- View as Gallery
- View as List
- Clear New World
- X
-
SPELL
- Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 "Clear New World" per turn.
- Clear World
- X
-
SPELL
Field
-
Once per turn, during your End Phase, pay 500 LP or destroy this card. Each player receives effects, depending on the monster Attributes they control.
●LIGHT: Play with your hand revealed at all times.
●DARK: If you control 2 or more monsters, you cannot declare an attack.
●EARTH: During your Standby Phase, destroy 1 face-up Defense Position monster you control.
●WATER: During your End Phase, discard 1 card.
●FIRE: During your End Phase, take 1000 damage.
●WIND: You must pay 500 LP to activate a Spell Card.
1
