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CIRCUIT BREAK

( Release Date : 10/20/2017 )

Total of 100 Card(s)
All

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Rare

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Common

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Common

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Rare

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Super Rare

C

Common

C

Common

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Super Rare

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Ultra Rare

UR

Ultra Rare

SR

Super Rare

UR

Ultra Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

R

Rare

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Super Rare

R

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Super Rare

R

Rare

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Super Rare

C

Common

R

Rare

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Common

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Common

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Common

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Common

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Common

C

Common

C

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R

Rare

R

Rare

R

Rare

C

Common

C

Common

SE

Secret Rare

SR

Super Rare

UR

Ultra Rare

UR

Ultra Rare

R

Rare

UR

Ultra Rare

C

Common

C

Common

SR

Super Rare

SE

Secret Rare

C

Common

R

Rare

R

Rare

SE

Secret Rare

SE

Secret Rare

C

Common

C

Common

C

Common

UR

Ultra Rare

R

Rare

UR

Ultra Rare

SE

Secret Rare

C

Common

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Rare

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Common

C

Common

C

Common

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Common

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Rare

SR

Super Rare

R

Rare

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Common

SR

Super Rare

R

Rare

R

Rare

SE

Secret Rare

SE

Secret Rare

UR

Ultra Rare

C

Common

R

Rare

SE

Secret Rare

C

Common

SR

Super Rare

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Rare

C

Common

C

Common

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Common

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Common

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SR

Super Rare

SR

Super Rare

SR

Super Rare

UR

Ultra Rare
Hallohallo
Hallohallo
X
DARK DARK Level Level 3 [ Fiend / Pendulum/Tuner/Normal ]
ATK 800 DEF 600
Pendulum Scale P Scale 2 Once per turn: You can target 1 face-up monster on the field; roll a six-sided die and that monster's Level becomes the same as the result until the end of this turn.
Hallo Hallo, brain of tallow,
Guts are gone, noggin's hollow.
Seeking sweets and marshing mallows,
Watch your back, and your candy sack.

R

Rare
Defect Compiler
Defect Compiler
X
LIGHT LIGHT Level Level 3 [ Cyberse / Effect ]
ATK 1000 DEF 1000
Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.

C

Common
Capacitor Stalker
Capacitor Stalker
X
LIGHT LIGHT Level Level 5 [ Cyberse / Effect ]
ATK 2000 DEF 1000
When this card is Normal Summoned: You can target 1 other Cyberse monster you control; while this face-up monster is on the field, that monster gains 800 ATK. If this card in the Monster Zone is destroyed by a card effect and sent to the GY: Each player takes 800 damage. You can only use this effect of "Capacitor Stalker" once per turn.

C

Common
Link Infra-Flier
Link Infra-Flier
X
WIND WIND Level Level 2 [ Cyberse / Effect ]
ATK 0 DEF 1800
You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon "Link Infra-Flier" once per turn this way.

C

Common
Trickstar Narkissus
Trickstar Narkissus
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ]
ATK 1000 DEF 1800
If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves.

R

Rare
Dark Angel
Dark Angel
X
DARK DARK Level Level 5 [ Fairy / Effect ]
ATK 0 DEF 0
When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.

C

Common
Gouki Headbatt
Gouki Headbatt
X
EARTH EARTH Level Level 2 [ Warrior / Effect ]
ATK 800 DEF 0
If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Headbatt". You can only use each effect of "Gouki Headbatt" once per turn.

C

Common
Gateway Dragon
Gateway Dragon
X
DARK DARK Level Level 4 [ Dragon / Effect ]
ATK 1600 DEF 1400
If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon "Gateway Dragon" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand.

SR

Super Rare
Sniffer Dragon
Sniffer Dragon
X
DARK DARK Level Level 2 [ Dragon / Effect ]
ATK 800 DEF 400
If this card is Normal or Special Summoned: You can add 1 "Sniffer Dragon" from your Deck to your hand. You can only use this effect of "Sniffer Dragon" once per turn.

C

Common
Anesthrokket Dragon
Anesthrokket Dragon
X
DARK DARK Level Level 1 [ Dragon / Effect ]
ATK 0 DEF 2200
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then make 1 face-up monster on the field unable to attack, also it has its effects negated. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Anesthrokket Dragon". You can only use each effect of "Anesthrokket Dragon" once per turn.

C

Common
Autorokket Dragon
Autorokket Dragon
X
DARK DARK Level Level 3 [ Dragon / Effect ]
ATK 1600 DEF 1000
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.

SR

Super Rare
Magnarokket Dragon
Magnarokket Dragon
X
DARK DARK Level Level 4 [ Dragon / Effect ]
ATK 1800 DEF 1200
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.

UR

Ultra Rare
Altergeist Marionetter
Altergeist Marionetter
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ]
ATK 1600 DEF 1700
When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.

UR

Ultra Rare
Altergeist Silquitous
Altergeist Silquitous
X
WIND WIND Level Level 2 [ Spellcaster / Effect ]
ATK 800 DEF 1500
(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.

SR

Super Rare
Altergeist Meluseek
Altergeist Meluseek
X
WATER WATER Level Level 1 [ Spellcaster / Effect ]
ATK 500 DEF 300
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.

UR

Ultra Rare
Altergeist Kunquery
Altergeist Kunquery
X
EARTH EARTH Level Level 5 [ Spellcaster / Effect ]
ATK 0 DEF 2400
When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.

C

Common
Krawler Spine
Krawler Spine
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ]
ATK 300 DEF 2100
FLIP: You can target 1 monster on the field; destroy that monster.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.

C

Common
Krawler Axon
Krawler Axon
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ]
ATK 500 DEF 1800
FLIP: You can target 1 Spell/Trap on the field; destroy it.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn.

C

Common
Krawler Glial
Krawler Glial
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ]
ATK 700 DEF 1500
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial".
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.

C

Common
Krawler Receptor
Krawler Receptor
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ]
ATK 900 DEF 1200
FLIP: You can add 1 "Krawler" monster from your Deck to your hand.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Receptor". You can only use each effect of "Krawler Receptor" once per turn.

C

Common
Krawler Ranvier
Krawler Ranvier
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ]
ATK 1100 DEF 900
FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn.

C

Common
Krawler Dendrite
Krawler Dendrite
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ]
ATK 1300 DEF 600
FLIP: You can send 1 monster from your Deck to the GY.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn.

C

Common
World Legacy - "World Armor"
World Legacy - "World Armor"
X
DARK DARK Level Level 7 [ Machine / Effect ]
ATK 2500 DEF 2500
When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "World Legacy" card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of "World Legacy - "World Armor"" once per turn.

R

Rare
Metaphys Ragnarok
Metaphys Ragnarok
X
LIGHT LIGHT Level Level 4 [ Wyrm / Tuner/Effect ]
ATK 1500 DEF 1000
If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of "Metaphys Ragnarok" once per turn.

SR

Super Rare
Metaphys Daedalus
Metaphys Daedalus
X
LIGHT LIGHT Level Level 7 [ Wyrm / Effect ]
ATK 2600 DEF 1500
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphys Daedalus".

R

Rare
Metaphys Nephthys
Metaphys Nephthys
X
LIGHT LIGHT Level Level 8 [ Wyrm / Effect ]
ATK 2400 DEF 1600
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".

SR

Super Rare
Metaphys Tyrant Dragon
Metaphys Tyrant Dragon
X
LIGHT LIGHT Level Level 8 [ Wyrm / Effect ]
ATK 2900 DEF 2500
If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys" monster from your hand, but banish it during the End Phase of the next turn.

R

Rare
Metaphys Executor
Metaphys Executor
X
LIGHT LIGHT Level Level 10 [ Wyrm / Effect ]
ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 "Metaphys" cards with different names from your GY and/or face-up from your field. Cannot be destroyed, or banished, by card effects. Once per turn, if your opponent controls more cards than you do: You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn.

SR

Super Rare
Mermail Abyssnerei
Mermail Abyssnerei
X
WATER WATER Level Level 3 [ Aqua / Effect ]
ATK 1200 DEF 2000
(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn.

C

Common
Fire King Avatar Arvata
Fire King Avatar Arvata
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ]
ATK 1800 DEF 200
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but negate its effects, also destroy it during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.

R

Rare
Mecha Phantom Beast Raiten
Mecha Phantom Beast Raiten
X
WIND WIND Level Level 4 [ Machine / Effect ]
ATK 1500 DEF 1500
You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.

C

Common
The Accumulator
The Accumulator
X
LIGHT LIGHT Level Level 1 [ Thunder / Effect ]
ATK 0 DEF 0
Gains ATK equal to the combined Link Ratings of all Link Monsters on the field x 300.

C

Common
Soldier Dragons
Soldier Dragons
X
EARTH EARTH Level Level 2 [ Dragon / Effect ]
ATK 700 DEF 800
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.

C

Common
Duck Dummy
Duck Dummy
X
WATER WATER Level Level 1 [ Winged Beast / Gemini/Effect ]
ATK 0 DEF 0
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●Cannot be destroyed by card effects. Neither player can target this card with card effects.
●The attacks from your opponent's monsters become direct attacks.

C

Common
Leng Ling
Leng Ling
X
DARK DARK Level Level 3 [ Dragon / Union/Effect ]
ATK 1500 DEF 0
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.

C

Common
Self-Destruct Ant
Self-Destruct Ant
X
EARTH EARTH Level Level 3 [ Insect / Flip/Effect ]
ATK 1500 DEF 1000
FLIP: Each player takes 1000 damage.
If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn.

C

Common
Amano-Iwato
Amano-Iwato
X
EARTH EARTH Level Level 4 [ Rock / Spirit/Effect ]
ATK 1900 DEF 1200
Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.

C

Common
Fantastic Striborg
Fantastic Striborg
X
WIND WIND Level Level 5 [ Machine / Effect ]
ATK 2200 DEF 2200
Monsters Tributed for the face-up Tribute Summon of this card are returned to the hand instead of going to the GY. Once per turn: You can discard 1 card; return all cards your opponent controls in this card's column to the hand.

R

Rare
Destrudo the Lost Dragon's Frisson
Destrudo the Lost Dragon's Frisson
X
DARK DARK Level Level 7 [ Dragon / Tuner/Effect ]
ATK 1000 DEF 3000
If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.

R

Rare
Elemental Grace Doriado
Elemental Grace Doriado
X
LIGHT LIGHT Level Level 9 [ Spellcaster / Effect ]
ATK 0 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 6 or more monsters with different Attributes in the GYs. Gains ATK/DEF equal to the number of different Attributes in the GYs x 500. When your opponent would Special Summon a monster(s) (Quick Effect): You can banish 3 monsters from your GY; negate the Summon, and if you do, destroy that monster(s).

R

Rare
Nimble Beaver
Nimble Beaver
X
WATER WATER Level Level 2 [ Beast / Effect ]
ATK 400 DEF 100
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.

C

Common
Muscle Medic
Muscle Medic
X
WATER WATER Level Level 4 [ Warrior / Effect ]
ATK 2200 DEF 100
If a player would take damage from a battle involving this card, they gain that much LP, instead.

C

Common
Borreload Dragon
Borreload Dragon
X
DARK DARK Link Link 4 [ Dragon / Link/Effect ]
ATK 3000 DEF -
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.

SE

Secret Rare
Link Bumper
Link Bumper
X
EARTH EARTH Link Link 2 [ Cyberse / Link/Effect ]
ATK 1400 DEF -
2 Cyberse monsters
Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.

SR

Super Rare
Trickstar Black Catbat
Trickstar Black Catbat
X
LIGHT LIGHT Link Link 2 [ Fairy / Link/Effect ]
ATK 2000 DEF -
2 "Trickstar" monsters
Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.

UR

Ultra Rare
Gouki Thunder Ogre
Gouki Thunder Ogre
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ]
ATK 2200 DEF -
2+ "Gouki" monsters
If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field.
●During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)

UR

Ultra Rare
Twin Triangle Dragon
Twin Triangle Dragon
X
DARK DARK Link Link 2 [ Dragon / Link/Effect ]
ATK 1200 DEF -
2 Level 4 or lower Dragon monsters, except Tokens
When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.

R

Rare
Altergeist Primebanshee
Altergeist Primebanshee
X
DARK DARK Link Link 3 [ Spellcaster / Link/Effect ]
ATK 2100 DEF -
2+ "Altergeist" monsters
During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.

UR

Ultra Rare
X-Krawler Synaphysis
X-Krawler Synaphysis
X
EARTH EARTH Link Link 2 [ Insect / Link/Effect ]
ATK 1800 DEF -
2 EARTH monsters
"Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.

C

Common
X-Krawler Neurogos
X-Krawler Neurogos
X
EARTH EARTH Link Link 2 [ Insect / Link/Effect ]
ATK 1900 DEF -
2 Insect monsters
"Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.

C

Common
X-Krawler Qualiark
X-Krawler Qualiark
X
EARTH EARTH Link Link 2 [ Insect / Link/Effect ]
ATK 2000 DEF -
2 "Krawler" monsters
If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of "Krawler" monsters you control.
●2+: All monsters you control gain 300 ATK/DEF.
●4+: Your opponent's cards and effects cannot be activated during the Battle Phase.
●6+: Your monsters can attack directly.

SR

Super Rare
Akashic Magician
Akashic Magician
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1700 DEF -
2 monsters with the same Type, except Tokens
You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.

SE

Secret Rare
Mistar Boy
Mistar Boy
X
WATER WATER Link Link 2 [ Aqua / Link/Effect ]
ATK 1400 DEF -
2 WATER monsters
All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.

C

Common
Security Block
Security Block
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Cyberse monster on the field; this turn, neither player takes battle damage, also that monster cannot be destroyed by battle.

R

Rare
Dragonoid Generator
Dragonoid Generator
X
SPELL SPELL Continuous Continuous
Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 "Dragonoid Token" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase your opponent Special Summons 1 "Dragonoid Token" to their field in Attack Position (even if this card leaves the field). You can use this effect of "Dragonoid Generator" up to twice per turn.

R

Rare
Squib Draw
Squib Draw
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Rokket" monster you control; destroy it, and if you do, draw 2 cards. You can only activate 1 "Squib Draw" per turn.

SE

Secret Rare
Quick Launch
Quick Launch
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.

SE

Secret Rare
World Legacy in Shadow
World Legacy in Shadow
X
SPELL SPELL Field Field
All "Krawler" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY.

C

Common
World Legacy Clash
World Legacy Clash
X
SPELL SPELL Quick-Play Quick-Play
Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.

C

Common
Metaphys Factor
Metaphys Factor
X
SPELL SPELL Field Field
Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations.

C

Common
Asymmetaphys
Asymmetaphys
X
SPELL SPELL Continuous Continuous
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is.
●Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters.
●Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters.

UR

Ultra Rare
One-Time Passcode
One-Time Passcode
X
SPELL SPELL
Special Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "One-Time Passcode" per turn.

R

Rare
Arrivalrivals
Arrivalrivals
X
SPELL SPELL Quick-Play Quick-Play
During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 "Arrivalrivals" per turn.

UR

Ultra Rare
Overdone Burial
Overdone Burial
X
SPELL SPELL Equip Equip
Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 "Overdone Burial" per turn.

SE

Secret Rare
Temple of the Mind's Eye
Temple of the Mind's Eye
X
SPELL SPELL Field Field
Any battle damage a player takes becomes 1000.

C

Common
Backup Squad
Backup Squad
X
SPELL SPELL Continuous Continuous
Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took.

R

Rare
Burning Bamboo Sword
Burning Bamboo Sword
X
SPELL SPELL Continuous Continuous
If you activate a "Bamboo Sword" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1.

C

Common
Cyberse Beacon
Cyberse Beacon
X
TRAP TRAP
If you took damage by battle or an opponent's card effect this turn: Add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cyberse Beacon" per turn.

C

Common
Link Restart
Link Restart
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Negate the activation, and if you do, Special Summon 1 Link Monster from your GY.

C

Common
Remote Rebirth
Remote Rebirth
X
TRAP TRAP
Target 1 monster in your opponent's GY; Special Summon it in an opponent's Main Monster Zone your Link Monster points to.

C

Common
Altergeist Camouflage
Altergeist Camouflage
X
TRAP TRAP
Target 1 "Altergeist" monster you control; equip this card to it. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Negate an opponent's monster effect that activates by targeting the equipped monster. If an "Altergeist" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

R

Rare
Altergeist Protocol
Altergeist Protocol
X
TRAP TRAP Continuous Continuous
The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn.

SR

Super Rare
Personal Spoofing
Personal Spoofing
X
TRAP TRAP Continuous Continuous
Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.

R

Rare
World Legacy Pawns
World Legacy Pawns
X
TRAP TRAP Continuous Continuous
You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn.

C

Common
World Legacy Trap Globe
World Legacy Trap Globe
X
TRAP TRAP
Shuffle into the Deck, 5 of your "World Legacy" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except "World Legacy Trap Globe", then draw 2 cards. You can only activate 1 "World Legacy Trap Globe" per turn.

SR

Super Rare
Metaphys Dimension
Metaphys Dimension
X
TRAP TRAP Continuous Continuous
If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other "Metaphys" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of "Metaphys Dimension" once per turn.

R

Rare
Metaverse
Metaverse
X
TRAP TRAP
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.

R

Rare
Evenly Matched
Evenly Matched
X
TRAP TRAP
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

SE

Secret Rare
Fuse Line
Fuse Line
X
TRAP TRAP
While this card is Set: Target 1 card on the field in this card's column; destroy it.

SE

Secret Rare
Broken Line
Broken Line
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card.

UR

Ultra Rare
Ojama Duo
Ojama Duo
X
TRAP TRAP
Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck.

C

Common
Samurai Destroyer
Samurai Destroyer
X
EARTH EARTH Level Level 7 [ Machine / Synchro/Effect ]
ATK 2600 DEF 1400
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster's effects are negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

R

Rare
Vendread Chimera
Vendread Chimera
X
DARK DARK Level Level 5 [ Zombie / Ritual/Effect ]
ATK 2300 DEF 0
You can Ritual Summon this card with any "Vendread" Ritual Spell. When a card or effect is activated that would destroy a card on the field (Quick Effect): You can banish 1 Zombie monster from your GY; negate the activation, and if you do, destroy that card. If this card is Tributed, or banished, for a Ritual Summon: All monsters your opponent controls lose 500 ATK/DEF. You can only use each effect of "Vendread Chimera" once per turn.

SE

Secret Rare
Vendread Striges
Vendread Striges
X
DARK DARK Level Level 2 [ Zombie / Effect ]
ATK 500 DEF 2000
If this card is sent to the GY: You can reveal 1 "Vendread" card in your hand; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Striges" once per turn.
●After damage calculation, if this card battled an opponent's monster: You can draw 1 card, then discard 1 card.

C

Common
Vendread Nights
Vendread Nights
X
SPELL SPELL Field Field
You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. You can only use this effect of "Vendread Nights" once per turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row.

SR

Super Rare
Vendread Reunion
Vendread Reunion
X
TRAP TRAP
Reveal 1 "Vendread" Ritual Monster in your hand, Special Summon any number of your banished "Vendread" monsters with different names, in face-down Defense Position, whose total Levels exactly equal the Level of the revealed Ritual Monster, Tribute all those face-down Defense Position monsters, then Ritual Summon that Ritual Monster from your hand. You must be able to Ritual Summon to activate and to resolve this effect.

R

Rare
F.A. Whip Crosser
F.A. Whip Crosser
X
WIND WIND Level Level 4 [ Machine / Effect ]
ATK 0 DEF 1000
Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect.

C

Common
F.A. Turbo Charger
F.A. Turbo Charger
X
WIND WIND Level Level 6 [ Machine / Effect ]
ATK 0 DEF 1500
Gains ATK equal to its Level x 300. Your opponent's monsters whose original Level/Rank is lower than this card's Level cannot target monsters for attacks, except this one. Your opponent cannot target monsters, except this one, with the effects of monsters whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If your "F.A." monster battles while you control this Level 7 or higher card, your opponent's monsters cannot activate their effects until the end of the Damage Step.

C

Common
F.A. Off-Road Grand Prix
F.A. Off-Road Grand Prix
X
SPELL SPELL Field Field
Increase the Levels of all "F.A." monsters on the field by 2 during the Main Phase only. You can only use each of the following effects of "F.A. Off-Road Grand Prix" once per turn.
●When a "F.A." monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand.
●If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." card from your Deck to your hand, except "F.A. Off-Road Grand Prix".

C

Common
F.A. Pit Stop
F.A. Pit Stop
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "F.A." monster you control; reduce its Level by 2, and if you do, draw cards equal to the number of "F.A. Pit Stop" in your GY +1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "F.A." monster in your GY; Special Summon it. You can only use each effect of "F.A. Pit Stop" once per turn.

C

Common
Lunalight Crimson Fox
Lunalight Crimson Fox
X
DARK DARK Level Level 4 [ Beast-Warrior / Effect ]
ATK 1800 DEF 600
If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a "Lunalight" monster(s) you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP.

C

Common
Lunalight Kaleido Chick
Lunalight Kaleido Chick
X
DARK DARK Level Level 4 [ Beast-Warrior / Effect ]
ATK 1400 DEF 800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.

C

Common
Lyrilusc - Recital Starling
Lyrilusc - Recital Starling
X
WIND WIND Rank Rank 1 [ Winged Beast / Xyz/Effect ]
ATK 0 DEF 0
2+ Level 1 monsters
If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.

C

Common
Amazoness Spy
Amazoness Spy
X
EARTH EARTH Level Level 3 [ Warrior / Effect ]
ATK 800 DEF 1200
You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck.

C

Common
Amazoness Pet Liger
Amazoness Pet Liger
X
EARTH EARTH Level Level 7 [ Beast / Fusion/Effect ]
ATK 2500 DEF 2400
"Amazoness Tiger" + 1 "Amazoness" monster
Once per battle, if this card attacks, during damage calculation: You can make this card gain 500 ATK during that damage calculation only. If your "Amazoness" monster attacked an opponent's monster, after damage calculation: You can target 1 face-up monster your opponent controls; it loses 800 ATK. Monsters your opponent controls cannot attack "Amazoness" monsters you control, except this one.

C

Common
Amazoness Empress
Amazoness Empress
X
EARTH EARTH Level Level 8 [ Warrior / Fusion/Effect ]
ATK 2800 DEF 2400
"Amazoness Queen" + 1 "Amazoness" monster
Other "Amazoness" cards you control cannot be destroyed by battle or card effects. If your "Amazoness" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Fusion Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Amazoness Queen" from your hand, Deck, or GY.

C

Common
Quiet Life
Quiet Life
X
SPELL SPELL Continuous Continuous
Activate this card at the start of your Main Phase 1, if you control no monsters. If any player Normal Summons/Sets a monster, that player cannot Special Summon that turn. If any player Special Summons a monster, that player cannot Normal Summon/Set that turn.

SR

Super Rare
Number 41: Bagooska the Terribly Tired Tapir
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ]
ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

SR

Super Rare
Subterror Behemoth Fiendess
Subterror Behemoth Fiendess
X
EARTH EARTH Link Link 2 [ Wyrm / Link/Effect ]
ATK 2000 DEF -
2 Flip monsters
Gains ATK equal to the combined original Levels of the "Subterror" monsters used for its Link Summon x 100. During your Main Phase: You can send 1 Flip monster from your Deck to the GY, and if you do, Special Summon 1 monster from your hand in face-down Defense Position to your zone this card points to. You can only use this effect of "Subterror Behemoth Fiendess" once per turn. Once per turn, if a monster this card points to is flipped face-up: Add 1 Flip monster from your Deck or GY to your hand.

SR

Super Rare
SPYRAL Double Helix
SPYRAL Double Helix
X
EARTH EARTH Link Link 2 [ Warrior / Link/Effect ]
ATK 1900 DEF -
2 "SPYRAL" monsters
This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.

UR

Ultra Rare