Total of 100 Card(s)
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All
SR
Super RareC
CommonC
CommonC
CommonC
CommonR
RareC
CommonC
CommonSR
Super RareC
CommonC
CommonUR
Ultra RareUL
Ultimate RareGH
Ghost RareR
RareSR
Super RareC
CommonR
RareC
CommonSR
Super RareC
CommonR
RareUR
Ultra RareUL
Ultimate RareR
RareC
CommonR
RareSR
Super RareC
CommonUR
Ultra RareUL
Ultimate RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonSR
Super RareR
RareC
CommonC
CommonSE
Secret RareR
RareSR
Super RareSR
Super RareUR
Ultra RareUL
Ultimate RareSR
Super RareUR
Ultra RareUL
Ultimate RareUR
Ultra RareUL
Ultimate RareC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUL
Ultimate RareUR
Ultra RareUL
Ultimate RareC
CommonR
RareC
CommonC
CommonC
CommonSR
Super RareSE
Secret RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonSR
Super RareR
RareC
CommonR
RareR
RareC
CommonSR
Super RareR
RareSE
Secret RareSE
Secret RareUR
Ultra RareUL
Ultimate RareSE
Secret RareSE
Secret RareR
RareSE
Secret RareUR
Ultra RareUL
Ultimate RareC
CommonC
CommonSR
Super RareC
CommonR
RareR
RareR
RareSE
Secret RareSR
Super Rare- Alexandrite Dragon
- X
-
LIGHT
Level 4 [ Dragon / Normal ]
ATK 2000 DEF 100 - Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
SR
Super Rare- Bunilla
- X
-
EARTH
Level 1 [ Beast / Normal ]
ATK 150 DEF 2050 - This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!
C
Common- Rabidragon
- X
-
LIGHT
Level 8 [ Dragon / Normal ]
ATK 2950 DEF 2900 - It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.
C
Common- Rai Rider
- X
-
LIGHT
Level 3 [ Thunder / Effect ]
ATK 1200 DEF 1400 - If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field.
C
Common- Stinging Swordsman
- X
-
WIND
Level 1 [ Warrior / Effect ]
ATK 300 DEF 600 - When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand.
C
Common- Kagetokage
- X
-
DARK
Level 4 [ Reptile / Effect ]
ATK 1100 DEF 1500 - Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
R
Rare- Acorno
- X
-
EARTH
Level 1 [ Plant / Effect ]
ATK 200 DEF 400 - During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.
C
Common- Pinecono
- X
-
EARTH
Level 1 [ Plant / Effect ]
ATK 400 DEF 200 - If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.
C
Common- Friller Rabca
- X
-
WATER
Level 3 [ Fish / Effect ]
ATK 700 DEF 1500 - When a Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard, then target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until the end of the next turn. You can only use this effect of "Friller Rabca" once per turn.
SR
Super Rare- Shark Stickers
- X
-
WATER
Level 3 [ Fish / Effect ]
ATK 200 DEF 1000 - When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
C
Common- Needle Sunfish
- X
-
WATER
Level 3 [ Fish / Effect ]
ATK 1500 DEF 100 - If this card is sent to the GY: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
C
Common- Galaxy-Eyes Photon Dragon
- X
-
LIGHT
Level 8 [ Dragon / Effect ]
ATK 3000 DEF 2500 - You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.
UR
Ultra RareUL
Ultimate RareGH
Ghost Rare- Daybreaker
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1700 DEF 0 - When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand.
R
Rare- Lightserpent
- X
-
LIGHT
Level 3 [ Reptile / Effect ]
ATK 1200 DEF 800 - If this card is sent from the hand to the GY: You can Special Summon this card from your GY. Cannot be used as Synchro Material.
SR
Super Rare- Plasma Ball
- X
-
LIGHT
Level 3 [ Thunder / Effect ]
ATK 900 DEF 900 - This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.
C
Common- Photon Cerberus
- X
-
LIGHT
Level 3 [ Beast / Effect ]
ATK 1300 DEF 600 - During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
R
Rare- Evoltile Gephyro
- X
-
FIRE
Level 1 [ Reptile / Effect ]
ATK 200 DEF 400 - When this card is destroyed by battle and sent to the Graveyard: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target.
C
Common- Evoltile Westlo
- X
-
FIRE
Level 3 [ Reptile / Flip/Effect ]
ATK 700 DEF 1900 - FLIP: Special Summon 1 "Evolsaur" monster from your Deck.
SR
Super Rare- Evoltile Odonto
- X
-
FIRE
Level 2 [ Reptile / Effect ]
ATK 500 DEF 1200 - When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand.
C
Common- Evolsaur Vulcano
- X
-
FIRE
Level 4 [ Dinosaur / Effect ]
ATK 1200 DEF 1000 - When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack.
R
Rare- Evolsaur Cerato
- X
-
FIRE
Level 4 [ Dinosaur / Effect ]
ATK 1900 DEF 1400 - When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
UR
Ultra RareUL
Ultimate Rare- Evolsaur Diplo
- X
-
FIRE
Level 4 [ Dinosaur / Effect ]
ATK 1600 DEF 800 - When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.
R
Rare- Wind-Up Warrior
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1200 DEF 1800 - You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.
C
Common- Wind-Up Knight
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1200 - When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
R
Rare- Wind-Up Hunter
- X
-
DARK
Level 3 [ Beast-Warrior / Effect ]
ATK 1600 DEF 500 - You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
SR
Super Rare- Wind-Up Bat
- X
-
WIND
Level 1 [ Machine / Effect ]
ATK 300 DEF 350 - You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
C
Common- Wind-Up Kitten
- X
-
EARTH
Level 2 [ Beast / Effect ]
ATK 800 DEF 500 - Once while face-up on the field: You can target 1 monster your opponent controls; return that target to the hand.
UR
Ultra RareUL
Ultimate Rare- D.D. Telepon
- X
-
EARTH
Level 2 [ Psychic / Effect ]
ATK 500 DEF 1800 - If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
R
Rare- Wattcobra
- X
-
LIGHT
Level 4 [ Thunder / Effect ]
ATK 1000 DEF 500 - This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
C
Common- Naturia Marron
- X
-
EARTH
Level 3 [ Plant / Effect ]
ATK 1200 DEF 700 - When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the GY. Once per turn: You can target 2 "Naturia" monsters in your GY; shuffle both those targets into the Deck, then draw 1 card.
C
Common- Prior of the Ice Barrier
- X
-
WATER
Level 2 [ Aqua / Effect ]
ATK 1000 DEF 400 - If you control an "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you Summon this way. You can Tribute this card, then target 1 "Ice Barrier" monster in your GY, except "Prior of the Ice Barrier"; Special Summon that target.
C
Common- Senior Silver Ninja
- X
-
EARTH
Level 6 [ Warrior / Effect ]
ATK 2300 DEF 2200 - When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field.
C
Common- Rodenut
- X
-
EARTH
Level 1 [ Beast / Effect ]
ATK 100 DEF 100 - Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
C
Common- Fenghuang
- X
-
FIRE
Level 6 [ Winged Beast / Spirit/Effect ]
ATK 2100 DEF 1800 - Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.
SR
Super Rare- Tribe-Shocking Virus
- X
-
WATER
Level 4 [ Thunder / Effect ]
ATK 1700 DEF 1000 - Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
R
Rare- Goblin Pothole Squad
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 400 - When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole".
C
Common- Creepy Coney
- X
-
EARTH
Level 3 [ Beast / Flip/Effect ]
ATK 1000 DEF 1900 - FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
C
Common- Rescue Rabbit
- X
-
EARTH
Level 4 [ Beast / Effect ]
ATK 300 DEF 100 - Cannot be Special Summoned from the Deck. You can banish this card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.
SE
Secret Rare- Baby Tiragon
- X
-
EARTH
Rank 1 [ Dragon / Xyz/Effect ]
ATK 900 DEF 900 -
3 Level 1 monsters
During your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Level 1 monster you control; it can attack your opponent directly.
R
Rare- Number 83: Galaxy Queen
- X
-
DARK
Rank 1 [ Spellcaster / Xyz/Effect ]
ATK 500 DEF 500 -
3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
SR
Super Rare- Black Ray Lancer
- X
-
DARK
Rank 3 [ Beast-Warrior / Xyz/Effect ]
ATK 2100 DEF 600 -
2 Level 3 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase.
SR
Super Rare- Number 10: Illumiknight
- X
-
LIGHT
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2400 DEF 2400 -
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
UR
Ultra RareUL
Ultimate Rare- Number 20: Giga-Brilliant
- X
-
LIGHT
Rank 3 [ Insect / Xyz/Effect ]
ATK 1800 DEF 1800 -
2 Level 3 monsters
Once per turn: You can detach 1 material from this card; all monsters you currently control gain 300 ATK.
SR
Super Rare- Evolzar Laggia
- X
-
FIRE
Rank 4 [ Dragon / Xyz/Effect ]
ATK 2400 DEF 2000 -
2 Level 4 Dinosaur monsters
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy it.
UR
Ultra RareUL
Ultimate Rare- Thunder End Dragon
- X
-
LIGHT
Rank 8 [ Dragon / Xyz/Effect ]
ATK 3000 DEF 2000 -
2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.
UR
Ultra RareUL
Ultimate Rare- Attraffic Control
- X
-
SPELL
Continuous
- If your opponent controls 3 or more monsters, they cannot declare an attack.
C
Common- Ego Boost
- X
-
SPELL
Quick-Play
- When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
C
Common- Monster Slots
- X
-
SPELL
- Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it.
C
Common- Cross Attack
- X
-
SPELL
- Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack.
C
Common- Xyz Gift
- X
-
SPELL
- If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.
UR
Ultra RareUL
Ultimate Rare- Photon Veil
- X
-
SPELL
- Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, they must have the same name.
UR
Ultra RareUL
Ultimate Rare- Photon Lead
- X
-
SPELL
Quick-Play
- Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position.
C
Common- Photon Booster
- X
-
SPELL
- Target 1 Level 4 or lower LIGHT monster on the field, except a Token; the ATK of all monsters currently on the field with its name become 2000, until the end of this turn.
R
Rare- Evo-Karma
- X
-
SPELL
Continuous
- When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects.
C
Common- Evo-Miracle
- X
-
SPELL
Quick-Play
- Target 1 monster that was Special Summoned by the effect of an "Evoltile" monster; this turn, it cannot be destroyed by battle or by card effects.
C
Common- Zenmailfunction
- X
-
SPELL
- Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.
C
Common- Extra Gate
- X
-
SPELL
Quick-Play
- Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card.
SR
Super Rare- Shard of Greed
- X
-
SPELL
Continuous
- Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.
SE
Secret Rare- Murmur of the Forest
- X
-
SPELL
- Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand.
R
Rare- Tri-Wight
- X
-
SPELL
- Target 3 Level 2 or lower Normal Monsters in your GY; Special Summon them.
C
CommonLimited
Limited- One Day of Peace
- X
-
SPELL
- Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
C
Common- Poisonous Winds
- X
-
SPELL
Continuous
- WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK.
C
Common- Heartfelt Appeal
- X
-
TRAP
- When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack.
C
Common- Fiery Fervor
- X
-
TRAP
- Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only.
C
Common- Damage Diet
- X
-
TRAP
- Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)
C
Common- Copy Knight
- X
-
TRAP
Continuous
- When a Level 4 or lower Warrior monster is Normal Summoned to your field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior/LIGHT/ATK 0/DEF 0). (This card is also still a Trap.)
R
Rare- Mirror Mail
- X
-
TRAP
- When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.
C
Common- Fish Rain
- X
-
TRAP
- When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
C
Common- Icy Crevasse
- X
-
TRAP
- When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard, and if you do, inflict damage to your opponent equal to its original ATK in the Graveyard.
C
Common- Lumenize
- X
-
TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase.
C
Common- Evolutionary Bridge
- X
-
TRAP
- When a monster you control is targeted for an attack: Target 1 "Evoltile" monster in your Graveyard; Special Summon that target, then switch the attack target to that monster and conduct damage calculation.
C
Common- Zenmairch
- X
-
TRAP
- Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's.
C
Common- Wattcancel
- X
-
TRAP
Counter
- When your opponent would Normal or Special Summon a monster(s): Discard 1 "Watt" monster; negate the Summon, and if you do, destroy that monster(s).
C
Common- Champion's Vigilance
- X
-
TRAP
Counter
- If you control a Level 7 or higher Normal Monster, when a monster(s) would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.
C
Common- Darklight
- X
-
TRAP
- Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
SR
Super Rare- Tyrant's Throes
- X
-
TRAP
Continuous
- Activate by Tributing 2 Normal Monsters (except Tokens). Neither player can Normal or Special Summon Effect Monsters.
R
Rare- Deep Dark Trap Hole
- X
-
TRAP
- When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
R
Rare- Eisbahn
- X
-
TRAP
Continuous
- If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position.
R
Rare- Sealing Ceremony of Suiton
- X
-
TRAP
Continuous
- Once per turn: You can send 1 WATER monster from your hand to the GY, then target 1 card in your opponent's GY; banish that target.
C
Common- Photon Sabre Tiger
- X
-
LIGHT
Level 3 [ Beast / Effect ]
ATK 2000 DEF 300 - When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK.
SR
Super Rare- Evolsaur Pelta
- X
-
FIRE
Level 4 [ Dinosaur / Effect ]
ATK 1100 DEF 2000 - When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
R
Rare- Wind-Up Rabbit
- X
-
EARTH
Level 3 [ Beast-Warrior / Effect ]
ATK 1400 DEF 600 - (Quick Effect): You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
SE
Secret Rare- D-Boyz
- X
-
DARK
Level 1 [ Fiend / Flip/Effect ]
ATK 100 DEF 1000 - FLIP: You can Special Summon any number of "D-Boyz" from your Deck in Attack Position, then you take 1000 damage for each monster Special Summoned by this effect.
SE
Secret Rare- Latinum, Exarch of Dark World
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 1500 DEF 2400 - If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend monster on the field; Special Summon this card, then that target (if any) gains 500 ATK.
UR
Ultra RareUL
Ultimate Rare- Evolzar Dolkka
- X
-
FIRE
Rank 4 [ Dragon / Xyz/Effect ]
ATK 2300 DEF 1700 -
2 Level 4 Dinosaur monsters
When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.
SE
Secret Rare- Wind-Up Zenmaines
- X
-
FIRE
Rank 3 [ Machine / Xyz/Effect ]
ATK 1500 DEF 2100 -
2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
SE
Secret Rare- Xyz Territory
- X
-
SPELL
Field
- When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.
R
Rare- Dark Smog
- X
-
TRAP
Continuous
- Once per turn: You can target 1 monster in your opponent's GY; discard 1 Fiend monster, and if you do, banish that target.
SE
Secret Rare- Sergeant Electro
- X
-
FIRE
Level 4 [ Machine / Effect ]
ATK 1600 DEF 1300 - Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is face-up on the field, its target(s) cannot be activated.
UR
Ultra RareUL
Ultimate Rare- Vylon Ohm
- X
-
LIGHT
Level 4 [ Fairy / Effect ]
ATK 1500 DEF 200 - If this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target, and if you do, add it to your hand during your next Standby Phase.
C
Common- Laval Dual Slasher
- X
-
FIRE
Level 5 [ Warrior / Synchro/Effect ]
ATK 2400 DEF 200 -
1 Tuner + 1 or more non-Tuner FIRE monsters
This card gains effects based on the number of "Laval" monsters in your Graveyard:
●2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row.
●3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
C
Common- Gem-Turtle
- X
-
EARTH
Level 4 [ Rock / Flip/Effect ]
ATK 0 DEF 2000 - FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
SR
Super Rare- Laval Lancelord
- X
-
FIRE
Level 6 [ Warrior / Effect ]
ATK 2100 DEF 200 - You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand.
C
Common- Gishki Beast
- X
-
WATER
Level 4 [ Beast / Effect ]
ATK 1500 DEF 1300 - When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.
R
Rare- Gem-Knight Emerald
- X
-
EARTH
Level 4 [ Rock / Effect ]
ATK 1800 DEF 800 - You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
R
Rare- Junk Defender
- X
-
EARTH
Level 3 [ Warrior / Effect ]
ATK 500 DEF 1800 - When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF until the end of this turn.
R
Rare- Metaion, the Timelord
- X
-
FIRE
Level 10 [ Fairy / Effect ]
ATK 0 DEF 0 - Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card battled: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
SE
Secret Rare- Infernity Knight
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 1400 DEF 400 - When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from the Graveyard.
SR
Super Rare