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Majestic Red Dragon

Majestic Red Dragon

DARK DARK
Level 10
ATK 4000
DEF 3000

Dragon Synchro/Effect

Card Text
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
OCG
TCG
1
Sets
2014-10-24
LC5D-EN071
LEGENDARY COLLECTION 5D's MEGA PACK

SR

Super Rare
2010-08-31
CT07-EN001
COLLECTIBLE TIN 2010 WAVE 1

SE

Secret Rare
2010-02-16
ABPF-EN040
ABSOLUTE POWERFORCE

UR

Ultra Rare
2010-02-16
ABPF-EN040
ABSOLUTE POWERFORCE

UL

Ultimate Rare
2010-02-16
ABPF-EN040
ABSOLUTE POWERFORCE

GH

Ghost Rare

Related Cards

Search Results: 1 - 10 of 13
Converging Wills Dragon
Converging Wills Dragon
X
LIGHT LIGHT Level Level 1 [ Dragon/Tuner/Effect ]
ATK 0 DEF 0
Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster. This card's name becomes "Majestic Dragon" while on the field or in the GY. When you draw this card: You can reveal it; Special Summon it from your hand, then, if you control a Level 8 or higher Dragon Synchro Monster, you can Special Summon 1 Level 1 Dragon monster from your Deck. You can only Special Summon "Converging Wills Dragon(s)" once per turn.
Crimson Call
Crimson Call
X
SPELL SPELL
Add 1 Level 4 or lower Fiend monster from your GY to your hand, or if you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can add 1 such monster from your Deck instead. At the end of the Damage Step, if your "/Assault Mode" monster or "Red Dragon Archfiend" attacked: You can banish this card from your GY; the attacking monster can make a second attack in a row. You can only activate 1 "Crimson Call" per turn.
Crimson Gaia
Crimson Gaia
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.
Fiend Piece Golem
Fiend Piece Golem
X
DARK DARK Level Level 5 [ Fiend/Effect ]
ATK 2100 DEF 0
If you control a Fiend Tuner and this card is in your hand: You can Special Summon this card. If this card is Special Summoned: You can reduce its Level by up to 2. If this card is sent to the GY as Synchro Material for "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 Level 4 or lower Fiend monster in your GY; Special Summon it in Defense Position. You can only use each effect of "Fiend Piece Golem" once per turn.
Fiendish Golem
Fiendish Golem
X
TRAP TRAP
Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.
Majestic Dragon
Majestic Dragon
X
LIGHT LIGHT Level Level 1 [ Dragon/Tuner/Effect ]
ATK 0 DEF 0
Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster.
Red Dragon Archfiend
Red Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon/Synchro/Effect ]
ATK 3000 DEF 2000
1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
Red Zone
Red Zone
X
TRAP TRAP Continuous Continuous
When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn.
Scarlight Red Dragon Archfiend
Scarlight Red Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon/Synchro/Effect ]
ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed.
Scarred Dragon Archfiend
Scarred Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon/Synchro/Effect ]
ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner DARK monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.

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