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Abyssrhine, the Atlantean Spirit
Abyssrhine, the Atlantean Spirit
X
WATER WATER Level Level 3 [ Aqua/Effect ]
ATK 1600 DEF 1600
(This card is always treated as a "Mermail" card.)
You can Tribute this card from your hand and 1 "Atlantean" or "Mermail" monster from your hand or field; take 1 Level 7 Fish, Sea Serpent, or Aqua monster from your Deck and either add it to your hand or Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. During your opponent's turn (Quick Effect): You can banish this card from your GY and discard 1 card to the GY; draw 1 card. You can only use each effect of "Abyssrhine, the Atlantean Spirit" once per turn.
Abysstrite, the Atlantean Spirit
Abysstrite, the Atlantean Spirit
X
WATER WATER Rank Rank 7 [ Sea Serpent/Xyz/Effect ]
ATK 2100 DEF 2800
2+ Level 7 WATER monsters
WATER monsters you control gain 300 ATK/DEF for each material attached to this card. You can only use each of the following effects of "Abysstrite, the Atlantean Spirit" once per turn. If this card is Xyz Summoned: You can target 1 Level 7 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it. You can detach 1 material from this card; Set 1 "Abyss-" Trap from your Deck.
Ante
Ante
X
SPELL SPELL
Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)
Anteatereatingant
Anteatereatingant
X
EARTH EARTH Level Level 5 [ Insect/Effect ]
ATK 2000 DEF 500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards you control to the Graveyard. You can destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card cannot attack during this turn.
Atlantean Attack Squad
Atlantean Attack Squad
X
WATER WATER Level Level 3 [ Sea Serpent/Effect ]
ATK 1400 DEF 0
This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.
Atlantean Dragoons
Atlantean Dragoons
X
WATER WATER Level Level 4 [ Sea Serpent/Effect ]
ATK 1800 DEF 0
All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons".
Atlantean Heavy Infantry
Atlantean Heavy Infantry
X
WATER WATER Level Level 2 [ Sea Serpent/Effect ]
ATK 0 DEF 1600
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
Atlantean Marksman
Atlantean Marksman
X
WATER WATER Level Level 3 [ Sea Serpent/Effect ]
ATK 1400 DEF 0
When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent monster from your Deck, except "Atlantean Marksman". If this card is sent to the GY to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
Atlantean Pikeman
Atlantean Pikeman
X
WATER WATER Level Level 2 [ Sea Serpent/Normal ]
ATK 1400 DEF 0
The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
Call of the Atlanteans
Call of the Atlanteans
X
SPELL SPELL Quick-Play Quick-Play
Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon any other monsters during the turn you activate this card.

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