- View as Gallery
- View as List
- Exchange
- X
-
SPELL
- Both players reveal their hands and add 1 card from each other's hand to their hand.
- Exchange of Despair and Hope
- X
-
TRAP
- If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and "Exchange of the Spirit" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Exchange of Despair and Hope" per turn.
- Exchange of Night and Day
- X
-
TRAP
Continuous
-
You can only use 1 "Exchange of Night and Day" effect per turn, and only once that turn. You can activate 1 of these effects;
●Send 1 LIGHT Warrior-Type monster from your hand to the Graveyard, then add 1 DARK Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand.
●Send 1 DARK Warrior-Type monster from your hand to the Graveyard, then add 1 LIGHT Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand.
- Exchange of the Spirit
- X
-
TRAP
- If both players have 15 or more cards in their GYs: Pay 1000 LP; each player swaps the cards in their GY with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
- Gift Exchange
- X
-
SPELL
- Both players banish 1 card from their Decks, face-down, and if they do, during the End Phase of this turn, both players add to their hands the card their opponent banished by this effect.
- Soul Exchange
- X
-
SPELL
- Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
- Spell Card "Soul Exchange"
- X
-
SPELL
- Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 "Spell Card "Soul Exchange"" per turn.
- Tactical Exchanger
- X
-
TRAP
- Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 "Rokket" monster with a different original name from your Deck or GY. You can only activate 1 "Tactical Exchanger" per turn.
- Texchanger
- X
-
DARK
Level 1
[
Cyberse/Effect
]
ATK 100 DEF 100 - Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY.
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