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Hidden Temples of Necrovalley
Hidden Temples of Necrovalley
X
SPELL SPELL Continuous Continuous
Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.
Imperial Tombs of Necrovalley
Imperial Tombs of Necrovalley
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.
Necrovalley
Necrovalley
X
SPELL SPELL Field Field
All "Gravekeeper's" monsters on the field gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
Necrovalley Temple
Necrovalley Temple
X
TRAP TRAP Continuous Continuous
While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".
Necrovalley Throne
Necrovalley Throne
X
SPELL SPELL
Activate 1 of these effects.
●Add 1 "Gravekeeper's" monster from your Deck to your hand.
●Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster.
You can only activate 1 "Necrovalley Throne" per turn.

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