Total of 100 Card(s)
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All
SR
Super RareC
CommonC
CommonC
CommonR
RareSR
Super RareUR
Ultra RareUL
Ultimate RareC
CommonC
CommonC
CommonR
RareC
CommonUR
Ultra RareUL
Ultimate RareC
CommonSR
Super RareC
CommonC
CommonC
CommonR
RareSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUL
Ultimate RareR
RareSR
Super RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
CommonR
RareR
RareUR
Ultra RareUL
Ultimate RareUR
Ultra RareUL
Ultimate RareGH
Ghost RareUR
Ultra RareUL
Ultimate RareUR
Ultra RareUL
Ultimate RareUR
Ultra RareUL
Ultimate RareUR
Ultra RareUL
Ultimate RareSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
CommonSR
Super RareC
CommonC
CommonC
CommonR
RareR
RareC
CommonSR
Super RareC
CommonSR
Super RareC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonR
RareSR
Super RareC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonC
CommonSE
Secret RareUR
Ultra RareUL
Ultimate RareSR
Super RareSE
Secret RareSR
Super RareSR
Super RareSE
Secret RareSE
Secret RareSE
Secret RareR
RareR
RareR
RareR
RareR
RareSE
Secret RareSE
Secret RareSE
Secret RareR
RareR
Rare- Gravekeeper's Priestess
- X
-
DARK
Level 3 [ Spellcaster / Effect ]
ATK 1000 DEF 1500 - While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
SR
Super Rare- Unicycular
- X
-
EARTH
Level 1 [ Machine / Normal ]
ATK 100 DEF 100 - The third of the brothers, following Tricular and Bicular.
C
Common- Bicular
- X
-
EARTH
Level 2 [ Machine / Effect ]
ATK 200 DEF 200 - When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Unicycular" from your hand or Deck.
C
Common- Tricular
- X
-
EARTH
Level 3 [ Machine / Effect ]
ATK 300 DEF 300 - When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Bicular" from your hand or Deck.
C
Common- Drill Synchron
- X
-
EARTH
Level 3 [ Machine / Tuner/Effect ]
ATK 800 DEF 300 - If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
R
Rare- Ogre of the Scarlet Sorrow
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 0 DEF 0 - During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.
SR
Super Rare- Battle Fader
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 0 DEF 0 - When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
UR
Ultra RareUL
Ultimate Rare- Power Supplier
- X
-
EARTH
Level 2 [ Spellcaster / Effect ]
ATK 400 DEF 400 - Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)
C
Common- Magic Hole Golem
- X
-
DARK
Level 3 [ Rock / Effect ]
ATK 0 DEF 2000 - Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.
C
Common- Power Invader
- X
-
DARK
Level 5 [ Fiend / Effect ]
ATK 2200 DEF 0 - If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.
C
Common- Dark Bug
- X
-
DARK
Level 1 [ Insect / Effect ]
ATK 100 DEF 100 - When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.
R
Rare- Sword Master
- X
-
EARTH
Level 3 [ Warrior / Tuner/Effect ]
ATK 1200 DEF 0 - If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
C
Common- Witch of the Black Rose
- X
-
DARK
Level 4 [ Spellcaster / Tuner/Effect ]
ATK 1700 DEF 1200 - Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card.
UR
Ultra RareUL
Ultimate Rare- Rose Fairy
- X
-
WIND
Level 3 [ Plant / Effect ]
ATK 600 DEF 1200 - If this card is added from your Deck to your hand by a card effect: You can Special Summon this card.
C
Common- Dragon Queen of Tragic Endings
- X
-
DARK
Level 6 [ Dragon / Effect ]
ATK 1900 DEF 2600 - This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard.
SR
Super Rare- Reptilianne Servant
- X
-
DARK
Level 1 [ Reptile / Effect ]
ATK 100 DEF 100 - Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field.
C
Common- Reptilianne Gardna
- X
-
WATER
Level 4 [ Reptile / Effect ]
ATK 0 DEF 2000 - When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.
C
Common- Reptilianne Naga
- X
-
DARK
Level 1 [ Reptile / Effect ]
ATK 0 DEF 0 - This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.
C
Common- Reptilianne Vaskii
- X
-
DARK
Level 8 [ Reptile / Effect ]
ATK 2600 DEF 0 - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.
R
Rare- Oracle of the Sun
- X
-
LIGHT
Level 5 [ Spellcaster / Effect ]
ATK 1000 DEF 2000 - If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the GY: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.
SR
Super Rare- Fire Ant Ascator
- X
-
EARTH
Level 3 [ Insect / Tuner/Effect ]
ATK 700 DEF 1300 - When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.
C
Common- Weeping Idol
- X
-
DARK
Level 2 [ Rock / Effect ]
ATK 0 DEF 500 - You can banish 1 Tuner from your GY; Special Summon this card from your hand.
C
Common- Apocatequil
- X
-
LIGHT
Level 4 [ Thunder / Effect ]
ATK 1800 DEF 1200 - While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.
C
Common- Supay
- X
-
EARTH
Level 1 [ Fiend / Tuner/Effect ]
ATK 300 DEF 100 - When this card is sent from the field to the GY by card effect: You can Special Summon 1 "Oracle of the Sun" from your Deck, and if you do, double its ATK, also return it to the hand during the End Phase of this turn.
C
Common- Informer Spider
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 500 DEF 1800 - When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.
C
Common- Koa'ki Meiru Urnight
- X
-
EARTH
Level 4 [ Beast-Warrior / Effect ]
ATK 2000 DEF 1500 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".
UR
Ultra RareUL
Ultimate Rare- XX-Saber Garsem
- X
-
EARTH
Level 4 [ Beast / Effect ]
ATK 1400 DEF 400 - When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.
R
Rare- Gravekeeper's Visionary
- X
-
DARK
Level 8 [ Spellcaster / Effect ]
ATK 2000 DEF 1800 - You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
SR
Super Rare- Gravekeeper's Descendant
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1500 DEF 1200 - You can Tribute 1 other face-up "Gravekeeper's" monster, then target 1 card your opponent controls; destroy that target.
R
Rare- Black Potan
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 200 DEF 100 - If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.
C
Common- Shreddder
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 1600 DEF 1000 - Once per turn: You can send 1 Machine-Type monster from your hand to the Graveyard, then target 1 monster your opponent controls with a Level less than or equal to the sent monster's; destroy that target.
C
Common- Pandaborg
- X
-
WATER
Level 4 [ Psychic / Effect ]
ATK 1700 DEF 1400 - When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.
C
Common- Codarus
- X
-
WATER
Level 4 [ Sea Serpent / Effect ]
ATK 1400 DEF 1200 - You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.
C
Common- Consecrated Light
- X
-
LIGHT
Level 1 [ Fairy / Effect ]
ATK 0 DEF 0 - Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.
C
Common- Gundari
- X
-
FIRE
Level 4 [ Pyro / Spirit/Effect ]
ATK 1000 DEF 200 - This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).
C
Common- Cyber Dragon Zwei
- X
-
LIGHT
Level 4 [ Machine / Effect ]
ATK 1500 DEF 1000 - This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only.
R
Rare- Oilman
- X
-
EARTH
Level 2 [ Machine / Union/Effect ]
ATK 400 DEF 400 - Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
C
Common- Djinn Cursenchanter of Rituals
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1700 DEF 1000 - When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated.
R
Rare- Djinn Prognosticator of Rituals
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 400 DEF 300 - When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.
R
Rare- Garlandolf, King of Destruction
- X
-
DARK
Level 7 [ Fiend / Ritual/Effect ]
ATK 2500 DEF 1400 - This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.
UR
Ultra RareUL
Ultimate Rare- Majestic Red Dragon
- X
-
DARK
Level 10 [ Dragon / Synchro/Effect ]
ATK 4000 DEF 3000 -
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
UR
Ultra RareUL
Ultimate RareGH
Ghost Rare- Drill Warrior
- X
-
EARTH
Level 6 [ Warrior / Synchro/Effect ]
ATK 2400 DEF 2000 -
"Drill Synchron" + 1+ non-Tuner monsters
Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your GY to your hand.
UR
Ultra RareUL
Ultimate Rare- Sun Dragon Inti
- X
-
LIGHT
Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2800 -
"Fire Ant Ascator" + 1+ non-Tuner monsters
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn, during the Standby Phase of the next turn after this card on the field was destroyed: You can target 1 "Moon Dragon Quilla" in your GY; Special Summon that target.
UR
Ultra RareUL
Ultimate Rare- Moon Dragon Quilla
- X
-
DARK
Level 6 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000 -
"Supay" + 1+ non-Tuner monsters
If this card is targeted for an attack: Gain LP equal to half the attacking monster's ATK. If this card on the field is destroyed: You can target 1 "Sun Dragon Inti" in your GY; Special Summon that target.
UR
Ultra RareUL
Ultimate Rare- XX-Saber Hyunlei
- X
-
EARTH
Level 6 [ Warrior / Synchro/Effect ]
ATK 2300 DEF 1300 -
1 Tuner + 1 or more non-Tuner "X-Saber" monsters
When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.
UR
Ultra RareUL
Ultimate Rare- Cards of Consonance
- X
-
SPELL
- Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.
SR
Super Rare- Variety Comes Out
- X
-
SPELL
- Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of the that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
C
Common- Reptilianne Rage
- X
-
SPELL
Equip
- The equipped monster becomes Reptile-Type. It gains 800 ATK. If this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.
C
Common- Advance Force
- X
-
SPELL
Continuous
- You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.
C
Common- Viper's Rebirth
- X
-
SPELL
- If all monsters in your GY are Reptile: Target 1 non-Tuner in your GY; Special Summon it, but destroy it during the End Phase of this turn.
C
Common- Temple of the Sun
- X
-
SPELL
Continuous
- Face-up monsters you control that were Special Summoned from the Graveyard gain 300 ATK.
C
Common- Rocket Pilder
- X
-
SPELL
Equip
- While the equipped monster is attacking, it cannot be destroyed by battle. At the end of the Damage Step, if the equipped monster attacked: The attack target loses ATK equal to the ATK of the equipped monster, until the End Phase.
C
Common- Break! Draw!
- X
-
SPELL
Equip
- Equip only to a Machine monster. If the equipped monster destroys an opponent's monster by battle and sends it to the GY: Draw 1 card. Destroy this card during your 3rd End Phase after activation.
C
Common- Power Pickaxe
- X
-
SPELL
Equip
- Once per turn, you can select and remove from play 1 monster in your opponent's Graveyard whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase.
R
Rare- Spiders' Lair
- X
-
SPELL
Continuous
- Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of the Battle Phase, and cannot change its battle position while this card is on the field.
C
Common- Iron Core Specimen Lab
- X
-
SPELL
Field
- During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand.
SR
Super Rare- Gravekeeper's Stele
- X
-
SPELL
- Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".
C
Common- Machine Assembly Line
- X
-
SPELL
Continuous
- All Machine monsters on the field gain 200 ATK. Each time a face-up Machine monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
C
Common- Ritual of Destruction
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard.
C
Common- Ascending Soul
- X
-
SPELL
Continuous
- Once per turn, when a Ritual Monster(s) is Ritual Summoned: You can target 1 monster in your Graveyard that was Tributed for the Ritual Summon; add that target to your hand.
R
Rare- Ritual Cage
- X
-
SPELL
Continuous
- You take no battle damage from attacks involving a Ritual Monster you control. Ritual Monsters you control cannot be targeted by, or destroyed by, monster effects.
R
Rare- Pot of Benevolence
- X
-
SPELL
- Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.
C
Common- Synchro Control
- X
-
SPELL
Quick-Play
- Activate only if you have no Synchro Monsters on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn.
SR
Super Rare- Changing Destiny
- X
-
TRAP
-
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You (the opponent of this card's activator) gain LP equal to half the target's ATK.
●Your opponent (the activator of this card) takes damage equal to half the target's ATK.
C
Common- Fiendish Chain
- X
-
TRAP
Continuous
- Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
SR
Super Rare- Nature's Reflection
- X
-
TRAP
- During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points.
C
Common- Serpent Suppression
- X
-
TRAP
Continuous
- Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.
C
Common- Meteor Flare
- X
-
TRAP
- Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.
C
Common- Offering to the Immortals
- X
-
TRAP
- When your opponent's monster declares a direct attack while you have 3000 or less LP: Negate the attack, and if you do, Special Summon 2 "Ceremonial Tokens" (Rock/EARTH/Level 1/ATK 0/DEF 0), and if you do that, add 1 "Earthbound Immortal" card from your Deck to your hand. "Ceremonial Tokens" cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material.
R
Rare- Destruct Potion
- X
-
TRAP
- Select 1 monster you control. Destroy it, and gain Life Points equal to it's ATK.
C
Common- Call of the Reaper
- X
-
TRAP
- Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or 1 "Fire Ant Ascator" from your Graveyard.
C
Common- Lair Wire
- X
-
TRAP
- Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.
C
Common- Core Blast
- X
-
TRAP
Continuous
- You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.
R
Rare- Saber Hole
- X
-
TRAP
Counter
- Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.
SR
Super Rare- Machine King - 3000 B.C.
- X
-
TRAP
Continuous
- Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap.) If Summoned this way, once per turn, during your Main Phase: You can Tribute 1 Machine monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn. You cannot Normal or Special Summon other monsters the turn you activate this card.
C
Common- Alien Brain
- X
-
TRAP
- If a Reptile monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY: Take control of the opponent's monster, and if you do, it becomes a Reptile.
C
Common- Forgotten Temple of the Deep
- X
-
TRAP
Continuous
- While this card is on the field, this card's name becomes "Umi". Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.
C
Common- Tuner's Scheme
- X
-
TRAP
Continuous
- Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.
SR
Super Rare- Psi-Curse
- X
-
TRAP
- When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Target the opponent's monster; destroy that target, and if you do, inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.
C
Common- Widespread Dud
- X
-
TRAP
Continuous
- Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s).
C
Common- XX-Saber Emmersblade
- X
-
EARTH
Level 3 [ Insect / Effect ]
ATK 1300 DEF 800 - When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
SE
Secret Rare- Alchemist of Black Spells
- X
-
WIND
Level 4 [ Spellcaster / Effect ]
ATK 1200 DEF 1800 - Once per turn: You can target 1 face-up card you control that you can place a Spell Counter on; change this Attack Position card you control to face-up Defense Position, and if you do, place 1 Spell Counter on that target.
UR
Ultra RareUL
Ultimate Rare- Super-Nimble Mega Hamster
- X
-
EARTH
Level 4 [ Beast / Flip/Effect ]
ATK 1100 DEF 1800 - FLIP: You can Special Summon 1 Level 3 or lower Beast monster from your Deck in face-down Defense Position.
SR
Super Rare- Cactus Bouncer
- X
-
EARTH
Level 4 [ Plant / Effect ]
ATK 1800 DEF 300 - Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.
SE
Secret Rare- Dragonic Guard
- X
-
FIRE
Level 4 [ Dragon / Effect ]
ATK 1500 DEF 1800 - Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.
SR
Super Rare- The Dragon Dwelling in the Deep
- X
-
WATER
Level 4 [ Sea Serpent / Effect ]
ATK 1700 DEF 1400 - Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
SR
Super Rare- Djinn Disserere of Rituals
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 200 DEF 200 - When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.
SE
Secret Rare- Earthbound Linewalker
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1200 DEF 1900 - "Earthbound Immortal" monsters cannot be destroyed by their own effects.
SE
Secret Rare- Core Transport Unit
- X
-
SPELL
Continuous
- Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.
SE
Secret Rare- Gale Dogra
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 650 DEF 600 - You can pay 3000 LP; send 1 monster from your Extra Deck to the GY.
R
Rare- Berfomet
- X
-
DARK
Level 5 [ Fiend / Effect ]
ATK 1400 DEF 1800 - When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.
R
Rare- Chimera the Flying Mythical Beast
- X
-
WIND
Level 6 [ Beast / Fusion/Effect ]
ATK 2100 DEF 1800 -
"Gazelle the King of Mythical Beasts" + "Berfomet"
(This card is always treated as a "Phantom Beast" card.)
When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your GY; Special Summon that target.
R
Rare- Viser Des
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 500 DEF 1200 - If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.
R
Rare- Evil Blast
- X
-
TRAP
- Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent.
R
Rare- Shield Wing
- X
-
WIND
Level 2 [ Winged Beast / Effect ]
ATK 0 DEF 900 - Twice per turn, this card cannot be destroyed by battle.
SE
Secret Rare- Underground Arachnid
- X
-
EARTH
Level 6 [ Insect / Synchro/Effect ]
ATK 2400 DEF 1200 -
1 DARK Tuner + 1 non-Tuner Insect-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can select 1 face-up monster your opponent controls, and equip it to this card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)
SE
Secret Rare- Zeman the Ape King
- X
-
EARTH
Level 7 [ Beast / Synchro/Effect ]
ATK 2500 DEF 1800 -
1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.
SE
Secret Rare- Skull Conductor
- X
-
DARK
Level 4 [ Zombie / Effect ]
ATK 2000 DEF 0 - If this card is face-up on the field at the end of the Battle Phase: Destroy this face-up card. You can send this card from your hand to the Graveyard; Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.
R
Rare- Shield Worm
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 800 DEF 2000 - When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.
R
Rare