Total of 48 Card(s)
- View as Gallery
- View as List
All
UR
Ultra RareUR
Ultra RareSR
Super RareSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonUR
Ultra RareUR
Ultra RareSR
Super RareSR
Super RareR
RareC
CommonC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonR
RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
CommonR
RareR
RareR
RareC
CommonC
CommonC
CommonR
RareC
CommonR
RareC
CommonR
Rare- The Winged Dragon of Ra - Immortal Phoenix
- X
-
DIVINE
Level 10 [ Divine-Beast / Effect ]
ATK 4000 DEF 4000 - Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. Unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.
UR
Ultra Rare- Curse of Dragonfire
- X
-
DARK
Level 5 [ Dragon / Effect ]
ATK 2000 DEF 1500 - If this card is Normal or Special Summoned: You can target 1 Field Spell on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
UR
Ultra Rare- Holding Arms
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 500 DEF 1200 - If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.
SR
Super Rare- Holding Legs
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 800 DEF 600 - If this card is Summoned: Return all Set Spells/Traps on the field to the hand. You can banish this card from your GY, then target 1 Set Spell/Trap your opponent controls; it cannot be activated until the end of the next turn.
SR
Super Rare- Gandora the Dragon of Destruction
- X
-
DARK
Level 8 [ Dragon / Effect ]
ATK 0 DEF 0 - Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.
C
Common- Gilford the Lightning
- X
-
LIGHT
Level 8 [ Warrior / Effect ]
ATK 2800 DEF 1400 - You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.
C
Common- Exodius the Ultimate Forbidden Lord
- X
-
DARK
Level 10 [ Spellcaster / Effect ]
ATK ? DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
C
Common- Relinquished
- X
-
DARK
Level 1 [ Spellcaster / Ritual/Effect ]
ATK 0 DEF 0 - You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
C
Common- Dark Master - Zorc
- X
-
DARK
Level 8 [ Fiend / Ritual/Effect ]
ATK 2700 DEF 1500 - You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
C
Common- Sky Galloping Gaia the Dragon Champion
- X
-
WIND
Level 7 [ Dragon / Fusion/Effect ]
ATK 2600 DEF 2100 -
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster
This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.
SR
Super Rare- Black Skull Dragon
- X
-
DARK
Level 9 [ Dragon / Fusion ]
ATK 3200 DEF 2500 -
"Summoned Skull" + "Red-Eyes Black Dragon"
(This card is always treated as an "Archfiend" card.)
C
Common- Five-Headed Dragon
- X
-
DARK
Level 12 [ Dragon / Fusion/Effect ]
ATK 5000 DEF 5000 -
5 Dragon monsters
Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.
C
Common- Rebellion
- X
-
SPELL
Quick-Play
- During either player's Battle Phase: Target 1 monster your opponent controls; take control of it until the end of the Battle Phase, also other monsters you control cannot attack for the rest of this turn. You can only activate 1 "Rebellion" per turn.
UR
Ultra RareLimited
Limited- Card of Demise
- X
-
SPELL
- Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
UR
Ultra Rare- Left Arm Offering
- X
-
SPELL
- If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.
SR
Super Rare- The True Name
- X
-
SPELL
- Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn.
SR
Super Rare- Symbol of Friendship
- X
-
SPELL
- To activate this card, you must draw it for your normal draw in your Draw Phase while your opponent controls 3 or more monsters and you control no cards, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can activate this card from your hand; reveal 1 card from your Deck, and add it to your hand.
R
Rare- Shrink
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
C
Common- Scapegoat
- X
-
SPELL
Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
C
Common- Black Illusion Ritual
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
C
Common- Contract with the Dark Master
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
C
Common- Trap Hole of Spikes
- X
-
TRAP
- When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.
SR
Super Rare- Ring of Destruction
- X
-
TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
C
Common- Nightmare Wheel
- X
-
TRAP
Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
C
Common- Gaia The Fierce Knight
- X
-
EARTH
Level 7 [ Warrior / Normal ]
ATK 2300 DEF 2100 - A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
R
Rare- Celtic Guardian
- X
-
EARTH
Level 4 [ Warrior / Normal ]
ATK 1400 DEF 1200 - An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
R
Rare- Red-Eyes Black Dragon
- X
-
DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
C
Common- Summoned Skull
- X
-
DARK
Level 6 [ Fiend / Normal ]
ATK 2500 DEF 1200 -
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
(This card is always treated as an "Archfiend" card.)
C
Common- La Jinn the Mystical Genie of the Lamp
- X
-
DARK
Level 4 [ Fiend / Normal ]
ATK 1800 DEF 1000 - A genie of the lamp that is at the beck and call of its master.
C
Common- Launcher Spider
- X
-
FIRE
Level 7 [ Machine / Normal ]
ATK 2200 DEF 2500 - A mechanical spider with rocket launchers capable of random fire.
C
Common- Tiger Axe
- X
-
EARTH
Level 4 [ Beast-Warrior / Normal ]
ATK 1300 DEF 1100 - A fast and powerful axe-wielding beast-warrior.
C
Common- Vorse Raider
- X
-
DARK
Level 4 [ Beast-Warrior / Normal ]
ATK 1900 DEF 1200 - This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
C
Common- Pendulum Machine
- X
-
DARK
Level 6 [ Machine / Normal ]
ATK 1750 DEF 2000 - A horrible torture machine with a large pendulum blade.
C
Common- Kuriboh
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 300 DEF 200 - During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
C
Common- Red-Eyes Black Metal Dragon
- X
-
DARK
Level 8 [ Machine / Effect ]
ATK 2800 DEF 2400 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".
C
Common- Panther Warrior
- X
-
EARTH
Level 4 [ Beast-Warrior / Effect ]
ATK 2000 DEF 1600 - This card cannot declare an attack unless you Tribute 1 monster.
R
Rare- Viser Des
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 500 DEF 1200 - If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.
C
Common- Flame Swordsman
- X
-
FIRE
Level 5 [ Warrior / Fusion ]
ATK 1800 DEF 1600 - "Flame Manipulator" + "Masaki the Legendary Swordsman"
R
Rare- Thousand Dragon
- X
-
WIND
Level 7 [ Dragon / Fusion ]
ATK 2400 DEF 2000 - "Time Wizard" + "Baby Dragon"
R
Rare- XYZ-Dragon Cannon
- X
-
LIGHT
Level 8 [ Machine / Fusion/Effect ]
ATK 2800 DEF 2600 -
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
R
Rare- Dark Paladin
- X
-
DARK
Level 8 [ Spellcaster / Fusion/Effect ]
ATK 2900 DEF 2400 -
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
C
Common- Spiral Spear Strike
- X
-
SPELL
Continuous
- If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
C
Common- Acid Trap Hole
- X
-
TRAP
- Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
R
Rare- Metalmorph
- X
-
TRAP
- Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
C
Common- Widespread Ruin
- X
-
TRAP
- When an opponent's monster declares an attack: Destroy the 1 Attack Position monster your opponent controls with the highest ATK (your choice, if tied).
R
Rare- Crush Card Virus
- X
-
TRAP
- Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
C
Common- Kunai with Chain
- X
-
TRAP
-
Activate 1 or both of these effects (simultaneously);
●When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
●Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
R
Rare