Search Results: 1 - 10 of 30
- View as Gallery
- View as List
- Evil HERO Adusted Gold
- X
-
LIGHT
Level 4 [ Fiend / Effect ]
ATK 2100 DEF 800 - You can discard this card; add 1 "Dark Fusion", or 1 card that mentions it, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster.
- Evil HERO Dark Gaia
- X
-
EARTH
Level 8 [ Fiend / Fusion/Effect ]
ATK ? DEF 0 -
1 Fiend monster + 1 Rock monster
Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.)
- Evil HERO Darkest Knight
- X
-
EARTH
Level 8 [ Fiend / Fusion/Effect ]
ATK 1600 DEF 0 -
1 Fiend monster + 1 Warrior monster
Must be Special Summoned with "Dark Fusion". Monsters your opponent controls lose ATK equal to the total original ATK of the materials used for this card's Fusion Summon. Can make a second attack during each Battle Phase. If this face-up Special Summoned card in its owner's control leaves the field by an opponent's card: You can target 1 Fiend or Warrior monster in your GY; Special Summon it in Defense Position.
- Evil HERO Dead-End Prison
- X
-
LIGHT
Level 4 [ Rock / Effect ]
ATK 1700 DEF 1100 - If you control a Fusion Monster that must be Special Summoned with "Dark Fusion", you can Special Summon this card (from your hand). You can only Special Summon "Evil HERO Dead-End Prison" once per turn this way. You can send 1 "HERO" monster from your Deck to the GY; if you Fusion Summon a "HERO" monster this turn, this face-up card can be used as a substitute for 1 material mentioned by name, but all other Fusion Materials must be correct. You can only use this effect of "Evil HERO Dead-End Prison" once per turn.
- Evil HERO Infernal Gainer
- X
-
EARTH
Level 4 [ Fiend / Effect ]
ATK 1600 DEF 0 - During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position.
- Evil HERO Infernal Prodigy
- X
-
DARK
Level 2 [ Fiend / Effect ]
ATK 300 DEF 600 - If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card.
- Evil HERO Infernal Rider
- X
-
WIND
Level 6 [ Fiend / Effect ]
ATK 2100 DEF 800 - If this card is Normal or Special Summoned: You can add 1 "Dark Fusion" from your Deck or GY to your hand. You can banish this card and 4 other monsters from your GY; Set 1 "Super Polymerization" from your Deck, also you cannot Special Summon (except "HERO" monsters), but you can Fusion Summon monsters that must be Special Summoned with "Dark Fusion", using other cards' effects. These effects last until the end of your opponent's turn. You can only use each effect of "Evil HERO Infernal Rider" once per turn.
- Evil HERO Infernal Sniper
- X
-
FIRE
Level 6 [ Fiend / Fusion/Effect ]
ATK 2000 DEF 2500 -
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.
- Evil HERO Inferno Wing
- X
-
FIRE
Level 6 [ Fiend / Fusion/Effect ]
ATK 2100 DEF 1200 -
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK or DEF (whichever is higher) of that monster in the GY.
- Evil HERO Inferno Wing - Backfire
- X
-
FIRE
Level 6 [ Fiend / Fusion/Effect ]
ATK 2100 DEF 1200 -
"Elemental HERO Avian" or "Elemental HERO Burstinatrix" + 1 "HERO" monster
Must be Special Summoned with "Dark Fusion". If this card is Special Summoned: You can add 1 "Dark Fusion" or 1 card that mentions it from your Deck or GY to your hand, except Fusion Monsters. If your "HERO" monster destroys an opponent's monster by battle: Inflict 2100 damage to your opponent. You can only use each effect of "Evil HERO Inferno Wing - Backfire" once per turn.