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Mist Archfiend Mist Archfiend

Mist Archfiend

DARK DARK
Level 5
ATK 2400
DEF 0

Fiend Effect

Card Text
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
OCG
TCG
1
Sets
2026-05-16
BLZD-AEC45
BLAZING DOMINION COMPLEMENT PACK

Related Cards

Search Results: 1 - 10 of 24
Archfiend Cavalry
Archfiend Cavalry
X
DARK DARK Level Level 4 [ Fiend/Effect ]
ATK 1900 DEF 0
If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn.
Archfiend Emperor, the First Lord of Horror
Archfiend Emperor, the First Lord of Horror
X
DARK DARK Level Level 8 [ Fiend/Effect ]
ATK 3000 DEF 2000
You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.
Archfiend Heiress
Archfiend Heiress
X
DARK DARK Level Level 3 [ Fiend/Effect ]
ATK 1000 DEF 0
If this card is sent to the GY by card effect, or by being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use this effect of "Archfiend Heiress" once per turn.
Archfiend Matriarch
Archfiend Matriarch
X
LIGHT LIGHT Level Level 7 [ Fiend/Ritual/Pendulum/Effect ]
ATK 2100 DEF 2900
Pendulum Scale P Scale 9 You can target 1 "Archfiend" Spell/Trap in your GY or banishment; destroy this card, and if you do, add that target to your hand. You can only use this effect of "Archfiend Matriarch" once per turn.
You can Ritual Summon this card with "Throne of the Archfiends". Must be Ritual Summoned. Unaffected by other monsters' effects while in the Extra Monster Zone. If this card is Ritual Summoned: You can destroy as many Spells/Traps your opponent controls as possible, then if this card is in the Extra Monster Zone, you can banish all Spells/Traps from your opponent's GY. You can only use this effect of "Archfiend Matriarch" once per turn.
Archfiend Palabyrinth
Archfiend Palabyrinth
X
SPELL SPELL Field Field
All Fiend monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend monster you control, and if you do, Special Summon from your hand, Deck, or GY, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
Archfiend Playtime
Archfiend Playtime
X
TRAP TRAP
Special Summon 1 Level 7 or lower "Archfiend" monster from your hand or Deck, or if you have an "Archfiend" Ritual Monster in your face-up Extra Deck, you can Special Summon up to 1 each of "Royal Archfiend", "Duke Archfiend", and "Highness Archfiend" from your hand and/or Deck instead. You can only activate 1 "Archfiend Playtime" per turn.
Archfiend Strategy
Archfiend Strategy
X
SPELL SPELL Field Field
Fiend monsters in the Extra Monster Zone(s) gain 1000 ATK. You can activate 1 of these effects;
●Banish 1 Fiend monster or 1 "Archfiend" card from your hand or GY; add 1 "Archfiend" card from your Deck to your hand, except a Field Spell.
●Add 1 "Archfiend" Pendulum Monster from your Deck to your face-up Extra Deck.
You can only use this effect of "Archfiend Strategy" once per turn.
Archfiend's Fervor
Archfiend's Fervor
X
TRAP TRAP Continuous Continuous
If you control an "Archfiend" Ritual Monster in the Extra Monster Zone: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. If this card is banished from the hand or field: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend's Fervor". You can only use each effect of "Archfiend's Fervor" once per turn.
Archfiend's Roar
Archfiend's Roar
X
TRAP TRAP
Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn.
Archfiend's Usurpation
Archfiend's Usurpation
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects;
●Set 1 "Archfiend" Trap from your Deck or GY. It can be activated this turn.
●Ritual Summon 1 "Archfiend" Ritual Monster from your hand or face-up Extra Deck, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level.
You can only activate 1 "Archfiend's Usurpation" per turn.

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