Close

ABSOLUTE POWERFORCE

( Release Date : 02/16/2010 )

Total of 100 Card(s)
All

SR

Super Rare

C

Common

C

Common

C

Common

R

Rare

SR

Super Rare

UR

Ultra Rare

UL

Ultimate Rare

C

Common

C

Common

C

Common

R

Rare

C

Common

UR

Ultra Rare

UL

Ultimate Rare

C

Common

SR

Super Rare

C

Common

C

Common

C

Common

R

Rare

SR

Super Rare

C

Common

C

Common

C

Common

C

Common

C

Common

UR

Ultra Rare

UL

Ultimate Rare

R

Rare

SR

Super Rare

R

Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

R

Rare

C

Common

R

Rare

R

Rare

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

GH

Ghost Rare

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

SR

Super Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

R

Rare

C

Common

SR

Super Rare

C

Common

C

Common

C

Common

R

Rare

R

Rare

C

Common

SR

Super Rare

C

Common

SR

Super Rare

C

Common

C

Common

C

Common

R

Rare

C

Common

C

Common

C

Common

R

Rare

SR

Super Rare

C

Common

C

Common

C

Common

SR

Super Rare

C

Common

C

Common

C

Common

SE

Secret Rare

UR

Ultra Rare

UL

Ultimate Rare

SR

Super Rare

SE

Secret Rare

SR

Super Rare

SR

Super Rare

SE

Secret Rare

SE

Secret Rare

SE

Secret Rare

R

Rare

R

Rare

R

Rare

R

Rare

R

Rare

SE

Secret Rare

SE

Secret Rare

SE

Secret Rare

R

Rare

R

Rare
Gravekeeper's Priestess
Gravekeeper's Priestess
X
DARK DARK Level Level 3 [ Spellcaster / Effect ]
ATK 1000 DEF 1500
While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.

SR

Super Rare
Unicycular
Unicycular
X
EARTH EARTH Level Level 1 [ Machine / Normal ]
ATK 100 DEF 100
The third of the brothers, following Tricular and Bicular.

C

Common
Bicular
Bicular
X
EARTH EARTH Level Level 2 [ Machine / Effect ]
ATK 200 DEF 200
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Unicycular" from your hand or Deck.

C

Common
Tricular
Tricular
X
EARTH EARTH Level Level 3 [ Machine / Effect ]
ATK 300 DEF 300
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Bicular" from your hand or Deck.

C

Common
Drill Synchron
Drill Synchron
X
EARTH EARTH Level Level 3 [ Machine / Tuner/Effect ]
ATK 800 DEF 300
If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.

R

Rare
Ogre of the Scarlet Sorrow
Ogre of the Scarlet Sorrow
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 0 DEF 0
During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.

SR

Super Rare
Battle Fader
Battle Fader
X
DARK DARK Level Level 1 [ Fiend / Effect ]
ATK 0 DEF 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.

UR

Ultra Rare

UL

Ultimate Rare
Power Supplier
Power Supplier
X
EARTH EARTH Level Level 2 [ Spellcaster / Effect ]
ATK 400 DEF 400
Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)

C

Common
Magic Hole Golem
Magic Hole Golem
X
DARK DARK Level Level 3 [ Rock / Effect ]
ATK 0 DEF 2000
Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.

C

Common
Power Invader
Power Invader
X
DARK DARK Level Level 5 [ Fiend / Effect ]
ATK 2200 DEF 0
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.

C

Common
Dark Bug
Dark Bug
X
DARK DARK Level Level 1 [ Insect / Effect ]
ATK 100 DEF 100
When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.

R

Rare
Sword Master
Sword Master
X
EARTH EARTH Level Level 3 [ Warrior / Tuner/Effect ]
ATK 1200 DEF 0
If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

C

Common
Witch of the Black Rose
Witch of the Black Rose
X
DARK DARK Level Level 4 [ Spellcaster / Tuner/Effect ]
ATK 1700 DEF 1200
Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card.

UR

Ultra Rare

UL

Ultimate Rare
Rose Fairy
Rose Fairy
X
WIND WIND Level Level 3 [ Plant / Effect ]
ATK 600 DEF 1200
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card.

C

Common
Dragon Queen of Tragic Endings
Dragon Queen of Tragic Endings
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 1900 DEF 2600
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard.

SR

Super Rare
Reptilianne Servant
Reptilianne Servant
X
DARK DARK Level Level 1 [ Reptile / Effect ]
ATK 100 DEF 100
Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field.

C

Common
Reptilianne Gardna
Reptilianne Gardna
X
WATER WATER Level Level 4 [ Reptile / Effect ]
ATK 0 DEF 2000
When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.

C

Common
Reptilianne Naga
Reptilianne Naga
X
DARK DARK Level Level 1 [ Reptile / Effect ]
ATK 0 DEF 0
This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.

C

Common
Reptilianne Vaskii
Reptilianne Vaskii
X
DARK DARK Level Level 8 [ Reptile / Effect ]
ATK 2600 DEF 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.

R

Rare
Oracle of the Sun
Oracle of the Sun
X
LIGHT LIGHT Level Level 5 [ Spellcaster / Effect ]
ATK 1000 DEF 2000
If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the GY: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.

SR

Super Rare
Fire Ant Ascator
Fire Ant Ascator
X
EARTH EARTH Level Level 3 [ Insect / Tuner/Effect ]
ATK 700 DEF 1300
When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.

C

Common
Weeping Idol
Weeping Idol
X
DARK DARK Level Level 2 [ Rock / Effect ]
ATK 0 DEF 500
You can banish 1 Tuner from your GY; Special Summon this card from your hand.

C

Common
Apocatequil
Apocatequil
X
LIGHT LIGHT Level Level 4 [ Thunder / Effect ]
ATK 1800 DEF 1200
While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.

C

Common
Supay
Supay
X
EARTH EARTH Level Level 1 [ Fiend / Tuner/Effect ]
ATK 300 DEF 100
When this card is sent from the field to the GY by card effect: You can Special Summon 1 "Oracle of the Sun" from your Deck, and if you do, double its ATK, also return it to the hand during the End Phase of this turn.

C

Common
Informer Spider
Informer Spider
X
EARTH EARTH Level Level 4 [ Insect / Effect ]
ATK 500 DEF 1800
When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.

C

Common
Koa'ki Meiru Urnight
Koa'ki Meiru Urnight
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ]
ATK 2000 DEF 1500
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".

UR

Ultra Rare

UL

Ultimate Rare
XX-Saber Garsem
XX-Saber Garsem
X
EARTH EARTH Level Level 4 [ Beast / Effect ]
ATK 1400 DEF 400
When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.

R

Rare
Gravekeeper's Visionary
Gravekeeper's Visionary
X
DARK DARK Level Level 8 [ Spellcaster / Effect ]
ATK 2000 DEF 1800
You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.

SR

Super Rare
Gravekeeper's Descendant
Gravekeeper's Descendant
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1200
You can Tribute 1 other face-up "Gravekeeper's" monster, then target 1 card your opponent controls; destroy that target.

R

Rare
Black Potan
Black Potan
X
DARK DARK Level Level 1 [ Fiend / Effect ]
ATK 200 DEF 100
If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.

C

Common
Shreddder
Shreddder
X
EARTH EARTH Level Level 4 [ Machine / Effect ]
ATK 1600 DEF 1000
Once per turn: You can send 1 Machine-Type monster from your hand to the Graveyard, then target 1 monster your opponent controls with a Level less than or equal to the sent monster's; destroy that target.

C

Common
Pandaborg
Pandaborg
X
WATER WATER Level Level 4 [ Psychic / Effect ]
ATK 1700 DEF 1400
When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.

C

Common
Codarus
Codarus
X
WATER WATER Level Level 4 [ Sea Serpent / Effect ]
ATK 1400 DEF 1200
You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.

C

Common
Consecrated Light
Consecrated Light
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ]
ATK 0 DEF 0
Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.

C

Common
Gundari
Gundari
X
FIRE FIRE Level Level 4 [ Pyro / Spirit/Effect ]
ATK 1000 DEF 200
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).

C

Common
Cyber Dragon Zwei
Cyber Dragon Zwei
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ]
ATK 1500 DEF 1000
This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only.

R

Rare
Oilman
Oilman
X
EARTH EARTH Level Level 2 [ Machine / Union/Effect ]
ATK 400 DEF 400
Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

C

Common
Djinn Cursenchanter of Rituals
Djinn Cursenchanter of Rituals
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1700 DEF 1000
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated.

R

Rare
Djinn Prognosticator of Rituals
Djinn Prognosticator of Rituals
X
DARK DARK Level Level 3 [ Fiend / Effect ]
ATK 400 DEF 300
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.

R

Rare
Garlandolf, King of Destruction
Garlandolf, King of Destruction
X
DARK DARK Level Level 7 [ Fiend / Ritual/Effect ]
ATK 2500 DEF 1400
This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.

UR

Ultra Rare

UL

Ultimate Rare
Majestic Red Dragon
Majestic Red Dragon
X
DARK DARK Level Level 10 [ Dragon / Synchro/Effect ]
ATK 4000 DEF 3000
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.

UR

Ultra Rare

UL

Ultimate Rare

GH

Ghost Rare
Drill Warrior
Drill Warrior
X
EARTH EARTH Level Level 6 [ Warrior / Synchro/Effect ]
ATK 2400 DEF 2000
"Drill Synchron" + 1+ non-Tuner monsters
Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your GY to your hand.

UR

Ultra Rare

UL

Ultimate Rare
Sun Dragon Inti
Sun Dragon Inti
X
LIGHT LIGHT Level Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2800
"Fire Ant Ascator" + 1+ non-Tuner monsters
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn, during the Standby Phase of the next turn after this card on the field was destroyed: You can target 1 "Moon Dragon Quilla" in your GY; Special Summon that target.

UR

Ultra Rare

UL

Ultimate Rare
Moon Dragon Quilla
Moon Dragon Quilla
X
DARK DARK Level Level 6 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000
"Supay" + 1+ non-Tuner monsters
If this card is targeted for an attack: Gain LP equal to half the attacking monster's ATK. If this card on the field is destroyed: You can target 1 "Sun Dragon Inti" in your GY; Special Summon that target.

UR

Ultra Rare

UL

Ultimate Rare
XX-Saber Hyunlei
XX-Saber Hyunlei
X
EARTH EARTH Level Level 6 [ Warrior / Synchro/Effect ]
ATK 2300 DEF 1300
1 Tuner + 1 or more non-Tuner "X-Saber" monsters
When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.

UR

Ultra Rare

UL

Ultimate Rare
Cards of Consonance
Cards of Consonance
X
SPELL SPELL
Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.

SR

Super Rare
Variety Comes Out
Variety Comes Out
X
SPELL SPELL
Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of the that Synchro Monster. You cannot Synchro Summon the turn you activate this card.

C

Common
Reptilianne Rage
Reptilianne Rage
X
SPELL SPELL Equip Equip
The equipped monster becomes Reptile-Type. It gains 800 ATK. If this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.

C

Common
Advance Force
Advance Force
X
SPELL SPELL Continuous Continuous
You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.

C

Common
Viper's Rebirth
Viper's Rebirth
X
SPELL SPELL
If all monsters in your GY are Reptile: Target 1 non-Tuner in your GY; Special Summon it, but destroy it during the End Phase of this turn.

C

Common
Temple of the Sun
Temple of the Sun
X
SPELL SPELL Continuous Continuous
Face-up monsters you control that were Special Summoned from the Graveyard gain 300 ATK.

C

Common
Rocket Pilder
Rocket Pilder
X
SPELL SPELL Equip Equip
While the equipped monster is attacking, it cannot be destroyed by battle. At the end of the Damage Step, if the equipped monster attacked: The attack target loses ATK equal to the ATK of the equipped monster, until the End Phase.

C

Common
Break! Draw!
Break! Draw!
X
SPELL SPELL Equip Equip
Equip only to a Machine monster. If the equipped monster destroys an opponent's monster by battle and sends it to the GY: Draw 1 card. Destroy this card during your 3rd End Phase after activation.

C

Common
Power Pickaxe
Power Pickaxe
X
SPELL SPELL Equip Equip
Once per turn, you can select and remove from play 1 monster in your opponent's Graveyard whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase.

R

Rare
Spiders' Lair
Spiders' Lair
X
SPELL SPELL Continuous Continuous
Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of the Battle Phase, and cannot change its battle position while this card is on the field.

C

Common
Iron Core Specimen Lab
Iron Core Specimen Lab
X
SPELL SPELL Field Field
During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand.

SR

Super Rare
Gravekeeper's Stele
Gravekeeper's Stele
X
SPELL SPELL
Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".

C

Common
Machine Assembly Line
Machine Assembly Line
X
SPELL SPELL Continuous Continuous
All Machine monsters on the field gain 200 ATK. Each time a face-up Machine monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.

C

Common
Ritual of Destruction
Ritual of Destruction
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard.

C

Common
Ascending Soul
Ascending Soul
X
SPELL SPELL Continuous Continuous
Once per turn, when a Ritual Monster(s) is Ritual Summoned: You can target 1 monster in your Graveyard that was Tributed for the Ritual Summon; add that target to your hand.

R

Rare
Ritual Cage
Ritual Cage
X
SPELL SPELL Continuous Continuous
You take no battle damage from attacks involving a Ritual Monster you control. Ritual Monsters you control cannot be targeted by, or destroyed by, monster effects.

R

Rare
Pot of Benevolence
Pot of Benevolence
X
SPELL SPELL
Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.

C

Common
Synchro Control
Synchro Control
X
SPELL SPELL Quick-Play Quick-Play
Activate only if you have no Synchro Monsters on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn.

SR

Super Rare
Changing Destiny
Changing Destiny
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You (the opponent of this card's activator) gain LP equal to half the target's ATK.
●Your opponent (the activator of this card) takes damage equal to half the target's ATK.

C

Common
Fiendish Chain
Fiendish Chain
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.

SR

Super Rare
Nature's Reflection
Nature's Reflection
X
TRAP TRAP
During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points.

C

Common
Serpent Suppression
Serpent Suppression
X
TRAP TRAP Continuous Continuous
Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.

C

Common
Meteor Flare
Meteor Flare
X
TRAP TRAP
Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.

C

Common
Offering to the Immortals
Offering to the Immortals
X
TRAP TRAP
When your opponent's monster declares a direct attack while you have 3000 or less LP: Negate the attack, and if you do, Special Summon 2 "Ceremonial Tokens" (Rock/EARTH/Level 1/ATK 0/DEF 0), and if you do that, add 1 "Earthbound Immortal" card from your Deck to your hand. "Ceremonial Tokens" cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material.

R

Rare
Destruct Potion
Destruct Potion
X
TRAP TRAP
Select 1 monster you control. Destroy it, and gain Life Points equal to it's ATK.

C

Common
Call of the Reaper
Call of the Reaper
X
TRAP TRAP
Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or 1 "Fire Ant Ascator" from your Graveyard.

C

Common
Lair Wire
Lair Wire
X
TRAP TRAP
Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.

C

Common
Core Blast
Core Blast
X
TRAP TRAP Continuous Continuous
You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.

R

Rare
Saber Hole
Saber Hole
X
TRAP TRAP Counter Counter
Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.

SR

Super Rare
Machine King - 3000 B.C.
Machine King - 3000 B.C.
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap.) If Summoned this way, once per turn, during your Main Phase: You can Tribute 1 Machine monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn. You cannot Normal or Special Summon other monsters the turn you activate this card.

C

Common
Alien Brain
Alien Brain
X
TRAP TRAP
If a Reptile monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY: Take control of the opponent's monster, and if you do, it becomes a Reptile.

C

Common
Forgotten Temple of the Deep
Forgotten Temple of the Deep
X
TRAP TRAP Continuous Continuous
While this card is on the field, this card's name becomes "Umi". Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.

C

Common
Tuner's Scheme
Tuner's Scheme
X
TRAP TRAP Continuous Continuous
Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.

SR

Super Rare
Psi-Curse
Psi-Curse
X
TRAP TRAP
When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Target the opponent's monster; destroy that target, and if you do, inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.

C

Common
Widespread Dud
Widespread Dud
X
TRAP TRAP Continuous Continuous
Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s).

C

Common
Inverse Universe
Inverse Universe
X
TRAP TRAP
Switch the ATK/DEF of all face-up Effect Monsters on the field.

C

Common
XX-Saber Emmersblade
XX-Saber Emmersblade
X
EARTH EARTH Level Level 3 [ Insect / Effect ]
ATK 1300 DEF 800
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.

SE

Secret Rare
Alchemist of Black Spells
Alchemist of Black Spells
X
WIND WIND Level Level 4 [ Spellcaster / Effect ]
ATK 1200 DEF 1800
Once per turn: You can target 1 face-up card you control that you can place a Spell Counter on; change this Attack Position card you control to face-up Defense Position, and if you do, place 1 Spell Counter on that target.

UR

Ultra Rare

UL

Ultimate Rare
Super-Nimble Mega Hamster
Super-Nimble Mega Hamster
X
EARTH EARTH Level Level 4 [ Beast / Flip/Effect ]
ATK 1100 DEF 1800
FLIP: You can Special Summon 1 Level 3 or lower Beast monster from your Deck in face-down Defense Position.

SR

Super Rare
Cactus Bouncer
Cactus Bouncer
X
EARTH EARTH Level Level 4 [ Plant / Effect ]
ATK 1800 DEF 300
Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.

SE

Secret Rare
Dragonic Guard
Dragonic Guard
X
FIRE FIRE Level Level 4 [ Dragon / Effect ]
ATK 1500 DEF 1800
Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.

SR

Super Rare
The Dragon Dwelling in the Deep
The Dragon Dwelling in the Deep
X
WATER WATER Level Level 4 [ Sea Serpent / Effect ]
ATK 1700 DEF 1400
Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.

SR

Super Rare
Djinn Disserere of Rituals
Djinn Disserere of Rituals
X
DARK DARK Level Level 1 [ Fiend / Effect ]
ATK 200 DEF 200
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.

SE

Secret Rare
Earthbound Linewalker
Earthbound Linewalker
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1200 DEF 1900
"Earthbound Immortal" monsters cannot be destroyed by their own effects.

SE

Secret Rare
Core Transport Unit
Core Transport Unit
X
SPELL SPELL Continuous Continuous
Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.

SE

Secret Rare
Gale Dogra
Gale Dogra
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 650 DEF 600
You can pay 3000 LP; send 1 monster from your Extra Deck to the GY.

R

Rare
Berfomet
Berfomet
X
DARK DARK Level Level 5 [ Fiend / Effect ]
ATK 1400 DEF 1800
When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.

R

Rare
Chimera the Flying Mythical Beast
Chimera the Flying Mythical Beast
X
WIND WIND Level Level 6 [ Beast / Fusion/Effect ]
ATK 2100 DEF 1800
"Gazelle the King of Mythical Beasts" + "Berfomet"
(This card is always treated as a "Phantom Beast" card.)
When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your GY; Special Summon that target.

R

Rare
Viser Des
Viser Des
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 500 DEF 1200
If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.

R

Rare
Evil Blast
Evil Blast
X
TRAP TRAP
Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent.

R

Rare
Shield Wing
Shield Wing
X
WIND WIND Level Level 2 [ Winged Beast / Effect ]
ATK 0 DEF 900
Twice per turn, this card cannot be destroyed by battle.

SE

Secret Rare
Underground Arachnid
Underground Arachnid
X
EARTH EARTH Level Level 6 [ Insect / Synchro/Effect ]
ATK 2400 DEF 1200
1 DARK Tuner + 1 non-Tuner Insect-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can select 1 face-up monster your opponent controls, and equip it to this card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)

SE

Secret Rare
Zeman the Ape King
Zeman the Ape King
X
EARTH EARTH Level Level 7 [ Beast / Synchro/Effect ]
ATK 2500 DEF 1800
1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.

SE

Secret Rare
Skull Conductor
Skull Conductor
X
DARK DARK Level Level 4 [ Zombie / Effect ]
ATK 2000 DEF 0
If this card is face-up on the field at the end of the Battle Phase: Destroy this face-up card. You can send this card from your hand to the Graveyard; Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.

R

Rare
Shield Worm
Shield Worm
X
EARTH EARTH Level Level 4 [ Insect / Effect ]
ATK 800 DEF 2000
When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.

R

Rare