate Offering
Ultimate Offering

Forbidden

Forbidden
X
TRAP TRAP Continuous Continuous
During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.