Elemental HERO Shining Phoenix Enforcer Elemental HERO Shining Phoenix Enforcer
Elemental HERO Shining Phoenix Enforcer
Warrior / Fusion/Effect
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.
UR
Ultra RareRelated Cards
- View as Gallery
- View as List
- A Hero Lives
- X
-
SPELL
- If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
- Bubble Shuffle
- X
-
SPELL
Quick-Play
- Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.
- D - Time
- X
-
TRAP
- When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level.
- Dark Supremacy
- X
-
TRAP
- Target face-up cards your opponent controls, up to the number of "Dark Fusion" and Spells that mention it in your GY; negate their effects until the end of this turn. If this card is in your GY, except the turn it was sent there: You can banish it, then target up to 5 "HERO" monsters in your GY and/or banishment; shuffle them into the Deck. You can only use each effect of "Dark Supremacy" once per turn.
- Destiny HERO - Destroyer Phoenix Enforcer
- X
-
DARK
Level 8
[
Warrior/Fusion/Effect
]
ATK 2500 DEF 2100 -
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster
Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.
- E - Emergency Call
- X
-
SPELL
- Add 1 "Elemental HERO" monster from your Deck to your hand.
- Elemental HERO Absolute Zero
- X
-
WATER
Level 8
[
Warrior/Fusion/Effect
]
ATK 2500 DEF 2000 -
1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
- Elemental HERO Avian
- X
-
WIND
Level 3
[
Warrior/Normal
]
ATK 1000 DEF 1000 - A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
- Elemental HERO Bladedge
- X
-
EARTH
Level 7
[
Warrior/Effect
]
ATK 2600 DEF 1800 - If this card attacks a Defense Position monster, inflict piercing battle damage.
- Elemental HERO Bubbleman
- X
-
WATER
Level 4
[
Warrior/Effect
]
ATK 800 DEF 1200 - If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
