Total of 104 Card(s)
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C
CommonSR
Super RareC
CommonSR
Super RareC
CommonSR
Super RareC
CommonC
CommonC
CommonC
CommonSR
Super RareC
CommonSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareC
CommonC
CommonSR
Super RareSR
Super RareSR
Super RareC
CommonSR
Super RareSR
Super RareSR
Super RareC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonC
CommonSR
Super RareC
CommonSR
Super RareC
CommonC
CommonSR
Super RareSR
Super RareC
CommonC
CommonSR
Super RareSR
Super RareC
CommonC
CommonC
CommonSR
Super RareSR
Super RareSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonSR
Super RareC
CommonC
CommonSR
Super RareSR
Super RareC
CommonC
CommonSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareC
CommonC
CommonC
CommonSR
Super RareC
CommonSR
Super RareC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonC
CommonSR
Super RareSR
Super RareSR
Super RareC
CommonSR
Super RareC
CommonSR
Super RareC
CommonSR
Super RareC
CommonC
CommonC
CommonUR
Ultra RareUR
Ultra RareUR
Ultra RareUR
Ultra RareUR
Ultra RareUR
Ultra Rare- Evilswarm Heliotrope
- X
-
DARK
Level 4 [ Rock / Normal ]
ATK 1950 DEF 650 - .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"
C
Common- Wall of Illusion
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1000 DEF 1850 - If this card is attacked by a monster, after damage calculation: Return that monster to the hand.
SR
Super Rare- Big Eye
- X
-
DARK
Level 4 [ Fiend / Flip/Effect ]
ATK 1200 DEF 1000 - FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.
C
Common- Kazejin
- X
-
WIND
Level 7 [ Spellcaster / Effect ]
ATK 2400 DEF 2200 - Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only.
SR
Super Rare- Otohime
- X
-
LIGHT
Level 3 [ Spellcaster / Spirit/Effect ]
ATK 0 DEF 100 - Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 face-up monster your opponent controls; change that target's battle position.
C
Common- Yomi Ship
- X
-
WATER
Level 3 [ Aqua / Effect ]
ATK 800 DEF 1400 - If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card.
SR
Super Rare- Winged Sage Falcos
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 1700 DEF 1200 - When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck.
C
Common- Cyber Raider
- X
-
DARK
Level 4 [ Machine / Effect ]
ATK 1400 DEF 1000 -
If this card is Summoned: Activate 1 of these effects.
●Target 1 Equip Card on the field; destroy that target.
●Target 1 Equip Card on the field; equip that target to this card.
C
Common- Berserk Gorilla
- X
-
EARTH
Level 4 [ Beast / Effect ]
ATK 2000 DEF 1000 - If this card is in face-up Defense Position, destroy this card. This card must attack if able.
C
Common- Invader of Darkness
- X
-
DARK
Level 8 [ Fiend / Effect ]
ATK 2900 DEF 2500 - Your opponent cannot activate Quick-Play Spell Cards.
C
Common- Legendary Jujitsu Master
- X
-
EARTH
Level 3 [ Rock / Effect ]
ATK 1300 DEF 1800 - If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
SR
Super Rare- Blade Knight
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1600 DEF 1000 - Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.
C
Common- Big-Tusked Mammoth
- X
-
EARTH
Level 5 [ Beast / Effect ]
ATK 2000 DEF 1000 - Monsters your opponent controls cannot attack the turn they are Summoned.
SR
Super Rare- Golem Sentry
- X
-
EARTH
Level 4 [ Rock / Effect ]
ATK 800 DEF 1800 - Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand.
SR
Super Rare- Adhesive Explosive
- X
-
WIND
Level 3 [ Machine / Effect ]
ATK 1000 DEF 1000 - Before damage calculation, if this card was attacked by an opponent's monster and was in face-down Defense Position at the start of the Damage Step: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to.
SR
Super Rare- Cyber Gymnast
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 800 DEF 1800 - Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target.
SR
Super Rare- Cyber Prima
- X
-
LIGHT
Level 6 [ Warrior / Effect ]
ATK 2300 DEF 1600 - If this card is Tribute Summoned: Destroy all face-up Spells on the field.
SR
Super Rare- Majestic Mech - Goryu
- X
-
LIGHT
Level 8 [ Fairy / Effect ]
ATK 2900 DEF 1800 - You can Tribute Summon (but not Set) this card with 1 Tribute. If Summoned this way, during the End Phase: Send it to the Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
C
Common- Destiny HERO - Defender
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 100 DEF 2700 - During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
C
Common- Archfiend of Gilfer
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 2200 DEF 2500 - When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card.
SR
Super Rare- Legendary Fiend
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 1500 DEF 1800 - Once per turn, during your Standby Phase: This card gains 700 ATK.
SR
Super Rare- Lyla, Lightsworn Sorceress
- X
-
LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 1700 DEF 200 - You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
SR
Super Rare- Montage Dragon
- X
-
EARTH
Level 8 [ Dragon / Effect ]
ATK ? DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 other monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original Levels of the sent monsters x 300.
C
Common- Cursed Fig
- X
-
WATER
Level 1 [ Plant / Effect ]
ATK 200 DEF 200 - When this card is destroyed by battle and sent to the Graveyard: Target 2 Set Spell/Trap Cards on the field; while this card is in the Graveyard, those Set cards cannot be activated.
SR
Super Rare- Red Ogre
- X
-
EARTH
Level 7 [ Zombie / Effect ]
ATK 2800 DEF 2100 - When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard, then target the same number of cards on the field; return those targets to the hand.
SR
Super Rare- Blackwing - Elphin the Raven
- X
-
DARK
Level 6 [ Winged Beast / Effect ]
ATK 2200 DEF 1200 - If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.
SR
Super Rare- Sauropod Brachion
- X
-
EARTH
Level 8 [ Dinosaur / Effect ]
ATK 1500 DEF 3000 - Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled.
C
Common- Worm Apocalypse
- X
-
LIGHT
Level 1 [ Reptile / Flip/Effect ]
ATK 300 DEF 200 - FLIP: Target 1 Spell/Trap Card on the field; destroy that target.
C
Common- Worm Jetelikpse
- X
-
LIGHT
Level 3 [ Reptile / Flip/Effect ]
ATK 1200 DEF 0 - FLIP: When this card is destroyed and sent to the Graveyard this turn: Special Summon it from the Graveyard in face-up Defense Position.
C
Common- Infernity Destroyer
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 2300 DEF 1000 - When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect.
SR
Super Rare- Medium of the Ice Barrier
- X
-
WATER
Level 7 [ Spellcaster / Effect ]
ATK 2200 DEF 1600 - If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.
C
Common- A/D Changer
- X
-
LIGHT
Level 1 [ Warrior / Effect ]
ATK 100 DEF 100 - You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.
C
Common- Playful Possum
- X
-
EARTH
Level 2 [ Beast / Effect ]
ATK 800 DEF 600 - During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. During your Standby Phase, if this card was destroyed by this effect: You can Special Summon this card from the Graveyard.
C
Common- Hypnocorn
- X
-
DARK
Level 4 [ Beast / Effect ]
ATK 1400 DEF 600 - When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can target 1 Set Spell/Trap Card on the field; destroy that target.
SR
Super Rare- Wattlemur
- X
-
LIGHT
Level 2 [ Thunder / Effect ]
ATK 800 DEF 100 - If this card in its owner's possession is destroyed by your opponent's card (either by battle or by card effect): Your opponent cannot conduct their Battle Phase during their next turn.
C
Common- Fabled Soulkius
- X
-
LIGHT
Level 6 [ Fiend / Effect ]
ATK 2200 DEF 2100 - If this card is in your GY: You can send 2 cards from your hand to the GY, except "Fabled Soulkius"; Special Summon this card.
SR
Super Rare- Power Breaker
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1900 DEF 0 - If this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
C
Common- Jurrac Gallim
- X
-
FIRE
Level 2 [ Dinosaur / Tuner/Effect ]
ATK 1200 DEF 0 - When this card is destroyed by battle and sent to the Graveyard: Your opponent can discard 1 card to negate this card's effect, otherwise destroy the monster that destroyed this card.
C
Common- General Raiho of the Ice Barrier
- X
-
WATER
Level 6 [ Warrior / Effect ]
ATK 2100 DEF 2300 - When your opponent's monster effect activated on the field resolves, they must discard 1 card or the effect is negated (their choice).
SR
Super Rare- Meklord Army of Granel
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 1600 DEF 1200 - Gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn.
SR
Super Rare- Skull Kraken
- X
-
DARK
Level 3 [ Aqua / Effect ]
ATK 600 DEF 1600 - When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the Battle Position of this card.
C
Common- Skystarray
- X
-
WIND
Level 3 [ Sea Serpent / Effect ]
ATK 600 DEF 300 - This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.
C
Common- Sergeant Electro
- X
-
FIRE
Level 4 [ Machine / Effect ]
ATK 1600 DEF 1300 - Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is face-up on the field, its target(s) cannot be activated.
SR
Super Rare- Chow Len the Prophet
- X
-
FIRE
Level 4 [ Spellcaster / Effect ]
ATK 1800 DEF 200 - Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
SR
Super Rare- White Night Queen
- X
-
LIGHT
Level 7 [ Fairy / Effect ]
ATK 2100 DEF 800 - Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target.
C
Common- Junk Forward
- X
-
EARTH
Level 3 [ Warrior / Effect ]
ATK 900 DEF 1500 - If you control no monsters, you can Special Summon this card (from your hand).
C
Common- Swallowtail Butterspy
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1200 - When another monster you control inflicts Battle Damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the Battle Damage inflicted.
C
Common- Cameraclops
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1400 DEF 1600 - If this card attacks a face-up monster on the field, at the start of the Damage Step: Destroy that monster. Its DEF must be higher than this card's ATK to activate and to resolve this effect.
SR
Super Rare- Madolche Baaple
- X
-
EARTH
Level 3 [ Beast / Effect ]
ATK 0 DEF 1800 - If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
SR
Super Rare- Evilswarm Ketos
- X
-
DARK
Level 4 [ Aqua / Effect ]
ATK 1750 DEF 1050 - You can Tribute this card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
SR
Super Rare- Evilswarm Mandragora
- X
-
DARK
Level 4 [ Plant / Effect ]
ATK 1550 DEF 1450 - If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).
C
Common- Mogmole
- X
-
EARTH
Level 2 [ Beast / Effect ]
ATK 800 DEF 800 - When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.
C
Common- Deep Sweeper
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 1600 DEF 1300 - You can Tribute this card, then target 1 Spell/Trap Card on the field; destroy that target.
C
Common- Heroic Challenger - Night Watchman
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1200 DEF 300 - If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster.
C
Common- Garbage Lord
- X
-
DARK
Level 5 [ Fiend / Effect ]
ATK 0 DEF 2400 - You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
C
Common- D.D. Esper Star Sparrow
- X
-
LIGHT
Level 10 [ Warrior / Effect ]
ATK 3000 DEF 1500 - There can only be 1 "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If Summoned this way, banish it when it leaves the field.
C
Common- Evilswarm Obliviwisp
- X
-
DARK
Level 4 [ Pyro / Effect ]
ATK 450 DEF 2050 - If this card battles a monster, after damage calculation: Negate the effects of that monster (including in the Graveyard).
C
Common- Evilswarm Salamandra
- X
-
DARK
Level 4 [ Dinosaur / Effect ]
ATK 1850 DEF 950 - Up to twice per turn: You can banish 1 monster from your GY; this card gains 300 ATK until the end of your opponent's turn.
C
Common- Dododo Warrior
- X
-
EARTH
Level 6 [ Warrior / Effect ]
ATK 2300 DEF 900 - You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.
SR
Super Rare- Mecha Phantom Beast Tetherwolf
- X
-
WIND
Level 4 [ Machine / Effect ]
ATK 1700 DEF 1200 - If this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per battle, during the Damage Step, when this card battles an opponent's monster (Quick Effect): You can Tribute 1 Token; this card gains 800 ATK, until the end of this turn.
C
Common- Mecha Phantom Beast Blackfalcon
- X
-
WIND
Level 4 [ Machine / Effect ]
ATK 1200 DEF 1700 - When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.
C
Common- Mecha Phantom Beast Stealthray
- X
-
WIND
Level 3 [ Machine / Effect ]
ATK 100 DEF 2100 - When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.
SR
Super Rare- Gentlemander
- X
-
LIGHT
Level 4 [ Reptile / Effect ]
ATK 1200 DEF 1000 - When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent's monsters cannot attack any monsters, except this one.
C
Common- Schwarzschild Limit Dragon
- X
-
DARK
Level 8 [ Dragon / Effect ]
ATK 2000 DEF 0 - If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).
C
Common- Tribute to The Doomed
- X
-
SPELL
- Discard 1 card, then target 1 monster on the field; destroy it.
SR
Super Rare- Share the Pain
- X
-
SPELL
- Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).
SR
Super Rare- Stim-Pack
- X
-
SPELL
Equip
- The equipped monster gains 700 ATK. During each of your Standby Phases, the equipped monster loses 200 ATK.
C
Common- Black Pendant
- X
-
SPELL
Equip
- The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
C
Common- Megamorph
- X
-
SPELL
Equip
- While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
SR
Super Rare- Dark Core
- X
-
SPELL
- Discard 1 card, then target 1 face-up monster on the field; banish that target.
SR
Super Rare- Different Dimension Gate
- X
-
SPELL
Continuous
- Activate this card by targeting 1 monster on each field; banish those targets. When this card is destroyed and sent to the GY: Return those banished monsters to the field in the same battle positions they were in.
SR
Super Rare- Back to Square One
- X
-
SPELL
- Discard 1 card, then target 1 monster on the field; place that target on the top of the Deck.
SR
Super Rare- Mystic Box
- X
-
SPELL
- Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.
SR
Super Rare- Lucky Iron Axe
- X
-
SPELL
Equip
- The equipped monster gains 500 ATK. If this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.
C
Common- Ribbon of Rebirth
- X
-
SPELL
Equip
- During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field.
C
Common- Release Restraint Wave
- X
-
SPELL
- Target 1 face-up Equip Spell Card you control; destroy the Equip Spell Card and all face-down Spell and Trap Cards your opponent controls.
SR
Super Rare- Berserk Scales
- X
-
SPELL
Quick-Play
- Target 1 face-up monster you control (except a monster that is attacking directly); it gains 1000 ATK, also it cannot attack directly for the rest of this turn. During the End Phase of this turn, it loses 2000 ATK.
C
Common- Shift
- X
-
TRAP
- When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.
SR
Super Rare- Riryoku Field
- X
-
TRAP
Counter
- When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.
C
Common- Needle Ceiling
- X
-
TRAP
- If there are 4 or more monsters on the field: Destroy all face-up monsters.
C
Common- Pineapple Blast
- X
-
TRAP
- When you Normal Summon a monster, if your opponent controls more monsters than you do: Your opponent chooses monster(s) they control, equal to the number of monsters you control, then you destroy all of their monsters they did not choose.
C
Common- Adhesion Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
SR
Super Rare- Covering Fire
- X
-
TRAP
- During the Damage Step, if an opponent's monster attacks your monster: Target 1 other face-up monster you control; your attacked monster gains ATK equal to that target's ATK, during the Damage Step only.
C
Common- Conscription
- X
-
TRAP
- Excavate the top card of your opponent's Deck, and if it is a monster that can be Normal Summoned/Set, Special Summon it to your field. Otherwise, add that card to your opponent's hand.
C
Common- Chthonian Blast
- X
-
TRAP
- When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.
C
Common- Dark Bribe
- X
-
TRAP
Counter
- When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
SR
Super Rare- Nordic Relic Brisingamen
- X
-
TRAP
- Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the end of this turn.
SR
Super Rare- Nordic Relic Laevateinn
- X
-
TRAP
- Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.
SR
Super Rare- Attention!
- X
-
TRAP
- Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different Level than it.
C
Common- Raigeki Bottle
- X
-
TRAP
Continuous
- Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.
SR
Super Rare- Nitwit Outwit
- X
-
TRAP
- Discard 1 monster, then target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.
C
Common- Butterflyoke
- X
-
TRAP
- When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's Battle Position.
SR
Super Rare- Dimension Slice
- X
-
TRAP
- When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.
C
Common- That Wacky Alchemy!
- X
-
TRAP
- If a face-up Spell Card(s) in your opponent's Spell & Trap Card Zones is sent to the Graveyard: You can target 1 face-up monster on the field; destroy that target.
SR
Super Rare- Memory Loss
- X
-
TRAP
- When an effect of an Attack Position monster your opponent controls is activated: Negate that effect, and if you do, change that monster to face-up Defense Position.
C
Common- Butterspy Protection
- X
-
TRAP
- Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved.
C
Common- Reverse Glasses
- X
-
TRAP
- Halve the ATK of all face-up monsters currently on the field, until the End Phase.
C
Common- Fog King
- X
-
WATER
Level 7 [ Spellcaster / Effect ]
ATK 0 DEF 0 - You can Tribute 1 monster, or no monsters, to Normal Summon (but not Set) this card. The ATK of this card becomes the combined original ATK of the Tributed monsters. Neither player can Tribute cards.
UR
Ultra Rare- High Priestess of Prophecy
- X
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LIGHT
Level 7 [ Spellcaster / Effect ]
ATK 2500 DEF 2100 - You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.
UR
Ultra Rare- Dragunity Knight - Vajrayana
- X
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WIND
Level 6 [ Dragon / Synchro/Effect ]
ATK 1900 DEF 1200 -
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the GY; double this card's ATK until the end of this turn.
UR
Ultra Rare- Number 11: Big Eye
- X
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DARK
Rank 7 [ Spellcaster / Xyz/Effect ]
ATK 2600 DEF 2000 -
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
UR
Ultra Rare- Safe Zone
- X
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TRAP
Continuous
- Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
UR
Ultra Rare- Zubaba General
- X
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EARTH
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2000 DEF 1000 -
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
UR
Ultra Rare