Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

OTS TOURNAMENT PACK 7

( Release Date : 04/13/2018 )

Total of 26 Card(s)

 
  • Herald of Orange Light Ultimate Rare
    LIGHT LIGHT Level Level 2 [ Fairy / Tuner / Effect ] ATK 300 DEF 500  
    When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
    Herald of Orange Light
  • Link Spider Ultimate Rare
    EARTH EARTH Link Link 1 [ Cyberse / Link / Effect ] ATK 1000 DEF -  
    1 Normal Monster
    Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
    Link Spider
  • Cosmic Cyclone Ultimate Rare
    SPELL SPELL Quick-Play Quick-Play  
    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
    Cosmic Cyclone
  • Royal Magical Library Super Rare
    LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 0 DEF 2000  
    Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
    Royal Magical Library
  • SPYRAL Tough Super Rare
    WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1900 DEF 1500  
    This card's name becomes "SPYRAL Super Agent" while it is on the field or in the GY. Once per turn: You can declare 1 type of card (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type.
    SPYRAL Tough
  • World Legacy - "World Chalice" Super Rare
    DARK DARK Level Level 5 [ Machine / Effect ] ATK 0 DEF 0  
    If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn.
    ●If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"".
    ●During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.
    World Legacy - "World Chalice"
  • Destrudo the Lost Dragon's Frisson Super Rare Forbidden
    DARK DARK Level Level 7 [ Dragon / Tuner / Effect ] ATK 1000 DEF 3000  
    If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
    Destrudo the Lost Dragon's Frisson
  • Magical Citadel of Endymion Super Rare
    SPELL SPELL Field Field  
    Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
    Magical Citadel of Endymion
  • Fossil Dig Super Rare
    SPELL SPELL  
    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.
    Fossil Dig
  • Divine Punishment Super Rare
    TRAP TRAP Counter Counter  
    When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
    Divine Punishment
  • Paleozoic Dinomischus Super Rare
    TRAP TRAP  
    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
    Paleozoic Dinomischus
  • Paleozoic Marrella Super Rare
    TRAP TRAP  
    Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
    Paleozoic Marrella
  • Paleozoic Leanchoilia Super Rare
    TRAP TRAP  
    Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
    Paleozoic Leanchoilia
  • Prickle Fairy
    EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 300 DEF 2000  
    Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
    Prickle Fairy
  • Insect Princess
    WIND WIND Level Level 6 [ Insect / Effect ] ATK 1900 DEF 1200  
    All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
    Insect Princess
  • Zeradias, Herald of Heaven
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 2100 DEF 800  
    You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.
    Zeradias, Herald of Heaven
  • Book of Life
    SPELL SPELL  
    Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
    Book of Life
  • Rare Value
    SPELL SPELL  
    If you control 2 or more "Crystal Beast" cards in your Spell & Trap Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Zone, you send it to the GY, and if you do, you draw 2 cards.
    Rare Value
  • Zombie World
    SPELL SPELL Field Field  
    All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
    Zombie World
  • Spell Power Grasp
    SPELL SPELL  
    Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
    Spell Power Grasp
  • Wavering Eyes
    SPELL SPELL Quick-Play Quick-Play  
    Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect.
    ●1+: Inflict 500 damage to your opponent.
    ●2+: You can add 1 Pendulum Monster from your Main Deck to your hand.
    ●3+: You can banish 1 card on the field.
    ●4: You can add 1 "Wavering Eyes" from your Deck to your hand.
    Wavering Eyes
  • Pitch-Black Power Stone
    TRAP TRAP Continuous Continuous  
    Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it.
    Pitch-Black Power Stone
  • Token Feastevil
    TRAP TRAP  
    When a Token(s) is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, inflict 300 damage to your opponent for each Token destroyed.
    Token Feastevil
  • Lucky Chance
    TRAP TRAP Continuous Continuous  
    Once per Chain, if a monster effect is activated that tosses a coin once: Call heads or tails. If your call matches the coin toss for that monster effect, draw 1 card immediately after that effect resolves.
    Lucky Chance
  • Blowback Dragon
    DARK DARK Level Level 6 [ Machine / Effect ] ATK 2300 DEF 1200  
    Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.
    Blowback Dragon
  • Gatling Dragon
    DARK DARK Level Level 8 [ Machine / Fusion / Effect ] ATK 2600 DEF 1200  
    "Barrel Dragon" + "Blowback Dragon"
    Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.
    Gatling Dragon