Close

Boss Rush

Boss Rush

Icon Continuous Spell
Card Text
Activate only if you did not Normal Summon/Set this turn. You cannot Normal Summon/Set. During the End Phase, if a face-up "B.E.S." monster(s) you control was destroyed and sent to the GY this turn while this card was face-up in your Spell & Trap Zone: You can Special Summon 1 "B.E.S." monster from your Deck.
OCG
TCG
1
Sets
2026-02-11
OP30-EN017
OTS TOURNAMENT PACK 30

C

Common
2007-11-14
DR04-EN107
DARK REVELATION Volume 4

C

Common
2005-11-05
EEN-EN047
ELEMENTAL ENERGY

C

Common

Related Cards

Search Results: 1 - 10 of 11
B.E.F. Zelos
B.E.F. Zelos
X
SPELL SPELL Field Field
When this card is activated: You can add 1 "Boss Rush" from your Deck to your hand. "B.E.S." monsters you control gain 500 ATK/DEF, your opponent cannot target them with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn: You can Special Summon 1 "B.E.S." monster from your hand. If a "B.E.S." monster(s) is Normal or Special Summoned to your field: Place 1 counter on it.
B.E.S. Big Core (Updated from: Big Core)
B.E.S. Big Core (Updated from: Big Core)
X
DARK DARK Level Level 6 [ Machine/Effect ]
ATK 2300 DEF 1100
If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
B.E.S. Big Core MK-2
B.E.S. Big Core MK-2
X
FIRE FIRE Level Level 6 [ Machine/Effect ]
ATK 2400 DEF 1100
If you control no monsters, you can Normal Summon this card without Tributing.When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.
B.E.S. Big Core MK-3
B.E.S. Big Core MK-3
X
LIGHT LIGHT Level Level 8 [ Machine/Effect ]
ATK 2700 DEF 1900
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck.
B.E.S. Blaster Cannon Core
B.E.S. Blaster Cannon Core
X
EARTH EARTH Level Level 9 [ Machine/Effect ]
ATK 2500 DEF 3000
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "B.E.S. Blaster Cannon Core" once per turn this way. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
B.E.S. Covered Core
B.E.S. Covered Core
X
EARTH EARTH Level Level 7 [ Machine/Effect ]
ATK 2500 DEF 800
When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step.
B.E.S. Crystal Core
B.E.S. Crystal Core
X
WATER WATER Level Level 5 [ Machine/Effect ]
ATK 2100 DEF 1000
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
B.E.S. Derringer Core
B.E.S. Derringer Core
X
LIGHT LIGHT Level Level 10 [ Machine/Effect ]
ATK 1900 DEF 3000
You can reveal 1 other "B.E.S." monster in your hand; Special Summon this card from your hand, then place 3 counters on this card. During the Main Phase (Quick Effect): You can remove 1 counter from this card and activate 1 of these effects;
●Add 1 "Boss Rush" or 1 Spell/Trap that mentions it, from your Deck to your hand.
●Special Summon 1 Level 9 or lower "B.E.S." monster from your GY.
You can only use each effect of "B.E.S. Derringer Core" once per turn.
B.E.S. Tetran
B.E.S. Tetran
X
WIND WIND Level Level 6 [ Machine/Effect ]
ATK 1800 DEF 2300
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.
Boss on Parade
Boss on Parade
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "B.E.S." monster from your Deck to your hand. Once per turn, during your Main Phase: You can destroy 1 monster in your hand or field, and if you do, Special Summon 1 LIGHT Machine monster with 1200 ATK and 1000 or less DEF from your Deck to either field. You can banish this card from your GY; place 1 "Boss Rush" from your Deck or GY, face-up on your field. You can only activate 1 "Boss on Parade" per turn.

1

2

Privacy Settings

The Privacy Notice is a document that defines how personal information is handled in connection with the use of this service. This service includes the smartphone applications and websites listed below.

  • ● Yu-Gi-Oh! Neuron
  • ● Yu-Gi-Oh! Neuron(KONAMI CARD GAME NETWORK)
  • ● Yu-Gi-Oh! Neuron(TRADING CARD GAME CARD DATABASE)
  • ● Yu-Gi-Oh! Neuron(RUSH DUEL CARD DATABASE)

This document outlines the handling of location information used in features such as store search and tournament search.

Privacy Settings

Is this setting okay?

Privacy Notice

Before Change : Agree Decline

After Change : Agree Decline

Regarding Features That Use Precise Geolocation Data

Before Change : Agree Decline

After Change : Agree Decline

Withdrawal of Privacy Notice

If you withdraw your consent to the Privacy Notice, Yu-Gi-Oh! Neuron will no longer be available.
If you wish to withdraw, please proceed with the deletion process for your CARD GAME ID.

To delete your ID, log in to Yu-Gi-Oh! Neuron(KONAMI CARD GAME NETWORK) and go to My Page > About CARD GAME ID deletion on this site to withdraw your consent to the Privacy Notice and delete your personal information.