Total of 108 Card(s)
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SE
Secret RareC
CommonC
CommonC
CommonSR
Super RareSR
Super RareSR
Super RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareUR
Ultra RareC
CommonR
RareC
CommonR
RareC
CommonUR
Ultra RareC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonR
RareR
RareC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUR
Ultra RareSR
Super RareSR
Super RareC
CommonC
CommonC
CommonUR
Ultra RareC
CommonC
CommonUR
Ultra RareC
CommonR
RareSR
Super RareSR
Super RareR
RareC
CommonUR
Ultra RareC
CommonC
CommonUR
Ultra RareC
CommonC
CommonC
CommonR
RareSR
Super RareR
RareC
CommonC
CommonC
CommonR
RareC
CommonC
CommonC
CommonR
RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonR
RareC
CommonSR
Super RareR
RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonUR
Ultra RareUR
Ultra RareSE
Secret Rare- Dark Magician Girl
- X
-
DARK
Level 6 [ Spellcaster / Effect ]
ATK 2000 DEF 1700 - Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
SE
Secret Rare- People Running About
- X
-
FIRE
Level 2 [ Pyro / Normal ]
ATK 600 DEF 600 - Although they always suffer in silence, they swear an oath to inevitably revolt.
C
Common- Oppressed People
- X
-
WATER
Level 1 [ Aqua / Normal ]
ATK 400 DEF 2000 - They are oppressed, but believe they will have their freedom someday.
C
Common- United Resistance
- X
-
WIND
Level 3 [ Thunder / Normal ]
ATK 1000 DEF 400 - The people that gather to swear to fight their oppressors. A revolution is coming.
C
Common- X-Head Cannon
- X
-
LIGHT
Level 4 [ Machine / Normal ]
ATK 1800 DEF 1500 - A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
SR
Super Rare- Y-Dragon Head
- X
-
LIGHT
Level 4 [ Machine / Union/Effect ]
ATK 1500 DEF 1600 - Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
SR
Super Rare- Z-Metal Tank
- X
-
LIGHT
Level 4 [ Machine / Union/Effect ]
ATK 1500 DEF 1300 - Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
SR
Super Rare- Dark Blade
- X
-
DARK
Level 4 [ Warrior / Normal ]
ATK 1800 DEF 1500 - They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
R
Rare- Pitch-Dark Dragon
- X
-
DARK
Level 3 [ Dragon / Union/Effect ]
ATK 900 DEF 600 - Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
C
Common- Kiryu
- X
-
DARK
Level 5 [ Dragon / Union/Effect ]
ATK 2000 DEF 1500 - Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
C
Common- Decayed Commander
- X
-
EARTH
Level 4 [ Zombie / Effect ]
ATK 1000 DEF 1500 - When this card is Normal Summoned: You can Special Summon 1 "Zombie Tiger" from your hand. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
C
Common- Zombie Tiger
- X
-
EARTH
Level 3 [ Zombie / Union/Effect ]
ATK 1400 DEF 1600 - Once per turn, you can either: Target 1 "Decayed Commander" you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, the equipped monster gains 500 ATK/DEF. If the equipped monster destroys an opponent's monster by battle: Discard 1 random card from their hand. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
C
Common- Giant Orc
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 2200 DEF 0 - If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn.
C
Common- Second Goblin
- X
-
DARK
Level 1 [ Fiend / Union/Effect ]
ATK 100 DEF 100 - Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
C
Common- Vampiric Orchis (Updated from: Vampire Orchis)
- X
-
EARTH
Level 4 [ Plant / Effect ]
ATK 1700 DEF 1000 - When this card is Normal Summoned: You can Special Summon 1 "Des Dendle" from your hand.
-
Card Name updated from "Vampire Orchis" on May 25, 2018.
C
Common- Des Dendle
- X
-
EARTH
Level 4 [ Plant / Union/Effect ]
ATK 300 DEF 2000 - Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Vampiric Orchis" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/Level 1/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
C
Common- Burning Beast
- X
-
FIRE
Level 4 [ Pyro / Union/Effect ]
ATK 1500 DEF 1000 - Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
C
Common- Freezing Beast
- X
-
WATER
Level 4 [ Aqua / Union/Effect ]
ATK 1500 DEF 1000 - Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
C
Common- Union Rider
- X
-
WIND
Level 2 [ Machine / Effect ]
ATK 1000 DEF 1000 - You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.
C
Common- D.D. Crazy Beast
- X
-
EARTH
Level 3 [ Beast / Effect ]
ATK 1400 DEF 1400 - A monster that this card destroys as a result of battle is removed from play.
R
Rare- Spell Canceller
- X
-
WIND
Level 5 [ Machine / Effect ]
ATK 1800 DEF 1600 - Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
UR
Ultra Rare- Neko Mane King
- X
-
EARTH
Level 1 [ Beast / Effect ]
ATK 0 DEF 0 - During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn.
C
Common- Helping Robo for Combat
- X
-
LIGHT
Level 4 [ Machine / Effect ]
ATK 1600 DEF 0 - If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
R
Rare- Dimension Jar
- X
-
DARK
Level 2 [ Machine / Flip/Effect ]
ATK 200 DEF 200 - FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.
C
Common- Great Phantom Thief
- X
-
EARTH
Level 3 [ Spellcaster / Effect ]
ATK 1000 DEF 1000 - If this card inflicts battle damage to your opponent: Declare 1 card name; look at your opponent's hand, and if you do, discard all cards with that name in their hand.
R
Rare- Roulette Barrel
- X
-
LIGHT
Level 4 [ Machine / Effect ]
ATK 1000 DEF 2000 - Once per turn: You can roll a six-sided die twice, choose 1 result, and destroy 1 monster on the field whose Level is equal to that result.
C
Common- Paladin of White Dragon
- X
-
LIGHT
Level 4 [ Dragon / Ritual/Effect ]
ATK 1900 DEF 1200 - You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn.
UR
Ultra Rare- White Dragon Ritual
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
C
Common- Frontline Base
- X
-
SPELL
Continuous
- Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand.
C
Common- Combination Attack
- X
-
SPELL
Quick-Play
- During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.
R
RareForbidden
Forbidden- Kaiser Colosseum
- X
-
SPELL
Continuous
- If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.
C
Common- Autonomous Action Unit
- X
-
SPELL
Equip
- Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
C
Common- Poison of the Old Man
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Gain 1200 LP.
●Inflict 800 damage to your opponent.
C
Common- Ante
- X
-
SPELL
- Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)
R
Rare- Dark Core
- X
-
SPELL
- Discard 1 card, then target 1 face-up monster on the field; banish that target.
R
Rare- Raregold Armor
- X
-
SPELL
Equip
- As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.
C
Common- Metalsilver Armor
- X
-
SPELL
Equip
- As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster.
C
Common- Kishido Spirit
- X
-
SPELL
Continuous
- Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal.
C
Common- Tribute Doll
- X
-
SPELL
- Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned/Set. It cannot attack this turn.
R
Rare- Wave-Motion Cannon
- X
-
SPELL
Continuous
- During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.
C
Common- Huge Revolution
- X
-
TRAP
- This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.
C
Common- Thunder of Ruler
- X
-
TRAP
- During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.
C
Common- Spell Shield Type-8
- X
-
TRAP
Counter
-
Activate 1 of these effects.
●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
SR
Super Rare- Meteorain
- X
-
TRAP
- During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
C
Common- Pineapple Blast
- X
-
TRAP
- When you Normal Summon a monster, if your opponent controls more monsters than you do: Your opponent chooses monster(s) they control, equal to the number of monsters you control, then you destroy all of their monsters they did not choose.
C
Common- Secret Barrel
- X
-
TRAP
- Inflict 200 damage to your opponent for each card in their hand and for each card they control.
C
Common- Physical Double
- X
-
TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.
C
CommonLimited
Limited- Rivalry of Warlords
- X
-
TRAP
Continuous
- Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.
C
Common- Formation Union
- X
-
TRAP
-
Activate 1 of the following effects.
●Target 1 face-up Union monster you control; equip it to 1 appropriate monster you control.
●Unequip 1 Union monster you control that is an Equip Card and Special Summon it in Attack Position.
C
Common- Adhesion Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
C
Common- XY-Dragon Cannon
- X
-
LIGHT
Level 6 [ Machine / Fusion/Effect ]
ATK 2200 DEF 1900 -
"X-Head Cannon" + "Y-Dragon Head"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target.
UR
Ultra Rare- XYZ-Dragon Cannon
- X
-
LIGHT
Level 8 [ Machine / Fusion/Effect ]
ATK 2800 DEF 2600 -
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
UR
Ultra Rare- XZ-Tank Cannon
- X
-
LIGHT
Level 6 [ Machine / Fusion/Effect ]
ATK 2400 DEF 2100 -
"X-Head Cannon" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target.
SR
Super Rare- YZ-Tank Dragon
- X
-
LIGHT
Level 6 [ Machine / Fusion/Effect ]
ATK 2100 DEF 2200 -
"Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.
SR
Super Rare- Great Angus
- X
-
FIRE
Level 4 [ Beast / Normal ]
ATK 1800 DEF 600 - A very violent beast, it is always berserk. People say that they have never seen it silent.
C
Common- Aitsu
- X
-
FIRE
Level 5 [ Fairy / Normal ]
ATK 100 DEF 100 - He seems to be very unreliable, but he might have incredible potential.
C
Common- Sonic Duck
- X
-
WIND
Level 3 [ Winged Beast / Normal ]
ATK 1700 DEF 700 - A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.
C
Common- Luster Dragon
- X
-
WIND
Level 4 [ Dragon / Normal ]
ATK 1900 DEF 1600 - A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
UR
Ultra Rare- Amazoness Paladin
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1700 DEF 300 - Gains 100 ATK for each "Amazoness" monster you control.
C
Common- Amazoness Fighter
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1300 - You take no battle damage from attacks involving this card.
C
Common- Amazoness Swords Woman
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1600 - Your opponent takes any battle damage you would have taken from battles involving this card instead.
UR
Ultra Rare- Amazoness Blowpiper
- X
-
EARTH
Level 3 [ Warrior / Effect ]
ATK 800 DEF 1500 - Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.
C
Common- Amazoness Tiger
- X
-
EARTH
Level 4 [ Beast / Effect ]
ATK 1100 DEF 1500 - You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one.
R
Rare- Skilled White Magician
- X
-
LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 1700 DEF 1900 - Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.
SR
Super Rare- Skilled Dark Magician
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1900 DEF 1700 - Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
SR
Super Rare- Apprentice Magician
- X
-
DARK
Level 2 [ Spellcaster / Effect ]
ATK 400 DEF 800 - If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
R
Rare- Old Vindictive Magician
- X
-
DARK
Level 2 [ Spellcaster / Flip/Effect ]
ATK 450 DEF 600 - FLIP: Target 1 monster your opponent controls; destroy that target.
C
Common- Chaos Command Magician
- X
-
LIGHT
Level 6 [ Spellcaster / Effect ]
ATK 2400 DEF 1900 - Negate any monster effects that target this 1 card.
UR
Ultra Rare- Magical Marionette
- X
-
DARK
Level 5 [ Spellcaster / Effect ]
ATK 2000 DEF 1000 - Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy it.
C
Common- Pixie Knight
- X
-
LIGHT
Level 2 [ Spellcaster / Effect ]
ATK 1300 DEF 200 - When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and places that card on the top of your Deck.
C
Common- Breaker the Magical Warrior
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1600 DEF 1000 - If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
UR
Ultra Rare- Magical Plant Mandragola
- X
-
DARK
Level 2 [ Spellcaster / Flip/Effect ]
ATK 500 DEF 200 - FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
C
CommonForbidden
Forbidden- Magical Scientist
- X
-
DARK
Level 1 [ Spellcaster / Effect ]
ATK 300 DEF 300 - Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn.
C
Common- Royal Magical Library
- X
-
LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 0 DEF 2000 - Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
C
Common- Armor Exe
- X
-
LIGHT
Level 4 [ Rock / Effect ]
ATK 2400 DEF 1400 - This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
R
Rare- Tribe-Infecting Virus
- X
-
WATER
Level 4 [ Aqua / Effect ]
ATK 1600 DEF 1000 - Discard 1 card, then declare 1 Monster Type; destroy all monsters on the field with the declared Type.
SR
Super Rare- Des Koala
- X
-
DARK
Level 3 [ Beast / Effect ]
ATK 1100 DEF 1800 - FLIP: Inflict 400 damage to your opponent for each card in their hand.
R
Rare- Dark Scorpion - Cliff the Trap Remover
- X
-
DARK
Level 3 [ Warrior / Effect ]
ATK 1200 DEF 1000 -
When this card inflicts battle damage to your opponent: You can activate 1 of these effects.
●Target 1 Spell/Trap on the field; destroy that target.
●Send the top 2 cards of their Deck to the GY.
C
Common- Magical Merchant
- X
-
LIGHT
Level 1 [ Insect / Flip/Effect ]
ATK 200 DEF 700 - FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY.
C
Common- Koitsu
- X
-
WATER
Level 10 [ Fairy / Union/Effect ]
ATK 200 DEF 100 - Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
C
Common- Cat's Ear Tribe
- X
-
EARTH
Level 1 [ Beast-Warrior / Effect ]
ATK 200 DEF 100 - The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step.
R
Rare- Ultimate Obedient Fiend
- X
-
FIRE
Level 10 [ Fiend / Effect ]
ATK 3500 DEF 3000 - This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.
C
Common- Dark Cat with White Tail
- X
-
EARTH
Level 2 [ Beast / Flip/Effect ]
ATK 800 DEF 500 - FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.
C
Common- Amazoness Spellcaster
- X
-
SPELL
- Target 1 "Amazoness" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn.
C
Common- Continuous Destruction Punch
- X
-
SPELL
Continuous
- If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally.
R
Rare- Big Bang Shot
- X
-
SPELL
Equip
- The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
R
Rare- Gather Your Mind
- X
-
SPELL
- Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn.
C
CommonForbidden
Forbidden- Mass Driver
- X
-
SPELL
Continuous
- Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.
C
Common- Senri Eye
- X
-
SPELL
Continuous
- Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card.
C
Common- Emblem of Dragon Destroyer
- X
-
SPELL
- Add 1 "Buster Blader" from your Deck or GY to your hand.
C
Common- Jar Robber
- X
-
SPELL
Quick-Play
- You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck.
C
Common- My Body as a Shield
- X
-
SPELL
Quick-Play
- When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.
C
Common- Spellbook Organization (Updated from: Pigeonholing Books of Spell)
- X
-
SPELL
Quick-Play
- Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.
-
Card Name updated from "Pigeonholing Books of Spell" on June 12, 2012.
C
Common- Mega Ton Magical Cannon
- X
-
SPELL
- Remove 10 Spell Counters from your field; destroy all cards your opponent controls.
R
Rare- Pitch-Black Power Stone
- X
-
TRAP
Continuous
- Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it.
C
Common- Amazoness Archers
- X
-
TRAP
- When an opponent's monster declares an attack, while you control an "Amazoness" monster: Change all monsters your opponent currently controls to face-up Attack Position (Flip effects are not activated), they lose 500 ATK, also they must attack this turn, if able.
SR
Super Rare- Dramatic Rescue
- X
-
TRAP
- When a card is activated that targets an "Amazoness" monster on the field: Return that targeted monster to the hand, and if you do, Special Summon 1 other monster from your hand.
R
Rare- Hidden Spellbook (Updated from: Hidden Book of Spell)
- X
-
TRAP
- During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.
-
Card Name updated from "Hidden Book of Spell" on June 12, 2012.
C
Common- Miracle Restoring
- X
-
TRAP
- Remove 2 Spell Counters from your field, then target 1 "Dark Magician" or "Buster Blader" in your GY; Special Summon that target.
C
Common- Remove Brainwashing
- X
-
TRAP
Continuous
- The control of all monsters on the field returns to the owners.
C
Common- Anti-Spell
- X
-
TRAP
Counter
- Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
C
Common- The Spell Absorbing Life
- X
-
TRAP
- Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.
C
Common- Dark Paladin
- X
-
DARK
Level 8 [ Spellcaster / Fusion/Effect ]
ATK 2900 DEF 2400 -
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
UR
Ultra Rare- Double Spell
- X
-
SPELL
- Discard 1 Spell, then target 1 Spell in your opponent's GY; place that target in the appropriate Zone on your field, and as this card's effect resolution, follow its card text as if you had used it yourself.
UR
Ultra Rare- Diffusion Wave-Motion
- X
-
SPELL
-
(This card is not treated as a "Fusion" card.)
If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.
SE
Secret Rare