Total of 60 Card(s)
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- Cyberdark Horn
-
SR
Super Rare - X
- DARK Level 4 [ Machine / Effect ] ATK 800 DEF 800
- If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead.
- Cyberdark Edge
-
SR
Super Rare - X
- DARK Level 4 [ Machine / Effect ] ATK 800 DEF 800
- If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead.
- Cyberdark Keel
-
SR
Super Rare - X
- DARK Level 4 [ Machine / Effect ] ATK 800 DEF 800
- If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead.
- Cyber Ogre
- X
- EARTH Level 5 [ Machine / Effect ] ATK 1900 DEF 1200
- By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn.
- Cyber Esper
-
SR
Super Rare - X
- FIRE Level 4 [ Machine / Effect ] ATK 1200 DEF 1800
- While this card is in face-up Attack Position, you can look at every card your opponent draws.
- Allure Queen LV3
- X
- DARK Level 3 [ Spellcaster / Effect ] ATK 500 DEF 500
- Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck.
- Allure Queen LV5
-
R
Rare - X
- DARK Level 5 [ Spellcaster / Effect ] ATK 1000 DEF 1000
- Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV7" from your hand or Deck.
- Allure Queen LV7
-
UR
Ultra Rare - X
- DARK Level 7 [ Spellcaster / Effect ] ATK 1500 DEF 1500
- Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.
- Dark Lucius LV4
- X
- EARTH Level 4 [ Fiend / Effect ] ATK 1000 DEF 300
- Negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card has destroyed a monster by battle: You can send this card to the GY; Special Summon 1 "Dark Lucius LV6" from your hand or Deck.
- Dark Lucius LV6
-
R
Rare - X
- EARTH Level 6 [ Fiend / Effect ] ATK 1700 DEF 600
- If this card was Special Summoned by the effect of "Dark Lucius LV4", negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card negated your opponent's monster effect by this effect: You can send this card to the GY; Special Summon 1 "Dark Lucius LV8" from your hand or Deck.
- Dark Lucius LV8
-
UR
Ultra Rare - X
- EARTH Level 8 [ Fiend / Effect ] ATK 2800 DEF 900
- If this card was Special Summoned by the effect of "Dark Lucius LV6", banish your opponent's monsters destroyed by battle with this card, also negate their effects.
- Stray Asmodian
- X
- FIRE Level 3 [ Fiend / Effect ] ATK 1300 DEF 1700
- When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points.
- Abaki
- X
- FIRE Level 4 [ Fiend / Effect ] ATK 1700 DEF 1100
- When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
- Flame Ogre
- X
- FIRE Level 7 [ Fiend / Effect ] ATK 2400 DEF 1700
- This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card.
- Snipe Hunter
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1500 DEF 600
- You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
- Blast Asmodian
- X
- FIRE Level 3 [ Fiend / Effect ] ATK 1000 DEF 300
- If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.
- Vanity's Fiend
-
R
Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2400 DEF 1200
- Cannot be Special Summoned. Neither player can Special Summon monsters.
- Barrier Statue of the Abyss
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1000 DEF 1000
- Neither player can Special Summon monsters, except DARK monsters.
- Barrier Statue of the Torrent
- X
- WATER Level 4 [ Aqua / Effect ] ATK 1000 DEF 1000
- Neither player can Special Summon monsters, except WATER monsters.
- Barrier Statue of the Inferno
- X
- FIRE Level 4 [ Pyro / Effect ] ATK 1000 DEF 1000
- Neither player can Special Summon monsters, except FIRE monsters.
- Barrier Statue of the Stormwinds
-
Forbidden
Forbidden - X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1000 DEF 1000
- Neither player can Special Summon monsters, except WIND monsters.
- Barrier Statue of the Drought
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1000 DEF 1000
- Neither player can Special Summon monsters, except EARTH monsters.
- Barrier Statue of the Heavens
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1000 DEF 1000
- Neither player can Special Summon monsters, except LIGHT monsters.
- Vanity's Ruler
-
R
Rare - X
- LIGHT Level 8 [ Fairy / Effect ] ATK 2500 DEF 1600
- Cannot be Special Summoned. Your opponent cannot Special Summon monsters.
- Iris, the Earth Mother
-
R
Rare - X
- LIGHT Level 6 [ Fairy / Effect ] ATK 2400 DEF 1200
- After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.
- Lightning Punisher
-
R
Rare - X
- DARK Level 7 [ Thunder / Effect ] ATK 2600 DEF 1600
- After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.
- Queen's Bodyguard
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
- "Allure Queen" monsters on your side of the field cannot be selected as an attack target.
- Combo Fighter
- X
- WIND Level 4 [ Warrior / Effect ] ATK 1600 DEF 800
- If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.
- Combo Master
-
R
Rare - X
- WIND Level 5 [ Warrior / Effect ] ATK 2200 DEF 1500
- If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.
- Man Beast of Ares
- X
- EARTH Level 3 [ Beast-Warrior / Effect ] ATK 500 DEF 500
- After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.
- Rampaging Rhynos
-
R
Rare - X
- EARTH Level 3 [ Beast-Warrior / Effect ] ATK 1500 DEF 1500
- Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.
- Storm Shooter
-
SR
Super Rare - X
- WIND Level 7 [ Winged Beast / Effect ] ATK 2300 DEF 500
-
Once per turn, you can select and activate 1 of these effects:
●Move this card to an adjacent (horizontal) unoccupied Monster Card Zone.
●Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand.
- Alien Infiltrator
- X
- EARTH Level 2 [ Reptile / Effect ] ATK 800 DEF 500
- Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.
- Alien Mars
- X
- FIRE Level 3 [ Reptile / Effect ] ATK 1000 DEF 1000
- The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".
- Cyberdark Dragon
-
UR
Ultra Rare - X
- DARK Level 8 [ Machine / Fusion / Effect ] ATK 1000 DEF 1000
-
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card would be destroyed by battle, destroy that equipped monster instead.
- Cyber Ogre 2
-
UR
Ultra Rare - X
- EARTH Level 7 [ Machine / Fusion / Effect ] ATK 2600 DEF 1900
-
"Cyber Ogre" + "Cyber Ogre"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
- Corruption Cell "A"
- X
- SPELL
- Place 1 A-Counter on 1 face-up monster on your opponent's side of the field.
- Flash of the Forbidden Spell
-
R
Rare - X
- SPELL
- If your opponent controls monsters in all of their Main Monster Zones: Destroy all monsters your opponent controls.
- Ritual Foregone
- X
- SPELL
- Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Ritual Foregone" can be activated per turn.
- Instant Fusion
-
Limited
Limited - X
- SPELL
- Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
- Counter Cleaner
- X
- SPELL
- Pay 500 LP; remove all counters on the field.
- Linear Accelerator Cannon
- X
- SPELL
- Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn.
- Chain Strike
-
Limited
Limited - X
- SPELL Quick-Play
- Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
- Miraculous Rebirth
-
R
Rare - X
- SPELL Quick-Play
- Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
- Mystical Wind Typhoon
- X
- SPELL Quick-Play
- Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
- Level Down!?
- X
- SPELL Quick-Play
- Select 1 face-up "LV" monster on the field to activate this card. Return the selected card to its owner's Deck and Special Summon 1 monster from the owner's Graveyard to their side of the field with the same name but lower "LV" (ignoring the Summoning conditions).
- Degenerate Circuit
-
R
Rare - X
- SPELL Continuous
- The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead.
- Senet Switch
- X
- SPELL Continuous
- Once per turn: You can target 1 monster in your Main Monster Zone and choose 1 of its unused adjacent (horizontal) Monster Zones; move that target to the chosen adjacent zone.
- Blasting Fuse
-
R
Rare - X
- TRAP
- If all zones of this card's column are occupied, while this card is Set: Destroy all cards in this column.
- Straight Flush
- X
- TRAP
- If your opponent controls a card in each of their Spell & Trap Zones: Destroy all cards in their Spell & Trap Zones.
- Justi-Break
- X
- TRAP
- When your opponent's monster declares an attack on your Normal Monster: Destroy all monsters on the field, except Attack Position Normal Monsters.
- Dimensional Inversion
-
R
Rare - X
- TRAP
- Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of those monsters.
- Chain Healing
- X
- TRAP
- Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.
- Chain Detonation
- X
- TRAP
- Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.
- Byroad Sacrifice
- X
- TRAP
- Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 "Cyber Ogre" from your hand.
- Trojan Blast
-
SR
Super Rare - X
- TRAP
- Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK.
- Accumulated Fortune
- X
- TRAP
- Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
- Cyber Shadow Gardna
-
SR
Super Rare - X
- TRAP Continuous
- During your opponent's Main Phase: Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK ?/DEF ?). (This card is also still a Trap.) When an opponent's monster declares an attack that targets this card: The ATK/DEF of this card become the ATK/DEF of the attacking monster. Once per turn, during your opponent's End Phase: Set this card in its Spell & Trap Zone.
- Vanity's Call
- X
- TRAP Counter
- Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them.
- Black Horn of Heaven
-
R
Rare - X
- TRAP Counter
- When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.