Total of 60 Card(s)
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- Fabled Urustos
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SR
Super Rare - X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1500 DEF 200
- While you have 2 or less cards in your hand, all face-up "Fabled" monsters you control gain 400 ATK.
- Fabled Krus
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SE
Secret Rare - X
- LIGHT Level 2 [ Fiend / Effect ] ATK 1000 DEF 800
- If this card is discarded to the GY: Target 1 other Level 4 or lower "Fabled" monster in your GY; Special Summon that target.
- Fabled Topi
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SR
Super Rare - X
- LIGHT Level 1 [ Fiend / Effect ] ATK 500 DEF 200
- If your opponent has 2 or more cards in their hand than you do: You can reveal 1 "Fabled" monster in your hand and Tribute this face-up card, then target 2 Spell/Trap Cards your opponent controls; destroy those targets.
- Fabled Soulkius
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SE
Secret Rare - X
- LIGHT Level 6 [ Fiend / Effect ] ATK 2200 DEF 2100
- If this card is in your GY: You can send 2 cards from your hand to the GY, except "Fabled Soulkius"; Special Summon this card.
- Fabled Miztoji
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SR
Super Rare - X
- LIGHT Level 2 [ Fiend / Tuner / Effect ] ATK 400 DEF 200
- You can send this card from your hand to the GY, then target 1 non-Tuner "Fabled" monster you control; that monster is treated as a Tuner while face-up on the field.
- Jurrac Ptera
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SR
Super Rare - X
- FIRE Level 3 [ Dinosaur / Effect ] ATK 800 DEF 1500
- If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.
- Jurrac Iguanon
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SR
Super Rare - X
- FIRE Level 4 [ Dinosaur / Effect ] ATK 1700 DEF 700
- If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand.
- Jurrac Brachis
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SR
Super Rare - X
- FIRE Level 3 [ Dinosaur / Tuner / Effect ] ATK 1000 DEF 1000
- While another face-up "Jurrac" monster is on the field, this card cannot be destroyed by battle.
- Jurrac Spinos
-
SR
Super Rare - X
- FIRE Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 1700
- If this card destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 "Spinos Token" (Dinosaur/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's field.
- Naturia Dragonfly
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SR
Super Rare - X
- EARTH Level 4 [ Insect / Effect ] ATK 1200 DEF 400
- Cannot be destroyed by battle with a monster that has 2000 or more ATK. Gains 200 ATK for each "Naturia" monster in your GY.
- Naturia Sunflower
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SR
Super Rare - X
- EARTH Level 2 [ Plant / Effect ] ATK 500 DEF 0
- When your opponent's monster effect is activated (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card.
- Naturia Cliff
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SE
Secret Rare - X
- EARTH Level 4 [ Rock / Effect ] ATK 1500 DEF 1000
- When this card is sent from the field to the GY: You can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck in Attack Position.
- Naturia Tulip
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SR
Super Rare - X
- EARTH Level 2 [ Plant / Tuner / Effect ] ATK 600 DEF 1500
- Each time your opponent activates a Spell/Trap Card, for the rest of this turn all "Naturia" monsters you control will gain 500 ATK.
- R-Genex Turbo
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SR
Super Rare - X
- WIND Level 4 [ Machine / Effect ] ATK 1500 DEF 1300
- When this card is Normal Summoned, you can add 1 Level 1 "Genex" monster from your Deck to your hand.
- R-Genex Overseer
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SR
Super Rare - X
- DARK Level 2 [ Spellcaster / Tuner / Effect ] ATK 200 DEF 100
- When this card is Normal or Special Summoned, you can Special Summon 1 Level 3 or lower "Genex" monster from your hand.
- R-Genex Crusher
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SR
Super Rare - X
- EARTH Level 2 [ Machine / Effect ] ATK 800 DEF 800
- When this card is Normal Summoned, you can add 1 Level 4 "R-Genex" monster from your Deck to your hand.
- R-Genex Magma
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SR
Super Rare - X
- FIRE Level 3 [ Pyro / Effect ] ATK 1000 DEF 200
- When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand.
- Shock Troops of the Ice Barrier
-
SR
Super Rare - X
- WATER Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 800
- You can Tribute this card, then target 1 WATER monster on the field; destroy it, and if you do, add 1 "Ice Barrier" monster from your Deck to your hand.
- Samurai of the Ice Barrier
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SR
Super Rare - X
- WATER Level 4 [ Warrior / Effect ] ATK 1800 DEF 1500
- If this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.
- Dewdark of the Ice Barrier
-
SR
Super Rare - X
- WATER Level 2 [ Aqua / Tuner / Effect ] ATK 1200 DEF 800
- If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.
- Caravan of the Ice Barrier
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SR
Super Rare - X
- WATER Level 1 [ Sea Serpent / Effect ] ATK 500 DEF 200
- Once per turn: You can target 2 "Ice Barrier" monsters in your GY; shuffle both into the Deck, then each player draws 1 card.
- Worm Solid
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SR
Super Rare - X
- LIGHT Level 4 [ Reptile / Effect ] ATK 1000 DEF 1600
- This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage from attacking this card, at the end of the Damage Step select 1 Spell or Trap Card your opponent controls, and destroy it.
- Worm Tentacles
-
SR
Super Rare - X
- LIGHT Level 4 [ Reptile / Effect ] ATK 1700 DEF 700
- Once per turn, you can remove from play 1 Reptile-Type "Worm" monster in your Graveyard to allow this card to attack twice during the same Battle Phase.
- Worm Ugly
-
SR
Super Rare - X
- LIGHT Level 1 [ Reptile / Effect ] ATK 100 DEF 100
- When you Tribute Summon a Reptile-Type "Worm" monster by Tributing this card, you can Special Summon this card from your Graveyard to your opponent's side of the field, in face-up Attack Position.
- Worm Victory
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SE
Secret Rare - X
- LIGHT Level 7 [ Reptile / Flip / Effect ] ATK 0 DEF 2500
- FLIP: Destroy all face-up monsters on the field, except Reptile-Type "Worm" monsters. This card gains 500 ATK for each Reptile-Type "Worm" monster in your Graveyard.
- Fabled Leviathan
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SE
Secret Rare - X
- LIGHT Level 10 [ Fiend / Synchro / Effect ] ATK 3000 DEF 2000
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1 "Fabled" Tuner + 1+ non-Tuner monsters
When this card on the field is destroyed and sent to the GY: You can target up to 3 "Fabled" monsters in your GY; add them to your hand.
- Jurrac Velphito
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SE
Secret Rare - X
- FIRE Level 5 [ Dinosaur / Synchro / Effect ] ATK ? DEF ?
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1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
- Naturia Barkion
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SE
Secret Rare - X
- EARTH Level 6 [ Dragon / Synchro / Effect ] ATK 2500 DEF 1800
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1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
- Locomotion R-Genex
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SE
Secret Rare - X
- DARK Level 9 [ Machine / Synchro / Effect ] ATK 2500 DEF 2000
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1 "Genex" Tuner + 1 or more non-Tuner DARK monsters
When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)
- Gungnir, Dragon of the Ice Barrier
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SE
Secret Rare - X
- WATER Level 7 [ Dragon / Synchro / Effect ] ATK 2500 DEF 1700
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1 Tuner + 1+ non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them.
- Dragunity Dux
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SE
Secret Rare - X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1500 DEF 1000
- Gains 200 ATK for each "Dragunity" card you control. When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card.
- Dragunity Legionnaire
-
SR
Super Rare - X
- WIND Level 3 [ Winged Beast / Effect ] ATK 1200 DEF 800
- When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. You can send 1 "Dragunity" card from your Spell & Trap Zone to the GY, then target 1 face-up monster your opponent controls; destroy that target.
- Dragunity Tribus
-
SR
Super Rare - X
- WIND Level 1 [ Winged Beast / Effect ] ATK 500 DEF 300
- When this card is Normal or Special Summoned: You can send 1 Level 3 or lower Dragon monster from your Deck to the GY.
- Dragunity Darkspear
-
SR
Super Rare - X
- WIND Level 3 [ Dragon / Tuner / Effect ] ATK 1000 DEF 1000
- Once per turn: You can Tribute 1 Dragon "Dragunity" monster, then target 1 Level 4 or lower Winged Beast monster in your GY; Special Summon that target.
- Dragunity Phalanx
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SE
Secret Rare - X
- WIND Level 2 [ Dragon / Tuner / Effect ] ATK 500 DEF 1100
- Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.
- Fabled Dyf
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SR
Super Rare - X
- LIGHT Level 3 [ Fiend / Effect ] ATK 1400 DEF 1700
- When a "Fabled" monster(s) is sent from the hand to your GY (except during the Damage Step): You can Tribute this card, then target 1 of those monsters; Special Summon it.
- Fabled Ashenveil
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SE
Secret Rare - X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1600 DEF 1200
- Once per battle, if this card battles, during damage calculation (Quick Effect): You can send 1 card from your hand to the GY; this card gains 600 ATK during that damage calculation only.
- Fabled Oltro
-
SR
Super Rare - X
- LIGHT Level 2 [ Fiend / Tuner / Effect ] ATK 800 DEF 500
- Once per turn: You can send 1 card from your hand to the GY; Special Summon 1 Level 3 "Fabled" monster from your hand.
- Jurrac Titano
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SE
Secret Rare - X
- FIRE Level 9 [ Dinosaur / Effect ] ATK 3000 DEF 2800
- Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.
- Jurrac Guaiba
-
SR
Super Rare - X
- FIRE Level 4 [ Dinosaur / Effect ] ATK 1700 DEF 400
- If this card destroys an opponent's monster by battle: You can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck, but it cannot declare an attack this turn.
- Jurrac Stauriko
-
SR
Super Rare - X
- FIRE Level 2 [ Dinosaur / Effect ] ATK 500 DEF 400
- If this card is destroyed by battle: Special Summon 2 "Jurrac Tokens" (Dinosaur/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, except for a "Jurrac" monster.
- Naturia Horneedle
-
SR
Super Rare - X
- EARTH Level 4 [ Insect / Effect ] ATK 1800 DEF 100
- When your opponent Special Summons a monster(s) (Quick Effect): You can Tribute 1 other face-up "Naturia" monster you control; destroy that monster(s).
- Naturia Fruitfly
-
SR
Super Rare - X
- EARTH Level 3 [ Insect / Effect ] ATK 800 DEF 1500
- All monsters your opponent controls lose 300 ATK/DEF for each "Naturia" monster you control. Once per turn: You can target 1 monster your opponent controls with 0 DEF; take control of that target until the End Phase.
- Naturia Hydrangea
-
SR
Super Rare - X
- EARTH Level 5 [ Plant / Effect ] ATK 1900 DEF 2000
- During your turn, if the effect of a "Naturia" monster was activated on your field, you can Special Summon this card (from your hand).
- R-Genex Accelerator
-
SR
Super Rare - X
- WIND Level 4 [ Machine / Effect ] ATK 1500 DEF 1900
- When a "Genex" monster is added from your Deck to your hand, you can reveal that monster to Special Summon it.
- R-Genex Oracle
-
SR
Super Rare - X
- DARK Level 1 [ Spellcaster / Tuner / Effect ] ATK 300 DEF 300
- If this card is added from your Deck to your hand by the effect of a "Genex" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Genex" monster.
- R-Genex Ultimum
-
SR
Super Rare - X
- EARTH Level 4 [ Machine / Effect ] ATK 1800 DEF 1400
- When this face-up card on the field is destroyed and sent to the Graveyard, you can select 2 "Genex" monsters from your Graveyard, and return them to the Deck.
- Spellbreaker of the Ice Barrier
-
SR
Super Rare - X
- WATER Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 2000
- Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; neither player can activate Spell Cards until the end of your next turn, while this monster is face-up on the field.
- General Grunard of the Ice Barrier
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SE
Secret Rare - X
- WATER Level 8 [ Warrior / Effect ] ATK 2800 DEF 1000
- During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
- Ally of Justice Omni-Weapon
-
SE
Secret Rare - X
- DARK Level 5 [ Machine / Effect ] ATK 2200 DEF 800
- If this card destroys a LIGHT monster by battle and sends it to the GY: Draw 1 card, then if you drew a Level 4 or lower DARK monster, you can reveal that card and Special Summon it.
- Ally of Justice Quarantine
-
SR
Super Rare - X
- DARK Level 4 [ Machine / Effect ] ATK 1700 DEF 1200
- Neither player can Special Summon LIGHT monsters.
- Ally of Justice Cycle Reader
-
SR
Super Rare - X
- DARK Level 3 [ Machine / Tuner / Effect ] ATK 1000 DEF 1000
- (Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets.
- Worm Warlord
-
SR
Super Rare - X
- LIGHT Level 6 [ Reptile / Effect ] ATK 2350 DEF 1800
- This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row.
- Worm Xex
-
SR
Super Rare - X
- LIGHT Level 4 [ Reptile / Effect ] ATK 1800 DEF 1000
- When this card is Normal Summoned, you can send 1 Reptile-Type "Worm" monster form your Deck to the Graveyard. If you control a face-up "Worm Yagan", this card cannot be destroyed by battle.
- Worm Yagan
-
SR
Super Rare - X
- LIGHT Level 4 [ Reptile / Effect ] ATK 1000 DEF 1800
- If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return it to it's owner's hand.
- Worm Zero
-
SE
Secret Rare - X
- LIGHT Level 10 [ Reptile / Fusion / Effect ] ATK ? DEF 0
-
2 or more Reptile-Type "Worm" monsters
For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects:
●2+: Once per turn, you can select 1 Reptile-Type monster in your Graveyard, and Special Summon it in face-down Defense Position.
●4+: You can remove from play 1 Reptile-Type monster from your Graveyard to send 1 monster on the field to the Graveyard.
●6+: Once per turn, you can draw 1 card.
- Dragunity Knight - Gae Bulg
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SE
Secret Rare - X
- WIND Level 6 [ Dragon / Synchro / Effect ] ATK 2000 DEF 1100
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1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per battle, if this card battles, during the Damage Step (Quick Effect): You can banish 1 Winged Beast monster from your GY; this card gains that monster's original ATK until the end of this turn.
- Fabled Ragin
-
SE
Secret Rare - X
- LIGHT Level 5 [ Fiend / Synchro / Effect ] ATK 2300 DEF 1800
-
1 "Fabled" Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw until you have 2 cards in your hand.
- Vindikite R-Genex
-
SE
Secret Rare - X
- WIND Level 8 [ Machine / Synchro / Effect ] ATK 2400 DEF 1000
-
1 "Genex" Tuner + 1 or more non-Tuner WIND monsters
Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand.
- Ally of Justice Decisive Armor
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SE
Secret Rare - X
- DARK Level 10 [ Machine / Synchro / Effect ] ATK 3300 DEF 3300
-
1 Tuner + 2+ non-Tuner monsters
Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects.
●Target 1 Set card your opponent controls; destroy that target.
●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls.
●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.