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ELEMENTAL ENERGY

( Release Date : 11/05/2005 )

Total of 60 Card(s)
All

C

Common

C

Common

C

Common

UL

Ultimate Rare

R

Rare

UL

Ultimate Rare

R

Rare

UL

Ultimate Rare

R

Rare

UL

Ultimate Rare

SR

Super Rare

C

Common

C

Common

R

Rare

UL

Ultimate Rare

C

Common

C

Common

C

Common

C

Common

SR

Super Rare

UL

Ultimate Rare

C

Common

SR

Super Rare

UL

Ultimate Rare

C

Common

UL

Ultimate Rare

R

Rare

C

Common

R

Rare

UL

Ultimate Rare

UL

Ultimate Rare

R

Rare

UL

Ultimate Rare

R

Rare

SR

Super Rare

UL

Ultimate Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

SR

Super Rare

UL

Ultimate Rare

SR

Super Rare

UL

Ultimate Rare

UL

Ultimate Rare

UR

Ultra Rare

UR

Ultra Rare

UL

Ultimate Rare

UL

Ultimate Rare

UR

Ultra Rare

UL

Ultimate Rare

UR

Ultra Rare

SR

Super Rare

UL

Ultimate Rare

C

Common

C

Common

C

Common

C

Common

R

Rare

UL

Ultimate Rare

C

Common

R

Rare

UL

Ultimate Rare

UL

Ultimate Rare

R

Rare

C

Common

C

Common

C

Common

UL

Ultimate Rare

R

Rare

R

Rare

UL

Ultimate Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

UL

Ultimate Rare

R

Rare
Zure, Knight of Dark World
Zure, Knight of Dark World
X
DARK DARK Level Level 4 [ Fiend / Normal ]
ATK 1800 DEF 1500
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.

C

Common
V-Tiger Jet
V-Tiger Jet
X
LIGHT LIGHT Level Level 4 [ Machine / Normal ]
ATK 1600 DEF 1800
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.

C

Common
Blade Skater
Blade Skater
X
EARTH EARTH Level Level 4 [ Warrior / Normal ]
ATK 1400 DEF 1500
An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.

C

Common
Queen's Knight
Queen's Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Normal ]
ATK 1500 DEF 1600
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

UL

Ultimate Rare

R

Rare
Jack's Knight
Jack's Knight
X
LIGHT LIGHT Level Level 5 [ Warrior / Normal ]
ATK 1900 DEF 1000
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.

UL

Ultimate Rare

R

Rare
King's Knight
King's Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ]
ATK 1600 DEF 1400
When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.

UL

Ultimate Rare

R

Rare
Elemental HERO Bladedge
Elemental HERO Bladedge
X
EARTH EARTH Level Level 7 [ Warrior / Effect ]
ATK 2600 DEF 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.

UL

Ultimate Rare

SR

Super Rare
Elemental HERO Wildheart
Elemental HERO Wildheart
X
EARTH EARTH Level Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1600
Unaffected by Trap effects.

C

Common
Reborn Zombie
Reborn Zombie
X
DARK DARK Level Level 4 [ Zombie / Effect ]
ATK 1000 DEF 1600
While you have no cards in your hand and this card is in Attack Position, it cannot be destroyed by battle.

C

Common
Chthonian Soldier
Chthonian Soldier
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 1200 DEF 1400
When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.

R

Rare

UL

Ultimate Rare
W-Wing Catapult
W-Wing Catapult
X
LIGHT LIGHT Level Level 4 [ Machine / Union/Effect ]
ATK 1300 DEF 1500
Once per turn, you can either: Target 1 "V-Tiger Jet" you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster gains 400 ATK/DEF.

C

Common
Infernal Incinerator
Infernal Incinerator
X
FIRE FIRE Level Level 6 [ Fiend / Effect ]
ATK 2800 DEF 1800
This card can only be Normal Summoned or Set by discarding all other card(s) in your hand and Tributing 1 card you control with 2000 or more ATK. This card gains 200 ATK for each monster your opponent controls. This card loses 500 ATK for each other monster you control.

C

Common
Hydrogeddon
Hydrogeddon
X
WATER WATER Level Level 4 [ Dinosaur / Effect ]
ATK 1600 DEF 1000
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.

C

Common
Oxygeddon
Oxygeddon
X
WIND WIND Level Level 4 [ Dinosaur / Effect ]
ATK 1800 DEF 800
If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.

C

Common
Water Dragon
Water Dragon
X
WATER WATER Level Level 8 [ Sea Serpent / Effect ]
ATK 2800 DEF 2600
Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.

SR

Super Rare

UL

Ultimate Rare
Etoile Cyber
Etoile Cyber
X
EARTH EARTH Level Level 4 [ Warrior / Effect ]
ATK 1200 DEF 1600
If this card attacks directly, it gains 500 ATK during the Damage Step only.

C

Common
B.E.S. Tetran
B.E.S. Tetran
X
WIND WIND Level Level 6 [ Machine / Effect ]
ATK 1800 DEF 2300
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.

SR

Super Rare

UL

Ultimate Rare
Nanobreaker
Nanobreaker
X
EARTH EARTH Level Level 4 [ Machine / Effect ]
ATK 1600 DEF 1800
If this card attacks a face-up Level 3 or lower monster, destroy the monster immediately with this card's effect without applying damage calculation.

C

Common
Rapid-Fire Magician
Rapid-Fire Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1600 DEF 1200
Inflict 400 damage to your opponent each time you activate a Normal Spell Card.

UL

Ultimate Rare

R

Rare
Beiige, Vanguard of Dark World
Beiige, Vanguard of Dark World
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1600 DEF 1300
If this card is discarded to the GY by card effect: Special Summon this card.

C

Common
Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
X
DARK DARK Level Level 3 [ Fiend / Effect ]
ATK 1400 DEF 800
If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.

R

Rare

UL

Ultimate Rare
Brron, Mad King of Dark World
Brron, Mad King of Dark World
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1800 DEF 400
When this card inflicts battle damage to your opponent: You can discard 1 card.

UL

Ultimate Rare

R

Rare
Sillva, Warlord of Dark World
Sillva, Warlord of Dark World
X
DARK DARK Level Level 5 [ Fiend / Effect ]
ATK 2300 DEF 1400
If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.

UL

Ultimate Rare

R

Rare
Goldd, Wu-Lord of Dark World
Goldd, Wu-Lord of Dark World
X
DARK DARK Level Level 5 [ Fiend / Effect ]
ATK 2300 DEF 1400
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).

SR

Super Rare

UL

Ultimate Rare
Scarr, Scout of Dark World
Scarr, Scout of Dark World
X
DARK DARK Level Level 2 [ Fiend / Effect ]
ATK 500 DEF 500
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.

C

Common
Familiar-Possessed - Aussa
Familiar-Possessed - Aussa
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

C

Common
Familiar-Possessed - Eria
Familiar-Possessed - Eria
X
WATER WATER Level Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

C

Common
Familiar-Possessed - Hiita
Familiar-Possessed - Hiita
X
FIRE FIRE Level Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

C

Common
Familiar-Possessed - Wynn
Familiar-Possessed - Wynn
X
WIND WIND Level Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

C

Common
VW-Tiger Catapult
VW-Tiger Catapult
X
LIGHT LIGHT Level Level 6 [ Machine / Fusion/Effect ]
ATK 2000 DEF 2100
"V-Tiger Jet" + "W-Wing Catapult"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip effects are not activated.)

C

Common
VWXYZ-Dragon Catapult Cannon
VWXYZ-Dragon Catapult Cannon
X
LIGHT LIGHT Level Level 8 [ Machine / Fusion/Effect ]
ATK 3000 DEF 2800
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.)

SR

Super Rare

UL

Ultimate Rare
Cyber Blader
Cyber Blader
X
EARTH EARTH Level Level 7 [ Warrior / Fusion/Effect ]
ATK 2100 DEF 800
"Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls.
●1: Cannot be destroyed by battle.
●2: This card's ATK is doubled.
●3: Your opponent's activated card effects are negated.

SR

Super Rare

UL

Ultimate Rare
Elemental HERO Rampart Blaster
Elemental HERO Rampart Blaster
X
EARTH EARTH Level Level 6 [ Warrior / Fusion/Effect ]
ATK 2000 DEF 2500
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only.

UL

Ultimate Rare

UR

Ultra Rare
Elemental HERO Tempest
Elemental HERO Tempest
X
WIND WIND Level Level 8 [ Warrior / Fusion/Effect ]
ATK 2800 DEF 2800
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.

UR

Ultra Rare

UL

Ultimate Rare
Elemental HERO Wildedge
Elemental HERO Wildedge
X
EARTH EARTH Level Level 8 [ Warrior / Fusion/Effect ]
ATK 2600 DEF 2300
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned. This card can attack all monsters your opponent controls, once each.

UL

Ultimate Rare

UR

Ultra Rare
Elemental HERO Shining Flare Wingman
Elemental HERO Shining Flare Wingman
X
LIGHT LIGHT Level Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.

UL

Ultimate Rare

UR

Ultra Rare
Pot of Avarice
Pot of Avarice
X
SPELL SPELL
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.

SR

Super Rare

UL

Ultimate Rare
Dark World Lightning
Dark World Lightning
X
SPELL SPELL
Target 1 Set card on the field; destroy that target, then discard 1 card.

C

Common
Level Modulation
Level Modulation
X
SPELL SPELL
Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.

C

Common
Ojamagic
Ojamagic
X
SPELL SPELL
If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow", and "Ojama Black" from your Deck to your hand.

C

Common
Ojamuscle
Ojamuscle
X
SPELL SPELL
(This card is always treated as a "Ojama" card.)
Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.

C

Common
Feather Shot
Feather Shot
X
SPELL SPELL
Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.

R

Rare

UL

Ultimate Rare
Bonding - H2O
Bonding - H2O
X
SPELL SPELL
Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.

C

Common
Chthonian Alliance
Chthonian Alliance
X
SPELL SPELL Equip Equip
The equipped monster gains 800 ATK for each other face-up monster on the field that has the same name it does.

R

Rare

UL

Ultimate Rare
Armed Changer
Armed Changer
X
SPELL SPELL Equip Equip
Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster by battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.

UL

Ultimate Rare

R

Rare
Branch!
Branch!
X
SPELL SPELL Continuous Continuous
When a Fusion Monster(s) on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of the Fusion Materials in your Graveyard that was used for its Fusion Summon; Special Summon it.

C

Common
Boss Rush
Boss Rush
X
SPELL SPELL Continuous Continuous
You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.

C

Common
Gateway to Dark World
Gateway to Dark World
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).

C

Common
Hero Barrier
Hero Barrier
X
TRAP TRAP
Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.

UL

Ultimate Rare

R

Rare
Chthonian Blast
Chthonian Blast
X
TRAP TRAP
When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.

R

Rare

UL

Ultimate Rare
The Forces of Darkness
The Forces of Darkness
X
TRAP TRAP
Target 2 "Dark World" monsters in your GY; add those targets to your hand.

C

Common
Dark Deal
Dark Deal
X
TRAP TRAP
When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card".

C

Common
Simultaneous Loss
Simultaneous Loss
X
TRAP TRAP
Each player sends the top card of their Deck to the Graveyard.

C

Common
Weed Out
Weed Out
X
TRAP TRAP
Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters.

C

Common
The League of Uniform Nomenclature
The League of Uniform Nomenclature
X
TRAP TRAP
Select 1 face-up Level 2 or lower Normal Monster you control to activate this card. Special Summon as many cards as possible from your Deck with the same name as the selected monster.

C

Common
Roll Out!
Roll Out!
X
TRAP TRAP
Target 1 Union monster in your GY; equip that target to an appropriate monster you control for that Union monster's effect.

C

Common
Chthonian Polymer
Chthonian Polymer
X
TRAP TRAP
Activate only when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster to take control of that Fusion Monster.

C

Common
Feather Wind
Feather Wind
X
TRAP TRAP Counter Counter
When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.

C

Common
Non-Fusion Area
Non-Fusion Area
X
TRAP TRAP Continuous Continuous
Neither player can Fusion Summon.

C

Common
Level Limit - Area A
Level Limit - Area A
X
TRAP TRAP Continuous Continuous
Change all face-up Level 3 or lower monsters to Attack Position.

UL

Ultimate Rare

R

Rare