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- Brionac, Dragon of the Ice Barrier
- X
-
WATER
Level 6
[
Sea Serpent/Synchro/Effect
]
ATK 2300 DEF 1400 -
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
- Brionac, the Magical Ice Dragon
- X
-
WATER
Level 6
[
Sea Serpent/Synchro/Effect
]
ATK 2300 DEF 1400 -
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can discard 1 card, then target 1 card on the field; return it to the hand. If this card is Special Summoned from the GY: You can discard 1 card, then target 1 card on the field; return it to the hand. You can only use each effect of "Brionac, the Magical Ice Dragon" once per turn.
- Clear Vice Dragon
- X
-
DARK
Level 8
[
Dragon/Effect
]
ATK ? DEF 0 - You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, this card's ATK becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.
- Dragon Ice
- X
-
WATER
Level 5
[
Dragon/Effect
]
ATK 1800 DEF 2200 - When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field.
- Draluvice the Diabolic Dragon Fortress
- X
-
DARK
Level 7
[
Dragon/Tuner/Normal
]
ATK 2300 DEF 2500 - The ultimate fate of the huntress who continued to spread the dragontaint. Now she has become the source of the plague, a fortress of swirling dark, wicked thoughts, and ironically is now the target of others' revenge. She has no way of knowing that the strike team standing before her are the survivors of a village that was once decimated by a dragon...
- Gungnir, Dragon of the Ice Barrier
- X
-
WATER
Level 7
[
Dragon/Synchro/Effect
]
ATK 2500 DEF 1700 -
1 Tuner + 1+ non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them.
- Ice Dragon's Prison
- X
-
TRAP
- Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.
- Imduk the World Chalice Dragon
- X
-
WIND
Link 1
[
Dragon/Link/Effect
]
ATK 800 DEF - -
1 Normal Monster, except a Token
During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
- Lancea, Ancestral Dragon of the Ice Mountain
- X
-
WATER
Level 10
[
Dragon/Synchro/Effect
]
ATK 3300 DEF 2700 -
1 WATER Tuner + 1+ non-Tuners
Once per Chain, if your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 "Ice Barrier" monster from your hand, Deck, Extra Deck, or GY, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Lancea, Ancestral Dragon of the Ice Mountain" twice per turn. If this face-up Synchro Summoned card in its owner's control leaves the field by an opponent's card: You can Special Summon 1 "Ice Barrier" Synchro Monster from your Extra Deck (this is treated as a Synchro Summon).
- Mirrorjade the Iceblade Dragon
- X
-
DARK
Level 8
[
Wyrm/Fusion/Effect
]
ATK 3000 DEF 2500 -
"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster
You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field by an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
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