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- Hero Mask
- X
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SPELL
- Target 1 face-up monster you control; send 1 "Elemental HERO" monster from your Deck to the Graveyard, and if you do, that target's name becomes the sent monster's name, until the End Phase.
- Masked HERO Acid
- X
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WATER
Level 8
[
Warrior/Fusion/Effect
]
ATK 2600 DEF 2100 - Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK.
- Masked HERO Anki
- X
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DARK
Level 8
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Warrior/Fusion/Effect
]
ATK 2800 DEF 1200 - Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
- Masked HERO Atomic
- X
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FIRE
Level 8
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Warrior/Fusion/Effect
]
ATK 2600 DEF 2000 - Must be Special Summoned with "Mask Change". The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Masked HERO Atomic" once per turn. If this card is Special Summoned: You can target 1 non-FIRE "Masked HERO" monster in your GY or banishment; Special Summon it in Defense Position, ignoring its Summoning conditions. During your End Phase: You can target 1 "Change" Quick-Play Spell in your GY; Set it.
- Masked HERO Blast
- X
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WIND
Level 6
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Warrior/Fusion/Effect
]
ATK 2200 DEF 1800 - Must be Special Summoned with "Mask Change". If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.
- Masked HERO Dark Law
- X
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DARK
Level 6
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Warrior/Fusion/Effect
]
ATK 2400 DEF 1800 - Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
- Masked HERO Dian
- X
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EARTH
Level 8
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Warrior/Fusion/Effect
]
ATK 2800 DEF 3000 - Must be Special Summoned with "Mask Change". When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.
- Masked HERO Divine Wind
- X
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WIND
Level 8
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Warrior/Fusion/Effect
]
ATK 2700 DEF 1900 - Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card.
- Masked HERO Dusk Crow
- X
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DARK
Level 4
[
Warrior/Effect
]
ATK 1200 DEF 1000 - If this card is in your hand: You can banish 1 "HERO" monster from your GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Masked HERO" monster from your Deck or GY to your hand, except "Masked HERO Dusk Crow". You can only use each effect of "Masked HERO Dusk Crow" once per turn.
- Masked HERO Fountain
- X
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WATER
Level 4
[
Warrior/Effect
]
ATK 1000 DEF 1400 - You can reveal this card in your hand; Special Summon 1 "HERO" monster from your hand in Defense Position. If this card is sent to the GY by card effect, or to activate a card effect: You can Set 1 "Mask Change" from your Deck or GY. You can only use each effect of "Masked HERO Fountain" once per turn.
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