Temple of the Six
Temple of the Six
Icon
Field Spell
Card Text
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.
Sets
2020-11-13
MAGO-EN146
Gold Series: Maximum Gold
GR
Gold Rare
2012-06-26
SDWA-EN031
SAMURAI WARLORDS STRUCTURE DECK
C
Common
2011-02-08
STOR-EN051
STORM OF RAGNAROK
SR
Super RareRelated Cards
Search Results: 1 - 10 of 41
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- Anarchist Monk of the Six Samurai
- X
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DARK
Level 3 [ Warrior / Tuner/Effect ]
ATK 500 DEF 0 -
If you control a "Six Samurai" monster other than "Anarchist Monk of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Anarchist Monk of the Six Samurai" once per turn this way. You can only use each of the following effects of "Anarchist Monk of the Six Samurai" once per turn. If this card is sent from the field to the GY: You can add 1 "Six Samurai" Quick-Play Spell from your Deck to your hand. A "Six Samurai" monster that was Synchro Summoned using this card gains this effect.
●The Levels of all monsters your opponent controls are reduced by 1.
- Asceticism of the Six Samurai
- X
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SPELL
Quick-Play
- Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.
- Battle Shogun of the Six Samurai
- X
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EARTH
Link 2 [ Warrior / Link/Effect ]
ATK 1000 DEF - -
2 Warrior monsters, including a "Six Samurai" monster
If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
- Chamberlain of the Six Samurai
- X
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EARTH
Level 3 [ Warrior / Normal ]
ATK 200 DEF 2000 - The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
- Cunning of the Six Samurai
- X
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SPELL
Quick-Play
- Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.
- Elder of the Six Samurai
- X
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EARTH
Level 3 [ Warrior / Effect ]
ATK 400 DEF 0 - If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
- Gateway of the Six
- X
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SPELL
Continuous
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Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.
●2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn.
●4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand.
●6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.
- Grandmaster of the Six Samurai
- X
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EARTH
Level 5 [ Warrior / Effect ]
ATK 2100 DEF 800 - You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.
- Hand of the Six Samurai
- X
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FIRE
Level 3 [ Warrior / Effect ]
ATK 1600 DEF 1000 - If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target.
- Kagemusha of the Six Samurai
- X
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EARTH
Level 2 [ Warrior / Tuner/Effect ]
ATK 400 DEF 1800 - During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.