M-X-Saber Invoker
M-X-Saber Invoker
Warrior / Xyz/Effect
Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.
PS
Platinum Secret RareQCSE
Quarter Century Secret RareSE
Secret RareUR
Ultra Rare (Duelist Saga Version)SE
Secret RareRelated Cards
- View as Gallery
- View as List
- At One With the Sword
- X
-
TRAP
- Activate while the only monster you control is 1 face-up "X-Saber" monster. Equip this card to that monster. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card.
- Commander Gottoms, Swordmaster
- X
-
EARTH
Level 6
[
Beast-Warrior/Effect
]
ATK 2100 DEF 1600 - All face-up "Saber" monsters you control gain 400 ATK.
- Commander Souza, Swordmaster
- X
-
EARTH
Level 10
[
Warrior/Synchro/Effect
]
ATK 2500 DEF 1600 -
1 Tuner + 1+ EARTH monsters
(This card is always treated as an "X-Saber" card.)
Gains 200 ATK for each banished monster. When this card destroys a monster by battle: You can draw 1 card. Once per turn, when your opponent activates a card or effect (Quick Effect): You can Tribute 1 "X-Saber" monster; destroy 1 card your opponent controls. If this card would be destroyed by battle or card effect, you can banish 1 "Saber" card from your GY instead.
- Gottoms' Emergency Call
- X
-
TRAP
- If an "X-Saber" monster is on the field: Target 2 "X-Saber" monsters in any GY(s); Special Summon both to your field.
- Gottoms' Second Call
- X
-
SPELL
- If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your GY; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card.
- Saber Combination
- X
-
SPELL
Continuous
- While 10 or more "X-Saber" monsters are in your field, GY, and/or banishment, "X-Saber" monsters you control gain ATK equal to their original DEF. You can only use each of the following effects of "Saber Combination" once per turn. If you Special Summon an "X-Saber" monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "X-Saber" monster from your hand or Deck. When an opponent's monster declares an attack: You can Special Summon 1 "X-Saber" monster from your hand.
- Saber Hole
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, while you control an "X-Saber" monster: Negate the Summon, and if you do, destroy that monster(s).
- Saber Reflection
- X
-
SPELL
Quick-Play
- When you take battle or effect damage while you control an "X-Saber" monster: Gain LP equal to the damage you took, and if you do, inflict the same amount of damage to your opponent, then you can add 1 "Saber" Spell/Trap Card or "Gottoms" card from your Deck to your hand. You can only activate 1 "Saber Reflection" per turn.
- Saber Slash
- X
-
SPELL
- Destroy face-up cards on the field equal to the number of Attack Position "X-Saber" monsters you control.
- Saber Vault
- X
-
SPELL
Field
- Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.
