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SPELL RULER

( Release Date : 09/16/2002 )

Total of 104 Card(s)
All

SE

Secret Rare

C

Common

UR

Ultra Rare

SR

Super Rare

C

Common

C

Common

UR

Ultra Rare

C

Common

C

Common

C

Common

R

Rare

C

Common

SR

Super Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

R

Rare

C

Common

SR

Super Rare

C

Common

C

Common

UR

Ultra Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

UR

Ultra Rare

C

Common

SR

Super Rare

UR

Ultra Rare

C

Common

C

Common

C

Common

R

Rare

C

Common

UR

Ultra Rare

C

Common

UR

Ultra Rare

SR

Super Rare

SR

Super Rare

C

Common

SR

Super Rare

C

Common

C

Common

R

Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

UR

Ultra Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

R

Rare

UR

Ultra Rare

UR

Ultra Rare

C

Common

R

Rare

SR

Super Rare

R

Rare

SR

Super Rare

R

Rare

R

Rare

R

Rare

C

Common

R

Rare

C

Common

R

Rare

R

Rare

C

Common

R

Rare

C

Common

R

Rare

R

Rare

C

Common

C

Common

R

Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

SR

Super Rare

SE

Secret Rare
Blue-Eyes Toon Dragon
Blue-Eyes Toon Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Toon/Effect ]
ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.

SE

Secret Rare
Penguin Knight
Penguin Knight
X
WATER WATER Level Level 3 [ Aqua / Effect ]
ATK 900 DEF 800
When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck.

C

Common
Axe of Despair
Axe of Despair
X
SPELL SPELL Equip Equip
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.

UR

Ultra Rare
Black Pendant
Black Pendant
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.

SR

Super Rare
Horn of Light
Horn of Light
X
SPELL SPELL Equip Equip
Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.

C

Common
Malevolent Nuzzler
Malevolent Nuzzler
X
SPELL SPELL Equip Equip
The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck.

C

Common
Spellbinding Circle
Spellbinding Circle
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.

UR

Ultra Rare
Metal Fish
Metal Fish
X
WATER WATER Level Level 5 [ Machine / Normal ]
ATK 1600 DEF 1900
A metal fish with a razor-sharp caudal fin.

C

Common
Electric Snake
Electric Snake
X
LIGHT LIGHT Level Level 3 [ Thunder / Effect ]
ATK 800 DEF 900
When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.

C

Common
Queen Bird
Queen Bird
X
WIND WIND Level Level 5 [ Winged Beast / Normal ]
ATK 1200 DEF 2000
This monster attacks enemies using its huge beak.

C

Common
Ameba
Ameba
X
WATER WATER Level Level 1 [ Aqua / Effect ]
ATK 300 DEF 350
When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field.

R

Rare
Peacock
Peacock
X
WIND WIND Level Level 5 [ Winged Beast / Normal ]
ATK 1700 DEF 1500
A large peacock that launches its feathers in a lethal attack.

C

Common
Maha Vailo
Maha Vailo
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ]
ATK 1550 DEF 1400
Gains 500 ATK for each Equip Card equipped to this card.

SR

Super Rare
Guardian of the Throne Room
Guardian of the Throne Room
X
LIGHT LIGHT Level Level 4 [ Machine / Normal ]
ATK 1650 DEF 1600
A robot guard built to protect throne rooms, it is armed with homing missiles.

C

Common
Fire Kraken
Fire Kraken
X
FIRE FIRE Level Level 4 [ Aqua / Normal ]
ATK 1600 DEF 1500
A squid that thrives on fire and heat.

C

Common
Minar
Minar
X
EARTH EARTH Level Level 3 [ Insect / Effect ]
ATK 850 DEF 750
When this card is discarded directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 1000 points of damage to your opponent's Life Points.

C

Common
Griggle
Griggle
X
EARTH EARTH Level Level 1 [ Plant / Effect ]
ATK 350 DEF 300
When the control of this face-up card on the field shifts to your opponent, increase your Life Points by 3000 points. This effect can only be used once as long as this card remains face-up on the field.

C

Common
Tyhone #2
Tyhone #2
X
FIRE FIRE Level Level 6 [ Dragon / Normal ]
ATK 1700 DEF 1900
A crimson dragon that spits fireballs to create a blazing sea of fire.

C

Common
Ancient One of the Deep Forest
Ancient One of the Deep Forest
X
EARTH EARTH Level Level 6 [ Beast / Normal ]
ATK 1800 DEF 1900
This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.

C

Common
Dark Witch
Dark Witch
X
LIGHT LIGHT Level Level 5 [ Fairy / Normal ]
ATK 1800 DEF 1700
A popular creature in mythology that delivers fatal attacks with a sharp spear.

C

Common
Weather Report
Weather Report
X
WATER WATER Level Level 4 [ Aqua / Flip/Effect ]
ATK 950 DEF 1500
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn).

C

Common
Mechanical Snail
Mechanical Snail
X
DARK DARK Level Level 3 [ Machine / Normal ]
ATK 800 DEF 1000
A cyborg snail that still travels at a slow pace.

C

Common
Giant Turtle Who Feeds on Flames
Giant Turtle Who Feeds on Flames
X
WATER WATER Level Level 5 [ Aqua / Normal ]
ATK 1400 DEF 1800
A crimson-shelled tortoise that feeds on flames.

C

Common
Liquid Beast
Liquid Beast
X
WATER WATER Level Level 3 [ Aqua / Normal ]
ATK 950 DEF 800
A liquid life form that thrives on water.

C

Common
Hiro's Shadow Scout
Hiro's Shadow Scout
X
DARK DARK Level Level 2 [ Fiend / Flip/Effect ]
ATK 650 DEF 500
FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.

R

Rare
High Tide Gyojin
High Tide Gyojin
X
WATER WATER Level Level 4 [ Aqua / Normal ]
ATK 1650 DEF 1300
A very agile half-fish warrior known for its relentless attacks.

C

Common
Invader of the Throne
Invader of the Throne
X
EARTH EARTH Level Level 4 [ Warrior / Flip/Effect ]
ATK 1350 DEF 1700
FLIP: Target 1 monster your opponent controls; switch control of it with this card. This effect cannot be activated during the Battle Phase.

SR

Super Rare
Whiptail Crow
Whiptail Crow
X
DARK DARK Level Level 4 [ Fiend / Normal ]
ATK 1650 DEF 1600
Attacks from the skies with a whip-like tail.

C

Common
Slot Machine
Slot Machine
X
DARK DARK Level Level 7 [ Machine / Normal ]
ATK 2000 DEF 2300
The machine's ability is said to vary according to its slot results.

C

Common
Relinquished
Relinquished
X
DARK DARK Level Level 1 [ Spellcaster / Ritual/Effect ]
ATK 0 DEF 0
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.

UR

Ultra Rare
Red Archery Girl
Red Archery Girl
X
WATER WATER Level Level 4 [ Aqua / Normal ]
ATK 1400 DEF 1500
A mermaid archer that hides in a protective shell, waiting for the right moment to strike.

C

Common
Gravekeeper's Servant
Gravekeeper's Servant
X
SPELL SPELL Continuous Continuous
Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack.

C

Common
Curse of Fiend
Curse of Fiend
X
SPELL SPELL
Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can activate this card only during your Standby Phase.

C

Common
Upstart Goblin
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.

C

Common
Toll
Toll
X
SPELL SPELL Continuous Continuous
Each player must pay 500 Life Points to declare an attack.

C

Common
Final Destiny
Final Destiny
X
SPELL SPELL
Discard 5 cards from your hand. Destroy all cards on the field.

C

Common
Snatch Steal

Limited

Limited
Snatch Steal
X
SPELL SPELL Equip Equip
Equip only to a monster your opponent controls. Take control of the equipped monster. Once per turn, during your opponent's Standby Phase: They gain 1000 LP.

UR

Ultra Rare
Chorus of Sanctuary
Chorus of Sanctuary
X
SPELL SPELL Field Field
Increase the DEF of all Defense Position monsters by 500 points.

C

Common
Confiscation

Forbidden

Forbidden
Confiscation
X
SPELL SPELL
Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.

SR

Super Rare
Delinquent Duo

Forbidden

Forbidden
Delinquent Duo
X
SPELL SPELL
Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

UR

Ultra Rare
Darkness Approaches
Darkness Approaches
X
SPELL SPELL
Discard 2 cards from your hand. Select 1 face-up monster and change it to face-down Defense Position.

C

Common
Fairy's Hand Mirror
Fairy's Hand Mirror
X
TRAP TRAP
When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target.

C

Common
Tailor of the Fickle
Tailor of the Fickle
X
SPELL SPELL Quick-Play Quick-Play
Switch 1 Equip Card equipped to a monster to another correct target.

C

Common
Rush Recklessly
Rush Recklessly
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.

R

Rare
The Reliable Guardian
The Reliable Guardian
X
SPELL SPELL Quick-Play Quick-Play
Increase 1 face-up monster's DEF by 700 points until the end of this turn.

C

Common
The Forceful Sentry

Forbidden

Forbidden
The Forceful Sentry
X
SPELL SPELL
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.

UR

Ultra Rare
Chain Energy
Chain Energy
X
SPELL SPELL Continuous Continuous
Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.

C

Common
Mystical Space Typhoon
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.

UR

Ultra Rare
Giant Trunade

Forbidden

Forbidden
Giant Trunade
X
SPELL SPELL
Return all Spell and Trap Cards on the field to the hand.

SR

Super Rare
Painful Choice

Forbidden

Forbidden
Painful Choice
X
SPELL SPELL
Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.

SR

Super Rare
Snake Fang
Snake Fang
X
TRAP TRAP
Decrease 1 selected monster's DEF by 500 points during the turn this card is activated.

C

Common
Black Illusion Ritual
Black Illusion Ritual
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.

SR

Super Rare
Octoberser
Octoberser
X
WATER WATER Level Level 5 [ Aqua / Normal ]
ATK 1600 DEF 1400
With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.

C

Common
Psychic Kappa
Psychic Kappa
X
WATER WATER Level Level 2 [ Aqua / Normal ]
ATK 400 DEF 1000
An amphibian with a myriad of powers to shield it from enemy attacks.

C

Common
Horn of the Unicorn
Horn of the Unicorn
X
SPELL SPELL Equip Equip
The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.

R

Rare
Labyrinth Wall
Labyrinth Wall
X
EARTH EARTH Level Level 5 [ Rock / Normal ]
ATK 0 DEF 3000
These walls form a labyrinth with no exit for enemies.

C

Common
Wall Shadow
Wall Shadow
X
DARK DARK Level Level 7 [ Warrior / Effect ]
ATK 1600 DEF 3000
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth".

C

Common
Twin Long Rods #2
Twin Long Rods #2
X
WATER WATER Level Level 3 [ Aqua / Normal ]
ATK 850 DEF 700
An amphibious creature with two whip-like tails.

C

Common
Stone Ogre Grotto
Stone Ogre Grotto
X
EARTH EARTH Level Level 5 [ Rock / Normal ]
ATK 1600 DEF 1500
A behemoth shaped by giant boulders.

C

Common
Magical Labyrinth
Magical Labyrinth
X
SPELL SPELL Equip Equip
Equip only to "Labyrinth Wall". You can Tribute the equipped monster; Special Summon "Wall Shadow" from your Deck.

C

Common
Eternal Rest
Eternal Rest
X
SPELL SPELL
Destroy all monsters equipped with Equip Cards.

C

Common
Megamorph
Megamorph
X
SPELL SPELL Equip Equip
While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.

UR

Ultra Rare
Commencement Dance
Commencement Dance
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Performance of Sword". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.

C

Common
Hamburger Recipe
Hamburger Recipe
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Hungry Burger". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.

C

Common
House of Adhesive Tape
House of Adhesive Tape
X
TRAP TRAP
If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.

C

Common
Eatgaboon
Eatgaboon
X
TRAP TRAP
If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.

C

Common
Turtle Oath
Turtle Oath
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

C

Common
Performance of Sword
Performance of Sword
X
EARTH EARTH Level Level 6 [ Warrior / Ritual ]
ATK 1950 DEF 1850
You can Ritual Summon this card with "Commencement Dance".

C

Common
Hungry Burger
Hungry Burger
X
DARK DARK Level Level 6 [ Warrior / Ritual ]
ATK 2000 DEF 1850
You can Ritual Summon this card with "Hamburger Recipe".

C

Common
Crab Turtle
Crab Turtle
X
WATER WATER Level Level 8 [ Aqua / Ritual ]
ATK 2550 DEF 2500
This monster can only be Ritual Summoned with the Ritual Spell Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

C

Common
Ryu-Ran
Ryu-Ran
X
FIRE FIRE Level Level 7 [ Dragon / Normal ]
ATK 2200 DEF 2600
A vicious little dragon sheltered in an egg that looks deceptively harmless.

C

Common
Manga Ryu-Ran
Manga Ryu-Ran
X
FIRE FIRE Level Level 7 [ Dragon / Toon/Effect ]
ATK 2200 DEF 2600
(This card is always treated as a "Toon" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.

R

Rare
Toon Mermaid
Toon Mermaid
X
WATER WATER Level Level 4 [ Aqua / Toon/Effect ]
ATK 1400 DEF 1500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.

UR

Ultra Rare
Toon Summoned Skull
Toon Summoned Skull
X
DARK DARK Level Level 6 [ Fiend / Toon/Effect ]
ATK 2500 DEF 1200
(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.

UR

Ultra Rare
Jigen Bakudan
Jigen Bakudan
X
FIRE FIRE Level Level 2 [ Pyro / Flip/Effect ]
ATK 200 DEF 1000
FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.

C

Common
Hyozanryu
Hyozanryu
X
LIGHT LIGHT Level Level 7 [ Dragon / Normal ]
ATK 2100 DEF 2800
A dragon created from a massive diamond that sparkles with blinding light.

R

Rare
Toon World
Toon World
X
SPELL SPELL Continuous Continuous
Activate this card by paying 1000 LP.

SR

Super Rare
Cyber Jar

No longer on list

No longer on list
Cyber Jar
X
DARK DARK Level Level 3 [ Rock / Flip/Effect ]
ATK 900 DEF 900
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)

R

Rare
Banisher of the Light
Banisher of the Light
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ]
ATK 100 DEF 2000
Any card sent to the GY is banished instead.

SR

Super Rare
Giant Rat
Giant Rat
X
EARTH EARTH Level Level 4 [ Beast / Effect ]
ATK 1400 DEF 1450
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position.

R

Rare
Senju of the Thousand Hands
Senju of the Thousand Hands
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ]
ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.

R

Rare
UFO Turtle
UFO Turtle
X
FIRE FIRE Level Level 4 [ Machine / Effect ]
ATK 1400 DEF 1200
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.

R

Rare
Flash Assailant
Flash Assailant
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 2000 DEF 2000
Decrease the ATK and DEF of this card by 400 points for each card in your hand.

C

Common
Karate Man
Karate Man
X
EARTH EARTH Level Level 3 [ Warrior / Effect ]
ATK 1000 DEF 1000
You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.

R

Rare
Dark Zebra
Dark Zebra
X
EARTH EARTH Level Level 4 [ Beast / Effect ]
ATK 1800 DEF 400
If this is the only card in your control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.

C

Common
Giant Germ
Giant Germ
X
DARK DARK Level Level 2 [ Fiend / Effect ]
ATK 1000 DEF 100
When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.

R

Rare
Nimble Momonga
Nimble Momonga
X
EARTH EARTH Level Level 2 [ Beast / Effect ]
ATK 1000 DEF 100
If this card is destroyed by battle and sent to the GY: Gain 1000 LP, then you can Special Summon any number of "Nimble Momonga" from your Deck in face-down Defense Position.

R

Rare
Spear Cretin
Spear Cretin
X
DARK DARK Level Level 2 [ Fiend / Flip/Effect ]
ATK 500 DEF 500
FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.

C

Common
Shining Angel
Shining Angel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ]
ATK 1400 DEF 800
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck in Attack Position.

R

Rare
Boar Soldier
Boar Soldier
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ]
ATK 2000 DEF 500
This card can only be summoned by a Flip Summon. If summoned by a Normal Summon, the card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points.

C

Common
Mother Grizzly
Mother Grizzly
X
WATER WATER Level Level 4 [ Beast-Warrior / Effect ]
ATK 1400 DEF 1000
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position.

R

Rare
Flying Kamakiri #1
Flying Kamakiri #1
X
WIND WIND Level Level 4 [ Insect / Effect ]
ATK 1400 DEF 900
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck in Attack Position.

R

Rare
Ceremonial Bell
Ceremonial Bell
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Effect ]
ATK 0 DEF 1850
Both players must keep their hands revealed.

C

Common
Sonic Bird
Sonic Bird
X
WIND WIND Level Level 4 [ Winged Beast / Effect ]
ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.

C

Common
Mystic Tomato
Mystic Tomato
X
DARK DARK Level Level 4 [ Plant / Effect ]
ATK 1400 DEF 1100
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position.

R

Rare
Kotodama
Kotodama
X
EARTH EARTH Level Level 3 [ Fairy / Effect ]
ATK 0 DEF 1600
If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped-face up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)

C

Common
Gaia Power
Gaia Power
X
SPELL SPELL Field Field
Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.

C

Common
Umiiruka
Umiiruka
X
SPELL SPELL Field Field
Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points.

C

Common
Molten Destruction
Molten Destruction
X
SPELL SPELL Field Field
Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points.

C

Common
Rising Air Current
Rising Air Current
X
SPELL SPELL Field Field
Increase the ATK of all WIND monsters by 500 points and decrease their DEF by 400 points.

C

Common
Luminous Spark
Luminous Spark
X
SPELL SPELL Field Field
Increase the ATK of all LIGHT monsters by 500 points and decrease their DEF by 400 points.

C

Common
Mystic Plasma Zone
Mystic Plasma Zone
X
SPELL SPELL Field Field
Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.

C

Common
Messenger of Peace
Messenger of Peace
X
SPELL SPELL Continuous Continuous
Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.

SR

Super Rare
Serpent Night Dragon
Serpent Night Dragon
X
DARK DARK Level Level 7 [ Dragon / Normal ]
ATK 2350 DEF 2400
A dragon created from the soul of a wicked knight.

SE

Secret Rare