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CRIMSON CRISIS

( Release Date : 03/03/2009 )

Total of 100 Card(s)
All

SE

Secret Rare

SR

Super Rare

R

Rare

R

Rare

UR

Ultra Rare

UL

Ultimate Rare

GH

Ghost Rare

C

Common

C

Common

C

Common

R

Rare

C

Common

C

Common

SR

Super Rare

C

Common

C

Common

C

Common

SR

Super Rare

R

Rare

C

Common

C

Common

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

R

Rare

C

Common

R

Rare

C

Common

UR

Ultra Rare

UL

Ultimate Rare

R

Rare

C

Common

C

Common

R

Rare

R

Rare

SR

Super Rare

SR

Super Rare

C

Common

C

Common

C

Common

C

Common

R

Rare

R

Rare

SR

Super Rare

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

SR

Super Rare

UR

Ultra Rare

UL

Ultimate Rare

C

Common

C

Common

R

Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

R

Rare

C

Common

C

Common

SR

Super Rare

C

Common

R

Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

R

Rare

C

Common

C

Common

R

Rare

R

Rare

SE

Secret Rare

SE

Secret Rare

UR

Ultra Rare

UL

Ultimate Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

C

Common

SR

Super Rare

R

Rare

SR

Super Rare

R

Rare

R

Rare

SE

Secret Rare

SE

Secret Rare

SE

Secret Rare

SE

Secret Rare

UR

Ultra Rare

UL

Ultimate Rare

SE

Secret Rare

SR

Super Rare
Colossal Fighter/Assault Mode
Colossal Fighter/Assault Mode
X
DARK DARK Level Level 10 [ Warrior / Effect ]
ATK 3300 DEF 1500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.

SE

Secret Rare
Turret Warrior
Turret Warrior
X
EARTH EARTH Level Level 5 [ Warrior / Effect ]
ATK 1200 DEF 2000
You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.

SR

Super Rare
Debris Dragon
Debris Dragon
X
WIND WIND Level Level 4 [ Dragon / Tuner/Effect ]
ATK 1000 DEF 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.

R

Rare
Hyper Synchron
Hyper Synchron
X
LIGHT LIGHT Level Level 4 [ Machine / Tuner/Effect ]
ATK 1600 DEF 800
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.

R

Rare
Red Dragon Archfiend/Assault Mode
Red Dragon Archfiend/Assault Mode
X
DARK DARK Level Level 10 [ Dragon / Effect ]
ATK 3500 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". After damage calculation, if this card attacked: Destroy all other monsters on the field. When this card on the field is destroyed: You can target 1 "Red Dragon Archfiend" in your GY; Special Summon that target.

UR

Ultra Rare

UL

Ultimate Rare

GH

Ghost Rare
Trap Eater
Trap Eater
X
DARK DARK Level Level 4 [ Fiend / Tuner/Effect ]
ATK 1900 DEF 1600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up Trap your opponent controls to the GY.

C

Common
Twin-Sword Marauder
Twin-Sword Marauder
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 1600 DEF 1000
Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

C

Common
Dark Tinker
Dark Tinker
X
DARK DARK Level Level 2 [ Fiend / Tuner/Effect ]
ATK 1000 DEF 1300
When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.

C

Common
Blackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
X
DARK DARK Level Level 3 [ Winged Beast / Tuner/Effect ]
ATK 1300 DEF 400
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.

R

Rare
Blackwing - Bora the Spear
Blackwing - Bora the Spear
X
DARK DARK Level Level 4 [ Winged Beast / Effect ]
ATK 1700 DEF 800
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.

C

Common
Blackwing - Sirocco the Dawn
Blackwing - Sirocco the Dawn
X
DARK DARK Level Level 5 [ Winged Beast / Effect ]
ATK 2000 DEF 900
If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.

C

Common
Twilight Rose Knight
Twilight Rose Knight
X
DARK DARK Level Level 3 [ Warrior / Tuner/Effect ]
ATK 1000 DEF 1000
Monsters your opponent controls cannot target Plant monsters for attacks. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Plant monster from your hand.

SR

Super Rare
Summon Reactor ・SK
Summon Reactor ・SK
X
DARK DARK Level Level 5 [ Machine / Effect ]
ATK 2000 DEF 1400
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.

C

Common
Trap Reactor ・Y FI
Trap Reactor ・Y FI
X
DARK DARK Level Level 4 [ Machine / Effect ]
ATK 800 DEF 1800
Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.

C

Common
Spell Reactor ・RE
Spell Reactor ・RE
X
DARK DARK Level Level 3 [ Machine / Effect ]
ATK 1200 DEF 900
Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.

C

Common
Black Salvo
Black Salvo
X
DARK DARK Level Level 3 [ Machine / Tuner/Effect ]
ATK 100 DEF 1100
When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.

SR

Super Rare
Flying Fortress SKY FIRE
Flying Fortress SKY FIRE
X
WIND WIND Level Level 8 [ Machine / Effect ]
ATK 3000 DEF 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.

R

Rare
Morphtronic Boarden
Morphtronic Boarden
X
EARTH EARTH Level Level 3 [ Machine / Effect ]
ATK 500 DEF 1800
●While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
●While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.

C

Common
Morphtronic Slingen
Morphtronic Slingen
X
WIND WIND Level Level 4 [ Machine / Effect ]
ATK 1200 DEF 800
●While in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field.
●While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.

C

Common
Doomkaiser Dragon/Assault Mode
Doomkaiser Dragon/Assault Mode
X
FIRE FIRE Level Level 8 [ Zombie / Effect ]
ATK 2900 DEF 2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.

UR

Ultra Rare

UL

Ultimate Rare
Hyper Psychic Blaster/Assault Mode
Hyper Psychic Blaster/Assault Mode
X
EARTH EARTH Level Level 11 [ Psychic / Effect ]
ATK 3500 DEF 3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.

UR

Ultra Rare

UL

Ultimate Rare
Arcanite Magician/Assault Mode
Arcanite Magician/Assault Mode
X
LIGHT LIGHT Level Level 9 [ Spellcaster / Effect ]
ATK 900 DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.

UR

Ultra Rare

UL

Ultimate Rare
Arcane Apprentice
Arcane Apprentice
X
FIRE FIRE Level Level 2 [ Spellcaster / Tuner/Effect ]
ATK 1000 DEF 400
If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.

R

Rare
Assault Mercenary
Assault Mercenary
X
EARTH EARTH Level Level 4 [ Warrior / Effect ]
ATK 1800 DEF 300
Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.

C

Common
Assault Beast
Assault Beast
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ]
ATK 1900 DEF 1200
You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.

R

Rare
Night Wing Sorceress
Night Wing Sorceress
X
WIND WIND Level Level 3 [ Spellcaster / Effect ]
ATK 1300 DEF 1200
You can activate "Assault Mode Activate" the turn it is Set.

C

Common
Lifeforce Harmonizer
Lifeforce Harmonizer
X
WIND WIND Level Level 2 [ Psychic / Effect ]
ATK 800 DEF 400
When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.

UR

Ultra Rare

UL

Ultimate Rare
Gladiator Beast Samnite
Gladiator Beast Samnite
X
EARTH EARTH Level Level 3 [ Beast / Effect ]
ATK 1600 DEF 1200
When this card, that was Special Summoned by the effect of a "Gladiator Beast" monster, destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".

R

Rare
Dupe Frog
Dupe Frog
X
WATER WATER Level Level 2 [ Aqua / Effect ]
ATK 100 DEF 2000
This card's name becomes "Des Frog" while on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the GY: You can add 1 "Frog" monster from your Deck or GY to your hand, except "Dupe Frog".

C

Common
Flip Flop Frog
Flip Flop Frog
X
WATER WATER Level Level 2 [ Aqua / Effect ]
ATK 500 DEF 200
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".

C

Common
B.E.S. Big Core MK-2
B.E.S. Big Core MK-2
X
FIRE FIRE Level Level 6 [ Machine / Effect ]
ATK 2400 DEF 1100
If you control no monsters, you can Normal Summon this card without Tributing.When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.

R

Rare
Inmato
Inmato
X
DARK DARK Level Level 3 [ Plant / Effect ]
ATK 1400 DEF 800
When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.

R

Rare
Scanner
Scanner
X
LIGHT LIGHT Level Level 1 [ Machine / Effect ]
ATK ? DEF ?
Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.

SR

Super Rare
Dimension Fortress Weapon
Dimension Fortress Weapon
X
DARK DARK Level Level 4 [ Machine / Effect ]
ATK 1700 DEF 200
Cards cannot be sent from the Deck to the GY.

SR

Super Rare
Desert Protector
Desert Protector
X
EARTH EARTH Level Level 4 [ Insect / Effect ]
ATK 800 DEF 1000
This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.

C

Common
Cross-Sword Beetle
Cross-Sword Beetle
X
WIND WIND Level Level 4 [ Insect / Effect ]
ATK 1800 DEF 1200
While you control another Insect monster, if an Insect monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

C

Common
Bee List Soldier
Bee List Soldier
X
WIND WIND Level Level 1 [ Insect / Effect ]
ATK 500 DEF 400
You can Tribute this card and 1 face-up Insect monster, except "Bee List Soldier"; draw 2 cards.

C

Common
Hydra Viper
Hydra Viper
X
WATER WATER Level Level 4 [ Reptile / Effect ]
ATK 1800 DEF 400
Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.

C

Common
Alien Overlord
Alien Overlord
X
DARK DARK Level Level 6 [ Reptile / Effect ]
ATK 2200 DEF 1600
You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 "Alien Overlord".

R

Rare
Alien Ammonite
Alien Ammonite
X
LIGHT LIGHT Level Level 1 [ Reptile / Tuner/Effect ]
ATK 500 DEF 200
When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase.

R

Rare
Dark Strike Fighter
Dark Strike Fighter
X
DARK DARK Level Level 7 [ Machine / Synchro/Effect ]
ATK 2600 DEF 1800
1 Tuner + 1 or more non-Tuner monsters
During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.

SR

Super Rare
Blackwing Armor Master
Blackwing Armor Master
X
DARK DARK Level Level 7 [ Winged Beast / Synchro/Effect ]
ATK 2500 DEF 1500
1 "Blackwing" Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.

UR

Ultra Rare

UL

Ultimate Rare
Hyper Psychic Blaster
Hyper Psychic Blaster
X
EARTH EARTH Level Level 9 [ Psychic / Synchro/Effect ]
ATK 3000 DEF 2500
1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus.

UR

Ultra Rare

UL

Ultimate Rare
Arcanite Magician
Arcanite Magician
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Synchro/Effect ]
ATK 400 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.

SR

Super Rare
Cosmic Fortress Gol'gar
Cosmic Fortress Gol'gar
X
LIGHT LIGHT Level Level 5 [ Reptile / Synchro/Effect ]
ATK 2600 DEF 1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.

UR

Ultra Rare

UL

Ultimate Rare
Prevention Star
Prevention Star
X
SPELL SPELL Equip Equip
Equip only to a monster you control, if it was changed from face-up Attack Position to face-up Defense Position this turn. Select 1 monster your opponent controls. That monster cannot attack or change its battle position. When the equipped monster is destroyed and this card is sent to the Graveyard, remove from play the selected monster.

C

Common
Vengeful Servant
Vengeful Servant
X
SPELL SPELL Equip Equip
When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller.

C

Common
Star Blast
Star Blast
X
SPELL SPELL
Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.

R

Rare
Raptor Wing Strike
Raptor Wing Strike
X
SPELL SPELL
Shuffle 1 "Blackwing" monster you control into the Main Deck; add 1 "Blackwing" monster from your Deck to your hand.

C

Common
Morphtronic Rusty Engine
Morphtronic Rusty Engine
X
SPELL SPELL Equip Equip
Equip only to a "Morphtronic" monster. If the equipped monster is destroyed, inflict damage to each player equal to its original ATK.

C

Common
Morphtronic Map
Morphtronic Map
X
SPELL SPELL Field Field
Each time a monster's battle position is changed, place 1 Morph Counter on this card. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard.

C

Common
Assault Overload
Assault Overload
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.

C

Common
Assault Teleport
Assault Teleport
X
SPELL SPELL
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.

C

Common
Assault Revival
Assault Revival
X
SPELL SPELL Quick-Play Quick-Play
Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.

C

Common
Psychic Sword
Psychic Sword
X
SPELL SPELL Equip Equip
Equip only to a Psychic-Type monster. While your LP is lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).

C

Common
Telekinetic Power Well
Telekinetic Power Well
X
SPELL SPELL Quick-Play Quick-Play
Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.

C

Common
Indomitable Gladiator Beast
Indomitable Gladiator Beast
X
SPELL SPELL Quick-Play Quick-Play
Target face-up "Gladiator Beast" monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 "Gladiator Beast" cards from your Graveyard to the Deck to return this card to your hand.

C

Common
Seed Cannon
Seed Cannon
X
SPELL SPELL Continuous Continuous
Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on this card (max. 5). You can send this card to the Graveyard to inflict 500 damage to your opponent for each Plant Counter on it.

C

Common
Super Solar Nutrient
Super Solar Nutrient
X
SPELL SPELL Continuous Continuous
Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

C

Common
Six Scrolls of the Samurai
Six Scrolls of the Samurai
X
SPELL SPELL Quick-Play Quick-Play
Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.

C

Common
Verdant Sanctuary
Verdant Sanctuary
X
SPELL SPELL Continuous Continuous
When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.

C

Common
Arcane Barrier
Arcane Barrier
X
SPELL SPELL Continuous Continuous
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.

R

Rare
Mysterious Triangle
Mysterious Triangle
X
SPELL SPELL Quick-Play Quick-Play
Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.

C

Common
Assault Mode Activate
Assault Mode Activate
X
TRAP TRAP
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.

C

Common
Spirit Force
Spirit Force
X
TRAP TRAP
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, then you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.

SR

Super Rare
Descending Lost Star
Descending Lost Star
X
TRAP TRAP
Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.

C

Common
Shining Silver Force
Shining Silver Force
X
TRAP TRAP Counter Counter
Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.

R

Rare
Half or Nothing
Half or Nothing
X
TRAP TRAP
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
●Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
●End the Battle Phase.

C

Common
Nightmare Archfiends
Nightmare Archfiends
X
TRAP TRAP
Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.

C

Common
Ebon Arrow
Ebon Arrow
X
TRAP TRAP
Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the Graveyard this turn, inflict damage to your opponent equal to the destroyed monster's original DEF.

C

Common
Ivy Shackles
Ivy Shackles
X
TRAP TRAP Continuous Continuous
All face-up monsters your opponent controls become Plant-Type during your turns only. If this face-up card you control is destroyed and sent to your Graveyard by an opponent's card effect: Draw 1 card.

C

Common
Fake Explosion
Fake Explosion
X
TRAP TRAP
Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactor ・SK" from your hand or Graveyard.

C

Common
Morphtronic Forcefield
Morphtronic Forcefield
X
TRAP TRAP Counter Counter
Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand.

C

Common
Morphtronic Mix-up
Morphtronic Mix-up
X
TRAP TRAP
If you control 2 or more face-up "Morphtronic" monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2.

C

Common
Assault Slash
Assault Slash
X
TRAP TRAP
Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.

C

Common
Assault Counter
Assault Counter
X
TRAP TRAP Counter Counter
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.

C

Common
Psychic Tuning
Psychic Tuning
X
TRAP TRAP Continuous Continuous
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.

R

Rare
Supernatural Regeneration (Updated from: Metaphysical Regeneration)
Supernatural Regeneration (Updated from: Metaphysical Regeneration)
X
TRAP TRAP
Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the Graveyard this turn.

Card Name updated from "Metaphysical Regeneration". (Printed version not yet available.)

C

Common
Trojan Gladiator Beast
Trojan Gladiator Beast
X
TRAP TRAP
Special Summon 1 "Gladiator Beast" monster from your hand to your opponent's side of the field. Then, draw 1 card.

C

Common
Wall of Thorns
Wall of Thorns
X
TRAP TRAP
When a Plant-Type monster you control is targeted for an attack: Destroy all Attack Position monsters your opponent controls.

R

Rare
Planet Pollutant Virus
Planet Pollutant Virus
X
TRAP TRAP
Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.

R

Rare
Dark Voltanis
Dark Voltanis
X
DARK DARK Level Level 8 [ Fairy / Effect ]
ATK 2800 DEF 1400
After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.

SE

Secret Rare
Prime Material Falcon
Prime Material Falcon
X
WIND WIND Level Level 5 [ Winged Beast / Effect ]
ATK 2200 DEF 800
When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.

SE

Secret Rare
Bone Crusher
Bone Crusher
X
EARTH EARTH Level Level 4 [ Zombie / Effect ]
ATK 1600 DEF 200
When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.

UR

Ultra Rare

UL

Ultimate Rare
Alien Kid
Alien Kid
X
LIGHT LIGHT Level Level 4 [ Reptile / Effect ]
ATK 1600 DEF 700
Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

SR

Super Rare
Totem Dragon
Totem Dragon
X
EARTH EARTH Level Level 2 [ Dragon / Effect ]
ATK 400 DEF 200
Can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. Once per turn, during your Standby Phase, if this card is in your GY and all monsters in your GY are Dragon: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You must control no monsters to activate and to resolve this effect.

SR

Super Rare
Royal Swamp Eel
Royal Swamp Eel
X
WATER WATER Level Level 4 [ Fish / Tuner/Effect ]
ATK 1700 DEF 1200
If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.

SR

Super Rare
Submarine Frog
Submarine Frog
X
WATER WATER Level Level 2 [ Aqua / Effect ]
ATK 1200 DEF 600
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

C

Common
Code A Ancient Ruins
Code A Ancient Ruins
X
SPELL SPELL Continuous Continuous
Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.

SR

Super Rare
Synchro Change
Synchro Change
X
SPELL SPELL
Remove from play 1 face-up Synchro Monster you control. Special Summon 1 Synchro Monster from your Extra Deck whose Level is the same as the removed monster's. Its effect(s) is negated.

R

Rare
Multiply
Multiply
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend/DARK/Level 1/ATK 300/DEF 200) as possible, in Defense Position. They cannot be Tributed for a Tribute Summon.

SR

Super Rare
Makiu, the Magical Mist
Makiu, the Magical Mist
X
SPELL SPELL
Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card.

R

Rare
Assault Armor
Assault Armor
X
SPELL SPELL Equip Equip
Equip only to a Warrior-Type monster that is the only monster you control. It gains 300 ATK. During your Main Phase 1, you can send this equipped card to the Graveyard to allow the equipped monster to attack twice during each Battle Phase this turn.

R

Rare
Puppet King
Puppet King
X
EARTH EARTH Level Level 7 [ Warrior / Effect ]
ATK 2800 DEF 2600
When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase.

SE

Secret Rare
Zeta Reticulant
Zeta Reticulant
X
DARK DARK Level Level 7 [ Fairy / Effect ]
ATK 2400 DEF 2100
You can Tribute 1 "Eva Token" to Special Summon this card from your hand. While this card is in your Graveyard, each time a monster(s) your opponent controls is removed from play, Special Summon 1 "Eva Token" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500).

SE

Secret Rare
Tethys, Goddess of Light
Tethys, Goddess of Light
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ]
ATK 2400 DEF 1800
When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

SE

Secret Rare
Ido the Supreme Magical Force
Ido the Supreme Magical Force
X
DARK DARK Level Level 6 [ Fiend / Effect ]
ATK 2200 DEF 800
You cannot Summon or Normal Set monsters. You can only control 1 "Ido the Supreme Magical Force". Once per turn, during the Standby Phase of the next turn after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY, and if you do, destroy all other monsters you control.

SE

Secret Rare
Violet Witch
Violet Witch
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1100 DEF 1200
If this card is destroyed by battle and sent to the Graveyard: Add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.

UR

Ultra Rare

UL

Ultimate Rare
Greed Quasar
Greed Quasar
X
DARK DARK Level Level 7 [ Fiend / Effect ]
ATK ? DEF ?
This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle.

SE

Secret Rare
Armoroid
Armoroid
X
EARTH EARTH Level Level 8 [ Machine / Effect ]
ATK 2700 DEF 2000
If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field.

SR

Super Rare