Total of 100 Card(s)
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All
SE
Secret RareSR
Super RareSR
Super RareUR
Ultra RareUL
Ultimate RareR
RareC
CommonSR
Super RareC
CommonC
CommonC
CommonR
RareC
CommonC
CommonUR
Ultra RareUL
Ultimate RareR
RareC
CommonC
CommonC
CommonR
RareUR
Ultra RareUL
Ultimate RareUR
Ultra RareUL
Ultimate RareSR
Super RareSR
Super RareC
CommonUR
Ultra RareUL
Ultimate RareR
RareC
CommonR
RareC
CommonSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUL
Ultimate RareSR
Super RareUR
Ultra RareUL
Ultimate RareGH
Ghost RareUR
Ultra RareUL
Ultimate RareSR
Super RareR
RareC
CommonC
CommonSR
Super RareC
CommonR
RareC
CommonC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUL
Ultimate RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUL
Ultimate RareSR
Super RareC
CommonSR
Super RareSE
Secret RareSE
Secret RareR
RareSR
Super RareSE
Secret RareSR
Super RareSE
Secret RareR
RareR
RareSE
Secret RareSE
Secret RareSE
Secret RareR
RareR
RareR
RareR
RareR
RareR
Rare- Battlestorm
- X
-
DARK
Level 4 [ Winged Beast / Effect ]
ATK 1700 DEF 1000 - This card gains 100 ATK for each Winged Beast-Type monster you control. Once per turn: You can target 1 Spell/Trap Card your opponent controls; destroy that target. You must control 3 or more Winged Beast-Type monsters to activate and to resolve this effect.
SE
Secret Rare- Rockstone Warrior
- X
-
EARTH
Level 4 [ Rock / Effect ]
ATK 1800 DEF 1600 - You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.
SR
Super Rare- Level Warrior
- X
-
LIGHT
Level 3 [ Warrior / Effect ]
ATK 300 DEF 600 - If there are no monsters on the field, you can Normal Summon this card as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) as a Level 4 monster.
SR
Super Rare- Strong Wind Dragon
- X
-
WIND
Level 6 [ Dragon / Effect ]
ATK 2400 DEF 1000 - Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
UR
Ultra RareUL
Ultimate Rare- Dark Verger
- X
-
EARTH
Level 2 [ Plant / Effect ]
ATK 0 DEF 1000 - When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position.
R
Rare- Phoenixian Seed
- X
-
FIRE
Level 2 [ Plant / Effect ]
ATK 800 DEF 0 - You can send this face-up card to the Graveyard to Special Summon 1 "Phoenixian Cluster Amaryllis" from your hand.
C
CommonForbidden
Forbidden- Phoenixian Cluster Amaryllis
- X
-
FIRE
Level 8 [ Plant / Effect ]
ATK 2200 DEF 0 - This card cannot be Special Summoned except with its own effect or with "Phoenixian Seed". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the GY, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant monster from your GY to Special Summon this card from your GY in Defense Position.
SR
Super Rare- Rose Tentacles
- X
-
EARTH
Level 6 [ Plant / Effect ]
ATK 2200 DEF 1200 - Cannot be Special Summoned. At the start of your Battle Phase, for each Plant monster your opponent currently controls, this card gains 1 additional attack during each Battle Phase this turn. Each time this card destroys a Plant monster by battle: Inflict 300 damage to your opponent.
C
Common- Hedge Guard
- X
-
EARTH
Level 3 [ Plant / Effect ]
ATK 0 DEF 2100 - During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle.
C
Common- Evil Thorn
- X
-
DARK
Level 1 [ Plant / Effect ]
ATK 100 DEF 300 - You can Tribute this card; inflict 300 damage to your opponent, and if you do, you can Special Summon up to 2 "Evil Thorn" from your Deck in Attack Position, but their effects cannot be activated.
C
Common- Blackwing - Blizzard the Far North
- X
-
DARK
Level 2 [ Winged Beast / Tuner/Effect ]
ATK 1300 DEF 0 - Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your GY; Special Summon that target in Defense Position.
R
Rare- Blackwing - Shura the Blue Flame
- X
-
DARK
Level 4 [ Winged Beast / Effect ]
ATK 1800 DEF 1200 - When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
C
Common- Blackwing - Kalut the Moon Shadow
- X
-
DARK
Level 3 [ Winged Beast / Effect ]
ATK 1400 DEF 1000 - During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
C
Common- Blackwing - Elphin the Raven
- X
-
DARK
Level 6 [ Winged Beast / Effect ]
ATK 2200 DEF 1200 - If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.
UR
Ultra RareUL
Ultimate Rare- Morphtronic Remoten
- X
-
EARTH
Level 3 [ Machine / Tuner/Effect ]
ATK 300 DEF 1200 -
●Attack Position: Once per turn: You can target 1 "Morphtronic" monster in your GY; banish that target, and if you do, add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand.
●Defense Position: Once per turn: You can send 1 "Morphtronic" monster from your hand to the GY, and if you do, add 1 other "Morphtronic" monster with the same Level as that monster from your GY to your hand.
R
Rare- Morphtronic Videon
- X
-
LIGHT
Level 4 [ Machine / Effect ]
ATK 1000 DEF 1000 -
●While in Attack Position: This card gains 800 ATK for each Equip Card equipped to it.
●While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it.
C
Common- Morphtronic Scopen
- X
-
LIGHT
Level 3 [ Machine / Tuner/Effect ]
ATK 800 DEF 1400 -
●While in Attack Position: Once per turn, you can Special Summon 1 Level 4 "Morphtronic" monster from your hand. Destroy it during the End Phase.
●While in Defense Position: While this card is in face-up Defense Position, it is Level 4.
C
Common- Gadget Arms
- X
-
WATER
Level 2 [ Machine / Flip/Effect ]
ATK 200 DEF 400 - FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand.
C
Common- Torapart
- X
-
DARK
Level 2 [ Warrior / Tuner/Effect ]
ATK 600 DEF 600 - This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.
R
Rare- Earthbound Immortal Aslla piscu
- X
-
DARK
Level 10 [ Winged Beast / Effect ]
ATK 2500 DEF 2500 - There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed.
UR
Ultra RareUL
Ultimate Rare- Earthbound Immortal Ccapac Apu
- X
-
DARK
Level 10 [ Fiend / Effect ]
ATK 3000 DEF 2500 - There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.
UR
Ultra RareUL
Ultimate Rare- Koa'ki Meiru Valafar
- X
-
FIRE
Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2100 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
SR
Super Rare- Koa'ki Meiru Powerhand
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 2100 DEF 1600 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field.
SR
Super Rare- Koa'ki Meiru Guardian
- X
-
EARTH
Level 4 [ Rock / Effect ]
ATK 1900 DEF 1200 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.
C
Common- Koa'ki Meiru Drago
- X
-
WIND
Level 4 [ Dragon / Effect ]
ATK 1900 DEF 1600 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Dragon monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.
UR
Ultra RareUL
Ultimate Rare- Koa'ki Meiru Ice
- X
-
WATER
Level 4 [ Aqua / Effect ]
ATK 1900 DEF 1200 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.
R
Rare- Koa'ki Meiru Doom
- X
-
WIND
Level 3 [ Fiend / Effect ]
ATK 1700 DEF 800 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.
C
Common- Brain Golem
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 2500 DEF 1800 - Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
R
Rare- Minoan Centaur
- X
-
EARTH
Level 6 [ Beast-Warrior / Effect ]
ATK 1800 DEF 1000 - This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.
C
Common- Reinforced Human Psychic Borg
- X
-
EARTH
Level 4 [ Psychic / Effect ]
ATK 1500 DEF 800 - Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.
SR
Super Rare- Master Gig
- X
-
EARTH
Level 8 [ Psychic / Effect ]
ATK 2600 DEF 1400 - Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.
C
Common- Emissary from Pandemonium
- X
-
EARTH
Level 7 [ Fiend / Tuner/Effect ]
ATK 2600 DEF 1800 - This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
C
Common- Gigastone Omega
- X
-
EARTH
Level 5 [ Rock / Effect ]
ATK 1000 DEF 2300 - This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.
C
Common- Alien Dog
- X
-
LIGHT
Level 3 [ Reptile / Effect ]
ATK 1500 DEF 1000 - When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
C
Common- Spined Gillman
- X
-
WATER
Level 3 [ Sea Serpent / Effect ]
ATK 1300 DEF 0 - All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
C
Common- Deep Sea Diva
- X
-
WATER
Level 2 [ Sea Serpent / Tuner/Effect ]
ATK 200 DEF 400 - When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
R
Rare- Mermaid Archer
- X
-
WATER
Level 3 [ Sea Serpent / Effect ]
ATK 1200 DEF 200 - Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipped to it with this effect, instead.
C
Common- Lava Dragon
- X
-
FIRE
Level 4 [ Dragon / Effect ]
ATK 1600 DEF 1200 - You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.
C
Common- Vanguard of the Dragon
- X
-
EARTH
Level 4 [ Dragon / Effect ]
ATK 1700 DEF 1300 - You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that target.
C
Common- G.B. Hunter
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1200 DEF 2000 - Cards on the field cannot be returned to the Deck.
C
Common- Exploder Dragonwing
- X
-
DARK
Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1600 -
1 Tuner + 1 or more non-Tuner Dragon-Type monsters
At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.
UR
Ultra RareUL
Ultimate Rare- Blackwing Armed Wing
- X
-
DARK
Level 6 [ Winged Beast / Synchro/Effect ]
ATK 2300 DEF 1000 -
1 "Blackwing" Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage.
SR
Super Rare- Power Tool Dragon
- X
-
EARTH
Level 7 [ Machine / Synchro/Effect ]
ATK 2300 DEF 2500 -
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can reveal 3 Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. If this card would be destroyed while equipped with an Equip Spell(s), you can send 1 of those cards to the GY instead.
UR
Ultra RareUL
Ultimate RareGH
Ghost Rare- Trident Dragion
- X
-
FIRE
Level 10 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2800 -
1 Dragon Tuner + 1+ non-Tuner Dragon monsters
Must be Synchro Summoned. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.
UR
Ultra RareUL
Ultimate Rare- Sea Dragon Lord Gishilnodon
- X
-
WATER
Level 5 [ Sea Serpent / Synchro/Effect ]
ATK 2300 DEF 1800 -
1 Tuner + 1 Level 3 non-Tuner monster
When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.
SR
Super RareLimited
Limited- One for One
- X
-
SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
R
Rare- Mind Trust
- X
-
SPELL
- Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.
C
Common- Thorn of Malice
- X
-
SPELL
Equip
- Equip only to "Black Rose Dragon" or a Plant monster. It gains 600 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster attacks a monster, after damage calculation: The attacked monster loses 600 ATK/DEF. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.
C
Common- Magic Planter
- X
-
SPELL
- Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.
SR
Super Rare- Wonder Clover
- X
-
SPELL
- Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.
C
Common- Against the Wind
- X
-
SPELL
- Select 1 "Blackwing" monster in your Graveyard. Take damage equal to the ATK of the selected monster, and add it to your hand.
R
Rare- Black Whirlwind
- X
-
SPELL
Continuous
- When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
C
Common- Junk Box
- X
-
SPELL
- Select and Special Summon 1 Level 4 or lower "Morphtronic" monster from your Graveyard. Destroy it during the End Phase.
C
Common- Double Tool C&D
- X
-
SPELL
Equip
-
Equip only to a "Power Tool Dragon" or Level 4 or higher Machine-Type "Morphtronic" monster you control. While equipped:
● During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase.
● During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.
C
Common- Morphtronic Repair Unit
- X
-
SPELL
Equip
- Send 1 "Morphtronic" monster from your hand to the Graveyard and select 1 "Morphtronic" monster in your Graveyard. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster.
C
Common- Iron Core of Koa'ki Meiru
- X
-
SPELL
- During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.
R
Rare- Iron Core Immediate Disposal
- X
-
SPELL
- Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.
C
Common- Urgent Synthesis
- X
-
SPELL
- Return 1 "Iron Core of Koa'ki Meiru" from your Graveyard to the Deck. Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your hand or your Graveyard.
C
Common- Psychic Path
- X
-
SPELL
- Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand.
C
Common- Natural Tune
- X
-
SPELL
- Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field.
C
Common- Supremacy Berry
- X
-
SPELL
- If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.
C
Common- Forbidden Chalice
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
UR
Ultra RareUL
Ultimate Rare- Calming Magic
- X
-
SPELL
- This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.
R
Rare- Miracle Locus
- X
-
TRAP
- Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
C
Common- Crimson Fire
- X
-
TRAP
Counter
- When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
C
Common- Tuner Capture
- X
-
TRAP
- Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field.
C
Common- Overdoom Line
- X
-
TRAP
Continuous
- If a Plant-Type monster(s) is Special Summoned from the Graveyard to your side of the field: It gains 1000 ATK while this card is face-up on the field. Destroy this card during your 2nd End Phase after activation.
C
Common- Wicked Rebirth
- X
-
TRAP
Continuous
- Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
C
Common- Delta Crow - Anti Reverse
- X
-
TRAP
- If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
SR
Super Rare- Fake Feather
- X
-
TRAP
- Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card.
C
Common- Morphtronic Bind
- X
-
TRAP
Continuous
- While you control a face-up "Morphtronic" monster, all Level 4 or higher monsters your opponent controls cannot declare an attack or change their battle positions.
C
Common- Reckoned Power
- X
-
TRAP
- Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
C
Common- Automatic Laser
- X
-
TRAP
- When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).
C
Common- Attack of the Cornered Rat
- X
-
TRAP
Continuous
- If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)
C
Common- Proof of Powerlessness
- X
-
TRAP
- Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.
C
Common- Bone Temple Block
- X
-
TRAP
- Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's Graveyard to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your Graveyard to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn.
C
Common- Grave of the Super Ancient Organism
- X
-
TRAP
Continuous
- Level 6 or higher Special Summoned monsters on the field cannot declare attacks, nor can players activate their effects.
UR
Ultra RareUL
Ultimate Rare- Swallow Flip
- X
-
TRAP
Counter
- Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.
SR
Super Rare- Mirror of Oaths
- X
-
TRAP
- When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.
C
Common- Koa'ki Meiru War Arms
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1400 DEF 1200 - During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn: You can target 1 Level 3 or lower Warrior-Type monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to it by this effect. If this card would be destroyed by battle, destroy all monsters equipped to it by this effect instead.
SR
Super Rare- Immortal Ruler
- X
-
EARTH
Level 4 [ Zombie / Effect ]
ATK 1800 DEF 200 - Cannot be Special Summoned. You can Tribute this card, then target 1 "Zombie World" in your GY; add that target to your hand.
SE
Secret Rare- Hardened Armed Dragon
- X
-
EARTH
Level 4 [ Dragon / Effect ]
ATK 1500 DEF 800 -
(This card is not treated as an "Armed Dragon" card.)
You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
SE
Secret Rare- Moja
- X
-
EARTH
Level 1 [ Beast / Effect ]
ATK 100 DEF 100 - When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 Beast-Type monster from your Graveyard to your hand.
R
Rare- Beast Striker
- X
-
EARTH
Level 4 [ Beast / Effect ]
ATK 1850 DEF 400 - Once per turn, you can discard 1 card to Special Summon 1 "Moja" from your Deck.
SR
Super Rare- King of the Beasts
- X
-
EARTH
Level 7 [ Beast / Effect ]
ATK 2500 DEF 800 - You can Tribute 1 face-up "Moja" you control to Special Summon this card from your hand or Graveyard. There can only be 1 face-up "King of the Beasts" on the field.
SE
Secret Rare- Swallow's Nest
- X
-
SPELL
Quick-Play
- Tribute 1 face-up Winged Beast monster; Special Summon 1 Winged Beast monster from your Deck with the same Level the Tributed monster had on the field.
SR
Super Rare- Overwhelm
- X
-
TRAP
Counter
- Activate only while you control a face-up Level 7 or higher monster that was Tribute Summoned. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card.
SE
Secret Rare- Berserking
- X
-
TRAP
Continuous
- Once per turn, during your Main Phase or your opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK.
R
Rare- Spell of Pain
- X
-
SPELL
Quick-Play
- When your opponent activates a card or effect that would inflict effect damage to you: Your opponent takes the effect damage from that card or effect, instead.
R
Rare- Light End Dragon
- X
-
LIGHT
Level 8 [ Dragon / Synchro/Effect ]
ATK 2600 DEF 2100 -
1 Tuner + 1 or more non-Tuner LIGHT monsters
At attack declaration, if this card battles another monster: You can have this card lose 500 ATK and DEF (permanently), and the monster this card is battling loses 1500 ATK and DEF until the End Phase.
SE
Secret Rare- Chaos-End Master
- X
-
LIGHT
Level 3 [ Warrior / Tuner/Effect ]
ATK 1500 DEF 1000 - When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 or less ATK from your Deck.
SE
Secret Rare- Sphere of Chaos
- X
-
DARK
Level 5 [ Machine / Effect ]
ATK 1600 DEF 0 - While this card is face-up on the field its Attribute is also treated as LIGHT. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your Deck to your hand.
SE
Secret Rare- Snowman Eater
- X
-
WATER
Level 3 [ Aqua / Effect ]
ATK 0 DEF 1900 - If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
R
Rare- Tree Otter
- X
-
WATER
Level 2 [ Beast / Effect ]
ATK 1200 DEF 100 - Once per turn: You can target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.
R
Rare- Ojama Red
- X
-
LIGHT
Level 2 [ Beast / Effect ]
ATK 0 DEF 1000 - When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.
R
Rare- Ojama Blue
- X
-
LIGHT
Level 2 [ Beast / Effect ]
ATK 0 DEF 1000 - When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.
R
Rare- Ojama Country
- X
-
SPELL
Field
- Once per turn: You can send 1 "Ojama" card from your hand to the GY; Special Summon 1 "Ojama" monster from your GY. While you control an "Ojama" monster, switch the original ATK/DEF of all monsters on the field.
R
Rare- Emperor Sem
- X
-
LIGHT
Level 4 [ Fiend / Effect ]
ATK 1300 DEF 2200 - Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.
R
Rare