Millennium Scorpion
Millennium Scorpion


ATK
2000
DEF
1800
Insect / Effect
Card Text
Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.
Sets
2006-11-25
DR3-EN189
DARK REVELATION Volume 3
R
Rare
2005-06-01
TLM-EN009
THE LOST MILLENNIUM
R
Rare
2005-06-01
TLM-EN009
THE LOST MILLENNIUM
UL
Ultimate RareRelated Cards
Search Results: 1 - 3 of 3
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- Millennium Ankh
- X
-
SPELL
- Show 5 "Forbidden One" Monster Cards from your hand, Deck, and/or face-up field, then Special Summon 1 "The Unstoppable Exodia Incarnate" from your Extra Deck, then shuffle the face-up Monster Cards you control into the Deck, except "Exodia" Monster Cards whose original Levels are 10 or higher, and "Millennium" Monster Cards, also you cannot Summon for the rest of this turn. After activation, shuffle this card into the Deck instead of sending it to the GY.
- Sengenjin Wakes from a Millennium
- X
-
EARTH
Level 8 [ Beast-Warrior / Effect ]
ATK 2750 DEF 2500 - Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium" monster from your Deck to your hand.
- Wedju Temple
- X
-
SPELL
Field
- During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If a face-up "Millennium" monster(s) you control is destroyed by battle or card effect, you can place it in your Spell & Trap Zone as a face-up Continuous Spell, instead of sending it to the GY.
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