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- Castle of Dark Illusions
- X
-
DARK
Level 4
[
Fiend/Flip/Effect
]
ATK 920 DEF 1930 - FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
- Dark Illusion
- X
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TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
- Dark-Eyes Illusionist
- X
-
DARK
Level 2
[
Spellcaster/Flip/Effect
]
ATK 0 DEF 1400 - FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.
- Magician of Dark Illusion
- X
-
DARK
Level 7
[
Spellcaster/Effect
]
ATK 2100 DEF 2500 -
This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn.
●During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand.
●If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.
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