Wind-Up Zenmaines
Wind-Up Zenmaines


ATK
1500
DEF
2100
Machine / Xyz/Effect
Card Text
2 Level 3 monstersIf this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
Sets
2025-04-11
RA04-EN168
QUARTER CENTURY STAMPEDE
PS
Platinum Secret Rare
2025-04-11
RA04-EN168
QUARTER CENTURY STAMPEDE
QCSE
Quarter Century Secret Rare
2012-08-14
CT09-EN008
COLLECTIBLE TIN 2012 WAVE 1
SR
Super Rare
2011-11-15
PHSW-EN087
PHOTON SHOCKWAVE
SE
Secret RareRelated Cards
Search Results: 1 - 10 of 19
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- Legendary Wind-Up Key
- X
-
SPELL
Quick-Play
- Change all face-up "Wind-Up" monsters you control to face-down Defense Position.
- Overwind
- X
-
TRAP
- Target 1 face-up "Wind-Up" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 "Overwind" per turn.
- Weights & Zenmaisures
- X
-
SPELL
- Target 2 face-up "Wind-Up" monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster's, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card.
- Wind-Up Bat
- X
-
WIND
Level 1 [ Machine / Effect ]
ATK 300 DEF 350 - You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
- Wind-Up Carrier Zenmaity
- X
-
WATER
Rank 3 [ Machine / Xyz/Effect ]
ATK 1500 DEF 1500 -
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your GY (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.
- Wind-Up Factory
- X
-
SPELL
Continuous
- Once per turn, if an effect of a "Wind-Up" monster is activated (except during the Damage Step): You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.
- Wind-Up Honeybee
- X
-
EARTH
Level 1 [ Insect / Effect ]
ATK 100 DEF 300 - When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.
- Wind-Up Hunter
- X
-
DARK
Level 3 [ Beast-Warrior / Effect ]
ATK 1600 DEF 500 - You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
- Wind-Up Knight
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1200 - When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
- Wind-Up Magician
- X
-
FIRE
Level 4 [ Spellcaster / Effect ]
ATK 600 DEF 1800 - If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
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