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STORM OF RAGNAROK

( Release Date : 02/08/2011 )

Total of 100 Card(s)
Vortex the Whirlwind
Vortex the Whirlwind

SR

Super Rare
X
WIND WIND Level Level 5 [ Winged Beast / Synchro / Effect ] ATK 2100 DEF 700
1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck.
Cosmic Compass
Cosmic Compass
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 100 DEF 300
When this card is Normal Summoned: You can Special Summon a number of "Compass Tokens" (Machine/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.
Doppelwarrior
Doppelwarrior

R

Rare
X
DARK DARK Level Level 2 [ Warrior / Effect ] ATK 800 DEF 800
When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
Stardust Phantom
Stardust Phantom

R

Rare
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.
D.D. Sprite
D.D. Sprite

SR

Super Rare
X
LIGHT LIGHT Level Level 1 [ Fairy / Tuner / Effect ] ATK 0 DEF 100
You can Special Summon this card (from your hand) by banishing 1 face-up monster you control. If you Summon this way, during your next Standby Phase: Return the banished monster to the field.
Top Runner
Top Runner
X
WIND WIND Level Level 4 [ Machine / Tuner / Effect ] ATK 1100 DEF 800
All face-up Synchro Monsters you control gain 600 ATK.
Barrier Resonator
Barrier Resonator
X
LIGHT LIGHT Level Level 1 [ Fiend / Tuner / Effect ] ATK 300 DEF 800
(Quick Effect): You can send this card from your hand to the GY, then target 1 Tuner you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it.
Blackwing - Boreas the Sharp
Blackwing - Boreas the Sharp

R

Rare
X
DARK DARK Level Level 5 [ Winged Beast / Effect ] ATK 1300 DEF 900
During your Main Phase 1: You can banish this card from the Graveyard, then target 1 "Blackwing" monster you control; if that monster attacks this turn, you take no battle damage from that attack, it is not destroyed by that battle, also destroy the opponent's monster that it battled, after damage calculation.
Blackwing - Brisote the Tailwind
Blackwing - Brisote the Tailwind
X
DARK DARK Level Level 5 [ Winged Beast / Effect ] ATK 1200 DEF 1800
If 2 or more face-up "Blackwing" monsters you control were destroyed this turn, you can Special Summon this card (from your hand). If this card is sent to the Graveyard as a Synchro Material: Gain 600 LP.
Blackwing - Calima the Haze
Blackwing - Calima the Haze
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 600 DEF 1800
During your opponent's Battle Phase, if you control no monsters: You can banish this card from the Graveyard, then target 1 Synchro Monster in your Graveyard; Special Summon that target, but banish it at the end of the Battle Phase (this is a Quick Effect).
Tanngrisnir of the Nordic Beasts
Tanngrisnir of the Nordic Beasts

SR

Super Rare
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1200 DEF 800
If this card is destroyed by battle and sent to the GY: Special Summon 2 "Nordic Beast Tokens" (Beast/EARTH/Level 3/ATK 0/DEF 0).
Guldfaxe of the Nordic Beasts
Guldfaxe of the Nordic Beasts

R

Rare
X
LIGHT LIGHT Level Level 4 [ Beast / Tuner / Effect ] ATK 1600 DEF 1000
If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand).
Garmr of the Nordic Beasts
Garmr of the Nordic Beasts
X
DARK DARK Level Level 4 [ Beast / Effect ] ATK 800 DEF 1900
If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand.
Tanngnjostr of the Nordic Beasts
Tanngnjostr of the Nordic Beasts

R

Rare
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 800 DEF 1100
When a monster you control is destroyed by battle and sent to the GY: You can Special Summon this card from your hand. Once per turn, when this Defense Position card on the field is changed to face-up Attack Position: You can Special Summon 1 "Nordic Beast" monster from your Deck in Defense Position, except "Tanngnjostr of the Nordic Beasts".
Ljosalf of the Nordic Alfar
Ljosalf of the Nordic Alfar
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1200
When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level.
Svartalf of the Nordic Alfar
Svartalf of the Nordic Alfar

SR

Super Rare
X
DARK DARK Level Level 5 [ Spellcaster / Tuner / Effect ] ATK 1400 DEF 1600
When this card is Normal Summoned: You can target 1 "Nordic" monster in your GY; add that target to your hand.
Dverg of the Nordic Alfar
Dverg of the Nordic Alfar

R

Rare
X
EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 100 DEF 1000
After you Normal Summon this card, you can Normal Summon 1 "Nordic" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this face-up card on the field is sent to the GY: Target 1 "Nordic Relic" card in your GY; add that target to your hand.
Valkyrie of the Nordic Ascendant
Valkyrie of the Nordic Ascendant

SR

Super Rare
X
LIGHT LIGHT Level Level 2 [ Fairy / Tuner / Effect ] ATK 400 DEF 800
(This card is not treated as a "Valkyrie" card.)
When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
Mimir of the Nordic Ascendant
Mimir of the Nordic Ascendant
X
DARK DARK Level Level 2 [ Fairy / Effect ] ATK 600 DEF 0
Once per turn, at the start of your Standby Phase, if you control a "Nordic" monster and this card is in your GY: You can send 1 Spell from your hand to the GY; Special Summon this card.
Tyr of the Nordic Champions
Tyr of the Nordic Champions

R

Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 2000 DEF 2000
Your opponent's monsters cannot target "Nordic" monsters for attacks, except "Tyr of the Nordic Champions". If there is no other "Nordic" monster on the field, destroy this card.
Legendary Six Samurai - Kizan
Legendary Six Samurai - Kizan

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 500
If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.
Legendary Six Samurai - Enishi
Legendary Six Samurai - Enishi

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 700
Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
Legendary Six Samurai - Kageki
Legendary Six Samurai - Kageki

R

Rare
X
WIND WIND Level Level 3 [ Warrior / Effect ] ATK 200 DEF 2000
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a "Six Samurai" monster with a different name, this card gains 1500 ATK.
Legendary Six Samurai - Shinai
Legendary Six Samurai - Shinai
X
WATER WATER Level Level 3 [ Warrior / Effect ] ATK 1500 DEF 1500
If you control "Legendary Six Samurai - Mizuho", you can Special Summon this card (from your hand). If this card on the field is Tributed: Target 1 "Six Samurai" monster in your GY, except "Legendary Six Samurai - Shinai"; add it to your hand.
Legendary Six Samurai - Mizuho
Legendary Six Samurai - Mizuho
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1600 DEF 1000
If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up "Six Samurai" monster, then target 1 card on the field; destroy that target.
Kagemusha of the Six Samurai
Kagemusha of the Six Samurai
X
EARTH EARTH Level Level 2 [ Warrior / Tuner / Effect ] ATK 400 DEF 1800
During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.
Shien's Squire
Shien's Squire
X
EARTH EARTH Level Level 1 [ Warrior / Tuner / Effect ] ATK 300 DEF 700
During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn.
Karakuri Watchdog mdl 313 "Saizan"
Karakuri Watchdog mdl 313 "Saizan"
X
EARTH EARTH Level Level 4 [ Machine / Tuner / Effect ] ATK 600 DEF 1800
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
Karakuri Ninja mdl 919 "Kuick"
Karakuri Ninja mdl 919 "Kuick"
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1500
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
Scrap Worm
Scrap Worm

R

Rare
X
EARTH EARTH Level Level 2 [ Insect / Tuner / Effect ] ATK 500 DEF 100
This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
Scrap Shark
Scrap Shark
X
EARTH EARTH Level Level 4 [ Fish / Effect ] ATK 2100 DEF 0
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
Wattberyx
Wattberyx

R

Rare
X
LIGHT LIGHT Level Level 3 [ Thunder / Tuner / Effect ] ATK 300 DEF 0
When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
Wattmole
Wattmole
X
LIGHT LIGHT Level Level 3 [ Thunder / Effect ] ATK 0 DEF 100
This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
Symphonic Warrior Basses
Symphonic Warrior Basses

SR

Super Rare
X
WIND WIND Level Level 1 [ Machine / Tuner / Effect ] ATK 600 DEF 400
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
Symphonic Warrior Drumss
Symphonic Warrior Drumss

SR

Super Rare
X
WIND WIND Level Level 2 [ Machine / Tuner / Effect ] ATK 700 DEF 700
Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.
Symphonic Warrior Piaano
Symphonic Warrior Piaano

R

Rare
X
WIND WIND Level Level 3 [ Machine / Tuner / Effect ] ATK 900 DEF 1300
Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Monster Type.
Majioshaleon
Majioshaleon
X
WATER WATER Level Level 5 [ Reptile / Effect ] ATK 2000 DEF 800
Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Yaksha
Yaksha
X
WATER WATER Level Level 4 [ Fairy / Spirit / Effect ] ATK 1900 DEF 1500
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand.
Thor, Lord of the Aesir
Thor, Lord of the Aesir

UR

Ultra Rare
X
EARTH EARTH Level Level 10 [ Beast-Warrior / Synchro / Effect ] ATK 3500 DEF 2800
1 "Nordic Beast" Tuner + 2+ non-Tuner monsters
Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Beast" Tuner from your GY; Special Summon this card. If Summoned this way: Inflict 800 damage to your opponent.
Loki, Lord of the Aesir
Loki, Lord of the Aesir

UR

Ultra Rare
X
DARK DARK Level Level 10 [ Spellcaster / Synchro / Effect ] ATK 3300 DEF 3000
1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand.
Odin, Father of the Aesir
Odin, Father of the Aesir

UR

Ultra Rare
X
LIGHT LIGHT Level Level 10 [ Fairy / Synchro / Effect ] ATK 4000 DEF 3500
1 "Nordic Ascendant" Tuner + 2+ non-Tuner monsters
Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Ascendant" Tuner from your GY; Special Summon this card. When Summoned this way: You can draw 1 card.
Legendary Six Samurai - Shi En
Legendary Six Samurai - Shi En

UR

Ultra Rare
X
DARK DARK Level Level 5 [ Warrior / Synchro / Effect ] ATK 2500 DEF 1400
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
Karakuri Steel Shogun mdl 00X "Bureido"
Karakuri Steel Shogun mdl 00X "Bureido"

UR

Ultra Rare
X
EARTH EARTH Level Level 8 [ Machine / Synchro / Effect ] ATK 2800 DEF 1700
1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.
Atomic Scrap Dragon
Atomic Scrap Dragon

UR

Ultra Rare
X
EARTH EARTH Level Level 10 [ Dragon / Synchro / Effect ] ATK 3200 DEF 2400
1 "Scrap" Tuner + 2 or more non-Tuner monsters
Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.
Watthydra
Watthydra

SR

Super Rare
X
LIGHT LIGHT Level Level 7 [ Thunder / Synchro / Effect ] ATK 1500 DEF 1500
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
Nordic Relic Draupnir
Nordic Relic Draupnir
X
SPELL SPELL Equip Equip
Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card on the field is destroyed by a card effect: You can add 1 "Nordic Relic" card from your Deck to your hand.
Gotterdammerung
Gotterdammerung
X
SPELL SPELL
Target 1 "Aesir" monster you control; give control of that monster to your opponent. During your opponent's next End Phase, destroy that monster, and if you do, banish all cards your opponent controls.
March Towards Ragnarok
March Towards Ragnarok

R

Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Aesir" monster you control; until the end of this turn, its effects are negated, also that face-up monster is unaffected by the effects of other Spells/Traps.
Shien's Smoke Signal
Shien's Smoke Signal

R

Rare
X
SPELL SPELL
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.
Six Strike - Triple Impact
Six Strike - Triple Impact
X
SPELL SPELL
If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects:
●Destroy all face-up monsters your opponent controls.
●Destroy all face-up Spell/Trap Cards your opponent controls.
●Destroy all Set Spell/Trap Cards your opponent controls.
Asceticism of the Six Samurai
Asceticism of the Six Samurai

R

Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.
Temple of the Six
Temple of the Six

SR

Super Rare
X
SPELL SPELL Field Field
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.
Karakuri Cash Cache
Karakuri Cash Cache
X
SPELL SPELL
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster.
Karakuri Gold Dust
Karakuri Gold Dust
X
SPELL SPELL Quick-Play Quick-Play
Activate only during the Battle Phase. Select 2 face-up "Karakuri" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase.
Wattkey
Wattkey
X
SPELL SPELL
Face-up "Watt" monsters you control can attack your opponent directly this turn.
Stardust Shimmer
Stardust Shimmer

SR

Super Rare
X
SPELL SPELL
Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster and Special Summon it from the Graveyard.
Resonator Engine
Resonator Engine
X
SPELL SPELL
Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.
Token Sundae
Token Sundae
X
SPELL SPELL
Destroy as many Tokens you control as possible, then destroy cards on the field up to the number of Tokens destroyed by this effect.
Foolish Return
Foolish Return

R

Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 card in your opponent's GY; shuffle it into the Deck.
Divine Wind of Mist Valley
Divine Wind of Mist Valley

Limited

Limited
X
SPELL SPELL Field Field
Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck.
Vylon Matter
Vylon Matter
X
SPELL SPELL
Select 3 Equip Spell Cards in your Graveyard. Return them to the Deck and apply 1 of these effects:
●Draw 1 card.
●Destroy 1 card your opponent controls.
Forbidden Lance
Forbidden Lance

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.
Terminal World
Terminal World
X
SPELL SPELL Continuous Continuous
Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.
Hope for Escape
Hope for Escape

R

Rare
X
TRAP TRAP
If your opponent's LP is at least 1000 higher than yours: Pay 1000 LP; draw 1 card for every 2000 points difference between your LP and your opponent's.
Zero Force
Zero Force
X
TRAP TRAP
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.
Blackboost
Blackboost
X
TRAP TRAP
Banish 2 face-up "Blackwing" Tuner monsters you control; draw 2 cards.
Divine Relic Mjollnir
Divine Relic Mjollnir
X
TRAP TRAP
Target 1 "Aesir" monster you control; it can make a second attack during each Battle Phase this turn.
Solemn Authority
Solemn Authority
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 "Aesir" monster you control; it cannot be targeted by other card effects while this card is on the field. Send this card to the GY during your 2nd Standby Phase after activation.
Nordic Relic Brisingamen
Nordic Relic Brisingamen
X
TRAP TRAP
Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the end of this turn.
Nordic Relic Laevateinn
Nordic Relic Laevateinn
X
TRAP TRAP
Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.
Nordic Relic Gungnir
Nordic Relic Gungnir

R

Rare
X
TRAP TRAP
Banish 1 "Aesir" or "Nordic" monster you control, then target 1 card on the field; destroy it, also during your 2nd End Phase after activation, return the monster you banished to activate this card to the field in face-up Attack Position.
The Golden Apples
The Golden Apples

SE

Secret Rare
X
TRAP TRAP
When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect.
Odin's Eye
Odin's Eye
X
TRAP TRAP Continuous Continuous
Once per turn, during each player's Standby Phase: You can target 1 "Aesir" monster you control; negate its effects until the end of this turn, and if you do, look at all cards in your opponent's hand and all Set cards they control. Your opponent cannot activate cards or effects in response to this effect's activation.
Gleipnir, the Fetters of Fenrir
Gleipnir, the Fetters of Fenrir

UR

Ultra Rare
X
TRAP TRAP
Add 1 "Nordic" monster from your Deck to your hand.
Musakani Magatama
Musakani Magatama

R

Rare
X
TRAP TRAP Counter Counter
When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it.
Shien's Scheme
Shien's Scheme
X
TRAP TRAP
If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand.
Token Stampede
Token Stampede
X
TRAP TRAP Continuous Continuous
All Tokens in Attack Position gain 1000 ATK, also they cannot be destroyed by battle.
Xing Zhen Hu Replica
Xing Zhen Hu Replica
X
TRAP TRAP Continuous Continuous
Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.
Tyrant's Tirade
Tyrant's Tirade
X
TRAP TRAP Continuous Continuous
Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated.
Tiki Curse
Tiki Curse
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.
Tiki Soul
Tiki Soul
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead.
Vanadis of the Nordic Ascendant
Vanadis of the Nordic Ascendant

SE

Secret Rare
X
DARK DARK Level Level 4 [ Fairy / Tuner / Effect ] ATK 1200 DEF 400
For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. If this card is used as Synchro Material, all other Synchro Materials must be "Nordic" monsters. Once per turn: You can send 1 "Nordic" monster from your Deck to the GY; this card's Level becomes the Level of that monster, until the end of this turn.
Shien's Daredevil
Shien's Daredevil

R

Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.
Karakuri Muso mdl 818 "Haipa"
Karakuri Muso mdl 818 "Haipa"

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 2100 DEF 1100
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
Scrap Breaker
Scrap Breaker

SE

Secret Rare
X
EARTH EARTH Level Level 6 [ Machine / Effect ] ATK 2100 DEF 700
If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.
Chaos Hunter
Chaos Hunter

SE

Secret Rare
X
DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2500 DEF 1600
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
Maxx "C"
Maxx "C"

Forbidden

Forbidden

SE

Secret Rare
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
The Nordic Lights
The Nordic Lights

UR

Ultra Rare
X
SPELL SPELL Field Field
"Nordic" monsters on the field cannot be destroyed by battle. If this card on the field is destroyed: Destroy all "Nordic" monsters on the field.
Nordic Relic Megingjord
Nordic Relic Megingjord

SE

Secret Rare
X
TRAP TRAP
Target 1 "Aesir" or "Nordic" monster you control; its ATK/DEF become double its original ATK/DEF, until the end of this turn, but it cannot attack your opponent directly this turn.
Six Strike - Thunder Blast
Six Strike - Thunder Blast

SE

Secret Rare
X
TRAP TRAP
Remove 1 Bushido Counter from your side of the field to activate 1 of these effects.
●Target 1 monster your opponent controls; destroy that target.
●Target 1 card your opponent controls; return that target to the hand.
Cyber Shield
Cyber Shield
X
SPELL SPELL Equip Equip
Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.
Hourglass of Courage
Hourglass of Courage
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1100 DEF 1200
If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
Needle Ball
Needle Ball
X
DARK DARK Level Level 2 [ Fiend / Flip / Effect ] ATK 750 DEF 700
FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
Blood Sucker
Blood Sucker
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1300 DEF 1500
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
Overpowering Eye
Overpowering Eye

R

Rare
X
SPELL SPELL
Target 1 Zombie monster you control with 2000 or less ATK; it can attack directly this turn.
Worm Illidan
Worm Illidan
X
LIGHT LIGHT Level Level 5 [ Reptile / Effect ] ATK 2000 DEF 1800
Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it.
Worm Jetelikpse
Worm Jetelikpse
X
LIGHT LIGHT Level Level 3 [ Reptile / Flip / Effect ] ATK 1200 DEF 0
FLIP: When this card is destroyed and sent to the Graveyard this turn: Special Summon it from the Graveyard in face-up Defense Position.
Worm King
Worm King

SR

Super Rare
X
LIGHT LIGHT Level Level 8 [ Reptile / Effect ] ATK 2700 DEF 1100
This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.
Elemental HERO Ice Edge
Elemental HERO Ice Edge

SR

Super Rare
X
WATER WATER Level Level 3 [ Warrior / Effect ] ATK 800 DEF 900
When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.
Vylon Delta
Vylon Delta

SE

Secret Rare
X
LIGHT LIGHT Level Level 7 [ Fairy / Synchro / Effect ] ATK 1700 DEF 2800
1 Tuner + 1 or more non-Tuner LIGHT monsters
If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.