Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

NUMBER HUNTERS

( Release Date : 07/12/2013 )

Total of 60 Card(s)

 
  • Chronomaly Aztec Mask Golem Super Rare
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1500 DEF 1000  
    During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".
    Chronomaly Aztec Mask Golem
  • Chronomaly Cabrera Trebuchet Super Rare
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 0 DEF 1800  
    Once per turn: You can Tribute 1 other "Chronomaly" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.
    Chronomaly Cabrera Trebuchet
  • Chronomaly Mud Golem Super Rare
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1700 DEF 1000  
    If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Chronomaly Mud Golem
  • Chronomaly Sol Monolith Super Rare
    EARTH EARTH Level Level 6 [ Rock / Effect ] ATK 600 DEF 600  
    Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters.
    Chronomaly Sol Monolith
  • Gimmick Puppet Egg Head Super Rare
    EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1200  
    You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects;
    ●Inflict 800 damage to your opponent.
    ●This card's Level becomes 8 until the End Phase.
    Gimmick Puppet Egg Head
  • Gimmick Puppet Gear Changer Super Rare
    EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 100 DEF 100  
    Cannot be Special Summoned from the Deck. Once per turn: You can target 1 "Gimmick Puppet" monster you control, except this card; this card's Level becomes the Level of that monster.
    Gimmick Puppet Gear Changer
  • Gimmick Puppet Twilight Joker Super Rare
    DARK DARK Level Level 8 [ Machine / Effect ] ATK 800 DEF 1600  
    When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn.
    Gimmick Puppet Twilight Joker
  • Gimmick Puppet Scissor Arms Super Rare
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 1200 DEF 600  
    When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.
    Gimmick Puppet Scissor Arms
  • Gimmick Puppet Nightmare Super Rare
    DARK DARK Level Level 8 [ Machine / Effect ] ATK 1000 DEF 2000  
    You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters.
    Gimmick Puppet Nightmare
  • Heroic Challenger - Ambush Soldier Secret Rare
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 0 DEF 0  
    During your Standby Phase: You can Tribute this card; Special Summon up to 2 "Heroic Challenger" monsters from your hand and/or Graveyard, except "Heroic Challenger - Ambush Soldier". You can only use this effect of "Heroic Challenger - Ambush Soldier" once per turn. When you do: You can banish this card from your Graveyard; make all "Heroic Challenger" monsters you currently control become Level 1.
    Heroic Challenger - Ambush Soldier
  • Heroic Challenger - Clasp Sword Super Rare
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 100  
    When this card is Special Summoned by the effect of a "Heroic Challenger" monster: You can add 1 "Heroic Challenger" monster from your Deck to your hand. You can only use the effect of "Heroic Challenger - Clasp Sword" once per turn.
    Heroic Challenger - Clasp Sword
  • Blue Mountain Butterspy Super Rare
    DARK DARK Level Level 4 [ Warrior / Effect ] ATK 0 DEF 1700  
    Cannot be Normal Summoned/Set. When you Normal Summon a Warrior monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
    Blue Mountain Butterspy
  • Box of Friends Secret Rare
    LIGHT LIGHT Level Level 1 [ Machine / Effect ] ATK 0 DEF 0  
    If this card is destroyed and sent to the Graveyard: You can Special Summon from your Deck, 2 Normal Monsters with different names whose ATK or DEF is 0, in face-up Defense Position, but they cannot be used as Synchro Material, also they are destroyed during your next End Phase. You can only use this effect of "Box of Friends" once per turn.
    Box of Friends
  • Zombowwow Super Rare
    DARK DARK Level Level 2 [ Zombie / Effect ] ATK 1000 DEF 1000  
    When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.
    Zombowwow
  • Gash the Dust Lord Super Rare
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1000 DEF 1200  
    When this card inflicts battle damage to your opponent: Increase the Level of this card by 1 (max. 12).
    Gash the Dust Lord
  • Zubaba Knight Super Rare
    EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1600 DEF 900  
    At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
    Zubaba Knight
  • Gogogo Golem Super Rare
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1800 DEF 1500  
    Once per turn, this Defense Position card cannot be destroyed by battle.
    Gogogo Golem
  • Kagetokage Super Rare
    DARK DARK Level Level 4 [ Reptile / Effect ] ATK 1100 DEF 1500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
    Kagetokage
  • Kurivolt Super Rare
    LIGHT LIGHT Level Level 1 [ Thunder / Effect ] ATK 300 DEF 200  
    You can target 1 Xyz Monster that has material; detach 1 material from it, and if you do, Special Summon 1 "Kurivolt" from your Deck. Cannot be used as Synchro Material.
    Kurivolt
  • Gogogo Giant Super Rare
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 2000 DEF 0  
    When this card is Normal Summoned: You can target 1 "Gogogo" monster in your GY; Special Summon that target in Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
    Gogogo Giant
  • Gagaga Gardna Super Rare
    EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 2000  
    When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
    Gagaga Gardna
  • Photon Cerberus Super Rare
    LIGHT LIGHT Level Level 3 [ Beast / Effect ] ATK 1300 DEF 600  
    During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
    Photon Cerberus
  • Photon Lizard Super Rare
    LIGHT LIGHT Level Level 3 [ Dragon / Effect ] ATK 900 DEF 1200  
    You can Tribute this card; add 1 Level 4 or lower "Photon" monster from your Deck to your hand. You can only use this effect of "Photon Lizard" once per turn.
    Photon Lizard
  • Rocket Arrow Express Super Rare
    EARTH EARTH Level Level 10 [ Machine / Effect ] ATK 5000 DEF 0  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send your entire hand to the Graveyard (min.1).
    Rocket Arrow Express
  • Battle Warrior Super Rare
    EARTH EARTH Level Level 3 [ Warrior / Normal ] ATK 700 DEF 1000  
    A warrior that fights with his bare hands!!!
    Battle Warrior
  • Number 54: Lion Heart Secret Rare
    EARTH EARTH Rank Rank 1 [ Warrior / Xyz / Effect ] ATK 100 DEF 100  
    3 Level 1 monsters
    This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle.
    Number 54: Lion Heart
  • Number 15: Gimmick Puppet Giant Grinder Secret Rare
    DARK DARK Rank Rank 8 [ Machine / Xyz / Effect ] ATK 1500 DEF 2500  
    2 Level 8 monsters
    Up to twice per turn, during your Main Phase 1: You can detach 1 material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.
    Number 15: Gimmick Puppet Giant Grinder
  • Number 44: Sky Pegasus Secret Rare
    LIGHT LIGHT Rank Rank 4 [ Beast / Xyz / Effect ] ATK 1800 DEF 1600  
    2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.
    Number 44: Sky Pegasus
  • Number 49: Fortune Tune Secret Rare
    LIGHT LIGHT Rank Rank 3 [ Winged Beast / Xyz / Effect ] ATK 400 DEF 900  
    2 Level 3 monsters
    Neither player can target this card on the field with card effects. If this card would be destroyed by battle or card effect, you can detach 1 material from this card instead. Once per turn, during your Standby Phase: Gain 500 LP. If this card is sent from the field to the GY: Target 2 Level 3 monsters in your GY; shuffle them both into the Deck, and if you do, return this card from your GY to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.
    Number 49: Fortune Tune
  • Number 57: Tri-Head Dust Dragon Secret Rare
    FIRE FIRE Rank Rank 4 [ Dragon / Xyz / Effect ] ATK 100 DEF 2600  
    3 Level 4 monsters
    When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up on the field, that zone cannot be used.
    Number 57: Tri-Head Dust Dragon
  • Number 63: Shamoji Soldier Super Rare
    LIGHT LIGHT Rank Rank 1 [ Fairy / Xyz / Effect ] ATK 0 DEF 2000  
    2 Level 1 monsters
    You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects;
    ●At the start of your opponent's next Standby Phase, each player draws 1 card.
    ●Each player gains 1000 Life Points.
    Number 63: Shamoji Soldier
  • Number 74: Master of Blades Secret Rare
    EARTH EARTH Rank Rank 7 [ Psychic / Xyz / Effect ] ATK 2700 DEF 2300  
    2 Level 7 monsters
    When a card or effect is activated that targets this face-up card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.
    Number 74: Master of Blades
  • Number 85: Crazy Box Super Rare
    DARK DARK Rank Rank 4 [ Fiend / Xyz / Effect ] ATK 3000 DEF 300  
    2 Level 4 monsters
    This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result.
    1: Halve your Life Points.
    2: Draw 1 card.
    3: Your opponent discards 1 card.
    4: Negate the effects of 1 face-up card on the field until the end of this turn.
    5: Destroy 1 card on the field.
    6: Destroy this card.
    Number 85: Crazy Box
  • Number 87: Queen of the Night Super Rare
    WATER WATER Rank Rank 8 [ Plant / Xyz / Effect ] ATK 3200 DEF 2800  
    3 Level 8 monsters
    Once per turn (Quick Effect): You can detach 1 material from this card, then activate 1 of these effects.
    ●Target 1 Set Spell/Trap your opponent controls; while this card is face-up on the field, that Set card cannot be activated.
    ●Target 1 Plant monster on the field; change that target to face-down Defense Position.
    ●Target 1 face-up monster on the field; that target gains 300 ATK.
    Number 87: Queen of the Night
  • Mechquipped Angineer Super Rare
    LIGHT LIGHT Rank Rank 3 [ Fairy / Xyz / Effect ] ATK 1800 DEF 1000  
    2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.
    Mechquipped Angineer
  • CXyz Mechquipped Djinn Angeneral Super Rare
    DARK DARK Rank Rank 4 [ Fairy / Xyz / Effect ] ATK 2600 DEF 1600  
    3 Level 4 monsters
    When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect.
    ●When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
    CXyz Mechquipped Djinn Angeneral
  • Coach King Giantrainer Secret Rare
    FIRE FIRE Rank Rank 8 [ Warrior / Xyz / Effect ] ATK 2800 DEF 2000  
    3 Level 8 monsters
    You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.
    Coach King Giantrainer
  • CXyz Coach Lord Ultimatrainer Secret Rare
    FIRE FIRE Rank Rank 9 [ Warrior / Xyz / Effect ] ATK 3800 DEF 2300  
    4 Level 9 monsters
    This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect.
    ●Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent.
    CXyz Coach Lord Ultimatrainer
  • Norito the Moral Leader Secret Rare
    LIGHT LIGHT Rank Rank 6 [ Spellcaster / Xyz / Effect ] ATK 2700 DEF 2000  
    2 Level 6 Spellcaster monsters
    Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
    Norito the Moral Leader
  • CXyz Simon the Great Moral Leader Secret Rare
    LIGHT LIGHT Rank Rank 7 [ Spellcaster / Xyz / Effect ] ATK 3000 DEF 2500  
    3 Level 7 monsters
    This card is unaffected by other monster effects. If this card has "Norito the Moral Leader" as an Xyz Material, it gains this effect.
    ●Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn.
    CXyz Simon the Great Moral Leader
  • Comics Hero King Arthur Secret Rare
    EARTH EARTH Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2400 DEF 1200  
    2 Level 4 Warrior-Type monsters
    If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.
    Comics Hero King Arthur
  • CXyz Comics Hero Legend Arthur Secret Rare
    EARTH EARTH Rank Rank 5 [ Warrior / Xyz / Effect ] ATK 3000 DEF 2400  
    3 Level 5 monsters
    Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect.
    ●When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK.
    CXyz Comics Hero Legend Arthur
  • Battlecruiser Dianthus Super Rare
    EARTH EARTH Rank Rank 3 [ Plant / Xyz / Effect ] ATK 2100 DEF 1800  
    3 Level 3 monsters
    You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn.
    Battlecruiser Dianthus
  • CXyz Battleship Cherry Blossom Secret Rare
    EARTH EARTH Rank Rank 4 [ Plant / Xyz / Effect ] ATK 2400 DEF 2000  
    4 Level 4 monsters
    Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand than you do: They discard 1 card. If this card has "Battlecruiser Dianthus" as an Xyz Material, it gains this effect.
    ●You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of "CXyz Battleship Cherry Blossom" once per turn.
    CXyz Battleship Cherry Blossom
  • Skypalace Gangaridai Secret Rare
    WIND WIND Rank Rank 10 [ Machine / Xyz / Effect ] ATK 3400 DEF 3000  
    2 Level 10 monsters
    You can detach 1 material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. Cannot attack the turn you activate this effect.
    Skypalace Gangaridai
  • CXyz Skypalace Babylon Secret Rare
    WIND WIND Rank Rank 11 [ Machine / Xyz / Effect ] ATK 3800 DEF 4000  
    3 Level 11 monsters
    When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of the destroyed monster in the Graveyard. If this card has "Skypalace Gangaridai" as an Xyz Material, it gains this effect.
    ●Once per turn, if this card destroys a monster by battle: You can detach 1 Xyz Material from this card; it can make a second attack in a row.
    CXyz Skypalace Babylon
  • Photon Alexandra Queen Secret Rare
    LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2400 DEF 1200  
    2 Level 4 "Butterspy" monsters
    You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.
    Photon Alexandra Queen
  • Night Papilloperative Super Rare
    DARK DARK Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2600 DEF 2000  
    3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.
    Night Papilloperative
  • Unformed Void Super Rare
    LIGHT LIGHT Rank Rank 4 [ Aqua / Xyz / Effect ] ATK 0 DEF 0  
    3 Level 4 monsters
    Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect).
    Unformed Void
  • Princess Cologne Secret Rare
    LIGHT LIGHT Rank Rank 4 [ Fairy / Xyz / Effect ] ATK 500 DEF 2200  
    2 Level 4 monsters
    When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.
    Princess Cologne
  • Baby Tiragon Super Rare
    EARTH EARTH Rank Rank 1 [ Dragon / Xyz / Effect ] ATK 900 DEF 900  
    3 Level 1 monsters
    During your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Level 1 monster you control; it can attack your opponent directly.
    Baby Tiragon
  • Chakra Super Rare
    DARK DARK Level Level 7 [ Fiend / Ritual ] ATK 2450 DEF 2000  
    You can Ritual Summon this card with "Resurrection of Chakra".
    Chakra
  • Resurrection of Chakra Super Rare
    SPELL SPELL Ritual Ritual  
    This card is used to Ritual Summon "Chakra". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.
    Resurrection of Chakra
  • Puppet Ritual Super Rare
    SPELL SPELL  
    If your opponent's Life Points are at least 2000 higher than yours: You can target 2 Level 8 "Gimmick Puppet" monsters in your Graveyard; Special Summon those targets. You can only activate 1 "Puppet Ritual" per turn. You cannot conduct your Battle Phase the turn you activate this card.
    Puppet Ritual
  • Stoic Challenge Super Rare
    SPELL SPELL Equip Equip  
    You can only control 1 "Stoic Challenge". Equip only to a face-up Xyz Monster that has Xyz Material. It gains 600 ATK for each Xyz Material attached to a monster you control, and any battle damage your opponent takes from battles involving it and their monster is doubled, but its effects cannot be activated. During your opponent's End Phase: Send this card to the Graveyard. When this card leaves the field, destroy the equipped monster.
    Stoic Challenge
  • Overlay Capture Super Rare
    SPELL SPELL  
    Target 1 face-up Xyz Monster your opponent controls that has Xyz Material and 1 face-up Xyz Monster you control; detach all Xyz Materials from the opponent's monster, and if you do, attach this card to your monster as an Xyz Material.
    Overlay Capture
  • Insect Armor with Laser Cannon Super Rare
    SPELL SPELL Equip Equip  
    Equip only to an Insect monster. It gains 700 ATK.
    Insect Armor with Laser Cannon
  • Number Wall Secret Rare
    TRAP TRAP Continuous Continuous  
    Activate only if you control a "Number" monster. "Number" monsters on the field cannot be destroyed by card effects, and cannot be destroyed by battle except with another "Number" monster. When a "Number" monster you control is destroyed, destroy this card.
    Number Wall
  • Heraldry Record Super Rare
    TRAP TRAP Counter Counter  
    When an effect of your opponent's Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it.
    Heraldry Record
  • Butterspy Protection Super Rare
    TRAP TRAP  
    Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved.
    Butterspy Protection