Scarr, Scout of Dark World Scarr, Scout of Dark World
Scarr, Scout of Dark World
Fiend / Effect
N
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- Beiige, Vanguard of Dark World
- X
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DARK
Level 4
[
Fiend/Effect
]
ATK 1600 DEF 1300 - If this card is discarded to the GY by card effect: Special Summon this card.
- Broww, Huntsman of Dark World
- X
-
DARK
Level 3
[
Fiend/Effect
]
ATK 1400 DEF 800 - If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
- Brron, Mad King of Dark World
- X
-
DARK
Level 4
[
Fiend/Effect
]
ATK 1800 DEF 400 - When this card inflicts battle damage to your opponent: You can discard 1 card.
- Dark Corridor
- X
-
SPELL
- Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.
- Dark World Lightning
- X
-
SPELL
- Target 1 Set card on the field; destroy that target, then discard 1 card.
- Gateway to Dark World
- X
-
SPELL
Quick-Play
- Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
- Goldd, Wu-Lord of Dark World
- X
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DARK
Level 5
[
Fiend/Effect
]
ATK 2300 DEF 1400 - If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
- Renge, Gatekeeper of Dark World
- X
-
DARK
Level 4
[
Fiend/Normal
]
ATK 100 DEF 2100 - His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
- Sillva, Warlord of Dark World
- X
-
DARK
Level 5
[
Fiend/Effect
]
ATK 2300 DEF 1400 - If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
- The Forces of Darkness
- X
-
TRAP
- Target 2 "Dark World" monsters in your GY; add those targets to your hand.
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