Close

INVASION OF CHAOS

( Release Date : 03/01/2004 )

Total of 112 Card(s)
Chaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End

SE

Secret Rare
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
Ojama Yellow
Ojama Yellow
X
LIGHT LIGHT Level Level 2 [ Beast / Normal ] ATK 0 DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Ojama Black
Ojama Black
X
LIGHT LIGHT Level Level 2 [ Beast / Normal ] ATK 0 DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Soul Tiger
Soul Tiger
X
EARTH EARTH Level Level 4 [ Beast / Normal ] ATK 0 DEF 2100
The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
Big Koala
Big Koala
X
EARTH EARTH Level Level 7 [ Beast / Normal ] ATK 2700 DEF 2000
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
Des Kangaroo
Des Kangaroo
X
DARK DARK Level Level 4 [ Beast / Effect ] ATK 1500 DEF 1700
If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster.
Crimson Ninja
Crimson Ninja
X
EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300
FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
Strike Ninja
Strike Ninja

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.
Gale Lizard
Gale Lizard
X
WATER WATER Level Level 4 [ Reptile / Flip / Effect ] ATK 1400 DEF 700
FLIP: Target 1 monster your opponent controls; return that target to the hand.
Spirit of the Pot of Greed
Spirit of the Pot of Greed
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ] ATK 100 DEF 100
While this card is in face-up Attack Position on the field, if a player activates "Pot of Greed", they can draw 1 more card.
Chopman the Desperate Outlaw
Chopman the Desperate Outlaw
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1100 DEF 500
When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.
Sasuke Samurai #3
Sasuke Samurai #3

R

Rare
X
LIGHT LIGHT Level Level 3 [ Warrior / Effect ] ATK 1000 DEF 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.
D.D. Scout Plane
D.D. Scout Plane

SR

Super Rare
X
DARK DARK Level Level 2 [ Machine / Effect ] ATK 800 DEF 1200
Once per turn, during the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position.
Berserk Gorilla
Berserk Gorilla

R

Rare
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 2000 DEF 1000
If this card is in face-up Defense Position, destroy this card. This card must attack if able.
Freed the Brave Wanderer
Freed the Brave Wanderer

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target.
Coach Goblin
Coach Goblin
X
EARTH EARTH Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
Witch Doctor of Chaos
Witch Doctor of Chaos
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 500 DEF 500
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
Chaos Necromancer
Chaos Necromancer
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
The ATK of this card is the number of Monster Cards in your Graveyard x 300.
Chaosrider Gustaph
Chaosrider Gustaph

SR

Super Rare
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1500
Once per turn, you can remove from play up to 2 Spell Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.
Inferno
Inferno
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1100 DEF 1900
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent.
Fenrir
Fenrir
X
WATER WATER Level Level 4 [ Beast / Effect ] ATK 1400 DEF 1200
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.
Gigantes
Gigantes
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1900 DEF 1300
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
Silpheed
Silpheed
X
WIND WIND Level Level 4 [ Fairy / Effect ] ATK 1700 DEF 700
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.
Chaos Sorcerer
Chaos Sorcerer
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 2300 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
Gren Maju Da Eiza
Gren Maju Da Eiza
X
FIRE FIRE Level Level 3 [ Fiend / Effect ] ATK ? DEF ?
This card's ATK/DEF are each equal to the number of your banished cards x 400.
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning

UR

Ultra Rare
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
Drillago
Drillago

R

Rare
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1100
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
Lekunga
Lekunga

R

Rare
X
WATER WATER Level Level 4 [ Plant / Effect ] ATK 1700 DEF 500
You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position.
Lord Poison
Lord Poison
X
WATER WATER Level Level 4 [ Plant / Effect ] ATK 1500 DEF 1000
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.
Bowganian
Bowganian
X
DARK DARK Level Level 3 [ Machine / Effect ] ATK 1300 DEF 1000
Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
Granadora
Granadora
X
WATER WATER Level Level 4 [ Reptile / Effect ] ATK 1900 DEF 700
When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
Fuhma Shuriken
Fuhma Shuriken

R

Rare
X
SPELL SPELL Equip Equip
Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
Heart of the Underdog
Heart of the Underdog
X
SPELL SPELL Continuous Continuous
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.
Wild Nature's Release
Wild Nature's Release

SR

Super Rare
X
SPELL SPELL
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase.
Ojama Delta Hurricane!!
Ojama Delta Hurricane!!
X
SPELL SPELL
If you control "Ojama Green", "Ojama Yellow", and "Ojama Black": Destroy all cards your opponent controls.
Stumbling
Stumbling
X
SPELL SPELL Continuous Continuous
Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.
Chaos End
Chaos End
X
SPELL SPELL
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.
Yellow Luster Shield
Yellow Luster Shield
X
SPELL SPELL Continuous Continuous
Increase the DEF of all monsters on your side of the field by 300 points.
Chaos Greed
Chaos Greed
X
SPELL SPELL
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.
D.D. Designator
D.D. Designator

SR

Super Rare
X
SPELL SPELL
Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove from play that 1 card. If they do not have the declared card in their hand, remove from play 1 random card in your hand.
D.D. Borderline
D.D. Borderline
X
SPELL SPELL Continuous Continuous
While there are no Spells in your GY, neither player can conduct their Battle Phase.
Recycle
Recycle
X
SPELL SPELL Continuous Continuous
During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.
Primal Seed
Primal Seed
X
SPELL SPELL
If there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field: Target 2 of your banished cards; add both those targets to your hand.
Thunder Crash
Thunder Crash
X
SPELL SPELL
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed.
Dimension Distortion
Dimension Distortion
X
SPELL SPELL
You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.
Reload
Reload

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
Soul Absorption
Soul Absorption
X
SPELL SPELL Continuous Continuous
If a card(s) is banished: Gain 500 LP for each.
Big Burn
Big Burn

SR

Super Rare
X
TRAP TRAP
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards.
Blasting the Ruins
Blasting the Ruins
X
TRAP TRAP
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.
Cursed Seal of the Forbidden Spell
Cursed Seal of the Forbidden Spell
X
TRAP TRAP Counter Counter
When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.
Tower of Babel
Tower of Babel
X
TRAP TRAP Continuous Continuous
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage.
Spatial Collapse
Spatial Collapse
X
TRAP TRAP Continuous Continuous
You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5.
Chain Disappearance
Chain Disappearance

R

Rare
X
TRAP TRAP
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
Zero Gravity
Zero Gravity
X
TRAP TRAP
Change the battle positions of all face-up monsters on the field.
Dark Mirror Force
Dark Mirror Force

UR

Ultra Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
Energy Drain
Energy Drain
X
TRAP TRAP
Target 1 face-up monster you control; it gains 200 ATK/DEF for each card your opponent currently has in their hand, until the end of this turn.
Giga Gagagigo
Giga Gagagigo
X
WATER WATER Level Level 5 [ Reptile / Normal ] ATK 2450 DEF 1500
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.
Mad Dog of Darkness
Mad Dog of Darkness

R

Rare
X
DARK DARK Level Level 4 [ Beast / Normal ] ATK 1900 DEF 1400
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
Neo Bug
Neo Bug
X
EARTH EARTH Level Level 4 [ Insect / Normal ] ATK 1800 DEF 1700
A huge bug-like monster said to come from another planet. It gathers in swarms.
Sea Serpent Warrior of Darkness
Sea Serpent Warrior of Darkness
X
WATER WATER Level Level 4 [ Sea Serpent / Normal ] ATK 1800 DEF 1500
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
Terrorking Salmon
Terrorking Salmon
X
WATER WATER Level Level 5 [ Fish / Normal ] ATK 2400 DEF 1000
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.
Blazing Inpachi
Blazing Inpachi
X
FIRE FIRE Level Level 4 [ Pyro / Normal ] ATK 1850 DEF 0
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
Burning Algae
Burning Algae
X
FIRE FIRE Level Level 3 [ Pyro / Effect ] ATK 500 DEF 1500
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
The Thing in the Crater
The Thing in the Crater
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1000 DEF 1200
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
Molten Zombie
Molten Zombie
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1600 DEF 400
When this card is Special Summoned from the Graveyard: Draw 1 card.
Dark Magician of Chaos
Dark Magician of Chaos

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Spellcaster / Effect ] ATK 2800 DEF 2600
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
Gora Turtle of Illusion
Gora Turtle of Illusion
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1200 DEF 1400
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
Manticore of Darkness
Manticore of Darkness

UR

Ultra Rare
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Effect ] ATK 2300 DEF 1000
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
Stealth Bird
Stealth Bird
X
DARK DARK Level Level 3 [ Winged Beast / Effect ] ATK 700 DEF 1700
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
Sacred Crane
Sacred Crane
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 400
If this card is Special Summoned: Draw 1 card.
Enraged Battle Ox
Enraged Battle Ox

R

Rare
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1000
If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
Don Turtle
Don Turtle
X
WATER WATER Level Level 3 [ Reptile / Effect ] ATK 1100 DEF 1200
When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand.
Balloon Lizard
Balloon Lizard
X
EARTH EARTH Level Level 4 [ Reptile / Effect ] ATK 500 DEF 1900
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.
Dark Driceratops
Dark Driceratops

R

Rare
X
EARTH EARTH Level Level 6 [ Dinosaur / Effect ] ATK 2400 DEF 1500
If this card attacks a Defense Position monster, inflict piercing battle damage.
Hyper Hammerhead
Hyper Hammerhead
X
EARTH EARTH Level Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 1200
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
Black Tyranno
Black Tyranno

UR

Ultra Rare
X
EARTH EARTH Level Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 1800
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
Anti-Aircraft Flower
Anti-Aircraft Flower
X
EARTH EARTH Level Level 3 [ Plant / Effect ] ATK 0 DEF 1600
By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.
Prickle Fairy
Prickle Fairy
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 300 DEF 2000
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
Pinch Hopper
Pinch Hopper
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1000 DEF 1200
When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.
Skull-Mark Ladybug
Skull-Mark Ladybug
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 500 DEF 1500
When this card is sent to the Graveyard, increase your Life Points by 1000 points.
Insect Princess
Insect Princess

UR

Ultra Rare
X
WIND WIND Level Level 6 [ Insect / Effect ] ATK 1900 DEF 1200
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
Amphibious Bugroth MK-3
Amphibious Bugroth MK-3
X
WATER WATER Level Level 4 [ Machine / Effect ] ATK 1500 DEF 1300
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.
Torpedo Fish
Torpedo Fish
X
WATER WATER Level Level 3 [ Fish / Effect ] ATK 1000 DEF 1000
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Levia-Dragon - Daedalus
Levia-Dragon - Daedalus

UR

Ultra Rare
X
WATER WATER Level Level 7 [ Sea Serpent / Effect ] ATK 2600 DEF 1500
You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.
Orca Mega-Fortress of Darkness
Orca Mega-Fortress of Darkness

SR

Super Rare
X
WATER WATER Level Level 5 [ Sea Serpent / Effect ] ATK 2100 DEF 1200
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.
Cannonball Spear Shellfish
Cannonball Spear Shellfish
X
WATER WATER Level Level 2 [ Aqua / Effect ] ATK 1000 DEF 1000
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Mataza the Zapper
Mataza the Zapper

R

Rare
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 1300 DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
Guardian Angel Joan
Guardian Angel Joan

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2800 DEF 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Getsu Fuhma
Getsu Fuhma

R

Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
Ryu Kokki
Ryu Kokki
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2400 DEF 2000
At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.
Gryphon's Feather Duster
Gryphon's Feather Duster
X
SPELL SPELL
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
Stray Lambs
Stray Lambs

R

Rare
X
SPELL SPELL
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
Smashing Ground
Smashing Ground
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Dimension Fusion
Dimension Fusion

Forbidden

Forbidden

UR

Ultra Rare
X
SPELL SPELL
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.
Dedication through Light and Darkness
Dedication through Light and Darkness

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
Salvage
Salvage
X
SPELL SPELL
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
Ultra Evolution Pill
Ultra Evolution Pill

R

Rare
X
SPELL SPELL
Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.
Multiplication of Ants
Multiplication of Ants
X
SPELL SPELL
Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.
Earth Chant
Earth Chant
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
Jade Insect Whistle
Jade Insect Whistle
X
SPELL SPELL
Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.
Destruction Ring
Destruction Ring

R

Rare
X
TRAP TRAP
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.
Fiend's Hand Mirror
Fiend's Hand Mirror
X
TRAP TRAP
Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.
Compulsory Evacuation Device
Compulsory Evacuation Device

R

Rare
X
TRAP TRAP
Target 1 monster on the field; return that target to the hand.
A Hero Emerges
A Hero Emerges
X
TRAP TRAP
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
Self-Destruct Button
Self-Destruct Button

Forbidden

Forbidden
X
TRAP TRAP
You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.
Curse of Darkness
Curse of Darkness

R

Rare
X
TRAP TRAP Continuous Continuous
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
Begone, Knave!
Begone, Knave!
X
TRAP TRAP Continuous Continuous
If a monster inflicts battle damage to a player: Return that monster to the hand.
DNA Transplant
DNA Transplant
X
TRAP TRAP Continuous Continuous
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.
Robbin' Zombie
Robbin' Zombie

R

Rare
X
TRAP TRAP Continuous Continuous
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
Trap Jammer
Trap Jammer

SR

Super Rare
X
TRAP TRAP Counter Counter
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
Invader of Darkness
Invader of Darkness

SE

Secret Rare
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2900 DEF 2500
Your opponent cannot activate Quick-Play Spell Cards.