Total of 26 Card(s)
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- Herald of Orange Light
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UL
Ultimate Rare - X
- LIGHT Level 2 [ Fairy / Tuner / Effect ] ATK 300 DEF 500
- When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
- Link Spider
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UL
Ultimate Rare - X
- EARTH Link 1 [ Cyberse / Link / Effect ] ATK 1000 DEF -
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1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
- Cosmic Cyclone
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UL
Ultimate Rare - X
- SPELL Quick-Play
- Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
- Royal Magical Library
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SR
Super Rare - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 0 DEF 2000
- Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
- SPYRAL Tough
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SR
Super Rare - X
- WIND Level 4 [ Warrior / Effect ] ATK 1900 DEF 1500
- This card's name becomes "SPYRAL Super Agent" while it is on the field or in the GY. Once per turn: You can declare 1 type of card (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type.
- World Legacy - "World Chalice"
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SR
Super Rare - X
- DARK Level 5 [ Machine / Effect ] ATK 0 DEF 0
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If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn.
●If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"".
●During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.
- Destrudo the Lost Dragon's Frisson
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SR
Super Rare - X
- DARK Level 7 [ Dragon / Tuner / Effect ] ATK 1000 DEF 3000
- If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
- Magical Citadel of Endymion
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SR
Super Rare - X
- SPELL Field
- Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
- Fossil Dig
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SR
Super Rare - X
- SPELL
- Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.
- Divine Punishment
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SR
Super Rare - X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
- Paleozoic Dinomischus
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SR
Super Rare - X
- TRAP
- Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Paleozoic Marrella
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SR
Super Rare - X
- TRAP
- Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Paleozoic Leanchoilia
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SR
Super Rare - X
- TRAP
- Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Prickle Fairy
- X
- EARTH Level 4 [ Plant / Effect ] ATK 300 DEF 2000
- Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
- Insect Princess
- X
- WIND Level 6 [ Insect / Effect ] ATK 1900 DEF 1200
- All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
- Zeradias, Herald of Heaven
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 2100 DEF 800
- You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.
- Book of Life
- X
- SPELL
- Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
- Rare Value
- X
- SPELL
- If you control 2 or more "Crystal Beast" cards in your Spell & Trap Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Zone, you send it to the GY, and if you do, you draw 2 cards.
- Zombie World
- X
- SPELL Field
- All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
- Spell Power Grasp
- X
- SPELL
- Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
- Wavering Eyes
- X
- SPELL Quick-Play
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Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect.
●1+: Inflict 500 damage to your opponent.
●2+: You can add 1 Pendulum Monster from your Main Deck to your hand.
●3+: You can banish 1 card on the field.
●4: You can add 1 "Wavering Eyes" from your Deck to your hand.
- Pitch-Black Power Stone
- X
- TRAP Continuous
- Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it.
- Token Feastevil
- X
- TRAP
- When a Token(s) is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, inflict 300 damage to your opponent for each Token destroyed.
- Lucky Chance
- X
- TRAP Continuous
- Once per Chain, if a monster effect is activated that tosses a coin once: Call heads or tails. If your call matches the coin toss for that monster effect, draw 1 card immediately after that effect resolves.
- Blowback Dragon
- X
- DARK Level 6 [ Machine / Effect ] ATK 2300 DEF 1200
- Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.
- Gatling Dragon
- X
- DARK Level 8 [ Machine / Fusion / Effect ] ATK 2600 DEF 1200
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"Barrel Dragon" + "Blowback Dragon"
Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.